mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 09:42:54 +08:00
Merge branch 'master' into stat_acc_anti_rake
This commit is contained in:
commit
64e694c147
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1009.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1025.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
}
|
||||
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
|
||||
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
|
||||
|
||||
public bool Equals(BananaHitSampleInfo? other)
|
||||
|
@ -1,19 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
@ -21,66 +10,5 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
public partial class TestSceneOsuEditor : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestTouchInputAfterTouchingComposeArea()
|
||||
{
|
||||
AddStep("tap circle", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "HitCircle")));
|
||||
|
||||
// this input is just for interacting with compose area
|
||||
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
|
||||
|
||||
AddStep("move current time", () => InputManager.Key(Key.Right));
|
||||
|
||||
AddStep("tap to place circle", () => tap(this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(10, 10))));
|
||||
AddAssert("circle placed correctly", () =>
|
||||
{
|
||||
var circle = (HitCircle)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(circle.Position.X, Is.EqualTo(10f).Within(0.01f));
|
||||
Assert.That(circle.Position.Y, Is.EqualTo(10f).Within(0.01f));
|
||||
});
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
AddStep("tap slider", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "Slider")));
|
||||
|
||||
// this input is just for interacting with compose area
|
||||
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
|
||||
|
||||
AddStep("move current time", () => InputManager.Key(Key.Right));
|
||||
|
||||
AddStep("hold to draw slider", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(50, 20)))));
|
||||
AddStep("drag to draw", () => InputManager.MoveTouchTo(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(200, 50)))));
|
||||
AddAssert("selection not initiated", () => this.ChildrenOfType<DragBox>().All(d => d.State == Visibility.Hidden));
|
||||
AddStep("end", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, InputManager.CurrentState.Touch.GetTouchPosition(TouchSource.Touch1)!.Value)));
|
||||
AddAssert("slider placed correctly", () =>
|
||||
{
|
||||
var slider = (Slider)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(slider.Position.X, Is.EqualTo(50f).Within(0.01f));
|
||||
Assert.That(slider.Position.Y, Is.EqualTo(20f).Within(0.01f));
|
||||
Assert.That(slider.Path.ControlPoints.Count, Is.EqualTo(2));
|
||||
Assert.That(slider.Path.ControlPoints[0].Position, Is.EqualTo(Vector2.Zero));
|
||||
|
||||
// the final position may be slightly off from the mouse position when drawing, account for that.
|
||||
Assert.That(slider.Path.ControlPoints[1].Position.X, Is.EqualTo(150).Within(5));
|
||||
Assert.That(slider.Path.ControlPoints[1].Position.Y, Is.EqualTo(30).Within(5));
|
||||
});
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
private void tap(Drawable drawable) => tap(drawable.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
private void tap(Vector2 position)
|
||||
{
|
||||
InputManager.BeginTouch(new Touch(TouchSource.Touch1, position));
|
||||
InputManager.EndTouch(new Touch(TouchSource.Touch1, position));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
87
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderDrawing.cs
Normal file
87
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderDrawing.cs
Normal file
@ -0,0 +1,87 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneSliderDrawing : TestSceneOsuEditor
|
||||
{
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||
|
||||
[Test]
|
||||
public void TestTouchInputAfterTouchingComposeArea()
|
||||
{
|
||||
AddStep("tap circle", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "HitCircle")));
|
||||
|
||||
// this input is just for interacting with compose area
|
||||
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
|
||||
|
||||
AddStep("move current time", () => InputManager.Key(Key.Right));
|
||||
|
||||
AddStep("tap to place circle", () => tap(this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(10, 10))));
|
||||
AddAssert("circle placed correctly", () =>
|
||||
{
|
||||
var circle = (HitCircle)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(circle.Position.X, Is.EqualTo(10f).Within(0.01f));
|
||||
Assert.That(circle.Position.Y, Is.EqualTo(10f).Within(0.01f));
|
||||
});
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
AddStep("tap slider", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "Slider")));
|
||||
|
||||
// this input is just for interacting with compose area
|
||||
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
|
||||
|
||||
AddStep("move current time", () => InputManager.Key(Key.Right));
|
||||
|
||||
AddStep("hold to draw slider", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(50, 20)))));
|
||||
AddStep("drag to draw", () => InputManager.MoveTouchTo(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(200, 50)))));
|
||||
AddAssert("selection not initiated", () => this.ChildrenOfType<DragBox>().All(d => d.State == Visibility.Hidden));
|
||||
AddStep("end", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, InputManager.CurrentState.Touch.GetTouchPosition(TouchSource.Touch1)!.Value)));
|
||||
AddAssert("slider placed correctly", () =>
|
||||
{
|
||||
var slider = (Slider)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(slider.Position.X, Is.EqualTo(50f).Within(0.01f));
|
||||
Assert.That(slider.Position.Y, Is.EqualTo(20f).Within(0.01f));
|
||||
Assert.That(slider.Path.ControlPoints.Count, Is.EqualTo(2));
|
||||
Assert.That(slider.Path.ControlPoints[0].Position, Is.EqualTo(Vector2.Zero));
|
||||
|
||||
// the final position may be slightly off from the mouse position when drawing, account for that.
|
||||
Assert.That(slider.Path.ControlPoints[1].Position.X, Is.EqualTo(150).Within(5));
|
||||
Assert.That(slider.Path.ControlPoints[1].Position.Y, Is.EqualTo(30).Within(5));
|
||||
});
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
private void tap(Drawable drawable) => tap(drawable.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
private void tap(Vector2 position)
|
||||
{
|
||||
InputManager.BeginTouch(new Touch(TouchSource.Touch1, position));
|
||||
InputManager.EndTouch(new Touch(TouchSource.Touch1, position));
|
||||
}
|
||||
}
|
||||
}
|
@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
if (slider == null) return;
|
||||
|
||||
sample = new HitSampleInfo("hitwhistle", HitSampleInfo.BANK_SOFT, volume: 70);
|
||||
sample = new HitSampleInfo("hitwhistle", HitSampleInfo.BANK_SOFT, volume: 70, editorAutoBank: false);
|
||||
slider.Samples.Add(sample.With());
|
||||
});
|
||||
|
||||
|
@ -53,6 +53,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
|
||||
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Width = 220,
|
||||
|
@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
|
||||
AddStep("load player", () =>
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(beatmap);
|
||||
Ruleset.Value = new TaikoRuleset().RulesetInfo;
|
||||
SelectedMods.Value = mods ?? Array.Empty<Mod>();
|
||||
|
||||
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
|
||||
|
@ -7,6 +7,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit
|
||||
@ -20,6 +21,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
}
|
||||
|
||||
protected override Playfield CreatePlayfield() => new TaikoEditorPlayfield();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
25
osu.Game.Rulesets.Taiko/Edit/TaikoEditorPlayfield.cs
Normal file
25
osu.Game.Rulesets.Taiko/Edit/TaikoEditorPlayfield.cs
Normal file
@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Edit
|
||||
{
|
||||
public partial class TaikoEditorPlayfield : TaikoPlayfield
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
// This is the simplest way to extend the taiko playfield beyond the left of the drum area.
