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mirror of https://github.com/ppy/osu.git synced 2025-01-13 16:32:54 +08:00

Merge branch 'master' into beatmap-length-calcualtions

This commit is contained in:
Bartłomiej Dach 2023-05-25 17:44:15 +02:00
commit 6425a33b45
No known key found for this signature in database
9 changed files with 135 additions and 199 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
@ -13,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Scoring; using osu.Game.Scoring;
using osuTK; using osuTK;
@ -36,8 +35,8 @@ namespace osu.Game.Rulesets.Osu.Statistics
private const float rotation = 45; private const float rotation = 45;
private BufferedContainer bufferedGrid; private BufferedContainer bufferedGrid = null!;
private GridContainer pointGrid; private GridContainer pointGrid = null!;
private readonly ScoreInfo score; private readonly ScoreInfo score;
private readonly IBeatmap playableBeatmap; private readonly IBeatmap playableBeatmap;
@ -58,6 +57,8 @@ namespace osu.Game.Rulesets.Osu.Statistics
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
const float line_extension = 0.2f;
InternalChild = new Container InternalChild = new Container
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -66,76 +67,99 @@ namespace osu.Game.Rulesets.Osu.Statistics
FillMode = FillMode.Fit, FillMode = FillMode.Fit,
Children = new Drawable[] Children = new Drawable[]
{ {
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(inner_portion),
Masking = true,
BorderThickness = line_thickness,
BorderColour = Color4.White,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#202624")
}
},
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(inner_portion),
Masking = true,
BorderThickness = line_thickness,
BorderColour = Color4.White,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#202624")
}
},
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(1), Padding = new MarginPadding(1),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Rotation = rotation,
Child = new Container Child = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Circle
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
EdgeSmoothness = new Vector2(1),
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Height = 2, // We're rotating along a diagonal - we don't really care how big this is. Width = line_thickness,
Width = line_thickness / 2, Height = inner_portion + line_extension,
Rotation = -rotation, Rotation = -rotation * 2,
Alpha = 0.3f, Alpha = 0.6f,
}, },
new Box new Circle
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
EdgeSmoothness = new Vector2(1),
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Height = 2, // We're rotating along a diagonal - we don't really care how big this is. Width = line_thickness,
Width = line_thickness / 2, // adjust for edgesmoothness Height = inner_portion + line_extension,
Rotation = rotation
}, },
new OsuSpriteText
{
Text = "Overshoot",
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
Padding = new MarginPadding(3),
RelativePositionAxes = Axes.Both,
Y = -(inner_portion + line_extension) / 2,
},
new OsuSpriteText
{
Text = "Undershoot",
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding(3),
RelativePositionAxes = Axes.Both,
Y = (inner_portion + line_extension) / 2,
},
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativePositionAxes = Axes.Both,
Y = -(inner_portion + line_extension) / 2,
Margin = new MarginPadding(-line_thickness / 2),
Width = line_thickness,
Height = 10,
Rotation = 45,
},
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativePositionAxes = Axes.Both,
Y = -(inner_portion + line_extension) / 2,
Margin = new MarginPadding(-line_thickness / 2),
Width = line_thickness,
Height = 10,
Rotation = -45,
}
} }
}, },
}, },
new Box
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = 10,
EdgeSmoothness = new Vector2(1),
Height = line_thickness / 2, // adjust for edgesmoothness
},
new Box
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
EdgeSmoothness = new Vector2(1),
Width = line_thickness / 2, // adjust for edgesmoothness
Height = 10,
}
} }
}, },
bufferedGrid = new BufferedContainer(cachedFrameBuffer: true) bufferedGrid = new BufferedContainer(cachedFrameBuffer: true)

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@ -92,7 +92,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
}; };
SelectionHandler = CreateSelectionHandler(); SelectionHandler = CreateSelectionHandler();
SelectionHandler.DeselectAll = DeselectAll;
SelectionHandler.SelectedItems.BindTo(SelectedItems); SelectionHandler.SelectedItems.BindTo(SelectedItems);
AddRangeInternal(new[] AddRangeInternal(new[]

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@ -197,9 +197,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
#region Selection Handling #region Selection Handling
/// <summary> /// <summary>
/// Bind an action to deselect all selected blueprints. /// Deselect all selected items.
/// </summary> /// </summary>
internal Action DeselectAll { private get; set; } protected void DeselectAll() => SelectedItems.Clear();
/// <summary> /// <summary>
/// Handle a blueprint becoming selected. /// Handle a blueprint becoming selected.
@ -303,7 +303,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (blueprint.IsSelected) if (blueprint.IsSelected)
return false; return false;
DeselectAll?.Invoke(); DeselectAll();
blueprint.Select(); blueprint.Select();
return true; return true;
} }
@ -311,6 +311,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected void DeleteSelected() protected void DeleteSelected()
{ {
DeleteItems(SelectedItems.ToArray()); DeleteItems(SelectedItems.ToArray());
DeselectAll();
} }
#endregion #endregion

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@ -3,39 +3,14 @@
#nullable disable #nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public partial class MatchTypePill : OnlinePlayComposite public partial class MatchTypePill : OnlinePlayPill
{ {
private OsuTextFlowContainer textFlow;
public MatchTypePill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new PillContainer
{
Child = textFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12))
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
}
};
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
@ -45,8 +20,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
private void onMatchTypeChanged(ValueChangedEvent<MatchType> type) private void onMatchTypeChanged(ValueChangedEvent<MatchType> type)
{ {
textFlow.Clear(); TextFlow.Text = type.NewValue.GetLocalisableDescription();
textFlow.AddText(type.NewValue.GetLocalisableDescription());
} }
} }
} }

