mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 20:22:55 +08:00
Merge branch 'master' into sdl-arg
This commit is contained in:
commit
63de934ee5
@ -176,8 +176,8 @@ dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
|||||||
#Style - C# 8 features
|
#Style - C# 8 features
|
||||||
csharp_prefer_static_local_function = true:warning
|
csharp_prefer_static_local_function = true:warning
|
||||||
csharp_prefer_simple_using_statement = true:silent
|
csharp_prefer_simple_using_statement = true:silent
|
||||||
csharp_style_prefer_index_operator = false:none
|
csharp_style_prefer_index_operator = true:warning
|
||||||
csharp_style_prefer_range_operator = false:none
|
csharp_style_prefer_range_operator = true:warning
|
||||||
csharp_style_prefer_switch_expression = false:none
|
csharp_style_prefer_switch_expression = false:none
|
||||||
|
|
||||||
#Supressing roslyn built-in analyzers
|
#Supressing roslyn built-in analyzers
|
||||||
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -331,3 +331,6 @@ fastlane/report.xml
|
|||||||
# inspectcode
|
# inspectcode
|
||||||
inspectcodereport.xml
|
inspectcodereport.xml
|
||||||
inspectcode
|
inspectcode
|
||||||
|
|
||||||
|
# BenchmarkDotNet
|
||||||
|
/BenchmarkDotNet.Artifacts
|
||||||
|
@ -0,0 +1,20 @@
|
|||||||
|
<component name="ProjectRunConfigurationManager">
|
||||||
|
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||||
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
<option name="USE_MONO" value="0" />
|
||||||
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||||
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
|
||||||
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
|
<method v="2">
|
||||||
|
<option name="Build" enabled="true" />
|
||||||
|
</method>
|
||||||
|
</configuration>
|
||||||
|
</component>
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<browser url="http://localhost:5000" />
|
<browser url="http://localhost:5000" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<browser url="http://localhost:5000" />
|
<browser url="http://localhost:5000" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<browser url="http://localhost:5000" />
|
<browser url="http://localhost:5000" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<browser url="http://localhost:5000" />
|
<browser url="http://localhost:5000" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
</method>
|
</method>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<browser url="http://localhost:5000" />
|
<browser url="http://localhost:5000" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
</method>
|
</method>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
|
<component name="ProjectRunConfigurationManager">
|
||||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll" />
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
|
||||||
<option name="PROGRAM_PARAMETERS" value="" />
|
<option name="PROGRAM_PARAMETERS" value="" />
|
||||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||||
<option name="PASS_PARENT_ENVS" value="1" />
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
<method v="2">
|
<method v="2">
|
||||||
<option name="Build" enabled="true" />
|
<option name="Build" enabled="true" />
|
||||||
</method>
|
</method>
|
||||||
|
51
.vscode/launch.json
vendored
51
.vscode/launch.json
vendored
@ -1,18 +1,19 @@
|
|||||||
{
|
{
|
||||||
"version": "0.2.0",
|
"version": "0.2.0",
|
||||||
"configurations": [{
|
"configurations": [
|
||||||
|
{
|
||||||
"name": "osu! (Debug)",
|
"name": "osu! (Debug)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll"
|
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Debug)",
|
"preLaunchTask": "Build osu! (Debug)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
@ -23,13 +24,13 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll"
|
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Release)",
|
"preLaunchTask": "Build osu! (Release)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
@ -40,29 +41,30 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll"
|
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tests (Debug)",
|
"preLaunchTask": "Build tests (Debug)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
}, {
|
},
|
||||||
|
{
|
||||||
"name": "osu! (Tests, Release)",
|
"name": "osu! (Tests, Release)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0/osu.Game.Tests.dll"
|
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1/osu.Game.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tests (Release)",
|
"preLaunchTask": "Build tests (Release)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
@ -73,14 +75,14 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll",
|
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Debug)",
|
"preLaunchTask": "Build osu! (Debug)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
@ -91,14 +93,14 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll",
|
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build osu! (Release)",
|
"preLaunchTask": "Build osu! (Release)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
@ -109,14 +111,14 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
|
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tournament tests (Debug)",
|
"preLaunchTask": "Build tournament tests (Debug)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
@ -127,18 +129,31 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
|
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||||
"--tournament"
|
"--tournament"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build tournament tests (Release)",
|
"preLaunchTask": "Build tournament tests (Release)",
|
||||||
"linux": {
|
"linux": {
|
||||||
"env": {
|
"env": {
|
||||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "Benchmark",
|
||||||
|
"type": "coreclr",
|
||||||
|
"request": "launch",
|
||||||
|
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||||
|
"args": [
|
||||||
|
"--filter",
|
||||||
|
"*"
|
||||||
|
],
|
||||||
|
"cwd": "${workspaceRoot}",
|
||||||
|
"preLaunchTask": "Build benchmarks",
|
||||||
|
"console": "internalConsole"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "Cake: Debug Script",
|
"name": "Cake: Debug Script",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
|
24
.vscode/tasks.json
vendored
24
.vscode/tasks.json
vendored
@ -2,7 +2,8 @@
|
|||||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||||
// for the documentation about the tasks.json format
|
// for the documentation about the tasks.json format
|
||||||
"version": "2.0.0",
|
"version": "2.0.0",
|
||||||
"tasks": [{
|
"tasks": [
|
||||||
|
{
|
||||||
"label": "Build osu! (Debug)",
|
"label": "Build osu! (Debug)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
@ -78,7 +79,8 @@
|
|||||||
],
|
],
|
||||||
"group": "build",
|
"group": "build",
|
||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
}, {
|
},
|
||||||
|
{
|
||||||
"label": "Build tournament tests (Release)",
|
"label": "Build tournament tests (Release)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
@ -95,7 +97,23 @@
|
|||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp3.0)",
|
"label": "Build benchmarks",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "dotnet",
|
||||||
|
"args": [
|
||||||
|
"build",
|
||||||
|
"--no-restore",
|
||||||
|
"osu.Game.Benchmarks",
|
||||||
|
"/p:Configuration=Release",
|
||||||
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/m",
|
||||||
|
"/verbosity:m"
|
||||||
|
],
|
||||||
|
"group": "build",
|
||||||
|
"problemMatcher": "$msCompile"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Restore (netcoreapp3.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||||
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||||
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||||
|
M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead.
|
||||||
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
||||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
||||||
|
58
CodeAnalysis/osu.ruleset
Normal file
58
CodeAnalysis/osu.ruleset
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<RuleSet Name="osu! Rule Set" Description=" " ToolsVersion="16.0">
|
||||||
|
<Rules AnalyzerId="Microsoft.CodeQuality.Analyzers" RuleNamespace="Microsoft.CodeQuality.Analyzers">
|
||||||
|
<Rule Id="CA1016" Action="None" />
|
||||||
|
<Rule Id="CA1028" Action="None" />
|
||||||
|
<Rule Id="CA1031" Action="None" />
|
||||||
|
<Rule Id="CA1034" Action="None" />
|
||||||
|
<Rule Id="CA1036" Action="None" />
|
||||||
|
<Rule Id="CA1040" Action="None" />
|
||||||
|
<Rule Id="CA1044" Action="None" />
|
||||||
|
<Rule Id="CA1051" Action="None" />
|
||||||
|
<Rule Id="CA1054" Action="None" />
|
||||||
|
<Rule Id="CA1056" Action="None" />
|
||||||
|
<Rule Id="CA1062" Action="None" />
|
||||||
|
<Rule Id="CA1063" Action="None" />
|
||||||
|
<Rule Id="CA1067" Action="None" />
|
||||||
|
<Rule Id="CA1707" Action="None" />
|
||||||
|
<Rule Id="CA1710" Action="None" />
|
||||||
|
<Rule Id="CA1714" Action="None" />
|
||||||
|
<Rule Id="CA1716" Action="None" />
|
||||||
|
<Rule Id="CA1717" Action="None" />
|
||||||
|
<Rule Id="CA1720" Action="None" />
|
||||||
|
<Rule Id="CA1721" Action="None" />
|
||||||
|
<Rule Id="CA1724" Action="None" />
|
||||||
|
<Rule Id="CA1801" Action="None" />
|
||||||
|
<Rule Id="CA1806" Action="None" />
|
||||||
|
<Rule Id="CA1812" Action="None" />
|
||||||
|
<Rule Id="CA1814" Action="None" />
|
||||||
|
<Rule Id="CA1815" Action="None" />
|
||||||
|
<Rule Id="CA1819" Action="None" />
|
||||||
|
<Rule Id="CA1822" Action="None" />
|
||||||
|
<Rule Id="CA1823" Action="None" />
|
||||||
|
<Rule Id="CA2007" Action="None" />
|
||||||
|
<Rule Id="CA2214" Action="None" />
|
||||||
|
<Rule Id="CA2227" Action="None" />
|
||||||
|
</Rules>
|
||||||
|
<Rules AnalyzerId="Microsoft.CodeQuality.CSharp.Analyzers" RuleNamespace="Microsoft.CodeQuality.CSharp.Analyzers">
|
||||||
|
<Rule Id="CA1001" Action="None" />
|
||||||
|
<Rule Id="CA1032" Action="None" />
|
||||||
|
</Rules>
|
||||||
|
<Rules AnalyzerId="Microsoft.NetCore.Analyzers" RuleNamespace="Microsoft.NetCore.Analyzers">
|
||||||
|
<Rule Id="CA1303" Action="None" />
|
||||||
|
<Rule Id="CA1304" Action="None" />
|
||||||
|
<Rule Id="CA1305" Action="None" />
|
||||||
|
<Rule Id="CA1307" Action="None" />
|
||||||
|
<Rule Id="CA1308" Action="None" />
|
||||||
|
<Rule Id="CA1816" Action="None" />
|
||||||
|
<Rule Id="CA1826" Action="None" />
|
||||||
|
<Rule Id="CA2000" Action="None" />
|
||||||
|
