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Rename test scene to match tested class
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@ -35,7 +35,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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namespace osu.Game.Rulesets.Osu.Tests
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{
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{
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public partial class TestSceneObjectOrderedHitPolicy : RateAdjustedBeatmapTestScene
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public partial class TestSceneLegacyHitPolicy : RateAdjustedBeatmapTestScene
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{
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{
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private readonly OsuHitWindows referenceHitWindows;
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private readonly OsuHitWindows referenceHitWindows;
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@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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/// </summary>
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/// </summary>
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private readonly string? exportLocation = null;
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private readonly string? exportLocation = null;
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public TestSceneObjectOrderedHitPolicy()
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public TestSceneLegacyHitPolicy()
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{
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{
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referenceHitWindows = new OsuHitWindows();
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referenceHitWindows = new OsuHitWindows();
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referenceHitWindows.SetDifficulty(0);
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referenceHitWindows.SetDifficulty(0);
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