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Don't trigger request if there are no avaliable users
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@ -182,7 +182,7 @@ namespace osu.Game.Overlays
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private void onFilterUpdate()
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private void onFilterUpdate()
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{
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{
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if (Users == null || Filter.Tabs.Current.Value == SocialSortCriteria.Rank)
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if (Filter.Tabs.Current.Value == SocialSortCriteria.Rank)
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{
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{
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queueUpdate();
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queueUpdate();
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return;
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return;
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