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Rewrite implementation
This commit is contained in:
parent
9045ec24ab
commit
63406b6feb
@ -93,25 +93,25 @@ namespace osu.Game.Tests.Visual.SongSelect
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createSongSelect();
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changeMods();
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("half time activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("half time speed changed to 0.9x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.9).Within(0.005));
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AddStep("increase speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("half time speed changed to 0.95x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
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AddStep("increase speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("no mods selected", () => songSelect!.Mods.Value.Count == 0);
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AddStep("increase speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("double time activated at 1.05x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
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AddStep("increase speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("double time speed changed to 1.1x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.1).Within(0.005));
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("double time speed changed to 1.05x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
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OsuModNightcore nc = new OsuModNightcore
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@ -119,22 +119,23 @@ namespace osu.Game.Tests.Visual.SongSelect
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SpeedChange = { Value = 1.05 }
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};
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changeMods(nc);
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AddStep("increase speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("nightcore speed changed to 1.1x", () => songSelect!.Mods.Value.OfType<ModNightcore>().Single().SpeedChange.Value, () => Is.EqualTo(1.1).Within(0.005));
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("nightcore speed changed to 1.05x", () => songSelect!.Mods.Value.OfType<ModNightcore>().Single().SpeedChange.Value, () => Is.EqualTo(1.05).Within(0.005));
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("no mods selected", () => songSelect!.Mods.Value.Count == 0);
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.9).Within(0.005));
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AddStep("increase speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("daycore activated at 0.95x", () => songSelect!.Mods.Value.OfType<ModDaycore>().Single().SpeedChange.Value, () => Is.EqualTo(0.95).Within(0.005));
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OsuModDoubleTime dt = new OsuModDoubleTime
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@ -143,7 +144,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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AdjustPitch = { Value = true },
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};
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changeMods(dt);
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(-0.05));
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decreaseModSpeed();
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AddAssert("half time activated at 0.97x", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().SpeedChange.Value, () => Is.EqualTo(0.97).Within(0.005));
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AddAssert("adjust pitch preserved", () => songSelect!.Mods.Value.OfType<ModHalfTime>().Single().AdjustPitch.Value, () => Is.True);
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@ -154,19 +156,34 @@ namespace osu.Game.Tests.Visual.SongSelect
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};
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Mod[] modlist = { ht, new OsuModHardRock(), new OsuModHidden() };
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changeMods(modlist);
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AddStep("decrease speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("double time activated at 1.02x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().SpeedChange.Value, () => Is.EqualTo(1.02).Within(0.005));
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AddAssert("double time activated at 1.02x", () => songSelect!.Mods.Value.OfType<ModDoubleTime>().Single().AdjustPitch.Value, () => Is.True);
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AddAssert("HD still enabled", () => songSelect!.Mods.Value.OfType<ModHidden>().SingleOrDefault(), () => Is.Not.Null);
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AddAssert("HR still enabled", () => songSelect!.Mods.Value.OfType<ModHardRock>().SingleOrDefault(), () => Is.Not.Null);
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changeMods(new ModWindUp());
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AddStep("windup active, trying to change speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("windup still active", () => songSelect!.Mods.Value.First() is ModWindUp);
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changeMods(new ModAdaptiveSpeed());
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AddStep("adaptive speed active, trying to change speed", () => songSelect?.ChangeSpeed(0.05));
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increaseModSpeed();
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AddAssert("adaptive speed still active", () => songSelect!.Mods.Value.First() is ModAdaptiveSpeed);
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void increaseModSpeed() => AddStep("increase mod speed", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.Up);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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void decreaseModSpeed() => AddStep("decrease mod speed", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.Down);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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}
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[Test]
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@ -64,9 +64,6 @@ namespace osu.Game.Overlays.Mods
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private Func<Mod, bool> isValidMod = _ => true;
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[Resolved]
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private SongSelect? songSelect { get; set; }
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/// <summary>
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/// A function determining whether each mod in the column should be displayed.
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/// A return value of <see langword="true"/> means that the mod is not filtered and therefore its corresponding panel should be displayed.