|
||||
// Required in the editor to not look weird underneath left toolbox area.
|
||||
AddInternal(new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight())
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -241,8 +241,8 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
||||
|
||||
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
||||
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
|
||||
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
|
||||
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -273,34 +273,6 @@ namespace osu.Game.Tests.Beatmaps
|
||||
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMetadataLookupForBeatmapWithoutPopulatedIDAndIncorrectHash([Values] bool preferOnlineFetch)
|
||||
{
|
||||
var lookupResult = new OnlineBeatmapMetadata
|
||||
{
|
||||
BeatmapID = 654321,
|
||||
BeatmapStatus = BeatmapOnlineStatus.Ranked,
|
||||
MD5Hash = @"cafebabe",
|
||||
};
|
||||
|
||||
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
|
||||
targetMock.Setup(src => src.Available).Returns(true);
|
||||
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
|
||||
.Returns(true);
|
||||
|
||||
var beatmap = new BeatmapInfo
|
||||
{
|
||||
MD5Hash = @"deadbeef"
|
||||
};
|
||||
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
|
||||
beatmap.BeatmapSet = beatmapSet;
|
||||
|
||||
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
||||
|
||||
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
||||
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReturnedMetadataHasDifferentHash([Values] bool preferOnlineFetch)
|
||||
{
|
||||
@ -383,58 +355,5 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPartiallyMaliciousSet([Values] bool preferOnlineFetch)
|
||||
{
|
||||
var firstResult = new OnlineBeatmapMetadata
|
||||
{
|
||||
BeatmapID = 654321,
|
||||
BeatmapStatus = BeatmapOnlineStatus.Ranked,
|
||||
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
|
||||
MD5Hash = @"cafebabe"
|
||||
};
|
||||
var secondResult = new OnlineBeatmapMetadata
|
||||
{
|
||||
BeatmapStatus = BeatmapOnlineStatus.Ranked,
|
||||
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
|
||||
MD5Hash = @"dededede"
|
||||
};
|
||||
|
||||
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
|
||||
targetMock.Setup(src => src.Available).Returns(true);
|
||||
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 654321), out firstResult))
|
||||
.Returns(true);
|
||||
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 666666), out secondResult))
|
||||
.Returns(true);
|
||||
|
||||
var firstBeatmap = new BeatmapInfo
|
||||
{
|
||||
OnlineID = 654321,
|
||||
MD5Hash = @"cafebabe",
|
||||
};
|
||||
var secondBeatmap = new BeatmapInfo
|
||||
{
|
||||
OnlineID = 666666,
|
||||
MD5Hash = @"deadbeef"
|
||||
};
|
||||
var beatmapSet = new BeatmapSetInfo(new[]
|
||||
{
|
||||
firstBeatmap,
|
||||
secondBeatmap
|
||||
});
|
||||
firstBeatmap.BeatmapSet = beatmapSet;
|
||||
secondBeatmap.BeatmapSet = beatmapSet;
|
||||
|
||||
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
||||
|
||||
Assert.That(firstBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
|
||||
Assert.That(firstBeatmap.OnlineID, Is.EqualTo(654321));
|
||||
|
||||
Assert.That(secondBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
||||
Assert.That(secondBeatmap.OnlineID, Is.EqualTo(-1));
|
||||
|
||||
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,12 +60,18 @@ namespace osu.Game.Audio
|
||||
/// </summary>
|
||||
public int Volume { get; }
|
||||
|
||||
public HitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100)
|
||||
/// <summary>
|
||||
/// Whether this sample should automatically assign the bank of the normal sample whenever it is set in the editor.
|
||||
/// </summary>
|
||||
public bool EditorAutoBank { get; }
|
||||
|
||||
public HitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100, bool editorAutoBank = true)
|
||||
{
|
||||
Name = name;
|
||||
Bank = bank;
|
||||
Suffix = suffix;
|
||||
Volume = volume;
|
||||
EditorAutoBank = editorAutoBank;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -92,9 +98,10 @@ namespace osu.Game.Audio
|
||||
/// <param name="newBank">An optional new sample bank.</param>
|
||||
/// <param name="newSuffix">An optional new lookup suffix.</param>
|
||||
/// <param name="newVolume">An optional new volume.</param>
|
||||
/// <param name="newEditorAutoBank">An optional new editor auto bank flag.</param>
|
||||
/// <returns>The new <see cref="HitSampleInfo"/>.</returns>
|
||||
public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume));
|
||||
public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
|
||||
=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume), newEditorAutoBank.GetOr(EditorAutoBank));
|
||||
|
||||
public virtual bool Equals(HitSampleInfo? other)
|
||||
=> other != null && Name == other.Name && Bank == other.Bank && Suffix == other.Suffix;
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
Debug.Assert(beatmapInfo.BeatmapSet != null);
|
||||
|
||||
var req = new GetBeatmapRequest(beatmapInfo);
|
||||
var req = new GetBeatmapRequest(md5Hash: beatmapInfo.MD5Hash, filename: beatmapInfo.Path);
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Online.API;
|
||||
|
||||
@ -44,10 +43,19 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
foreach (var beatmapInfo in beatmapSet.Beatmaps)
|
||||
{
|
||||
// note that these lookups DO NOT ACTUALLY FULLY GUARANTEE that the beatmap is what it claims it is,
|
||||
// i.e. the correctness of this lookup should be treated as APPROXIMATE AT WORST.
|
||||
// this is because the beatmap filename is used as a fallback in some scenarios where the MD5 of the beatmap may mismatch.
|
||||
// this is considered to be an acceptable casualty so that things can continue to work as expected for users in some rare scenarios
|
||||
// (stale beatmap files in beatmap packs, beatmap mirror desyncs).
|
||||
// however, all this means that other places such as score submission ARE EXPECTED TO VERIFY THE MD5 OF THE BEATMAP AGAINST THE ONLINE ONE EXPLICITLY AGAIN.
|
||||
//
|
||||
// additionally note that the online ID stored to the map is EXPLICITLY NOT USED because some users in a silly attempt to "fix" things for themselves on stable
|
||||
// would reuse online IDs of already submitted beatmaps, which means that information is pretty much expected to be bogus in a nonzero number of beatmapsets.