<Rule Id="CA2008" Action="None" />
|
||||||
|
<Rule Id="CA2213" Action="None" />
|
||||||
|
<Rule Id="CA2235" Action="None" />
|
||||||
|
</Rules>
|
||||||
|
<Rules AnalyzerId="Microsoft.NetCore.CSharp.Analyzers" RuleNamespace="Microsoft.NetCore.CSharp.Analyzers">
|
||||||
|
<Rule Id="CA1309" Action="Warning" />
|
||||||
|
<Rule Id="CA2201" Action="Warning" />
|
||||||
|
</Rules>
|
||||||
|
</RuleSet>
|
@ -16,9 +16,13 @@
|
|||||||
<EmbeddedResource Include="Resources\**\*.*" />
|
<EmbeddedResource Include="Resources\**\*.*" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Code Analysis">
|
<ItemGroup Label="Code Analysis">
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="2.9.7" PrivateAssets="All" />
|
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="2.9.8" PrivateAssets="All" />
|
||||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||||
|
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="2.9.8" PrivateAssets="All" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Code Analysis">
|
||||||
|
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Label="Documentation">
|
<PropertyGroup Label="Documentation">
|
||||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||||
|
@ -21,9 +21,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
|||||||
|
|
||||||
## Requirements
|
## Requirements
|
||||||
|
|
||||||
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore30&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||||
|
|
||||||
@ -35,7 +35,7 @@ If you are not interested in developing the game, you can still consume our [bin
|
|||||||
|
|
||||||
**Latest build:**
|
**Latest build:**
|
||||||
|
|
||||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://testflight.apple.com/join/2tLcjWlF) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||||
| ------------- | ------------- | ------------- | ------------- |
|
| ------------- | ------------- | ------------- | ------------- |
|
||||||
|
|
||||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
|
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
|
||||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.2.1"
|
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.3.0"
|
||||||
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||||
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||||
|
|
||||||
|
@ -1,4 +1,9 @@
|
|||||||
{
|
{
|
||||||
|
"sdk": {
|
||||||
|
"allowPrerelease": false,
|
||||||
|
"rollForward": "minor",
|
||||||
|
"version": "3.1.100"
|
||||||
|
},
|
||||||
"msbuild-sdks": {
|
"msbuild-sdks": {
|
||||||
"Microsoft.Build.Traversal": "2.0.24"
|
"Microsoft.Build.Traversal": "2.0.24"
|
||||||
}
|
}
|
||||||
|
@ -53,7 +53,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1126.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.111.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
"path": "osu.sln",
|
"path": "osu.sln",
|
||||||
"projects": [
|
"projects": [
|
||||||
"osu.Desktop\\osu.Desktop.csproj",
|
"osu.Desktop\\osu.Desktop.csproj",
|
||||||
|
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
|
||||||
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
||||||
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
||||||
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
||||||
|
149
osu.Desktop/DiscordRichPresence.cs
Normal file
149
osu.Desktop/DiscordRichPresence.cs
Normal file
@ -0,0 +1,149 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Text;
|
||||||
|
using DiscordRPC;
|
||||||
|
using DiscordRPC.Message;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using LogLevel = osu.Framework.Logging.LogLevel;
|
||||||
|
using User = osu.Game.Users.User;
|
||||||
|
|
||||||
|
namespace osu.Desktop
|
||||||
|
{
|
||||||
|
internal class DiscordRichPresence : Component
|
||||||
|
{
|
||||||
|
private const string client_id = "367827983903490050";
|
||||||
|
|
||||||
|
private DiscordRpcClient client;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||||
|
|
||||||
|
private Bindable<User> user;
|
||||||
|
|
||||||
|
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||||
|
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||||
|
|
||||||
|
private readonly RichPresence presence = new RichPresence
|
||||||
|
{
|
||||||
|
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
||||||
|
};
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IAPIProvider provider)
|
||||||
|
{
|
||||||
|
client = new DiscordRpcClient(client_id)
|
||||||
|
{
|
||||||
|
SkipIdenticalPresence = false // handles better on discord IPC loss, see updateStatus call in onReady.
|
||||||
|
};
|
||||||
|
|
||||||
|
client.OnReady += onReady;
|
||||||
|
|
||||||
|
// safety measure for now, until we performance test / improve backoff for failed connections.
|
||||||
|
client.OnConnectionFailed += (_, __) => client.Deinitialize();
|
||||||
|
|
||||||
|
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||||
|
|
||||||
|
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||||
|
{
|
||||||
|
status.UnbindBindings();
|
||||||
|
status.BindTo(u.NewValue.Status);
|
||||||
|
|
||||||
|
activity.UnbindBindings();
|
||||||
|
activity.BindTo(u.NewValue.Activity);
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
ruleset.BindValueChanged(_ => updateStatus());
|
||||||
|
status.BindValueChanged(_ => updateStatus());
|
||||||
|
activity.BindValueChanged(_ => updateStatus());
|
||||||
|
|
||||||
|
client.Initialize();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onReady(object _, ReadyMessage __)
|
||||||
|
{
|
||||||
|
Logger.Log("Discord RPC Client ready.", LoggingTarget.Network, LogLevel.Debug);
|
||||||
|
updateStatus();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateStatus()
|
||||||
|
{
|
||||||
|
if (!client.IsInitialized)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (status.Value is UserStatusOffline)
|
||||||
|
{
|
||||||
|
client.ClearPresence();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (status.Value is UserStatusOnline && activity.Value != null)
|
||||||
|
{
|
||||||
|
presence.State = truncate(activity.Value.Status);
|
||||||
|
presence.Details = truncate(getDetails(activity.Value));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
presence.State = "Idle";
|
||||||
|
presence.Details = string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
// update user information
|
||||||
|
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||||
|
|
||||||
|
// update ruleset
|
||||||
|
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||||
|
presence.Assets.SmallImageText = ruleset.Value.Name;
|
||||||
|
|
||||||
|
client.SetPresence(presence);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
|
||||||
|
|
||||||
|
private string truncate(string str)
|
||||||
|
{
|
||||||
|
if (Encoding.UTF8.GetByteCount(str) <= 128)
|
||||||
|
return str;
|
||||||
|
|
||||||
|
ReadOnlyMemory<char> strMem = str.AsMemory();
|
||||||
|
|
||||||
|
do
|
||||||
|
{
|
||||||
|
strMem = strMem[..^1];
|
||||||
|
} while (Encoding.UTF8.GetByteCount(strMem.Span) + ellipsis_length > 128);
|
||||||
|
|
||||||
|
return string.Create(strMem.Length + 1, strMem, (span, mem) =>
|
||||||
|
{
|
||||||
|
mem.Span.CopyTo(span);
|
||||||
|
span[^1] = '…';
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private string getDetails(UserActivity activity)
|
||||||
|
{
|
||||||
|
switch (activity)
|
||||||
|
{
|
||||||
|
case UserActivity.SoloGame solo:
|
||||||
|
return solo.Beatmap.ToString();
|
||||||
|
|
||||||
|
case UserActivity.Editing edit:
|
||||||
|
return edit.Beatmap.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
client.Dispose();
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -60,6 +60,8 @@ namespace osu.Desktop
|
|||||||
else
|
else
|
||||||
Add(new SimpleUpdateManager());
|
Add(new SimpleUpdateManager());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LoadComponentAsync(new DiscordRichPresence(), Add);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
||||||
|
11
osu.Desktop/Properties/launchSettings.json
Normal file
11
osu.Desktop/Properties/launchSettings.json
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"osu! Desktop": {
|
||||||
|
"commandName": "Project"
|
||||||
|
},
|
||||||
|
"osu! Tournament": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"commandLineArgs": "--tournament"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
20
osu.Desktop/app.manifest
Normal file
20
osu.Desktop/app.manifest
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||||
|
<assemblyIdentity version="1.0.0.0" name="osu!" />
|
||||||
|
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||||
|
<security>
|
||||||
|
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||||
|
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||||
|
</requestedPrivileges>
|
||||||
|
<applicationRequestMinimum>
|
||||||
|
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||||
|
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||||
|
</applicationRequestMinimum>
|
||||||
|
</security>
|
||||||
|
</trustInfo>
|
||||||
|
<asmv3:application>
|
||||||
|
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||||
|
<dpiAware>true</dpiAware>
|
||||||
|
</asmv3:windowsSettings>
|
||||||
|
</asmv3:application>
|
||||||
|
</asmv1:assembly>
|
@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Description>click the circles. to the beat.</Description>
|
<Description>click the circles. to the beat.</Description>
|
||||||
@ -8,6 +8,7 @@
|
|||||||
<Title>osu!lazer</Title>
|
<Title>osu!lazer</Title>
|
||||||
<Product>osu!lazer</Product>
|
<Product>osu!lazer</Product>
|
||||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||||
|
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||||
<Version>0.0.0</Version>
|
<Version>0.0.0</Version>
|
||||||
<FileVersion>0.0.0</FileVersion>
|
<FileVersion>0.0.0</FileVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
@ -23,11 +24,12 @@
|
|||||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="System.IO.Packaging" Version="4.6.0" />
|
<PackageReference Include="System.IO.Packaging" Version="4.7.0" />
|
||||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
|
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
||||||
|
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.IO.Archives;
|
||||||
|
using osu.Game.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public class BenchmarkBeatmapParsing : BenchmarkTest
|
||||||
|
{
|
||||||
|
private readonly MemoryStream beatmapStream = new MemoryStream();
|
||||||
|
|
||||||
|
public override void SetUp()
|
||||||
|
{
|