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
public abstract partial class OnlinePlayPill : OnlinePlayComposite
{
protected PillContainer Pill { get; private set; } = null!;
protected OsuTextFlowContainer TextFlow { get; private set; } = null!;
protected virtual FontUsage Font => OsuFont.GetFont(size: 12);
protected OnlinePlayPill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = Pill = new PillContainer
{
Child = TextFlow = new OsuTextFlowContainer(s => s.Font = Font)
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
}
};
}
}
}

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@ -5,40 +5,16 @@
using System.Linq; using System.Linq;
using Humanizer; using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
/// <summary> /// <summary>
/// A pill that displays the playlist item count. /// A pill that displays the playlist item count.
/// </summary> /// </summary>
public partial class PlaylistCountPill : OnlinePlayComposite public partial class PlaylistCountPill : OnlinePlayPill
{ {
private OsuTextFlowContainer count;
public PlaylistCountPill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new PillContainer
{
Child = count = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12))
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
@ -55,10 +31,10 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
? Playlist.Count(i => !i.Expired) ? Playlist.Count(i => !i.Expired)
: PlaylistItemStats.Value.CountActive; : PlaylistItemStats.Value.CountActive;
count.Clear(); TextFlow.Clear();
count.AddText(activeItems.ToLocalisableString(), s => s.Font = s.Font.With(weight: FontWeight.Bold)); TextFlow.AddText(activeItems.ToLocalisableString(), s => s.Font = s.Font.With(weight: FontWeight.Bold));
count.AddText(" "); TextFlow.AddText(" ");
count.AddText("Beatmap".ToQuantity(activeItems, ShowQuantityAs.None)); TextFlow.AddText("Beatmap".ToQuantity(activeItems, ShowQuantityAs.None));
} }
} }
} }

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@ -3,39 +3,14 @@
#nullable disable #nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public partial class QueueModePill : OnlinePlayComposite public partial class QueueModePill : OnlinePlayPill
{ {
private OsuTextFlowContainer textFlow;
public QueueModePill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new PillContainer
{
Child = textFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12))
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
}
};
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
@ -45,8 +20,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
private void onQueueModeChanged(ValueChangedEvent<QueueMode> mode) private void onQueueModeChanged(ValueChangedEvent<QueueMode> mode)
{ {
textFlow.Clear(); TextFlow.Text = mode.NewValue.GetLocalisableDescription();
textFlow.AddText(mode.NewValue.GetLocalisableDescription());
} }
} }
} }

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@ -5,58 +5,30 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
public partial class RoomSpecialCategoryPill : OnlinePlayComposite public partial class RoomSpecialCategoryPill : OnlinePlayPill
{ {
private SpriteText text;
private PillContainer pill;
[Resolved] [Resolved]
private OsuColour colours { get; set; } private OsuColour colours { get; set; }
public RoomSpecialCategoryPill() protected override FontUsage Font => base.Font.With(weight: FontWeight.SemiBold);
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = pill = new PillContainer
{
Background =
{
Colour = colours.Pink,
Alpha = 1
},
Child = text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 12),
Colour = Color4.Black
}
};
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
Pill.Background.Alpha = 1;
TextFlow.Colour = Color4.Black;
Category.BindValueChanged(c => Category.BindValueChanged(c =>
{ {
text.Text = c.NewValue.GetLocalisableDescription(); TextFlow.Text = c.NewValue.GetLocalisableDescription();
Pill.Background.Colour = colours.ForRoomCategory(c.NewValue) ?? colours.Pink;
var backgroundColour = colours.ForRoomCategory(Category.Value);
if (backgroundColour != null)
pill.Background.Colour = backgroundColour.Value;
}, true); }, true);
} }
} }

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@ -8,43 +8,20 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{ {
/// <summary> /// <summary>
/// A pill that displays the room's current status. /// A pill that displays the room's current status.
/// </summary> /// </summary>
public partial class RoomStatusPill : OnlinePlayComposite public partial class RoomStatusPill : OnlinePlayPill
{ {
[Resolved] [Resolved]
private OsuColour colours { get; set; } private OsuColour colours { get; set; }
private PillContainer pill; protected override FontUsage Font => base.Font.With(weight: FontWeight.SemiBold);
private SpriteText statusText;
public RoomStatusPill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = pill = new PillContainer
{
Child = statusText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 12),
Colour = Color4.Black
}
};
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
@ -54,15 +31,17 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
Status.BindValueChanged(_ => updateDisplay(), true); Status.BindValueChanged(_ => updateDisplay(), true);
FinishTransforms(true); FinishTransforms(true);
TextFlow.Colour = Colour4.Black;
Pill.Background.Alpha = 1;
} }
private void updateDisplay() private void updateDisplay()
{ {
RoomStatus status = getDisplayStatus(); RoomStatus status = getDisplayStatus();
pill.Background.Alpha = 1; Pill.Background.FadeColour(status.GetAppropriateColour(colours), 100);
pill.Background.FadeColour(status.GetAppropriateColour(colours), 100); TextFlow.Text = status.Message;
statusText.Text = status.Message;
} }
private RoomStatus getDisplayStatus() private RoomStatus getDisplayStatus()