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use RepeatingButtonBehavior
for seek buttons
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parent
bdecac6d79
commit
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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Timing;
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using osuTK;
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using osuTK;
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namespace osu.Game.Screens.Play.PlayerSettings
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namespace osu.Game.Screens.Play.PlayerSettings
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@ -64,14 +65,14 @@ namespace osu.Game.Screens.Play.PlayerSettings
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Spacing = new Vector2(5, 0),
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Spacing = new Vector2(5, 0),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new IconButton
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new SeekButton
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.FastBackward,
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Icon = FontAwesome.Solid.FastBackward,
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Action = () => seek(-1, seek_fast_amount),
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Action = () => seek(-1, seek_fast_amount),
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},
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},
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new IconButton
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new SeekButton
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -96,14 +97,14 @@ namespace osu.Game.Screens.Play.PlayerSettings
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}
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}
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}
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}
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},
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},
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new IconButton
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new SeekButton
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Forward,
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Icon = FontAwesome.Solid.Forward,
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Action = () => seek(1, seek_amount),
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Action = () => seek(1, seek_amount),
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},
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},
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new IconButton
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new SeekButton
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -151,5 +152,13 @@ namespace osu.Game.Screens.Play.PlayerSettings
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rateSlider.Current.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.0}x", true);
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rateSlider.Current.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.0}x", true);
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gameplayClock?.IsPaused.BindTo(isPaused);
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gameplayClock?.IsPaused.BindTo(isPaused);
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}
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}
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private partial class SeekButton : IconButton
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{
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public SeekButton()
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{
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AddInternal(new RepeatingButtonBehaviour(this));
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}
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}
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}
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}
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}
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}
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