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Add hit lighting setting

This commit is contained in:
Dean Herbert 2019-09-18 02:16:57 +09:00
parent fd3e2375bb
commit 63cc8d4f90
2 changed files with 9 additions and 1 deletions

View File

@ -81,6 +81,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01); Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01);
Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01); Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
Set(OsuSetting.HitLighting, true);
Set(OsuSetting.ShowInterface, true); Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.ShowHealthDisplayWhenCantFail, true); Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
Set(OsuSetting.KeyOverlay, false); Set(OsuSetting.KeyOverlay, false);
@ -180,6 +182,7 @@ namespace osu.Game.Configuration
ScalingSizeX, ScalingSizeX,
ScalingSizeY, ScalingSizeY,
UIScale, UIScale,
IntroSequence IntroSequence,
HitLighting
} }
} }

View File

@ -27,6 +27,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground) Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground)
}, },
new SettingsCheckbox new SettingsCheckbox
{
LabelText = "Hit Lighting",
Bindable = config.GetBindable<bool>(OsuSetting.HitLighting)
},
new SettingsCheckbox
{ {
LabelText = "Rotate cursor when dragging", LabelText = "Rotate cursor when dragging",
Bindable = config.GetBindable<bool>(OsuSetting.CursorRotation) Bindable = config.GetBindable<bool>(OsuSetting.CursorRotation)