||||||
|
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
|
||||||
|
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
|
||||||
|
using (var reader = new ZipArchiveReader(archive))
|
||||||
|
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public Beatmap BenchmarkBundledBeatmap()
|
||||||
|
{
|
||||||
|
beatmapStream.Seek(0, SeekOrigin.Begin);
|
||||||
|
var reader = new LineBufferedReader(beatmapStream); // no disposal
|
||||||
|
|
||||||
|
var decoder = Decoder.GetDecoder<Beatmap>(reader);
|
||||||
|
return decoder.Decode(reader);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
using NUnit.Framework;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
[MemoryDiagnoser]
|
||||||
|
public abstract class BenchmarkTest
|
||||||
|
{
|
||||||
|
[GlobalSetup]
|
||||||
|
[OneTimeSetUp]
|
||||||
|
public virtual void SetUp()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
|
||||||
|
}
|
||||||
|
}
|
17
osu.Game.Benchmarks/Program.cs
Normal file
17
osu.Game.Benchmarks/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public static class Program
|
||||||
|
{
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
BenchmarkSwitcher
|
||||||
|
.FromAssembly(typeof(Program).Assembly)
|
||||||
|
.Run(args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"All Benchmarks": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"commandLineArgs": "--filter *"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<IsPackable>false</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
|
||||||
|
<PackageReference Include="nunit" Version="3.12.0" />
|
||||||
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
@ -5,7 +5,7 @@ using UIKit;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||||
{
|
{
|
||||||
public class Application
|
public static class Application
|
||||||
{
|
{
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -5,7 +5,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Catch.Mods;
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
|
|
||||||
protected override Player CreatePlayer(Ruleset ruleset)
|
protected override Player CreatePlayer(Ruleset ruleset)
|
||||||
{
|
{
|
||||||
Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
||||||
return base.CreatePlayer(ruleset);
|
return base.CreatePlayer(ruleset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty<Mod>())
|
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -151,7 +151,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
|
|
||||||
private void addToPlayfield(DrawableCatchHitObject drawable)
|
private void addToPlayfield(DrawableCatchHitObject drawable)
|
||||||
{
|
{
|
||||||
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
|
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||||
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
||||||
|
|
||||||
drawableRuleset.Playfield.Add(drawable);
|
drawableRuleset.Playfield.Add(drawable);
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
using osu.Game.Rulesets.Catch.Mods;
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
@ -12,9 +13,10 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
|
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
|
||||||
|
|
||||||
public TestSceneDrawableHitObjectsHidden()
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Mods.Value = new[] { new CatchModHidden() };
|
SelectedMods.Value = new[] { new CatchModHidden() };
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -14,12 +14,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
{
|
{
|
||||||
public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
|
public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
|
||||||
{
|
{
|
||||||
public CatchBeatmapConverter(IBeatmap beatmap)
|
public CatchBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||||
: base(beatmap)
|
: base(beatmap, ruleset)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
|
||||||
|
|
||||||
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
@ -16,15 +16,22 @@ using osu.Game.Rulesets.Replays.Types;
|
|||||||
using osu.Game.Beatmaps.Legacy;
|
using osu.Game.Beatmaps.Legacy;
|
||||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Difficulty;
|
using osu.Game.Rulesets.Catch.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Catch.Scoring;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
public class CatchRuleset : Ruleset
|
public class CatchRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableCatchRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
|
|
||||||
|
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||||
|
|
||||||
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
||||||
|
|
||||||
public const string SHORT_NAME = "fruits";
|
public const string SHORT_NAME = "fruits";
|
||||||
@ -51,7 +58,9 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||||
yield return new CatchModSuddenDeath();
|
yield return new CatchModSuddenDeath();
|
||||||
|
|
||||||
if (mods.HasFlag(LegacyMods.Autoplay))
|
if (mods.HasFlag(LegacyMods.Cinema))
|
||||||
|
yield return new CatchModCinema();
|
||||||
|
else if (mods.HasFlag(LegacyMods.Autoplay))
|
||||||
yield return new CatchModAutoplay();
|
yield return new CatchModAutoplay();
|
||||||
|
|
||||||
if (mods.HasFlag(LegacyMods.Easy))
|
if (mods.HasFlag(LegacyMods.Easy))
|
||||||
@ -98,10 +107,16 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
new CatchModFlashlight(),
|
new CatchModFlashlight(),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
case ModType.Conversion:
|
||||||
|
return new Mod[]
|
||||||
|
{
|
||||||
|
new CatchModDifficultyAdjust(),
|
||||||
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
new MultiMod(new CatchModAutoplay(), new CatchModCinema()),
|
||||||
new CatchModRelax(),
|
new CatchModRelax(),
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -112,7 +127,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return new Mod[] { };
|
return Array.Empty<Mod>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -120,19 +135,16 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override string ShortName => SHORT_NAME;
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
|
public override string PlayingVerb => "Catching fruit";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public override int? LegacyID => 2;
|
public int LegacyID => 2;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||||
|
|
||||||
public CatchRuleset(RulesetInfo rulesetInfo = null)
|
|
||||||
: base(rulesetInfo)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -34,12 +34,10 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
|||||||
{
|
{
|
||||||
mods = Score.Mods;
|
mods = Score.Mods;
|
||||||
|
|
||||||
var legacyScore = Score as LegacyScoreInfo;
|
fruitsHit = Score?.GetCount300() ?? Score.Statistics[HitResult.Perfect];
|
||||||
|
ticksHit = Score?.GetCount100() ?? 0;
|
||||||
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
|
tinyTicksHit = Score?.GetCount50() ?? 0;
|
||||||
ticksHit = legacyScore?.Count100 ?? 0;
|
tinyTicksMissed = Score?.GetCountKatu() ?? 0;
|
||||||
tinyTicksHit = legacyScore?.Count50 ?? 0;
|
|
||||||
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
|
|
||||||
misses = Score.Statistics[HitResult.Miss];
|
misses = Score.Statistics[HitResult.Miss];
|
||||||
|
|
||||||
// Don't count scores made with supposedly unranked mods
|
// Don't count scores made with supposedly unranked mods
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case HitResult.Perfect:
|
case HitResult.Perfect:
|
||||||
return 0.008;
|
return 0.01;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -18,17 +18,5 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 30;
|
return 30;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
return base.HealthIncreaseFor(result);
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return 0.007;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,18 +23,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
return -0.02;
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return 0.01;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether fruit on the platter should explode or drop.
|
/// Whether fruit on the platter should explode or drop.
|
||||||
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case HitResult.Perfect:
|
case HitResult.Perfect:
|
||||||
return 0.004;
|
return 0.02;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,14 +12,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
|
|||||||
{
|
{
|
||||||
private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
|
private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
|
||||||
private const uint int_mask = 0x7FFFFFFF;
|
private const uint int_mask = 0x7FFFFFFF;
|
||||||
private const uint y = 842502087;
|
private const uint y_initial = 842502087;
|
||||||
private const uint z = 3579807591;
|
private const uint z_initial = 3579807591;
|
||||||
private const uint w = 273326509;
|
private const uint w_initial = 273326509;
|
||||||
private uint _x, _y = y, _z = z, _w = w;
|
private uint x, y = y_initial, z = z_initial, w = w_initial;
|
||||||
|
|
||||||
public FastRandom(int seed)
|
public FastRandom(int seed)
|
||||||
{
|
{
|
||||||
_x = (uint)seed;
|
x = (uint)seed;
|
||||||
}
|
}
|
||||||
|
|
||||||
public FastRandom()
|
public FastRandom()
|
||||||
@ -33,11 +33,11 @@ namespace osu.Game.Rulesets.Catch.MathUtils
|
|||||||
/// <returns>The random value.</returns>
|
/// <returns>The random value.</returns>
|
||||||
public uint NextUInt()
|
public uint NextUInt()
|
||||||
{
|
{
|
||||||
uint t = _x ^ (_x << 11);
|
uint t = x ^ (x << 11);
|
||||||
_x = _y;
|
x = y;
|
||||||
_y = _z;
|
y = z;
|
||||||
_z = _w;
|
z = w;
|
||||||
return _w = _w ^ (_w >> 19) ^ t ^ (t >> 8);
|
return w = w ^ (w >> 19) ^ t ^ (t >> 8);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
21
osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs
Normal file
21
osu.Game.Rulesets.Catch/Mods/CatchModCinema.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Replays;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModCinema : ModCinema<CatchHitObject>
|
||||||
|
{
|
||||||
|
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||||
|
{
|
||||||
|
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
|
||||||
|
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
49
osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
Normal file
49
osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModDifficultyAdjust : ModDifficultyAdjust
|
||||||
|
{
|
||||||
|
[SettingSource("Fruit Size", "Override a beatmap's set CS.")]
