diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 59dddc2baa..a5379e9649 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -632,7 +632,7 @@ namespace osu.Game.Screens.Select case DrawableCarouselBeatmap beatmap: { if (beatmap.Item.State.Value == CarouselItemState.Selected) - scrollTarget = currentY + beatmap.DrawHeight / 2 - DrawHeight / 2; + scrollTarget = currentY + beatmap.DrawHeight / 2 - (Parent.DrawHeight / 2 - Parent.Padding.Top); void performMove(float y, float? startY = null) {