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@ -138,6 +135,7 @@ namespace osu.Game.Overlays.Mods
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private FillFlowContainer<ShearedButton> footerButtonFlow = null!;
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private FillFlowContainer footerContentFlow = null!;
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private DeselectAllModsButton deselectAllModsButton = null!;
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private ModSpeedHotkeyHandler modSpeedHotkeyHandler = null!;
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private Container aboveColumnsContent = null!;
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private RankingInformationDisplay? rankingInformationDisplay;
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@ -190,7 +188,8 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Height = 0
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}
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},
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modSpeedHotkeyHandler = new ModSpeedHotkeyHandler(),
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});
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MainAreaContent.AddRange(new Drawable[]
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@ -758,11 +757,11 @@ namespace osu.Game.Overlays.Mods
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}
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case GlobalAction.IncreaseModSpeed:
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songSelect?.ChangeSpeed(0.05);
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modSpeedHotkeyHandler.ChangeSpeed(0.05, AllAvailableMods.Where(state => state.ValidForSelection.Value).Select(state => state.Mod));
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return true;
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case GlobalAction.DecreaseModSpeed:
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songSelect?.ChangeSpeed(-0.05);
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modSpeedHotkeyHandler.ChangeSpeed(-0.05, AllAvailableMods.Where(state => state.ValidForSelection.Value).Select(state => state.Mod));
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return true;
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}
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105
osu.Game/Screens/Select/ModSpeedHotkeyHandler.cs
Normal file
105
osu.Game/Screens/Select/ModSpeedHotkeyHandler.cs
Normal file
@ -0,0 +1,105 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Overlays;
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using osu.Game.Overlays.OSD;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Utils;
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namespace osu.Game.Screens.Select
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{
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public partial class ModSpeedHotkeyHandler : Component
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{
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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[Resolved]
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private OnScreenDisplay? onScreenDisplay { get; set; }
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private ModRateAdjust? lastActiveRateAdjustMod;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedMods.BindValueChanged(val =>
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{
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lastActiveRateAdjustMod = val.NewValue.OfType<ModRateAdjust>().SingleOrDefault() ?? lastActiveRateAdjustMod;
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}, true);
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}
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public bool ChangeSpeed(double delta, IEnumerable<Mod> availableMods)
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{
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double targetSpeed = (selectedMods.Value.OfType<ModRateAdjust>().SingleOrDefault()?.SpeedChange.Value ?? 1) + delta;
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if (Precision.AlmostEquals(targetSpeed, 1, 0.005))
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{
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selectedMods.Value = selectedMods.Value.Where(m => m is not ModRateAdjust).ToList();
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onScreenDisplay?.Display(new SpeedChangeToast(config, targetSpeed));
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return true;
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}
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ModRateAdjust? targetMod;
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if (lastActiveRateAdjustMod is ModDaycore || lastActiveRateAdjustMod is ModNightcore)
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{
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targetMod = targetSpeed < 1
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? availableMods.OfType<ModDaycore>().SingleOrDefault()
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: availableMods.OfType<ModNightcore>().SingleOrDefault();
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}
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else
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{
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targetMod = targetSpeed < 1
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? availableMods.OfType<ModHalfTime>().SingleOrDefault()
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: availableMods.OfType<ModDoubleTime>().SingleOrDefault();
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}
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if (targetMod == null)
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return false;
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// preserve other settings from latest rate adjust mod instance seen
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if (lastActiveRateAdjustMod != null)
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{
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foreach (var (_, sourceProperty) in lastActiveRateAdjustMod.GetSettingsSourceProperties())
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{
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if (sourceProperty.Name == nameof(ModRateAdjust.SpeedChange))
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continue;
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var targetProperty = targetMod.GetType().GetProperty(sourceProperty.Name);
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if (targetProperty == null)
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continue;