|
||||||
|
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||||
|
{
|
||||||
|
Precision = 0.1f,
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Value = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
[SettingSource("Approach Rate", "Override a beatmap's set AR.")]
|
||||||
|
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||||
|
{
|
||||||
|
Precision = 0.1f,
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Value = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override void TransferSettings(BeatmapDifficulty difficulty)
|
||||||
|
{
|
||||||
|
base.TransferSettings(difficulty);
|
||||||
|
|
||||||
|
TransferSetting(CircleSize, difficulty.CircleSize);
|
||||||
|
TransferSetting(ApproachRate, difficulty.ApproachRate);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ApplySettings(BeatmapDifficulty difficulty)
|
||||||
|
{
|
||||||
|
base.ApplySettings(difficulty);
|
||||||
|
|
||||||
|
difficulty.CircleSize = CircleSize.Value;
|
||||||
|
difficulty.ApproachRate = ApproachRate.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,11 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Mods
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
{
|
{
|
||||||
public class CatchModNightcore : ModNightcore
|
public class CatchModNightcore : ModNightcore<CatchHitObject>
|
||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1.06;
|
public override double ScoreMultiplier => 1.06;
|
||||||
}
|
}
|
||||||
|
@ -1,12 +1,48 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Mods
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
{
|
{
|
||||||
public class CatchModRelax : ModRelax
|
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>
|
||||||
{
|
{
|
||||||
public override string Description => @"Use the mouse to control the catcher.";
|
public override string Description => @"Use the mouse to control the catcher.";
|
||||||
|
|
||||||
|
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||||
|
{
|
||||||
|
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
|
||||||
|
}
|
||||||
|
|
||||||
|
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||||
|
{
|
||||||
|
private readonly CatcherArea.Catcher catcher;
|
||||||
|
|
||||||
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||||
|
|
||||||
|
public MouseInputHelper(CatchPlayfield playfield)
|
||||||
|
{
|
||||||
|
catcher = playfield.CatcherArea.MovableCatcher;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
//disable keyboard controls
|
||||||
|
public bool OnPressed(CatchAction action) => true;
|
||||||
|
public bool OnReleased(CatchAction action) => true;
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
|
{
|
||||||
|
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X);
|
||||||
|
return base.OnMouseMove(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
@ -116,7 +116,23 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
|
|
||||||
public double Duration => EndTime - StartTime;
|
public double Duration => EndTime - StartTime;
|
||||||
|
|
||||||
public SliderPath Path { get; set; }
|
private readonly SliderPath path = new SliderPath();
|
||||||
|
|
||||||
|
public SliderPath Path
|
||||||
|
{
|
||||||
|
get => path;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
path.ControlPoints.Clear();
|
||||||
|
path.ExpectedDistance.Value = null;
|
||||||
|
|
||||||
|
if (value != null)
|
||||||
|
{
|
||||||
|
path.ControlPoints.AddRange(value.ControlPoints.Select(c => new PathControlPoint(c.Position.Value, c.Type.Value)));
|
||||||
|
path.ExpectedDistance.Value = value.ExpectedDistance.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public double Distance => Path.Distance;
|
public double Distance => Path.Distance;
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
|||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Input.StateChanges;
|
using osu.Framework.Input.StateChanges;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
|
|
||||||
|
@ -1,42 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Scoring
|
namespace osu.Game.Rulesets.Catch.Scoring
|
||||||
{
|
{
|
||||||
public class CatchScoreProcessor : ScoreProcessor<CatchHitObject>
|
public class CatchScoreProcessor : ScoreProcessor
|
||||||
{
|
{
|
||||||
public CatchScoreProcessor(DrawableRuleset<CatchHitObject> drawableRuleset)
|
|
||||||
: base(drawableRuleset)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private float hpDrainRate;
|
|
||||||
|
|
||||||
protected override void ApplyBeatmap(Beatmap<CatchHitObject> beatmap)
|
|
||||||
{
|
|
||||||
base.ApplyBeatmap(beatmap);
|
|
||||||
|
|
||||||
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override double HealthAdjustmentFactorFor(JudgementResult result)
|
|
||||||
{
|
|
||||||
switch (result.Type)
|
|
||||||
{
|
|
||||||
case HitResult.Miss:
|
|
||||||
return hpDrainRate;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return 10.2 - hpDrainRate; // Award less HP as drain rate is increased
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override HitWindows CreateHitWindows() => new CatchHitWindows();
|
public override HitWindows CreateHitWindows() => new CatchHitWindows();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -19,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
internal readonly CatcherArea CatcherArea;
|
internal readonly CatcherArea CatcherArea;
|
||||||
|
|
||||||
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || CatcherArea.ReceivePositionalInputAt(screenSpacePos);
|
||||||
|
|
||||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||||
{
|
{
|
||||||
Container explodingFruitContainer;
|
Container explodingFruitContainer;
|
||||||
|
@ -7,7 +7,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Judgements;
|
using osu.Game.Rulesets.Catch.Judgements;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
@ -377,8 +377,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
double dashModifier = Dashing ? 1 : 0.5;
|
double dashModifier = Dashing ? 1 : 0.5;
|
||||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||||
|
|
||||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
UpdatePosition((float)(X + direction * Clock.ElapsedFrameTime * speed));
|
||||||
X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
|
||||||
|
|
||||||
// Correct overshooting.
|
// Correct overshooting.
|
||||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||||
@ -452,6 +451,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
fruit.LifetimeStart = Time.Current;
|
fruit.LifetimeStart = Time.Current;
|
||||||
fruit.Expire();
|
fruit.Expire();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void UpdatePosition(float position)
|
||||||
|
{
|
||||||
|
position = Math.Clamp(position, 0, 1);
|
||||||
|
|
||||||
|
if (position == X)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
|
||||||
|
X = position;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle")
|
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle", confineMode: ConfineMode.ScaleDownToFit)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
|
@ -10,10 +10,8 @@ using osu.Game.Replays;
|
|||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||||
using osu.Game.Rulesets.Catch.Replays;
|
using osu.Game.Rulesets.Catch.Replays;
|
||||||
using osu.Game.Rulesets.Catch.Scoring;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
@ -25,15 +23,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
protected override bool UserScrollSpeedAdjustment => false;
|
protected override bool UserScrollSpeedAdjustment => false;
|
||||||
|
|
||||||
public DrawableCatchRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
Direction.Value = ScrollingDirection.Down;
|
Direction.Value = ScrollingDirection.Down;
|
||||||
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
|
|
||||||
|
|
||||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
|
||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
|
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
|
||||||
|
@ -5,7 +5,7 @@ using UIKit;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||||
{
|
{
|
||||||
public class Application
|
public static class Application
|
||||||
{
|
{
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
46
osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
Normal file
46
osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public abstract class SkinnableTestScene : OsuGridTestScene
|
||||||
|
{
|
||||||
|
private Skin defaultSkin;
|
||||||
|
|
||||||
|
protected SkinnableTestScene()
|
||||||
|
: base(1, 2)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio, SkinManager skinManager)
|
||||||
|
{
|
||||||
|
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetContents(Func<Drawable> creationFunction)
|
||||||
|
{
|
||||||
|
Cell(0).Child = createProvider(null, creationFunction);
|
||||||
|
Cell(1).Child = createProvider(defaultSkin, creationFunction);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
|
||||||
|
{
|
||||||
|
var mainProvider = new SkinProvidingContainer(skin);
|
||||||
|
|
||||||
|
return mainProvider
|
||||||
|
.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
|
||||||
|
{
|
||||||
|
Child = creationFunction()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
37
osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
Normal file
37
osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneDrawableJudgement : SkinnableTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableJudgement),
|
||||||
|
typeof(DrawableManiaJudgement)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneDrawableJudgement()
|
||||||
|
{
|
||||||
|
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||||
|
{
|
||||||
|
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
||||||
|
new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
314
osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs
Normal file
314
osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs
Normal file
@ -0,0 +1,314 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Replays;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
|
using osu.Game.Rulesets.Replays;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneHoldNoteInput : RateAdjustedBeatmapTestScene
|
||||||
|
{
|
||||||
|
private const double time_before_head = 250;
|
||||||
|
private const double time_head = 1500;
|
||||||
|
private const double time_during_hold_1 = 2500;
|
||||||
|
private const double time_tail = 4000;
|
||||||
|
private const double time_after_tail = 5250;
|
||||||
|
|
||||||
|
private List<JudgementResult> judgementResults;
|
||||||
|
private bool allJudgedFired;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// o o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestNoInput()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
