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Remove no longer necessary conditional access

This commit is contained in:
Dean Herbert 2021-05-28 15:42:35 +09:00
parent 581a86b91a
commit 631d217f78
2 changed files with 2 additions and 2 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Storyboards.Drawables
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore) private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
{ {
var path = beatmap.Value.BeatmapSetInfo?.Files?.Find(f => f.Filename.Equals(Video.Path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath; var path = beatmap.Value.BeatmapSetInfo?.Files.Find(f => f.Filename.Equals(Video.Path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
if (path == null) if (path == null)
return; return;

View File

@ -91,7 +91,7 @@ namespace osu.Game.Storyboards
public Drawable CreateSpriteFromResourcePath(string path, TextureStore textureStore) public Drawable CreateSpriteFromResourcePath(string path, TextureStore textureStore)
{ {
Drawable drawable = null; Drawable drawable = null;
var storyboardPath = BeatmapInfo.BeatmapSet?.Files?.Find(f => f.Filename.Equals(path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath; var storyboardPath = BeatmapInfo.BeatmapSet?.Files.Find(f => f.Filename.Equals(path, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
if (storyboardPath != null) if (storyboardPath != null)
drawable = new Sprite { Texture = textureStore.Get(storyboardPath) }; drawable = new Sprite { Texture = textureStore.Get(storyboardPath) };