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Merge pull request #169 from peppy/general-fixes
Update framework & minor fixes.
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commit
63f0a01888
@ -1 +1 @@
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Subproject commit 1cb936a4fe9e699ee37deb34eed0b04bc06167e3
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Subproject commit 87a5cd4ce48d6370b8e392378289825f4b4a2039
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@ -11,20 +11,6 @@ namespace osu.Game.Beatmaps.Objects.Osu
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{
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public Vector2 Position { get; set; }
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[Flags]
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private enum HitObjectType
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{
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Circle = 1,
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Slider = 2,
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NewCombo = 4,
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CircleNewCombo = 5,
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SliderNewCombo = 6,
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Spinner = 8,
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ColourHax = 122,
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Hold = 128,
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ManiaLong = 128,
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}
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public static OsuBaseHit Parse(string val)
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{
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string[] split = val.Split(',');
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@ -54,5 +40,19 @@ namespace osu.Game.Beatmaps.Objects.Osu
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// TODO: "addition" field
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return result;
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}
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[Flags]
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private enum HitObjectType
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{
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Circle = 1,
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Slider = 2,
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NewCombo = 4,
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CircleNewCombo = 5,
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SliderNewCombo = 6,
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Spinner = 8,
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ColourHax = 122,
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Hold = 128,
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ManiaLong = 128,
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}
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}
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}
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@ -179,7 +179,9 @@ namespace osu.Game.Overlays
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protected override bool OnDrag(InputState state)
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{
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Vector2 change = (state.Mouse.Position - state.Mouse.PositionMouseDown.Value);
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change.X = -change.X;
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if ((Anchor & Anchor.x2) > 0)
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change.X = -change.X;
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change *= (float)Math.Pow(change.Length, 0.7f) / change.Length;
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