assertNoteJudgement(HitResult.Perfect);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail, ManiaAction.Key1),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyThenPressAtStartAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_before_head + 10),
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyThenPressAtStartAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_before_head + 10),
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Perfect);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAtStartAndBreak()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_head + 10),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAtStartThenBreakThenRepressAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_head + 10),
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAtStartThenBreakThenRepressAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_head + 10),
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressDuringNoteAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressDuringNoteAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_tail, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail + 10),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertHeadJudgement(HitResult result)
|
||||||
|
=> AddAssert($"head judged as {result}", () => judgementResults[0].Type == result);
|
||||||
|
|
||||||
|
private void assertTailJudgement(HitResult result)
|
||||||
|
=> AddAssert($"tail judged as {result}", () => judgementResults[^2].Type == result);
|
||||||
|
|
||||||
|
private void assertNoteJudgement(HitResult result)
|
||||||
|
=> AddAssert($"hold note judged as {result}", () => judgementResults[^1].Type == result);
|
||||||
|
|
||||||
|
private void assertTickJudgement(HitResult result)
|
||||||
|
=> AddAssert($"tick judged as {result}", () => judgementResults[6].Type == result); // arbitrary tick
|
||||||
|
|
||||||
|
private ScoreAccessibleReplayPlayer currentPlayer;
|
||||||
|
|
||||||
|
private void performTest(List<ReplayFrame> frames)
|
||||||
|
{
|
||||||
|
AddStep("load player", () =>
|
||||||
|
{
|
||||||
|
Beatmap.Value = CreateWorkingBeatmap(new Beatmap<ManiaHitObject>
|
||||||
|
{
|
||||||
|
HitObjects =
|
||||||
|
{
|
||||||
|
new HoldNote
|
||||||
|
{
|
||||||
|
StartTime = time_head,
|
||||||
|
Duration = time_tail - time_head,
|
||||||
|
Column = 0,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 },
|
||||||
|
Ruleset = new ManiaRuleset().RulesetInfo
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
Beatmap.Value.Beatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SpeedMultiplier = 0.1f });
|
||||||
|
|
||||||
|
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
|
||||||
|
|
||||||
|
p.OnLoadComplete += _ =>
|
||||||
|
{
|
||||||
|
p.ScoreProcessor.NewJudgement += result =>
|
||||||
|
{
|
||||||
|
if (currentPlayer == p) judgementResults.Add(result);
|
||||||
|
};
|
||||||
|
p.ScoreProcessor.AllJudged += () =>
|
||||||
|
{
|
||||||
|
if (currentPlayer == p) allJudgedFired = true;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadScreen(currentPlayer = p);
|
||||||
|
allJudgedFired = false;
|
||||||
|
judgementResults = new List<JudgementResult>();
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
|
||||||
|
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
|
||||||
|
AddUntilStep("Wait for all judged", () => allJudgedFired);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ScoreAccessibleReplayPlayer : ReplayPlayer
|
||||||
|
{
|
||||||
|
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||||
|
|
||||||
|
protected override bool PauseOnFocusLost => false;
|
||||||
|
|
||||||
|
public ScoreAccessibleReplayPlayer(Score score)
|
||||||
|
: base(score, false, false)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
15
osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs
Normal file
15
osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public class TestScenePlayer : PlayerTestScene
|
||||||
|
{
|
||||||
|
public TestScenePlayer()
|
||||||
|
: base(new ManiaRuleset())
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,7 +9,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Project References">
|
<ItemGroup Label="Project References">
|
||||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||||
|
@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -24,8 +24,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const int max_notes_for_density = 7;
|
private const int max_notes_for_density = 7;
|
||||||
|
|
||||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
|
||||||
|
|
||||||
public int TargetColumns;
|
public int TargetColumns;
|
||||||
public bool Dual;
|
public bool Dual;
|
||||||
public readonly bool IsForCurrentRuleset;
|
public readonly bool IsForCurrentRuleset;
|
||||||
@ -37,10 +35,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
|
|
||||||
private ManiaBeatmap beatmap;
|
private ManiaBeatmap beatmap;
|
||||||
|
|
||||||
public ManiaBeatmapConverter(IBeatmap beatmap)
|
public ManiaBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||||
: base(beatmap)
|
: base(beatmap, ruleset)
|
||||||
{
|
{
|
||||||
IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
|
IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
|
||||||
|
|
||||||
var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
|
var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
|
||||||
var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||||
@ -69,6 +67,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition || h is ManiaHitObject);
|
||||||
|
|
||||||
protected override Beatmap<ManiaHitObject> ConvertBeatmap(IBeatmap original)
|
protected override Beatmap<ManiaHitObject> ConvertBeatmap(IBeatmap original)
|
||||||
{
|
{
|
||||||
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
||||||
@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
prevNoteTimes.RemoveAt(0);
|
prevNoteTimes.RemoveAt(0);
|
||||||
prevNoteTimes.Add(newNoteTime);
|
prevNoteTimes.Add(newNoteTime);
|
||||||
|
|
||||||
density = (prevNoteTimes[prevNoteTimes.Count - 1] - prevNoteTimes[0]) / prevNoteTimes.Count;
|
density = (prevNoteTimes[^1] - prevNoteTimes[0]) / prevNoteTimes.Count;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double lastTime;
|
private double lastTime;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
|
@ -37,12 +37,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
|||||||
{
|
{
|
||||||
mods = Score.Mods;
|
mods = Score.Mods;
|
||||||
scaledScore = Score.TotalScore;
|
scaledScore = Score.TotalScore;
|
||||||
countPerfect = Convert.ToInt32(Score.Statistics[HitResult.Perfect]);
|
countPerfect = Score.Statistics[HitResult.Perfect];
|
||||||
countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]);
|
countGreat = Score.Statistics[HitResult.Great];
|
||||||
countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]);
|
countGood = Score.Statistics[HitResult.Good];
|
||||||
countOk = Convert.ToInt32(Score.Statistics[HitResult.Ok]);
|
countOk = Score.Statistics[HitResult.Ok];
|
||||||
countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]);
|
countMeh = Score.Statistics[HitResult.Meh];
|
||||||
countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]);
|
countMiss = Score.Statistics[HitResult.Miss];
|
||||||
|
|
||||||
if (mods.Any(m => !m.Ranked))
|
if (mods.Any(m => !m.Ranked))
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -5,7 +5,7 @@ using System.Linq;
|
|||||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Difficulty.Skills;
|
using osu.Game.Rulesets.Difficulty.Skills;
|
||||||
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||||
{
|
{
|
||||||
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
|||||||
protected override double StrainValueOf(DifficultyHitObject current)
|
protected override double StrainValueOf(DifficultyHitObject current)
|
||||||
{
|
{
|
||||||
var maniaCurrent = (ManiaDifficultyHitObject)current;
|
var maniaCurrent = (ManiaDifficultyHitObject)current;
|
||||||
var endTime = (maniaCurrent.BaseObject as HoldNote)?.EndTime ?? maniaCurrent.BaseObject.StartTime;
|
var endTime = maniaCurrent.BaseObject.GetEndTime();
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Difficulty.Skills;
|
using osu.Game.Rulesets.Difficulty.Skills;
|
||||||
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
using osu.Game.Rulesets.Mania.Difficulty.Preprocessing;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
||||||
{
|
{
|
||||||
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
|
|||||||
protected override double StrainValueOf(DifficultyHitObject current)
|
protected override double StrainValueOf(DifficultyHitObject current)
|
||||||
{
|
{
|
||||||
var maniaCurrent = (ManiaDifficultyHitObject)current;
|
var maniaCurrent = (ManiaDifficultyHitObject)current;
|
||||||
var endTime = (maniaCurrent.BaseObject as HoldNote)?.EndTime ?? maniaCurrent.BaseObject.StartTime;
|
var endTime = maniaCurrent.BaseObject.GetEndTime();
|
||||||
|
|
||||||
double holdFactor = 1.0; // Factor in case something else is held
|
double holdFactor = 1.0; // Factor in case something else is held
|
||||||
double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly
|
double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
||||||
if (DrawableObject.IsLoaded)
|
if (DrawableObject.IsLoaded)
|
||||||
{
|
{
|
||||||
DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail;
|
DrawableNote note = position == HoldNotePosition.Start ? (DrawableNote)DrawableObject.Head : DrawableObject.Tail;
|
||||||
|
|
||||||
Anchor = note.Anchor;
|
Anchor = note.Anchor;
|
||||||
Origin = note.Origin;
|
Origin = note.Origin;
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
{
|
{
|
||||||
public new IScrollingInfo ScrollingInfo => base.ScrollingInfo;
|
public new IScrollingInfo ScrollingInfo => base.ScrollingInfo;
|
||||||
|
|
||||||
public DrawableManiaEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableManiaEditRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
|
|
||||||
public int TotalColumns => ((ManiaPlayfield)drawableRuleset.Playfield).TotalColumns;
|
public int TotalColumns => ((ManiaPlayfield)drawableRuleset.Playfield).TotalColumns;
|
||||||
|
|
||||||
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||||
{
|
{
|
||||||
drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
|
drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods);
|
||||||
|
|
||||||
|
@ -15,11 +15,11 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
{
|
{
|
||||||
switch (result)
|
switch (result)
|
||||||
{
|
{
|
||||||
case HitResult.Miss:
|
default:
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
default:
|
case HitResult.Perfect:
|