|
||||
if (!tryLookup(beatmapInfo, preferOnlineFetch, out var res))
|
||||
continue;
|
||||
|
||||
if (res == null || shouldDiscardLookupResult(res, beatmapInfo))
|
||||
if (res == null)
|
||||
{
|
||||
beatmapInfo.ResetOnlineInfo();
|
||||
lookupResults.Add(null); // mark lookup failure
|
||||
@ -83,23 +91,6 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private bool shouldDiscardLookupResult(OnlineBeatmapMetadata result, BeatmapInfo beatmapInfo)
|
||||
{
|
||||
if (beatmapInfo.OnlineID > 0 && result.BeatmapID != beatmapInfo.OnlineID)
|
||||
{
|
||||
Logger.Log($"Discarding metadata lookup result due to mismatching online ID (expected: {beatmapInfo.OnlineID} actual: {result.BeatmapID})", LoggingTarget.Database);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (beatmapInfo.OnlineID == -1 && result.MD5Hash != beatmapInfo.MD5Hash)
|
||||
{
|
||||
Logger.Log($"Discarding metadata lookup result due to mismatching hash (expected: {beatmapInfo.MD5Hash} actual: {result.MD5Hash})", LoggingTarget.Database);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to retrieve the <see cref="OnlineBeatmapMetadata"/> for the given <paramref name="beatmapInfo"/>.
|
||||
/// </summary>
|
||||
|
@ -539,7 +539,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
private string getSampleBank(IList<HitSampleInfo> samples, bool banksOnly = false)
|
||||
{
|
||||
LegacySampleBank normalBank = toLegacySampleBank(samples.SingleOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank);
|
||||
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL)?.Bank);
|
||||
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL && !s.EditorAutoBank)?.Bank);
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
|
@ -90,8 +90,7 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(beatmapInfo.MD5Hash)
|
||||
&& string.IsNullOrEmpty(beatmapInfo.Path)
|
||||
&& beatmapInfo.OnlineID <= 0)
|
||||
&& string.IsNullOrEmpty(beatmapInfo.Path))
|
||||
{
|
||||
onlineMetadata = null;
|
||||
return false;
|
||||
@ -240,10 +239,9 @@ namespace osu.Game.Beatmaps
|
||||
using var cmd = db.CreateCommand();
|
||||
|
||||
cmd.CommandText =
|
||||
@"SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path";
|
||||
@"SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR filename = @Path";
|
||||
|
||||
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
|
||||
cmd.Parameters.Add(new SqliteParameter(@"@OnlineID", beatmapInfo.OnlineID));
|
||||
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
|
||||
|
||||
using var reader = cmd.ExecuteReader();
|
||||
@ -281,11 +279,10 @@ namespace osu.Game.Beatmaps
|
||||
SELECT `b`.`beatmapset_id`, `b`.`beatmap_id`, `b`.`approved`, `b`.`user_id`, `b`.`checksum`, `b`.`last_update`, `s`.`submit_date`, `s`.`approved_date`
|
||||
FROM `osu_beatmaps` AS `b`
|
||||
JOIN `osu_beatmapsets` AS `s` ON `s`.`beatmapset_id` = `b`.`beatmapset_id`
|
||||
WHERE `b`.`checksum` = @MD5Hash OR `b`.`beatmap_id` = @OnlineID OR `b`.`filename` = @Path
|
||||
WHERE `b`.`checksum` = @MD5Hash OR `b`.`filename` = @Path
|
||||
""";
|
||||
|
||||
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
|
||||
cmd.Parameters.Add(new SqliteParameter(@"@OnlineID", beatmapInfo.OnlineID));
|
||||
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
|
||||
|
||||
using var reader = cmd.ExecuteReader();
|
||||
|
@ -206,6 +206,8 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.EditorTimelineShowTimingChanges, true);
|
||||
SetDefault(OsuSetting.EditorTimelineShowTicks, true);
|
||||
|
||||
SetDefault(OsuSetting.EditorContractSidebars, false);
|
||||
|
||||
SetDefault(OsuSetting.AlwaysShowHoldForMenuButton, false);
|
||||
}
|
||||
|
||||
@ -431,6 +433,7 @@ namespace osu.Game.Configuration
|
||||
HideCountryFlags,
|
||||
EditorTimelineShowTimingChanges,
|
||||
EditorTimelineShowTicks,
|
||||
AlwaysShowHoldForMenuButton
|
||||
AlwaysShowHoldForMenuButton,
|
||||
EditorContractSidebars
|
||||
}
|
||||
}
|
||||
|
@ -528,7 +528,7 @@ namespace osu.Game.Database
|
||||
/// <param name="model">The new model proposed for import.</param>
|
||||
/// <param name="realm">The current realm context.</param>
|
||||
/// <returns>An existing model which matches the criteria to skip importing, else null.</returns>
|
||||
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().FirstOrDefault(b => b.Hash == model.Hash);
|
||||
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().OrderBy(b => b.DeletePending).FirstOrDefault(b => b.Hash == model.Hash);
|
||||
|
||||
/// <summary>
|
||||
/// Whether import can be skipped after finding an existing import early in the process.
|
||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
const float vertical_offset = 13;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChildren = new[]
|
||||
{
|
||||
label = new OsuSpriteText
|
||||
{
|
||||
@ -115,7 +115,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
KeyboardStep = 0.1f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Y = vertical_offset,
|
||||
}
|
||||
},
|
||||
upperBound.Nub.CreateProxy(),
|
||||
lowerBound.Nub.CreateProxy(),
|
||||
};
|
||||
}
|
||||
|
||||
@ -160,6 +162,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected partial class BoundSlider : RoundedSliderBar<double>
|
||||
{
|
||||
public new Nub Nub => base.Nub;
|
||||
|
||||
public string? DefaultString;
|
||||
public LocalisableString? DefaultTooltip;
|
||||
public string? TooltipSuffix;
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays;
|
||||
@ -25,6 +26,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private readonly HoverClickSounds hoverClickSounds;
|
||||
|
||||
private readonly Container mainContent;
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
@ -62,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding { Horizontal = 2 },
|
||||
Child = new CircularContainer
|
||||
Child = mainContent = new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -135,6 +138,26 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(e);
|
||||
|
||||
mainContent.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = AccentColour.Darken(1),
|
||||
Hollow = true,
|
||||
Radius = 2,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
base.OnFocusLost(e);
|
||||
|
||||
mainContent.EdgeEffect = default;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateGlow();
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays;
|
||||
@ -26,6 +27,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private readonly HoverClickSounds hoverClickSounds;
|
||||
|
||||
private readonly Container mainContent;
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
@ -60,12 +63,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
RangePadding = EXPANDED_SIZE / 2;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
mainContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding { Horizontal = 2 },
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -138,6 +142,26 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(e);
|
||||
|
||||
mainContent.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = AccentColour.Darken(1),
|
||||
Hollow = true,
|
||||
Radius = 2,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
base.OnFocusLost(e);
|
||||
|
||||
mainContent.EdgeEffect = default;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateGlow();
|
||||
@ -167,8 +191,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
LeftBox.Scale = new Vector2(Math.Clamp(RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2.15f, 0, Math.Max(0, DrawWidth)), 1);
|
||||
RightBox.Scale = new Vector2(Math.Clamp(DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2.15f, 0, Math.Max(0, DrawWidth)), 1);
|
||||
