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Merge pull request #22801 from cdwcgt/edit-mods-preset
Add ability to edit mod presets
This commit is contained in:
commit
6368e1cc53
@ -243,7 +243,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click delete", () =>
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{
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var deleteItem = this.ChildrenOfType<DrawableOsuMenuItem>().Single();
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var deleteItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(1);
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InputManager.MoveMouseTo(deleteItem);
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InputManager.Click(MouseButton.Left);
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});
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@ -261,6 +261,137 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("preset soft-deleted", () => Realm.Run(r => r.All<ModPreset>().Count(preset => preset.DeletePending) == 1));
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}
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[Test]
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public void TestEditPresetName()
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{
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ModPresetColumn modPresetColumn = null!;
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string presetName = null!;
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ModPresetPanel panel = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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panel = this.ChildrenOfType<ModPresetPanel>().First();
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presetName = panel.Preset.Value.Name;
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("clear preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "");
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("preset is not changed", () => panel.Preset.Value.Name == presetName);
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AddUntilStep("popover is unchanged", () => this.ChildrenOfType<OsuPopover>().FirstOrDefault() == popover);
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AddStep("edit preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "something new");
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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AddAssert("preset is changed", () => panel.Preset.Value.Name != presetName);
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}
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[Test]
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public void TestEditPresetMod()
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{
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ModPresetColumn modPresetColumn = null!;
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var mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() };
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List<Mod> previousMod = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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previousMod = panel.Preset.Value.Mods.ToList();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("click use current mods", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(0));
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InputManager.Click(MouseButton.Left);
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});
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("preset mod not changed", () =>
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(previousMod));
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AddStep("select mods", () => SelectedMods.Value = mods);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("click use current mods", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(0));
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InputManager.Click(MouseButton.Left);
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});
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().ElementAt(1));
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("preset mod is changed", () =>
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new HashSet<Mod>(this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods).SetEquals(mods));
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}
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private ICollection<ModPreset> createTestPresets() => new[]
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{
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new ModPreset
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@ -34,6 +34,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString AddPreset => new TranslatableString(getKey(@"add_preset"), @"Add preset");
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/// <summary>
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/// "Use current mods"
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/// </summary>
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public static LocalisableString UseCurrentMods => new TranslatableString(getKey(@"use_current_mods"), @"Use current mods");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -9,7 +9,6 @@ using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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@ -67,7 +66,7 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = ModSelectOverlayStrings.AddPreset,
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Action = tryCreatePreset
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Action = createPreset
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}
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}
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};
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@ -89,16 +88,15 @@ namespace osu.Game.Overlays.Mods
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
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nameTextBox.Current.BindValueChanged(s =>
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{
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createButton.Enabled.Value = !string.IsNullOrWhiteSpace(s.NewValue);
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}, true);
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}
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private void tryCreatePreset()
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private void createPreset()
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{
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if (string.IsNullOrWhiteSpace(nameTextBox.Current.Value))
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{
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Body.Shake();
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return;
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}
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realm.Write(r => r.Add(new ModPreset
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{
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Name = nameTextBox.Current.Value,
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172
osu.Game/Overlays/Mods/EditPresetPopover.cs
Normal file
172
osu.Game/Overlays/Mods/EditPresetPopover.cs
Normal file
@ -0,0 +1,172 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Localisation;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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internal partial class EditPresetPopover : OsuPopover
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{
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private LabelledTextBox nameTextBox = null!;
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private LabelledTextBox descriptionTextBox = null!;
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private ShearedButton useCurrentModsButton = null!;
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private ShearedButton saveButton = null!;
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private FillFlowContainer scrollContent = null!;
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private readonly Live<ModPreset> preset;
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private HashSet<Mod> saveableMods;
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public EditPresetPopover(Live<ModPreset> preset)
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{
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this.preset = preset;
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saveableMods = preset.PerformRead(p => p.Mods).ToHashSet();
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Child = new FillFlowContainer
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{
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Width = 300,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(7),
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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nameTextBox = new LabelledTextBox
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Label = CommonStrings.Name,
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TabbableContentContainer = this,
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Current = { Value = preset.PerformRead(p => p.Name) },
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},
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descriptionTextBox = new LabelledTextBox
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Label = CommonStrings.Description,
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TabbableContentContainer = this,
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Current = { Value = preset.PerformRead(p => p.Description) },
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},
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.X,
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Height = 100,
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Padding = new MarginPadding(7),
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Child = scrollContent = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(7),
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Spacing = new Vector2(7),
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}