||||||
return 0.040;
|
return 0.01;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,32 +29,5 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
return 300;
|
return 300;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
case HitResult.Miss:
|
|
||||||
return -0.125;
|
|
||||||
|
|
||||||
case HitResult.Meh:
|
|
||||||
return 0.005;
|
|
||||||
|
|
||||||
case HitResult.Ok:
|
|
||||||
return 0.010;
|
|
||||||
|
|
||||||
case HitResult.Good:
|
|
||||||
return 0.035;
|
|
||||||
|
|
||||||
case HitResult.Great:
|
|
||||||
return 0.055;
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return 0.065;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -25,20 +25,30 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Mania.Configuration;
|
using osu.Game.Rulesets.Mania.Configuration;
|
||||||
using osu.Game.Rulesets.Mania.Difficulty;
|
using osu.Game.Rulesets.Mania.Difficulty;
|
||||||
using osu.Game.Rulesets.Mania.Edit;
|
using osu.Game.Rulesets.Mania.Edit;
|
||||||
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
|
using osu.Game.Rulesets.Mania.Skinning;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania
|
namespace osu.Game.Rulesets.Mania
|
||||||
{
|
{
|
||||||
public class ManiaRuleset : Ruleset
|
public class ManiaRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableManiaRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
|
||||||
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
||||||
|
|
||||||
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public const string SHORT_NAME = "mania";
|
public const string SHORT_NAME = "mania";
|
||||||
|
|
||||||
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
||||||
|
|
||||||
|
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new ManiaLegacySkinTransformer(source);
|
||||||
|
|
||||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
{
|
{
|
||||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
@ -51,7 +61,9 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||||
yield return new ManiaModSuddenDeath();
|
yield return new ManiaModSuddenDeath();
|
||||||
|
|
||||||
if (mods.HasFlag(LegacyMods.Autoplay))
|
if (mods.HasFlag(LegacyMods.Cinema))
|
||||||
|
yield return new ManiaModCinema();
|
||||||
|
else if (mods.HasFlag(LegacyMods.Autoplay))
|
||||||
yield return new ManiaModAutoplay();
|
yield return new ManiaModAutoplay();
|
||||||
|
|
||||||
if (mods.HasFlag(LegacyMods.Easy))
|
if (mods.HasFlag(LegacyMods.Easy))
|
||||||
@ -143,12 +155,13 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
new ManiaModRandom(),
|
new ManiaModRandom(),
|
||||||
new ManiaModDualStages(),
|
new ManiaModDualStages(),
|
||||||
new ManiaModMirror(),
|
new ManiaModMirror(),
|
||||||
|
new ManiaModDifficultyAdjust(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new MultiMod(new ManiaModAutoplay(), new ModCinema()),
|
new MultiMod(new ManiaModAutoplay(), new ManiaModCinema()),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Fun:
|
case ModType.Fun:
|
||||||
@ -158,7 +171,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return new Mod[] { };
|
return Array.Empty<Mod>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -166,11 +179,13 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override string ShortName => SHORT_NAME;
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
|
public override string PlayingVerb => "Smashing keys";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override int? LegacyID => 3;
|
public int LegacyID => 3;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
||||||
|
|
||||||
@ -178,11 +193,6 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this);
|
public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this);
|
||||||
|
|
||||||
public ManiaRuleset(RulesetInfo rulesetInfo = null)
|
|
||||||
: base(rulesetInfo)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public override IEnumerable<int> AvailableVariants
|
public override IEnumerable<int> AvailableVariants
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
@ -268,7 +278,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
return stage1Bindings.Concat(stage2Bindings);
|
return stage1Bindings.Concat(stage2Bindings);
|
||||||
}
|
}
|
||||||
|
|
||||||
return new KeyBinding[0];
|
return Array.Empty<KeyBinding>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string GetVariantName(int variant)
|
public override string GetVariantName(int variant)
|
||||||
|
22
osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs
Normal file
22
osu.Game.Rulesets.Mania/Mods/ManiaModCinema.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModCinema : ModCinema<ManiaHitObject>
|
||||||
|
{
|
||||||
|
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||||
|
{
|
||||||
|
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!topus!" } },
|
||||||
|
Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModDifficultyAdjust : ModDifficultyAdjust
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
@ -1,11 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
{
|
{
|
||||||
public class ManiaModNightcore : ModNightcore
|
public class ManiaModNightcore : ModNightcore<ManiaHitObject>
|
||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Diagnostics;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
@ -21,11 +20,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public override bool DisplayResult => false;
|
public override bool DisplayResult => false;
|
||||||
|
|
||||||
public DrawableNote Head => headContainer.Child;
|
public DrawableHoldNoteHead Head => headContainer.Child;
|
||||||
public DrawableNote Tail => tailContainer.Child;
|
public DrawableHoldNoteTail Tail => tailContainer.Child;
|
||||||
|
|
||||||
private readonly Container<DrawableHeadNote> headContainer;
|
private readonly Container<DrawableHoldNoteHead> headContainer;
|
||||||
private readonly Container<DrawableTailNote> tailContainer;
|
private readonly Container<DrawableHoldNoteTail> tailContainer;
|
||||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||||
|
|
||||||
private readonly BodyPiece bodyPiece;
|
private readonly BodyPiece bodyPiece;
|
||||||
@ -33,12 +32,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private double? holdStartTime;
|
public double? HoldStartTime { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether the hold note has been released too early and shouldn't give full score for the release.
|
/// Whether the hold note has been released too early and shouldn't give full score for the release.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private bool hasBroken;
|
public bool HasBroken { get; private set; }
|
||||||
|
|
||||||
public DrawableHoldNote(HoldNote hitObject)
|
public DrawableHoldNote(HoldNote hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
@ -49,8 +48,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
|
bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
|
||||||
tickContainer = new Container<DrawableHoldNoteTick> { RelativeSizeAxes = Axes.Both },
|
tickContainer = new Container<DrawableHoldNoteTick> { RelativeSizeAxes = Axes.Both },
|
||||||
headContainer = new Container<DrawableHeadNote> { RelativeSizeAxes = Axes.Both },
|
headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both },
|
||||||
tailContainer = new Container<DrawableTailNote> { RelativeSizeAxes = Axes.Both },
|
tailContainer = new Container<DrawableHoldNoteTail> { RelativeSizeAxes = Axes.Both },
|
||||||
});
|
});
|
||||||
|
|
||||||
AccentColour.BindValueChanged(colour =>
|
AccentColour.BindValueChanged(colour =>
|
||||||
@ -65,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
switch (hitObject)
|
switch (hitObject)
|
||||||
{
|
{
|
||||||
case DrawableHeadNote head:
|
case DrawableHoldNoteHead head:
|
||||||
headContainer.Child = head;
|
headContainer.Child = head;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DrawableTailNote tail:
|
case DrawableHoldNoteTail tail:
|
||||||
tailContainer.Child = tail;
|
tailContainer.Child = tail;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -92,7 +91,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
switch (hitObject)
|
switch (hitObject)
|
||||||
{
|
{
|
||||||
case TailNote _:
|
case TailNote _:
|
||||||
return new DrawableTailNote(this)
|
return new DrawableHoldNoteTail(this)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -100,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
};
|
};
|
||||||
|
|
||||||
case Note _:
|
case Note _:
|
||||||
return new DrawableHeadNote(this)
|
return new DrawableHoldNoteHead(this)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -110,7 +109,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
case HoldNoteTick tick:
|
case HoldNoteTick tick:
|
||||||
return new DrawableHoldNoteTick(tick)
|
return new DrawableHoldNoteTick(tick)
|
||||||
{
|
{
|
||||||
HoldStartTime = () => holdStartTime,
|
HoldStartTime = () => HoldStartTime,
|
||||||
AccentColour = { BindTarget = AccentColour }
|
AccentColour = { BindTarget = AccentColour }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -125,12 +124,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
||||||
{
|
|
||||||
if (Tail.AllJudged)
|
|
||||||
ApplyResult(r => r.Type = HitResult.Perfect);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -146,146 +139,64 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
base.UpdateStateTransforms(state);
|
base.UpdateStateTransforms(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void BeginHold()
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
holdStartTime = Time.Current;
|
if (Tail.AllJudged)
|
||||||
bodyPiece.Hitting = true;
|
ApplyResult(r => r.Type = HitResult.Perfect);
|
||||||
}
|
|
||||||
|
|
||||||
protected void EndHold()
|
if (Tail.Result.Type == HitResult.Miss)
|
||||||
{
|
HasBroken = true;
|
||||||
holdStartTime = null;
|
|
||||||
bodyPiece.Hitting = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(ManiaAction action)
|
public bool OnPressed(ManiaAction action)
|
||||||
{
|
{
|
||||||
// Make sure the action happened within the body of the hold note
|
if (AllJudged)
|
||||||
if (Time.Current < HitObject.StartTime || Time.Current > HitObject.EndTime)
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (action != Action.Value)
|
if (action != Action.Value)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// The user has pressed during the body of the hold note, after the head note and its hit windows have passed
|
beginHoldAt(Time.Current - Head.HitObject.StartTime);
|
||||||
// and within the limited range of the above if-statement. This state will be managed by the head note if the
|
Head.UpdateResult();
|
||||||
// user has pressed during the hit windows of the head note.