LeftBox.Scale = new Vector2(Math.Clamp(RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2.3f, 0, Math.Max(0, DrawWidth)), 1);
|
||||
RightBox.Scale = new Vector2(Math.Clamp(DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2.3f, 0, Math.Max(0, DrawWidth)), 1);
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
private Box background = null!;
|
||||
private Box flashLayer = null!;
|
||||
private FormTextBox.InnerTextBox textBox = null!;
|
||||
private Slider slider = null!;
|
||||
private InnerSlider slider = null!;
|
||||
private FormFieldCaption caption = null!;
|
||||
private IFocusManager focusManager = null!;
|
||||
|
||||
@ -135,7 +135,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
},
|
||||
TabbableContentContainer = tabbableContentContainer,
|
||||
},
|
||||
slider = new Slider
|
||||
slider = new InnerSlider
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
@ -163,6 +163,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
textBox.Current.BindValueChanged(textChanged);
|
||||
|
||||
slider.IsDragging.BindValueChanged(_ => updateState());
|
||||
slider.Focused.BindValueChanged(_ => updateState());
|
||||
|
||||
current.ValueChanged += e => currentNumberInstantaneous.Value = e.NewValue;
|
||||
current.MinValueChanged += v => currentNumberInstantaneous.MinValue = v;
|
||||
@ -259,16 +260,18 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
bool childHasFocus = slider.Focused.Value || textBox.Focused.Value;
|
||||
|
||||
textBox.Alpha = 1;
|
||||
|
||||
background.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Background4 : colourProvider.Background5;
|
||||
caption.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
|
||||
textBox.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
|
||||
|
||||
BorderThickness = IsHovered || textBox.Focused.Value || slider.IsDragging.Value ? 2 : 0;
|
||||
BorderColour = textBox.Focused.Value ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||
BorderThickness = childHasFocus || IsHovered || slider.IsDragging.Value ? 2 : 0;
|
||||
BorderColour = childHasFocus ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||
|
||||
if (textBox.Focused.Value)
|
||||
if (childHasFocus)
|
||||
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
|
||||
else if (IsHovered || slider.IsDragging.Value)
|
||||
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
|
||||
@ -283,8 +286,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
textBox.Text = slider.GetDisplayableValue(currentNumberInstantaneous.Value).ToString();
|
||||
}
|
||||
|
||||
private partial class Slider : OsuSliderBar<T>
|
||||
private partial class InnerSlider : OsuSliderBar<T>
|
||||
{
|
||||
public BindableBool Focused { get; } = new BindableBool();
|
||||
|
||||
public BindableBool IsDragging { get; set; } = new BindableBool();
|
||||
public Action? OnCommit { get; set; }
|
||||
|
||||
@ -344,7 +349,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateState();
|
||||
}
|
||||
|
||||
@ -382,11 +386,25 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
updateState();
|
||||
Focused.Value = true;
|
||||
base.OnFocus(e);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
updateState();
|
||||
Focused.Value = false;
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
rightBox.Colour = colourProvider.Background6;
|
||||
leftBox.Colour = IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
|
||||
nub.Colour = IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||
leftBox.Colour = HasFocus || IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
|
||||
nub.Colour = HasFocus || IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
|
@ -114,6 +114,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time");
|
||||
|
||||
/// <summary>
|
||||
/// "Contract sidebars when not hovered"
|
||||
/// </summary>
|
||||
public static LocalisableString ContractSidebars => new TranslatableString(getKey(@"contract_sidebars"), @"Contract sidebars when not hovered");
|
||||
|
||||
/// <summary>
|
||||
/// "Must be in edit mode to handle editor links"
|
||||
/// </summary>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Globalization;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -9,23 +10,30 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetBeatmapRequest : APIRequest<APIBeatmap>
|
||||
{
|
||||
public readonly IBeatmapInfo BeatmapInfo;
|
||||
public readonly string Filename;
|
||||
public readonly int OnlineID;
|
||||
public readonly string? MD5Hash;
|
||||
public readonly string? Filename;
|
||||
|
||||
public GetBeatmapRequest(IBeatmapInfo beatmapInfo)
|
||||
: this(onlineId: beatmapInfo.OnlineID, md5Hash: beatmapInfo.MD5Hash, filename: (beatmapInfo as BeatmapInfo)?.Path)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
Filename = (beatmapInfo as BeatmapInfo)?.Path ?? string.Empty;
|
||||
}
|
||||
|
||||
public GetBeatmapRequest(int onlineId = -1, string? md5Hash = null, string? filename = null)
|
||||
{
|
||||
OnlineID = onlineId;
|
||||
MD5Hash = md5Hash;
|
||||
Filename = filename;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var request = base.CreateWebRequest();
|
||||
|
||||
if (BeatmapInfo.OnlineID > 0)
|
||||
request.AddParameter(@"id", BeatmapInfo.OnlineID.ToString());
|
||||
if (!string.IsNullOrEmpty(BeatmapInfo.MD5Hash))
|
||||
request.AddParameter(@"checksum", BeatmapInfo.MD5Hash);
|
||||
if (OnlineID > 0)
|
||||
request.AddParameter(@"id", OnlineID.ToString(CultureInfo.InvariantCulture));
|
||||
if (!string.IsNullOrEmpty(MD5Hash))
|
||||
request.AddParameter(@"checksum", MD5Hash);
|
||||
if (!string.IsNullOrEmpty(Filename))
|
||||
request.AddParameter(@"filename", Filename);
|
||||
|
||||
|
@ -1,9 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
@ -12,6 +16,15 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
protected override double HoverExpansionDelay => 250;
|
||||
|
||||
protected override bool ExpandOnHover => expandOnHover;
|
||||
|
||||
private readonly Bindable<bool> contractSidebars = new Bindable<bool>();
|
||||
|
||||
private bool expandOnHover;
|
||||
|
||||
[Resolved]
|
||||
private Editor? editor { get; set; }
|
||||
|
||||
public ExpandingToolboxContainer(float contractedWidth, float expandedWidth)
|
||||
: base(contractedWidth, expandedWidth)
|
||||
{
|
||||
@ -19,6 +32,27 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
FillFlow.Spacing = new Vector2(5);
|
||||
FillFlow.Padding = new MarginPadding { Vertical = 5 };
|
||||
|
||||
Expanded.Value = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.BindWith(OsuSetting.EditorContractSidebars, contractSidebars);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
bool requireContracting = contractSidebars.Value || editor?.DrawSize.X / editor?.DrawSize.Y < 1.7f;
|
||||
|
||||
if (expandOnHover != requireContracting)
|
||||
{
|
||||
expandOnHover = requireContracting;
|
||||
Expanded.Value = !expandOnHover;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && anyToolboxHovered(screenSpacePos);
|
||||
|
@ -344,8 +344,8 @@ namespace osu.Game.Rulesets.Edit
|
||||
PlayfieldContentContainer.Anchor = Anchor.CentreLeft;
|
||||
PlayfieldContentContainer.Origin = Anchor.CentreLeft;
|
||||
|
||||
PlayfieldContentContainer.Width = Math.Max(1024, DrawWidth) - (TOOLBOX_CONTRACTED_SIZE_LEFT + TOOLBOX_CONTRACTED_SIZE_RIGHT);
|
||||
PlayfieldContentContainer.X = TOOLBOX_CONTRACTED_SIZE_LEFT;
|
||||
PlayfieldContentContainer.Width = Math.Max(1024, DrawWidth);
|
||||
PlayfieldContentContainer.X = LeftToolbox.DrawWidth;
|
||||
}
|
||||
|
||||
composerFocusMode.Value = PlayfieldContentContainer.Contains(InputManager.CurrentState.Mouse.Position)
|
||||
|
@ -233,7 +233,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
// Fall back to using the normal sample bank otherwise.
