From 6380216263c0cff2c46417322362da11631aa63e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 4 May 2022 11:56:44 +0200 Subject: [PATCH] Nudge click location to avoid placement failures --- osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs index fb179a448c..c9d44fdab7 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs @@ -142,7 +142,7 @@ namespace osu.Game.Tests.Visual.Editing // and the playfield/composer. var scrollArea = hitObjectComposer.ChildrenOfType().First().ScreenSpaceDrawQuad; var playfield = hitObjectComposer.Playfield.ScreenSpaceDrawQuad; - InputManager.MoveMouseTo(new Vector2(scrollArea.TopLeft.X, playfield.Centre.Y)); + InputManager.MoveMouseTo(new Vector2(scrollArea.TopLeft.X + 1, playfield.Centre.Y)); }); AddAssert("no circles placed", () => editorBeatmap.HitObjects.Count == 0);