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Add animation support for mania notes
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commit
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@ -1,18 +1,18 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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{
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{
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public class LegacyHoldNoteHeadPiece : LegacyNotePiece
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public class LegacyHoldNoteHeadPiece : LegacyNotePiece
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{
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{
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protected override Texture GetTexture(ISkinSource skin)
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protected override Drawable GetAnimation(ISkinSource skin)
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{
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{
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// TODO: Should fallback to the head from default legacy skin instead of note.
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// TODO: Should fallback to the head from default legacy skin instead of note.
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return GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
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return GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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?? GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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}
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}
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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@ -18,12 +18,12 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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: new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Up, ScrollingDirection.Up));
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: new ValueChangedEvent<ScrollingDirection>(ScrollingDirection.Up, ScrollingDirection.Up));
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}
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}
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protected override Texture GetTexture(ISkinSource skin)
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protected override Drawable GetAnimation(ISkinSource skin)
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{
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{
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// TODO: Should fallback to the head from default legacy skin instead of note.
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// TODO: Should fallback to the head from default legacy skin instead of note.
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return GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteTailImage)
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return GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteTailImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
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?? GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage)
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?? GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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?? GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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}
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}
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}
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}
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}
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}
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@ -1,9 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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@ -19,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private Container directionContainer;
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private Container directionContainer;
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private Sprite noteSprite;
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private Drawable noteAnimation;
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private float? minimumColumnWidth;
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private float? minimumColumnWidth;
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@ -39,7 +41,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Child = noteSprite = new Sprite { Texture = GetTexture(skin) }
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Child = noteAnimation = GetAnimation(skin)
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};
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};
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direction.BindTo(scrollingInfo.Direction);
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direction.BindTo(scrollingInfo.Direction);
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@ -50,12 +52,18 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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{
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{
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base.Update();
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base.Update();
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if (noteSprite.Texture != null)
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Texture texture = null;
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if (noteAnimation is Sprite sprite)
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texture = sprite.Texture;
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else if (noteAnimation is TextureAnimation textureAnimation)
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texture = textureAnimation.CurrentFrame;
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if (texture != null)
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{
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{
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// The height is scaled to the minimum column width, if provided.
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// The height is scaled to the minimum column width, if provided.
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float minimumWidth = minimumColumnWidth ?? DrawWidth;
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float minimumWidth = minimumColumnWidth ?? DrawWidth;
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noteAnimation.Scale = Vector2.Divide(new Vector2(DrawWidth, minimumWidth), texture.DisplayWidth);
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noteSprite.Scale = Vector2.Divide(new Vector2(DrawWidth, minimumWidth), noteSprite.Texture.DisplayWidth);
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}
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}
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}
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}
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@ -73,9 +81,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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}
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}
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}
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}
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protected virtual Texture GetTexture(ISkinSource skin) => GetTextureFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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[CanBeNull]
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protected virtual Drawable GetAnimation(ISkinSource skin) => GetAnimationFromLookup(skin, LegacyManiaSkinConfigurationLookups.NoteImage);
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protected Texture GetTextureFromLookup(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
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[CanBeNull]
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protected Drawable GetAnimationFromLookup(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
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{
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{
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string suffix = string.Empty;
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string suffix = string.Empty;
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@ -93,7 +103,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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string noteImage = GetColumnSkinConfig<string>(skin, lookup)?.Value
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string noteImage = GetColumnSkinConfig<string>(skin, lookup)?.Value
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?? $"mania-note{FallbackColumnIndex}{suffix}";
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?? $"mania-note{FallbackColumnIndex}{suffix}";
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return skin.GetTexture(noteImage, WrapMode.ClampToEdge, WrapMode.ClampToEdge);
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return skin.GetAnimation(noteImage, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true);
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}
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}
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}
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}
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}
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}
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@ -4,6 +4,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -17,10 +18,12 @@ namespace osu.Game.Skinning
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{
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{
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public static class LegacySkinExtensions
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public static class LegacySkinExtensions
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{
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{
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[CanBeNull]
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public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, bool applyConfigFrameRate = false, string animationSeparator = "-",
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public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, bool applyConfigFrameRate = false, string animationSeparator = "-",
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bool startAtCurrentTime = true, double? frameLength = null)
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bool startAtCurrentTime = true, double? frameLength = null)
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=> source.GetAnimation(componentName, default, default, animatable, looping, applyConfigFrameRate, animationSeparator, startAtCurrentTime, frameLength);
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=> source.GetAnimation(componentName, default, default, animatable, looping, applyConfigFrameRate, animationSeparator, startAtCurrentTime, frameLength);
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[CanBeNull]
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public static Drawable GetAnimation(this ISkin source, string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool animatable, bool looping, bool applyConfigFrameRate = false,
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public static Drawable GetAnimation(this ISkin source, string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool animatable, bool looping, bool applyConfigFrameRate = false,
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string animationSeparator = "-",
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string animationSeparator = "-",
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bool startAtCurrentTime = true, double? frameLength = null)
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bool startAtCurrentTime = true, double? frameLength = null)
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