|
||||
if (Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) is HitSampleInfo existingNormal)
|
||||
return existingNormal.With(newName: sampleName);
|
||||
return existingNormal.With(newName: sampleName, newEditorAutoBank: true);
|
||||
|
||||
return new HitSampleInfo(sampleName);
|
||||
}
|
||||
|
@ -204,8 +204,14 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
if (stringBank == @"none")
|
||||
stringBank = null;
|
||||
string stringAddBank = addBank.ToString().ToLowerInvariant();
|
||||
|
||||
if (stringAddBank == @"none")
|
||||
{
|
||||
bankInfo.EditorAutoBank = true;
|
||||
stringAddBank = null;
|
||||
}
|
||||
else
|
||||
bankInfo.EditorAutoBank = false;
|
||||
|
||||
bankInfo.BankForNormal = stringBank;
|
||||
bankInfo.BankForAdditions = string.IsNullOrEmpty(stringAddBank) ? stringBank : stringAddBank;
|
||||
@ -477,7 +483,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
if (string.IsNullOrEmpty(bankInfo.Filename))
|
||||
{
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_NORMAL, bankInfo.BankForNormal, bankInfo.Volume, bankInfo.CustomSampleBank,
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_NORMAL, bankInfo.BankForNormal, bankInfo.Volume, true, bankInfo.CustomSampleBank,
|
||||
// if the sound type doesn't have the Normal flag set, attach it anyway as a layered sample.
|
||||
// None also counts as a normal non-layered sample: https://osu.ppy.sh/help/wiki/osu!_File_Formats/Osu_(file_format)#hitsounds
|
||||
type != LegacyHitSoundType.None && !type.HasFlag(LegacyHitSoundType.Normal)));
|
||||
@ -489,13 +495,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
}
|
||||
|
||||
if (type.HasFlag(LegacyHitSoundType.Finish))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_FINISH, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_FINISH, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.EditorAutoBank, bankInfo.CustomSampleBank));
|
||||
|
||||
if (type.HasFlag(LegacyHitSoundType.Whistle))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_WHISTLE, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_WHISTLE, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.EditorAutoBank, bankInfo.CustomSampleBank));
|
||||
|
||||
if (type.HasFlag(LegacyHitSoundType.Clap))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_CLAP, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_CLAP, bankInfo.BankForAdditions, bankInfo.Volume, bankInfo.EditorAutoBank, bankInfo.CustomSampleBank));
|
||||
|
||||
return soundTypes;
|
||||
}
|
||||
@ -534,6 +540,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
/// </summary>
|
||||
public int CustomSampleBank;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the bank for additions should be inherited from the normal sample in edit.
|
||||
/// </summary>
|
||||
public bool EditorAutoBank = true;
|
||||
|
||||
public SampleBankInfo Clone() => (SampleBankInfo)MemberwiseClone();
|
||||
}
|
||||
|
||||
@ -558,21 +569,21 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
/// </summary>
|
||||
public bool BankSpecified;
|
||||
|
||||
public LegacyHitSampleInfo(string name, string? bank = null, int volume = 0, int customSampleBank = 0, bool isLayered = false)
|
||||
: base(name, bank ?? SampleControlPoint.DEFAULT_BANK, customSampleBank >= 2 ? customSampleBank.ToString() : null, volume)
|
||||
public LegacyHitSampleInfo(string name, string? bank = null, int volume = 0, bool editorAutoBank = false, int customSampleBank = 0, bool isLayered = false)
|
||||
: base(name, bank ?? SampleControlPoint.DEFAULT_BANK, customSampleBank >= 2 ? customSampleBank.ToString() : null, volume, editorAutoBank)
|
||||
{
|
||||
CustomSampleBank = customSampleBank;
|
||||
BankSpecified = !string.IsNullOrEmpty(bank);
|
||||
IsLayered = isLayered;
|
||||
}
|
||||
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
=> With(newName, newBank, newVolume);
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
|
||||
=> With(newName, newBank, newVolume, newEditorAutoBank);
|
||||
|
||||
public virtual LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default,
|
||||
public virtual LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default,
|
||||
Optional<int> newCustomSampleBank = default,
|
||||
Optional<bool> newIsLayered = default)
|
||||
=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newVolume.GetOr(Volume), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
|
||||
=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newVolume.GetOr(Volume), newEditorAutoBank.GetOr(EditorAutoBank), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
|
||||
|
||||
public bool Equals(LegacyHitSampleInfo? other)
|
||||
// The additions to equality checks here are *required* to ensure that pooling works correctly.