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var targetBindable = (IBindable)targetProperty.GetValue(targetMod)!;
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var sourceBindable = (IBindable)sourceProperty.GetValue(lastActiveRateAdjustMod)!;
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if (targetBindable.GetType() != sourceBindable.GetType())
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continue;
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lastActiveRateAdjustMod.CopyAdjustedSetting(targetBindable, sourceBindable);
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}
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}
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targetMod.SpeedChange.Value = targetSpeed;
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var intendedMods = selectedMods.Value.Where(m => m is not ModRateAdjust).Append(targetMod).ToList();
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if (!ModUtils.CheckCompatibleSet(intendedMods))
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return false;
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selectedMods.Value = intendedMods;
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onScreenDisplay?.Display(new SpeedChangeToast(config, targetMod.SpeedChange.Value));
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return true;
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}
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}
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}
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@ -30,7 +30,6 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Overlays.OSD;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Backgrounds;
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@ -40,6 +39,7 @@ using osu.Game.Screens.Play;
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using osu.Game.Screens.Select.Details;
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using osu.Game.Screens.Select.Options;
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using osu.Game.Skinning;
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using osu.Game.Utils;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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@ -137,6 +137,7 @@ namespace osu.Game.Screens.Select
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private double audioFeedbackLastPlaybackTime;
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private IDisposable? modSelectOverlayRegistration;
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private ModSpeedHotkeyHandler modSpeedHotkeyHandler = null!;
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private AdvancedStats advancedStats = null!;
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@ -148,16 +149,6 @@ namespace osu.Game.Screens.Select
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private Bindable<bool> configBackgroundBlur = null!;
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private bool lastPitchState;
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private bool usedPitchMods;
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[Resolved]
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private OnScreenDisplay? onScreenDisplay { get; set; }
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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[BackgroundDependencyLoader(true)]
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private void load(AudioManager audio, OsuColour colours, ManageCollectionsDialog? manageCollectionsDialog, DifficultyRecommender? recommender, OsuConfigManager config)
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{
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@ -333,6 +324,7 @@ namespace osu.Game.Screens.Select
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{
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RelativeSizeAxes = Axes.Both,
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},
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modSpeedHotkeyHandler = new ModSpeedHotkeyHandler(),
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});
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if (ShowFooter)
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@ -823,140 +815,6 @@ namespace osu.Game.Screens.Select
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return false;
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}
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private Mod getRateMod(ModType modType, Type type)
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{
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var modList = game.AvailableMods.Value[modType];
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var multiMod = (MultiMod)modList.First(mod => mod is MultiMod multiMod && multiMod.Mods.Count(mod2 => mod2.GetType().IsSubclassOf(type)) > 0);
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var mod = multiMod.Mods.First(mod => mod.GetType().IsSubclassOf(type));
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return mod;
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}
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public void ChangeSpeed(double delta)
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{
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ModNightcore modNc = (ModNightcore)getRateMod(ModType.DifficultyIncrease, typeof(ModNightcore));
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ModDoubleTime modDt = (ModDoubleTime)getRateMod(ModType.DifficultyIncrease, typeof(ModDoubleTime));
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ModDaycore modDc = (ModDaycore)getRateMod(ModType.DifficultyReduction, typeof(ModDaycore));
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ModHalfTime modHt = (ModHalfTime)getRateMod(ModType.DifficultyReduction, typeof(ModHalfTime));
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bool rateModActive = selectedMods.Value.Count(mod => mod is ModRateAdjust) > 0;
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bool incompatibleModActive = selectedMods.Value.Count(mod => modDt.IncompatibleMods.Count(incompatibleMod => (mod.GetType().IsSubclassOf(incompatibleMod) || mod.GetType() == incompatibleMod) && incompatibleMod != typeof(ModRateAdjust)) > 0) > 0;
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double newRate = Math.Round(1d + delta, 2);
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bool isPositive = delta > 0;
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if (incompatibleModActive)
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return;
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if (!rateModActive)
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{
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onScreenDisplay?.Display(new SpeedChangeToast(config, newRate));
