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mirror of https://github.com/ppy/osu.git synced 2025-02-24 04:22:54 +08:00

Show count of beatmaps in collections in manage dialog

This commit is contained in:
Dean Herbert 2023-03-22 14:44:52 +09:00
parent 7c1ccefa4a
commit 63e0768207

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -13,6 +14,7 @@ using osu.Framework.Input.Events;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
@ -25,7 +27,7 @@ namespace osu.Game.Collections
/// </summary>
public partial class DrawableCollectionListItem : OsuRearrangeableListItem<Live<BeatmapCollection>>
{
private const float item_height = 35;
private const float item_height = 45;
private const float button_width = item_height * 0.75f;
/// <summary>
@ -81,12 +83,10 @@ namespace osu.Game.Collections
Padding = new MarginPadding { Right = collection.IsManaged ? button_width : 0 },
Children = new Drawable[]
{
textBox = new ItemTextBox
textBox = new ItemTextBox(collection)
{
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
CornerRadius = item_height / 2,
PlaceholderText = collection.IsManaged ? string.Empty : "Create a new collection"
RelativeSizeAxes = Axes.X,
Height = item_height
},
}
},
@ -117,11 +117,64 @@ namespace osu.Game.Collections
{
protected override float LeftRightPadding => item_height / 2;
private const float count_text_size = 12;
[Resolved]
private RealmAccess realm { get; set; } = null!;
private readonly Live<BeatmapCollection> collection;
private OsuSpriteText countText = null!;
private IDisposable? itemCountSubscription;
public ItemTextBox(Live<BeatmapCollection> collection)
{
this.collection = collection;
CornerRadius = item_height / 2;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundUnfocused = colours.GreySeaFoamDarker.Darken(0.5f);
BackgroundFocused = colours.GreySeaFoam;
if (collection.IsManaged)
{
TextContainer.Height *= (Height - count_text_size) / Height;
TextContainer.Margin = new MarginPadding { Bottom = count_text_size };
TextContainer.Add(countText = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
Depth = float.MinValue,
Font = OsuFont.Default.With(size: count_text_size, weight: FontWeight.SemiBold),
Margin = new MarginPadding { Top = 2, Left = 2 },
Colour = colours.Yellow
});
itemCountSubscription = realm.SubscribeToPropertyChanged<BeatmapCollection, IList<string>>(r => r.Find<BeatmapCollection>(collection.ID), c => c.BeatmapMD5Hashes, items =>
{
countText.Text = items.Count == 1
// Intentionally not localised until we have proper support for this (see https://github.com/ppy/osu-framework/pull/4918
// but also in this case we want support for formatting a number within a string).
? $"{items.Count:#,0} beatmap"
: $"{items.Count:#,0} beatmaps";
});
}
else
{
PlaceholderText = "Create a new collection";
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
itemCountSubscription?.Dispose();
}
}