|
||||
@ -604,7 +615,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
Path.ChangeExtension(Filename, null)
|
||||
};
|
||||
|
||||
public sealed override LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default,
|
||||
public sealed override LegacyHitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default,
|
||||
Optional<int> newCustomSampleBank = default,
|
||||
Optional<bool> newIsLayered = default)
|
||||
=> new FileHitSampleInfo(Filename, newVolume.GetOr(Volume));
|
||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Rulesets
|
||||
/// <param name="acronym">The acronym to query for .</param>
|
||||
public Mod? CreateModFromAcronym(string acronym)
|
||||
{
|
||||
return AllMods.FirstOrDefault(m => m.Acronym == acronym)?.CreateInstance();
|
||||
return AllMods.FirstOrDefault(m => string.Equals(m.Acronym, acronym, StringComparison.OrdinalIgnoreCase))?.CreateInstance();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -4,8 +4,10 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
@ -14,7 +16,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
{
|
||||
public partial class DrawableTernaryButton : OsuButton
|
||||
public partial class DrawableTernaryButton : OsuButton, IHasTooltip
|
||||
{
|
||||
private Color4 defaultBackgroundColour;
|
||||
private Color4 defaultIconColour;
|
||||
@ -58,12 +60,16 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
base.LoadComplete();
|
||||
|
||||
Button.Bindable.BindValueChanged(_ => updateSelectionState(), true);
|
||||
Button.Enabled.BindTo(Enabled);
|
||||
|
||||
Action = onAction;
|
||||
}
|
||||
|
||||
private void onAction()
|
||||
{
|
||||
if (!Button.Enabled.Value)
|
||||
return;
|
||||
|
||||
Button.Toggle();
|
||||
}
|
||||
|
||||
@ -98,5 +104,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
Anchor = Anchor.CentreLeft,
|
||||
X = 40f
|
||||
};
|
||||
|
||||
public LocalisableString TooltipText => Button.Tooltip;
|
||||
}
|
||||
}
|
||||
|
@ -12,6 +12,8 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
{
|
||||
public readonly Bindable<TernaryState> Bindable;
|
||||
|
||||
public readonly Bindable<bool> Enabled = new Bindable<bool>(true);
|
||||
|
||||
public readonly string Description;
|
||||
|
||||
/// <summary>
|
||||
@ -19,6 +21,8 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
|
||||
/// </summary>
|
||||
public readonly Func<Drawable>? CreateIcon;
|
||||
|
||||
public string Tooltip { get; set; } = string.Empty;
|
||||
|
||||
public TernaryButton(Bindable<TernaryState> bindable, string description, Func<Drawable>? createIcon = null)
|
||||
{
|
||||
Bindable = bindable;
|
||||
|
@ -68,6 +68,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
SampleBankTernaryStates = createSampleBankTernaryButtons(SelectionHandler.SelectionBankStates).ToArray();
|
||||
SampleAdditionBankTernaryStates = createSampleBankTernaryButtons(SelectionHandler.SelectionAdditionBankStates).ToArray();
|
||||
|
||||
SelectionHandler.AutoSelectionBankEnabled.BindValueChanged(_ => updateAutoBankTernaryButtonTooltip(), true);
|
||||
SelectionHandler.SelectionAdditionBanksEnabled.BindValueChanged(_ => updateAdditionBankTernaryButtonTooltips(), true);
|
||||
|
||||
AddInternal(new DrawableRulesetDependenciesProvidingContainer(Composer.Ruleset)
|
||||
{
|
||||
Child = placementBlueprintContainer
|
||||
@ -288,6 +291,26 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
return null;
|
||||
}
|
||||
|
||||
private void updateAutoBankTernaryButtonTooltip()
|
||||
{
|
||||
bool enabled = SelectionHandler.AutoSelectionBankEnabled.Value;
|
||||
|
||||
var autoBankButton = SampleBankTernaryStates.Single(t => t.Bindable == SelectionHandler.SelectionBankStates[EditorSelectionHandler.HIT_BANK_AUTO]);
|
||||
autoBankButton.Enabled.Value = enabled;
|
||||
autoBankButton.Tooltip = !enabled ? "Auto normal bank can only be used during hit object placement" : string.Empty;
|
||||
}
|
||||
|
||||
private void updateAdditionBankTernaryButtonTooltips()
|
||||
{
|
||||
bool enabled = SelectionHandler.SelectionAdditionBanksEnabled.Value;
|
||||
|
||||
foreach (var ternaryButton in SampleAdditionBankTernaryStates)
|
||||
{
|
||||
ternaryButton.Enabled.Value = enabled;
|
||||
ternaryButton.Tooltip = !enabled ? "Add an addition sample first to be able to set a bank" : string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
#region Placement
|
||||
|
||||
/// <summary>
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
@ -10,7 +11,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
// bring in updates from selection changes
|
||||
EditorBeatmap.HitObjectUpdated += _ => Scheduler.AddOnce(UpdateTernaryStates);
|
||||
|
||||
SelectedItems.CollectionChanged += (_, _) => Scheduler.AddOnce(UpdateTernaryStates);
|
||||
SelectedItems.CollectionChanged += onSelectedItemsChanged;
|
||||
}
|
||||
|
||||
protected override void DeleteItems(IEnumerable<HitObject> items) => EditorBeatmap.RemoveRange(items);
|
||||
@ -64,6 +64,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// </summary>
|
||||
public readonly Dictionary<string, Bindable<TernaryState>> SelectionAdditionBankStates = new Dictionary<string, Bindable<TernaryState>>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether there is no selection and the auto <see cref="SelectionBankStates"/> can be used.
|
||||
/// </summary>
|
||||
public readonly Bindable<bool> AutoSelectionBankEnabled = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether the selection contains any addition samples and the <see cref="SelectionAdditionBankStates"/> can be used.
|
||||
/// </summary>
|
||||
public readonly Bindable<bool> SelectionAdditionBanksEnabled = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// Set up ternary state bindables and bind them to selection/hitobject changes (in both directions)
|
||||
/// </summary>
|
||||
@ -153,10 +163,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
else
|
||||
{
|
||||
// Auto should never apply when there is a selection made.
|
||||
if (bankName == HIT_BANK_AUTO)
|
||||
break;
|
||||
|
||||
// Completely empty selections should be allowed in the case that none of the selected objects have any addition samples.
|
||||
// This is also required to stop a bindable feedback loop when a HitObject has zero addition samples (and LINQ `All` below becomes true).
|
||||
if (SelectedItems.SelectMany(enumerateAllSamples).All(h => h.All(o => o.Name == HitSampleInfo.HIT_NORMAL)))
|
||||
@ -164,8 +170,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
// Never remove a sample bank.
|
||||
// These are basically radio buttons, not toggles.
|
||||
if (SelectedItems.SelectMany(enumerateAllSamples).All(h => h.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.Bank == bankName)))
|
||||
bindable.Value = TernaryState.True;
|
||||
if (bankName == HIT_BANK_AUTO)
|
||||
{
|
||||
if (SelectedItems.SelectMany(enumerateAllSamples).All(h => h.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.EditorAutoBank)))
|
||||
bindable.Value = TernaryState.True;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SelectedItems.SelectMany(enumerateAllSamples).All(h => h.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.Bank == bankName && !s.EditorAutoBank)))
|
||||
bindable.Value = TernaryState.True;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@ -183,14 +197,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
else
|
||||
{
|
||||
// Auto should just not apply if there's a selection already made.
|
||||
// Maybe we could make it a disabled button in the future, but right now the editor buttons don't support disabled state.
|
||||
if (bankName == HIT_BANK_AUTO)
|
||||
{
|
||||
bindable.Value = TernaryState.False;
|
||||
break;
|
||||
}
|
||||
|
||||
// If none of the selected objects have any addition samples, we should not apply the addition bank.
|
||||
if (SelectedItems.SelectMany(enumerateAllSamples).All(h => h.All(o => o.Name == HitSampleInfo.HIT_NORMAL)))
|
||||
{
|
||||
@ -208,9 +214,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
SelectionAdditionBankStates[bankName] = bindable;
|
||||
}
|
||||
|
||||
// start with normal selected.