|
|
||||||
BeginHold();
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void beginHoldAt(double timeOffset)
|
||||||
|
{
|
||||||
|
if (timeOffset < -Head.HitObject.HitWindows.WindowFor(HitResult.Miss))
|
||||||
|
return;
|
||||||
|
|
||||||
|
HoldStartTime = Time.Current;
|
||||||
|
bodyPiece.Hitting = true;
|
||||||
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
public bool OnReleased(ManiaAction action)
|
||||||
{
|
{
|
||||||
// Make sure that the user started holding the key during the hold note
|
if (AllJudged)
|
||||||
if (!holdStartTime.HasValue)
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (action != Action.Value)
|
if (action != Action.Value)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
EndHold();
|
// Make sure a hold was started
|
||||||
|
if (HoldStartTime == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
Tail.UpdateResult();
|
||||||
|
endHold();
|
||||||
|
|
||||||
// If the key has been released too early, the user should not receive full score for the release
|
// If the key has been released too early, the user should not receive full score for the release
|
||||||
if (!Tail.IsHit)
|
if (!Tail.IsHit)
|
||||||
hasBroken = true;
|
HasBroken = true;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
private void endHold()
|
||||||
/// The head note of a hold.
|
|
||||||
/// </summary>
|
|
||||||
private class DrawableHeadNote : DrawableNote
|
|
||||||
{
|
{
|
||||||
private readonly DrawableHoldNote holdNote;
|
HoldStartTime = null;
|
||||||
|
bodyPiece.Hitting = false;
|
||||||
public DrawableHeadNote(DrawableHoldNote holdNote)
|
|
||||||
: base(holdNote.HitObject.Head)
|
|
||||||
{
|
|
||||||
this.holdNote = holdNote;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action)
|
|
||||||
{
|
|
||||||
if (!base.OnPressed(action))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// If the key has been released too early, the user should not receive full score for the release
|
|
||||||
if (Result.Type == HitResult.Miss)
|
|
||||||
holdNote.hasBroken = true;
|
|
||||||
|
|
||||||
// The head note also handles early hits before the body, but we want accurate early hits to count as the body being held
|
|
||||||
// The body doesn't handle these early early hits, so we have to explicitly set the holding state here
|
|
||||||
holdNote.BeginHold();
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The tail note of a hold.
|
|
||||||
/// </summary>
|
|
||||||
private class DrawableTailNote : DrawableNote
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Lenience of release hit windows. This is to make cases where the hold note release
|
|
||||||
/// is timed alongside presses of other hit objects less awkward.
|
|
||||||
/// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps
|
|
||||||
/// </summary>
|
|
||||||
private const double release_window_lenience = 1.5;
|
|
||||||
|
|
||||||
private readonly DrawableHoldNote holdNote;
|
|
||||||
|
|
||||||
public DrawableTailNote(DrawableHoldNote holdNote)
|
|
||||||
: base(holdNote.HitObject.Tail)
|
|
||||||
{
|
|
||||||
this.holdNote = holdNote;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
||||||
{
|
|
||||||
Debug.Assert(HitObject.HitWindows != null);
|
|
||||||
|
|
||||||
// Factor in the release lenience
|
|
||||||
timeOffset /= release_window_lenience;
|
|
||||||
|
|
||||||
if (!userTriggered)
|
|
||||||
{
|
|
||||||
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
|
||||||
ApplyResult(r => r.Type = HitResult.Miss);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var result = HitObject.HitWindows.ResultFor(timeOffset);
|
|
||||||
if (result == HitResult.None)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ApplyResult(r =>
|
|
||||||
{
|
|
||||||
if (holdNote.hasBroken && (result == HitResult.Perfect || result == HitResult.Perfect))
|
|
||||||
result = HitResult.Good;
|
|
||||||
|
|
||||||
r.Type = result;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
|
||||||
|
|
||||||
public override bool OnReleased(ManiaAction action)
|
|
||||||
{
|
|
||||||
// Make sure that the user started holding the key during the hold note
|
|
||||||
if (!holdNote.holdStartTime.HasValue)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (action != Action.Value)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
UpdateResult(true);
|
|
||||||
|
|
||||||
// Handled by the hold note, which will set holding = false
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The head of a <see cref="DrawableHoldNote"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class DrawableHoldNoteHead : DrawableNote
|
||||||
|
{
|
||||||
|
public DrawableHoldNoteHead(DrawableHoldNote holdNote)
|
||||||
|
: base(holdNote.HitObject.Head)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateResult() => base.UpdateResult(true);
|
||||||
|
|
||||||
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
|
public override bool OnReleased(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,64 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The tail of a <see cref="DrawableHoldNote"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class DrawableHoldNoteTail : DrawableNote
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Lenience of release hit windows. This is to make cases where the hold note release
|
||||||
|
/// is timed alongside presses of other hit objects less awkward.
|
||||||
|
/// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps
|
||||||
|
/// </summary>
|
||||||
|
private const double release_window_lenience = 1.5;
|
||||||
|
|
||||||
|
private readonly DrawableHoldNote holdNote;
|
||||||
|
|
||||||
|
public DrawableHoldNoteTail(DrawableHoldNote holdNote)
|
||||||
|
: base(holdNote.HitObject.Tail)
|
||||||
|
{
|
||||||
|
this.holdNote = holdNote;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateResult() => base.UpdateResult(true);
|
||||||
|
|
||||||
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
|
{
|
||||||
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
|
// Factor in the release lenience
|
||||||
|
timeOffset /= release_window_lenience;
|
||||||
|
|
||||||
|
if (!userTriggered)
|
||||||
|
{
|
||||||
|
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
||||||
|
ApplyResult(r => r.Type = HitResult.Miss);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var result = HitObject.HitWindows.ResultFor(timeOffset);
|
||||||
|
if (result == HitResult.None)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ApplyResult(r =>
|
||||||
|
{
|
||||||
|
// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
|
||||||
|
if (result > HitResult.Meh && (!holdNote.Head.IsHit || holdNote.HasBroken))
|
||||||
|
result = HitResult.Meh;
|
||||||
|
|
||||||
|
r.Type = result;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
|
public override bool OnReleased(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
}
|
||||||
|
}
|
@ -1,68 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Effects;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|
||||||
{
|
|
||||||
public class GlowPiece : CompositeDrawable, IHasAccentColour
|
|
||||||
{
|
|
||||||
private const float glow_alpha = 0.7f;
|
|
||||||
private const float glow_radius = 5;
|
|
||||||
|
|
||||||
public GlowPiece()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
Masking = true;
|
|
||||||
|
|
||||||
InternalChild = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0,
|
|
||||||
AlwaysPresent = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
updateGlow();
|
|
||||||
}
|
|
||||||
|
|
||||||
private Color4 accentColour;
|
|
||||||
|
|
||||||
public Color4 AccentColour
|
|
||||||
{
|
|
||||||
get => accentColour;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (accentColour == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
accentColour = value;
|
|
||||||
|
|
||||||
updateGlow();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateGlow()
|
|
||||||
{
|
|
||||||
if (!IsLoaded)
|
|
||||||
return;
|
|
||||||
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Glow,
|
|
||||||
Colour = AccentColour.Opacity(glow_alpha),
|
|
||||||
Radius = glow_radius,
|
|
||||||
Hollow = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,85 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Colour;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|
||||||
{
|
|
||||||
public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
|
|
||||||
{
|
|
||||||
private const float total_height = 100;
|
|
||||||
private const float glow_height = 50;
|
|
||||||
private const float glow_alpha = 0.4f;
|
|
||||||
private const float edge_alpha = 0.3f;
|
|
||||||
|
|
||||||
public LaneGlowPiece()
|
|
||||||
{
|
|
||||||
BypassAutoSizeAxes = Axes.Both;
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
Height = total_height;
|
|
||||||
|
|
||||||
InternalChildren = new[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Left edge",
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 1,
|
|
||||||
Children = createGradient(edge_alpha)
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Right edge",
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 1,
|
|
||||||
Children = createGradient(edge_alpha)
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Glow",
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = glow_height,
|
|
||||||
Children = createGradient(glow_alpha)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private Drawable[] createGradient(float alpha) => new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Name = "Top",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Height = 0.5f,
|
|
||||||
Blending = BlendingParameters.Additive,
|
|
||||||
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
|
|
||||||
},
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Name = "Bottom",
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Height = 0.5f,
|
|
||||||
Blending = BlendingParameters.Additive,
|
|
||||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
public Color4 AccentColour
|
|
||||||
{
|
|
||||||
get => Colour;
|
|
||||||
set => Colour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||||
{
|
{
|
||||||
// We don't need to fully convert, just create the converter
|
// We don't need to fully convert, just create the converter
|
||||||
var converter = new ManiaBeatmapConverter(beatmap);
|
var converter = new ManiaBeatmapConverter(beatmap, new ManiaRuleset());
|
||||||
|
|
||||||
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
|
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
|
||||||
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.
