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Fix using private constructor on MessagePack object
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@ -26,7 +26,7 @@ namespace osu.Game.Online.Rooms
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public readonly float? DownloadProgress;
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public readonly float? DownloadProgress;
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[JsonConstructor]
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[JsonConstructor]
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private BeatmapAvailability(DownloadState state, float? downloadProgress = null)
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public BeatmapAvailability(DownloadState state, float? downloadProgress = null)
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{
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{
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State = state;
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State = state;
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DownloadProgress = downloadProgress;
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DownloadProgress = downloadProgress;
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