|
||||
SelectionBankStates[SampleControlPoint.DEFAULT_BANK].Value = TernaryState.True;
|
||||
SelectionAdditionBankStates[SampleControlPoint.DEFAULT_BANK].Value = TernaryState.True;
|
||||
resetTernaryStates();
|
||||
|
||||
foreach (string sampleName in HitSampleInfo.AllAdditions)
|
||||
{
|
||||
@ -252,12 +256,21 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
};
|
||||
}
|
||||
|
||||
private void resetTernaryStates()
|
||||
{
|
||||
AutoSelectionBankEnabled.Value = true;
|
||||
SelectionAdditionBanksEnabled.Value = true;
|
||||
SelectionBankStates[HIT_BANK_AUTO].Value = TernaryState.True;
|
||||
SelectionAdditionBankStates[HIT_BANK_AUTO].Value = TernaryState.True;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when context menu ternary states may need to be recalculated (selection changed or hitobject updated).
|
||||
/// </summary>
|
||||
protected virtual void UpdateTernaryStates()
|
||||
{
|
||||
SelectionNewComboState.Value = GetStateFromSelection(SelectedItems.OfType<IHasComboInformation>(), h => h.NewCombo);
|
||||
AutoSelectionBankEnabled.Value = SelectedItems.Count == 0;
|
||||
|
||||
var samplesInSelection = SelectedItems.SelectMany(enumerateAllSamples).ToArray();
|
||||
|
||||
@ -271,12 +284,23 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
bindable.Value = GetStateFromSelection(samplesInSelection.SelectMany(s => s).Where(o => o.Name == HitSampleInfo.HIT_NORMAL), h => h.Bank == bankName);
|
||||
}
|
||||
|
||||
SelectionAdditionBanksEnabled.Value = samplesInSelection.SelectMany(s => s).Any(o => o.Name != HitSampleInfo.HIT_NORMAL);
|
||||
|
||||
foreach ((string bankName, var bindable) in SelectionAdditionBankStates)
|
||||
{
|
||||
bindable.Value = GetStateFromSelection(samplesInSelection.SelectMany(s => s).Where(o => o.Name != HitSampleInfo.HIT_NORMAL), h => h.Bank == bankName);
|
||||
bindable.Value = GetStateFromSelection(samplesInSelection.SelectMany(s => s).Where(o => o.Name != HitSampleInfo.HIT_NORMAL), h => (bankName != HIT_BANK_AUTO && h.Bank == bankName && !h.EditorAutoBank) || (bankName == HIT_BANK_AUTO && h.EditorAutoBank));
|
||||
}
|
||||
}
|
||||
|
||||
private void onSelectedItemsChanged(object? sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
// Reset the ternary states when the selection is cleared.
|
||||
if (e.OldStartingIndex >= 0 && e.NewStartingIndex < 0)
|
||||
Scheduler.AddOnce(resetTernaryStates);
|
||||
else
|
||||
Scheduler.AddOnce(UpdateTernaryStates);
|
||||
}
|
||||
|
||||
private IEnumerable<IList<HitSampleInfo>> enumerateAllSamples(HitObject hitObject)
|
||||
{
|
||||
yield return hitObject.Samples;
|
||||
@ -337,33 +361,29 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <param name="bankName">The name of the sample bank.</param>
|
||||
public void SetSampleAdditionBank(string bankName)
|
||||
{
|
||||
bool hasRelevantBank(HitObject hitObject)
|
||||
{
|
||||
bool result = hitObject.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.Bank == bankName);
|
||||
|
||||
if (hitObject is IHasRepeats hasRepeats)
|
||||
{
|
||||
foreach (var node in hasRepeats.NodeSamples)
|
||||
result &= node.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.Bank == bankName);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
bool hasRelevantBank(HitObject hitObject) =>
|
||||
bankName == HIT_BANK_AUTO
|
||||
? enumerateAllSamples(hitObject).SelectMany(o => o).Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.EditorAutoBank)
|
||||
: enumerateAllSamples(hitObject).SelectMany(o => o).Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.Bank == bankName && !s.EditorAutoBank);
|
||||
|
||||
if (SelectedItems.All(hasRelevantBank))
|
||||
return;
|
||||
|
||||
EditorBeatmap.PerformOnSelection(h =>
|
||||
{
|
||||
if (enumerateAllSamples(h).SelectMany(o => o).Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(s => s.Bank == bankName))
|
||||
if (hasRelevantBank(h))
|
||||
return;
|
||||
|
||||
h.Samples = h.Samples.Select(s => s.Name != HitSampleInfo.HIT_NORMAL ? s.With(newBank: bankName) : s).ToList();
|
||||
string normalBank = h.Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank ?? HitSampleInfo.BANK_SOFT;
|
||||
h.Samples = h.Samples.Select(s => s.Name != HitSampleInfo.HIT_NORMAL ? bankName == HIT_BANK_AUTO ? s.With(newBank: normalBank, newEditorAutoBank: true) : s.With(newBank: bankName, newEditorAutoBank: false) : s).ToList();
|
||||
|
||||
if (h is IHasRepeats hasRepeats)
|
||||
{
|
||||
for (int i = 0; i < hasRepeats.NodeSamples.Count; ++i)
|
||||
hasRepeats.NodeSamples[i] = hasRepeats.NodeSamples[i].Select(s => s.Name != HitSampleInfo.HIT_NORMAL ? s.With(newBank: bankName) : s).ToList();
|
||||
{
|
||||
normalBank = hasRepeats.NodeSamples[i].FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank ?? HitSampleInfo.BANK_SOFT;
|
||||
hasRepeats.NodeSamples[i] = hasRepeats.NodeSamples[i].Select(s => s.Name != HitSampleInfo.HIT_NORMAL ? bankName == HIT_BANK_AUTO ? s.With(newBank: normalBank, newEditorAutoBank: true) : s.With(newBank: bankName, newEditorAutoBank: false) : s).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
EditorBeatmap.Update(h);
|
||||
@ -407,9 +427,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
var hitSample = h.CreateHitSampleInfo(sampleName);
|
||||
|
||||
string? existingAdditionBank = node.FirstOrDefault(s => s.Name != HitSampleInfo.HIT_NORMAL)?.Bank;
|
||||
if (existingAdditionBank != null)
|
||||
hitSample = hitSample.With(newBank: existingAdditionBank);
|
||||
HitSampleInfo? existingAddition = node.FirstOrDefault(s => s.Name != HitSampleInfo.HIT_NORMAL);
|
||||
if (existingAddition != null)
|
||||
hitSample = hitSample.With(newBank: existingAddition.Bank, newEditorAutoBank: existingAddition.EditorAutoBank);
|
||||
|
||||
node.Add(hitSample);
|
||||
}
|
||||
|
@ -107,7 +107,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
public static string? GetAdditionBankValue(IEnumerable<HitSampleInfo> samples)
|
||||
{
|
||||
return samples.FirstOrDefault(o => o.Name != HitSampleInfo.HIT_NORMAL)?.Bank;
