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Fix comment
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@ -229,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.UI
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catchObjectPosition >= catcherPosition - halfCatchWidth &&
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catchObjectPosition <= catcherPosition + halfCatchWidth;
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// only update hyperdash state if we are catching not catching a tiny droplet.
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// only update hyperdash state if we are not catching a tiny droplet.
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if (fruit is TinyDroplet) return validCatch;
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if (validCatch && fruit.HyperDash)
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