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// If no ModRateAdjust is active, activate one
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ModRateAdjust? newMod = null;
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if (isPositive && !usedPitchMods)
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newMod = modDt;
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if (isPositive && usedPitchMods)
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newMod = modNc;
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if (!isPositive && !usedPitchMods)
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newMod = modHt;
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if (!isPositive && usedPitchMods)
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newMod = modDc;
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if (!usedPitchMods && newMod is ModDoubleTime newModDt)
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newModDt.AdjustPitch.Value = lastPitchState;
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if (!usedPitchMods && newMod is ModHalfTime newModHt)
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newModHt.AdjustPitch.Value = lastPitchState;
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newMod!.SpeedChange.Value = newRate;
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selectedMods.Value = selectedMods.Value.Append(newMod).ToList();
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return;
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}
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ModRateAdjust mod = (ModRateAdjust)selectedMods.Value.First(mod => mod is ModRateAdjust);
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newRate = Math.Round(mod.SpeedChange.Value + delta, 2);
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// Disable RateAdjustMods if newRate is 1
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if (newRate == 1.0)
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{
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lastPitchState = false;
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usedPitchMods = false;
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if (mod is ModDoubleTime dtmod && dtmod.AdjustPitch.Value)
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lastPitchState = true;
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if (mod is ModHalfTime htmod && htmod.AdjustPitch.Value)
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lastPitchState = true;
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if (mod is ModNightcore || mod is ModDaycore)
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usedPitchMods = true;
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//Disable RateAdjustMods
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selectedMods.Value = selectedMods.Value.Where(search => search is not ModRateAdjust).ToList();
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onScreenDisplay?.Display(new SpeedChangeToast(config, newRate));
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return;
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}
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bool overMaxRateLimit = (mod is ModHalfTime || mod is ModDaycore) && newRate > mod.SpeedChange.MaxValue;
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bool underMinRateLimit = (mod is ModDoubleTime || mod is ModNightcore) && newRate < mod.SpeedChange.MinValue;
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// Swap mod to opposite mod if newRate exceeds max/min speed values
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if (overMaxRateLimit || underMinRateLimit)
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{
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bool adjustPitch = (mod is ModDoubleTime dtmod && dtmod.AdjustPitch.Value) || (mod is ModHalfTime htmod && htmod.AdjustPitch.Value);
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//Disable RateAdjustMods
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selectedMods.Value = selectedMods.Value.Where(search => search is not ModRateAdjust).ToList();
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ModRateAdjust? oppositeMod = null;
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switch (mod)
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{
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case ModDoubleTime:
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modHt.AdjustPitch.Value = adjustPitch;
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oppositeMod = modHt;
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break;
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case ModHalfTime:
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modDt.AdjustPitch.Value = adjustPitch;
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oppositeMod = modDt;
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break;
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case ModNightcore:
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oppositeMod = modDc;
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break;
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case ModDaycore:
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oppositeMod = modNc;
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break;
|
||||
}
|
||||
|
||||
if (oppositeMod == null) return;
|
||||
|
||||
oppositeMod.SpeedChange.Value = newRate;
|
||||
selectedMods.Value = selectedMods.Value.Append(oppositeMod).ToList();
|
||||
|
||||
onScreenDisplay?.Display(new SpeedChangeToast(config, newRate));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Cap newRate to max/min values and change rate of current active mod
|
||||
if (newRate > mod.SpeedChange.MaxValue && (mod is ModDoubleTime || mod is ModNightcore))
|
||||
newRate = mod.SpeedChange.MaxValue;
|
||||
|
||||
if (newRate < mod.SpeedChange.MinValue && (mod is ModHalfTime || mod is ModDaycore))
|
||||
newRate = mod.SpeedChange.MinValue;
|
||||
|
||||
mod.SpeedChange.Value = newRate;
|
||||
|
||||
onScreenDisplay?.Display(new SpeedChangeToast(config, newRate));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
@ -1160,11 +1018,11 @@ namespace osu.Game.Screens.Select
|
||||
switch (e.Action)
|
||||
{
|
||||
case GlobalAction.IncreaseModSpeed:
|
||||
ChangeSpeed(0.05);
|
||||
modSpeedHotkeyHandler.ChangeSpeed(0.05, ModUtils.FlattenMods(game.AvailableMods.Value.SelectMany(kv => kv.Value)));
|
||||
return true;
|
||||
|
||||
case GlobalAction.DecreaseModSpeed:
|
||||
ChangeSpeed(-0.05);
|
||||
modSpeedHotkeyHandler.ChangeSpeed(-0.05, ModUtils.FlattenMods(game.AvailableMods.Value.SelectMany(kv => kv.Value)));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user