|
||||
var firstAddition = samples.FirstOrDefault(o => o.Name != HitSampleInfo.HIT_NORMAL);
|
||||
if (firstAddition == null)
|
||||
return null;
|
||||
|
||||
return firstAddition.EditorAutoBank ? EditorSelectionHandler.HIT_BANK_AUTO : firstAddition.Bank;
|
||||
}
|
||||
|
||||
public static int GetVolumeValue(ICollection<HitSampleInfo> samples)
|
||||
@ -320,7 +324,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
for (int i = 0; i < relevantSamples.Count; i++)
|
||||
{
|
||||
if (relevantSamples[i].Name != HitSampleInfo.HIT_NORMAL) continue;
|
||||
if (relevantSamples[i].Name != HitSampleInfo.HIT_NORMAL && !relevantSamples[i].EditorAutoBank) continue;
|
||||
|
||||
relevantSamples[i] = relevantSamples[i].With(newBank: newBank);
|
||||
}
|
||||
@ -331,11 +335,20 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
updateAllRelevantSamples((_, relevantSamples) =>
|
||||
{
|
||||
string normalBank = relevantSamples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank ?? HitSampleInfo.BANK_SOFT;
|
||||
|
||||
for (int i = 0; i < relevantSamples.Count; i++)
|
||||
{
|
||||
if (relevantSamples[i].Name == HitSampleInfo.HIT_NORMAL) continue;
|
||||
if (relevantSamples[i].Name == HitSampleInfo.HIT_NORMAL)
|
||||
continue;
|
||||
|
||||
relevantSamples[i] = relevantSamples[i].With(newBank: newBank);
|
||||
// Addition samples with bank set to auto should inherit the bank of the normal sample
|
||||
if (newBank == EditorSelectionHandler.HIT_BANK_AUTO)
|
||||
{
|
||||
relevantSamples[i] = relevantSamples[i].With(newBank: normalBank, newEditorAutoBank: true);
|
||||
}
|
||||
else
|
||||
relevantSamples[i] = relevantSamples[i].With(newBank: newBank, newEditorAutoBank: false);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -383,7 +396,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
selectionSampleStates[sampleName] = bindable;
|
||||
}
|
||||
|
||||
banks.AddRange(HitSampleInfo.AllBanks);
|
||||
banks.AddRange(HitSampleInfo.AllBanks.Prepend(EditorSelectionHandler.HIT_BANK_AUTO));
|
||||
}
|
||||
|
||||
private void updateTernaryStates()
|
||||
@ -448,7 +461,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
if (string.IsNullOrEmpty(newBank))
|
||||
return true;
|
||||
|
||||
if (e.ShiftPressed)
|
||||
if (e.ShiftPressed && newBank != EditorSelectionHandler.HIT_BANK_AUTO)
|
||||
{
|
||||
setBank(newBank);
|
||||
updatePrimaryBankState();
|
||||
@ -462,7 +475,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
else
|
||||
{
|
||||
var item = togglesCollection.ElementAtOrDefault(rightIndex);
|
||||
var item = togglesCollection.ElementAtOrDefault(rightIndex - 1);
|
||||
|
||||
if (item is not DrawableTernaryButton button) return base.OnKeyDown(e);
|
||||
|
||||
@ -476,18 +489,22 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case Key.W:
|
||||
case Key.Q:
|
||||
index = 0;
|
||||
break;
|
||||
|
||||
case Key.E:
|
||||
case Key.W:
|
||||
index = 1;
|
||||
break;
|
||||
|
||||
case Key.R:
|
||||
case Key.E:
|
||||
index = 2;
|
||||
break;
|
||||
|
||||
case Key.R:
|
||||
index = 3;
|
||||
break;
|
||||
|
||||
default:
|
||||
index = -1;
|
||||
break;
|
||||
|
@ -215,6 +215,7 @@ namespace osu.Game.Screens.Edit
|
||||
private Bindable<bool> editorLimitedDistanceSnap;
|
||||
private Bindable<bool> editorTimelineShowTimingChanges;
|
||||
private Bindable<bool> editorTimelineShowTicks;
|
||||
private Bindable<bool> editorContractSidebars;
|
||||
|
||||
/// <summary>
|
||||
/// This controls the opacity of components like the timelines, sidebars, etc.
|
||||
@ -323,6 +324,7 @@ namespace osu.Game.Screens.Edit
|
||||
editorLimitedDistanceSnap = config.GetBindable<bool>(OsuSetting.EditorLimitedDistanceSnap);
|
||||
editorTimelineShowTimingChanges = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
|
||||
editorTimelineShowTicks = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
|
||||
editorContractSidebars = config.GetBindable<bool>(OsuSetting.EditorContractSidebars);
|
||||
|
||||
AddInternal(new OsuContextMenuContainer
|
||||
{
|
||||
@ -402,7 +404,11 @@ namespace osu.Game.Screens.Edit
|
||||
new ToggleMenuItem(EditorStrings.LimitedDistanceSnap)
|
||||
{
|
||||
State = { BindTarget = editorLimitedDistanceSnap },
|
||||
}
|
||||
},
|
||||
new ToggleMenuItem(EditorStrings.ContractSidebars)
|
||||
{
|
||||
State = { BindTarget = editorContractSidebars }
|
||||
},
|
||||
}
|
||||
},
|
||||
new MenuItem(EditorStrings.Timing)
|
||||
|
@ -562,11 +562,8 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
catch (BeatmapInvalidForRulesetException)
|
||||
{
|
||||
// A playable beatmap may not be creatable with the user's preferred ruleset, so try using the beatmap's default ruleset
|
||||
rulesetInfo = Beatmap.Value.BeatmapInfo.Ruleset;
|
||||
ruleset = rulesetInfo.CreateInstance();
|
||||
|
||||
playable = Beatmap.Value.GetPlayableBeatmap(rulesetInfo, gameplayMods, cancellationToken);
|
||||
Logger.Log($"The current beatmap is not playable in {ruleset.RulesetInfo.Name}!", level: LogLevel.Important);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (playable.HitObjects.Count == 0)
|
||||
|
@ -188,7 +188,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
|
||||
case GetBeatmapRequest getBeatmapRequest:
|
||||
{
|
||||
getBeatmapRequest.TriggerSuccess(createResponseBeatmaps(getBeatmapRequest.BeatmapInfo.OnlineID).Single());
|
||||
getBeatmapRequest.TriggerSuccess(createResponseBeatmaps(getBeatmapRequest.OnlineID).Single());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.1009.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.1025.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.1003.0" />
|
||||
<PackageReference Include="Sentry" Version="4.12.1" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
|
@ -17,6 +17,6 @@
|
||||
<MtouchInterpreter>-all</MtouchInterpreter>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.1009.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.1025.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user