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Add hit lighting setting
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parent
fd3e2375bb
commit
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@ -81,6 +81,8 @@ namespace osu.Game.Configuration
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Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01);
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Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01);
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Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
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Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
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Set(OsuSetting.HitLighting, true);
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
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Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
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Set(OsuSetting.KeyOverlay, false);
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Set(OsuSetting.KeyOverlay, false);
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@ -180,6 +182,7 @@ namespace osu.Game.Configuration
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ScalingSizeX,
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ScalingSizeX,
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ScalingSizeY,
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ScalingSizeY,
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UIScale,
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UIScale,
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IntroSequence
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IntroSequence,
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HitLighting
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}
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}
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}
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}
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@ -27,6 +27,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground)
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Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground)
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},
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},
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new SettingsCheckbox
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new SettingsCheckbox
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{
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LabelText = "Hit Lighting",
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Bindable = config.GetBindable<bool>(OsuSetting.HitLighting)
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},
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new SettingsCheckbox
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{
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{
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LabelText = "Rotate cursor when dragging",
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LabelText = "Rotate cursor when dragging",
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Bindable = config.GetBindable<bool>(OsuSetting.CursorRotation)
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Bindable = config.GetBindable<bool>(OsuSetting.CursorRotation)
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