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},
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new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(7),
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Children = new Drawable[]
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{
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useCurrentModsButton = new ShearedButton
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = ModSelectOverlayStrings.UseCurrentMods,
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DarkerColour = colours.Blue1,
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LighterColour = colours.Blue0,
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TextColour = colourProvider.Background6,
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Action = useCurrentMods,
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},
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saveButton = new ShearedButton
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = Resources.Localisation.Web.CommonStrings.ButtonsSave,
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DarkerColour = colours.Orange1,
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LighterColour = colours.Orange0,
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TextColour = colourProvider.Background6,
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Action = save,
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},
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}
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}
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}
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};
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Body.BorderThickness = 3;
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Body.BorderColour = colours.Orange1;
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selectedMods.BindValueChanged(_ => updateState(), true);
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nameTextBox.Current.BindValueChanged(s =>
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{
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saveButton.Enabled.Value = !string.IsNullOrWhiteSpace(s.NewValue);
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}, true);
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}
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private void useCurrentMods()
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{
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saveableMods = selectedMods.Value.ToHashSet();
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updateState();
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}
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private void updateState()
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{
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scrollContent.ChildrenEnumerable = saveableMods.Select(mod => new ModPresetRow(mod));
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useCurrentModsButton.Enabled.Value = checkSelectedModsDiffersFromSaved();
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}
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private bool checkSelectedModsDiffersFromSaved()
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{
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if (!selectedMods.Value.Any())
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return false;
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return !saveableMods.SetEquals(selectedMods.Value);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
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}
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private void save()
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{
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preset.PerformWrite(s =>
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{
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s.Name = nameTextBox.Current.Value;
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s.Description = descriptionTextBox.Current.Value;
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s.Mods = saveableMods;
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});
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this.HidePopover();
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}
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}
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}
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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@ -17,7 +18,7 @@ using osu.Game.Rulesets.Mods;
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namespace osu.Game.Overlays.Mods
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{
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public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<ModPreset>, IHasContextMenu
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public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<ModPreset>, IHasContextMenu, IHasPopover
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{
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public readonly Live<ModPreset> Preset;
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@ -91,7 +92,8 @@ namespace osu.Game.Overlays.Mods
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public MenuItem[] ContextMenuItems => new MenuItem[]
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{
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new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new DeleteModPresetDialog(Preset)))
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new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Highlighted, this.ShowPopover),
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new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new DeleteModPresetDialog(Preset))),
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};
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#endregion
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@ -102,5 +104,7 @@ namespace osu.Game.Overlays.Mods
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settingChangeTracker?.Dispose();
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}
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public Popover GetPopover() => new EditPresetPopover(Preset);
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}
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}
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|
64
osu.Game/Overlays/Mods/ModPresetRow.cs
Normal file
64
osu.Game/Overlays/Mods/ModPresetRow.cs
Normal file
@ -0,0 +1,64 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
|
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|
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using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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public partial class ModPresetRow : FillFlowContainer
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{
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public ModPresetRow(Mod mod)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(4);
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InternalChildren = new Drawable[]
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{
|
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new FillFlowContainer
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{
|
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(7),
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Children = new Drawable[]
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{
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new ModSwitchTiny(mod)
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{
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Active = { Value = true },
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Scale = new Vector2(0.6f),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft
|
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},
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new OsuSpriteText
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{
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Text = mod.Name,
|
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Font = OsuFont.Default.With(size: 16, weight: FontWeight.SemiBold),
|
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
|
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Margin = new MarginPadding { Bottom = 2 }
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}
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}
|
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}
|
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};
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|
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if (!string.IsNullOrEmpty(mod.SettingDescription))
|
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{
|
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AddInternal(new OsuTextFlowContainer
|
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{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = 14 },
|
||||
Text = mod.SettingDescription
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -6,11 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
@ -61,55 +57,5 @@ namespace osu.Game.Overlays.Mods
|
||||
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
||||
private partial class ModPresetRow : FillFlowContainer
|
||||
{
|
||||
public ModPresetRow(Mod mod)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FillDirection.Vertical;
|
||||
Spacing = new Vector2(4);
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ModSwitchTiny(mod)
|
||||
{
|
||||
Active = { Value = true },
|
||||
Scale = new Vector2(0.6f),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = mod.Name,
|
||||
Font = OsuFont.Default.With(size: 16, weight: FontWeight.SemiBold),
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Bottom = 2 }
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!string.IsNullOrEmpty(mod.SettingDescription))
|
||||
{
|
||||
AddInternal(new OsuTextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = 14 },
|
||||
Text = mod.SettingDescription
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user