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Make the disabling of the win key during gameplay a toggleable setting.
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parent
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commit
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@ -98,6 +98,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
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Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
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Set(OsuSetting.IncreaseFirstObjectVisibility, true);
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Set(OsuSetting.IncreaseFirstObjectVisibility, true);
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Set(OsuSetting.GameplayDisableWinKey, true);
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// Update
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// Update
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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@ -227,6 +228,7 @@ namespace osu.Game.Configuration
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IntroSequence,
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IntroSequence,
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UIHoldActivationDelay,
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UIHoldActivationDelay,
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HitLighting,
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HitLighting,
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MenuBackgroundSource
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MenuBackgroundSource,
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GameplayDisableWinKey
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}
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}
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}
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}
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@ -76,6 +76,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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{
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{
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LabelText = "Score display mode",
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LabelText = "Score display mode",
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Bindable = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode)
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Bindable = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode)
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},
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new SettingsCheckbox
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{
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LabelText = "Disable Win key during gameplay",
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Bindable = config.GetBindable<bool>(OsuSetting.GameplayDisableWinKey)
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}
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}
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};
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};
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}
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}
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