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Merge pull request #2379 from peppy/fix-crash-regression
Fix regression causing hard crash
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commit
62968bb4c7
@ -51,15 +51,17 @@ namespace osu.Game.Overlays.Settings.Sections
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},
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};
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skins.ItemAdded += reloadSkins;
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skins.ItemRemoved += reloadSkins;
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skins.ItemAdded += onItemsChanged;
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skins.ItemRemoved += onItemsChanged;
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reloadSkins(null);
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reloadSkins();
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skinDropdown.Bindable = config.GetBindable<int>(OsuSetting.Skin);
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}
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private void reloadSkins(SkinInfo changed) => Schedule(() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, int>(s.ToString(), s.ID)));
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private void reloadSkins() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, int>(s.ToString(), s.ID));
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private void onItemsChanged(SkinInfo _) => Schedule(reloadSkins);
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protected override void Dispose(bool isDisposing)
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{
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@ -67,8 +69,8 @@ namespace osu.Game.Overlays.Settings.Sections
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if (skins != null)
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{
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skins.ItemAdded -= reloadSkins;
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skins.ItemRemoved -= reloadSkins;
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skins.ItemAdded -= onItemsChanged;
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skins.ItemRemoved -= onItemsChanged;
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}
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}
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