|
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.
|
||||||
|
@ -1,89 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Scoring
|
namespace osu.Game.Rulesets.Mania.Scoring
|
||||||
{
|
{
|
||||||
internal class ManiaScoreProcessor : ScoreProcessor<ManiaHitObject>
|
internal class ManiaScoreProcessor : ScoreProcessor
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The hit HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_min = 0.75;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The hit HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_mid = 0.85;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The hit HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_max = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_miss_min = 0.5;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier at OD = 5.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_miss_mid = 0.75;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier at OD = 10.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_miss_max = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier. This is multiplied to the miss hp increase.
|
|
||||||
/// </summary>
|
|
||||||
private double hpMissMultiplier = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The HIT HP multiplier. This is multiplied to hit hp increases.
|
|
||||||
/// </summary>
|
|
||||||
private double hpMultiplier = 1;
|
|
||||||
|
|
||||||
public ManiaScoreProcessor(DrawableRuleset<ManiaHitObject> drawableRuleset)
|
|
||||||
: base(drawableRuleset)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void ApplyBeatmap(Beatmap<ManiaHitObject> beatmap)
|
|
||||||
{
|
|
||||||
base.ApplyBeatmap(beatmap);
|
|
||||||
|
|
||||||
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
|
||||||
hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
|
|
||||||
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void SimulateAutoplay(Beatmap<ManiaHitObject> beatmap)
|
|
||||||
{
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
base.SimulateAutoplay(beatmap);
|
|
||||||
|
|
||||||
if (!HasFailed)
|
|
||||||
break;
|
|
||||||
|
|
||||||
hpMultiplier *= 1.01;
|
|
||||||
hpMissMultiplier *= 0.98;
|
|
||||||
|
|
||||||
Reset(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override double HealthAdjustmentFactorFor(JudgementResult result)
|
|
||||||
=> result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier;
|
|
||||||
|
|
||||||
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
|
{
|
||||||
|
public class ManiaLegacySkinTransformer : ISkin
|
||||||
|
{
|
||||||
|
private readonly ISkin source;
|
||||||
|
|
||||||
|
public ManiaLegacySkinTransformer(ISkin source)
|
||||||
|
{
|
||||||
|
this.source = source;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
{
|
||||||
|
switch (component)
|
||||||
|
{
|
||||||
|
case GameplaySkinComponent<HitResult> resultComponent:
|
||||||
|
return getResult(resultComponent);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Drawable getResult(GameplaySkinComponent<HitResult> resultComponent)
|
||||||
|
{
|
||||||
|
switch (resultComponent.Component)
|
||||||
|
{
|
||||||
|
case HitResult.Miss:
|
||||||
|
return this.GetAnimation("mania-hit0", true, true);
|
||||||
|
|
||||||
|
case HitResult.Meh:
|
||||||
|
return this.GetAnimation("mania-hit50", true, true);
|
||||||
|
|
||||||
|
case HitResult.Ok:
|
||||||
|
return this.GetAnimation("mania-hit100", true, true);
|
||||||
|
|
||||||
|
case HitResult.Good:
|
||||||
|
return this.GetAnimation("mania-hit200", true, true);
|
||||||
|
|
||||||
|
case HitResult.Great:
|
||||||
|
return this.GetAnimation("mania-hit300", true, true);
|
||||||
|
|
||||||
|
case HitResult.Perfect:
|
||||||
|
return this.GetAnimation("mania-hit300g", true, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
||||||
|
|
||||||
|
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
||||||
|
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) =>
|
||||||
|
source.GetConfig<TLookup, TValue>(lookup);
|
||||||
|
}
|
||||||
|
}
|
@ -18,30 +18,17 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float hit_target_bar_height = 2;
|
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
private readonly Container hitTargetLine;
|
private readonly Drawable hitTarget;
|
||||||
private readonly Drawable hitTargetBar;
|
|
||||||
|
|
||||||
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
|
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
|
||||||
{
|
{
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
hitTargetBar = new Box
|
hitTarget = new DefaultHitTarget
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = NotePiece.NOTE_HEIGHT,
|
|
||||||
Alpha = 0.6f,
|
|
||||||
Colour = Color4.Black
|
|
||||||
},
|
|
||||||
hitTargetLine = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = hit_target_bar_height,
|
|
||||||
Masking = true,
|
|
||||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
|
||||||
},
|
},
|
||||||
hitObjectContainer
|
hitObjectContainer
|
||||||
};
|
};
|
||||||
@ -55,17 +42,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
|
|
||||||
hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
|
hitTarget.Anchor = hitTarget.Origin = anchor;
|
||||||
hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
|
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
updateColours();
|
|
||||||
}
|
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -78,21 +58,88 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
|
|
||||||
accentColour = value;
|
accentColour = value;
|
||||||
|
|
||||||
updateColours();
|
if (hitTarget is IHasAccentColour colouredHitTarget)
|
||||||
|
colouredHitTarget.AccentColour = accentColour;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateColours()
|
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
if (!IsLoaded)
|
private const float hit_target_bar_height = 2;
|
||||||
return;
|
|
||||||
|
|
||||||
hitTargetLine.EdgeEffect = new EdgeEffectParameters
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
|
private readonly Container hitTargetLine;
|
||||||
|
private readonly Drawable hitTargetBar;
|
||||||
|
|
||||||
|
public DefaultHitTarget()
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
InternalChildren = new[]
|
||||||
Radius = 5,
|
{
|
||||||
Colour = accentColour.Opacity(0.5f),
|
hitTargetBar = new Box
|
||||||
};
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = NotePiece.NOTE_HEIGHT,
|
||||||
|
Alpha = 0.6f,
|
||||||
|
Colour = Color4.Black
|
||||||
|
},
|
||||||
|
hitTargetLine = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = hit_target_bar_height,
|
||||||
|
Masking = true,
|
||||||
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IScrollingInfo scrollingInfo)
|
||||||
|
{
|
||||||
|
direction.BindTo(scrollingInfo.Direction);
|
||||||
|
direction.BindValueChanged(dir =>
|
||||||
|
{
|
||||||
|
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
|
|
||||||
|
hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
|
||||||
|
hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
updateColours();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color4 accentColour;
|
||||||
|
|
||||||
|
public Color4 AccentColour
|
||||||
|
{
|
||||||
|
get => accentColour;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (accentColour == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
accentColour = value;
|
||||||
|
|
||||||
|
updateColours();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateColours()
|
||||||
|
{
|
||||||
|
if (!IsLoaded)
|
||||||
|
return;
|
||||||
|
|
||||||
|
hitTargetLine.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Radius = 5,
|
||||||
|
Colour = accentColour.Opacity(0.5f),
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,11 +14,9 @@ using osu.Game.Rulesets.Mania.Configuration;
|
|||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -39,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
|
|
||||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||||
|
|
||||||
public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||||
: base(ruleset, beatmap, mods)
|
: base(ruleset, beatmap, mods)
|
||||||
{
|
{
|
||||||
BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
|
BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
|
||||||
@ -67,8 +65,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
|
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
|
||||||
|
|
||||||
public override int Variant => (int)(Beatmap.Stages.Count == 1 ? PlayfieldType.Single : PlayfieldType.Dual) + Beatmap.TotalColumns;
|
public override int Variant => (int)(Beatmap.Stages.Count == 1 ? PlayfieldType.Single : PlayfieldType.Dual) + Beatmap.TotalColumns;
|
||||||
|
|
||||||
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
||||||
|
@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
@ -5,7 +5,7 @@ using UIKit;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||||
{
|
{
|
||||||
public class Application
|
public static class Application
|
||||||
{
|
{
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
|
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Debug)",
|
"preLaunchTask": "Build (Debug)",
|
||||||
@ -20,7 +20,7 @@
|
|||||||
"request": "launch",
|
"request": "launch",
|
||||||
"program": "dotnet",
|
"program": "dotnet",
|
||||||
"args": [
|
"args": [
|
||||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
|
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||||
],
|
],
|
||||||
"cwd": "${workspaceRoot}",
|
"cwd": "${workspaceRoot}",
|
||||||
"preLaunchTask": "Build (Release)",
|
"preLaunchTask": "Build (Release)",
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
||||||
|
|
||||||
[TestCase(6.931145117263422, "diffcalc-test")]
|
[TestCase(6.9311451172608853d, "diffcalc-test")]
|
||||||
[TestCase(1.0736587013228804d, "zero-length-sliders")]
|
[TestCase(1.0736587013228804d, "zero-length-sliders")]
|
||||||
public void Test(double expected, string name)
|
public void Test(double expected, string name)
|
||||||
=> base.Test(expected, name);
|
=> base.Test(expected, name);
|
||||||
|
Binary file not shown.
After Width: | Height: | Size: 4.4 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/default-0.png
Normal file
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/default-0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/default-1.png
Normal file
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/default-1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user