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formating
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579d7cedcc
commit
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@ -3,18 +3,12 @@
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using System;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using NUnit.Framework.Internal;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Audio;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Logging;
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using SharpCompress.Common;
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namespace osu.Game.Screens.Play
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{
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@ -37,17 +31,18 @@ namespace osu.Game.Screens.Play
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AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
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var sampleChannel = audio.Samples.Get(@"Gameplay/pause-loop");
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if (sampleChannel != null)
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{
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AddInternal(pauseLoop = new DrawableSample(sampleChannel)
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pauseLoop = new DrawableSample(sampleChannel)
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{
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Looping = true,
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});
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};
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AddInternal(pauseLoop);
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pauseLoop?.Play();
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}
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}
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protected override void PopIn()
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{
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base.PopIn();
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@ -57,9 +52,7 @@ namespace osu.Game.Screens.Play
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protected override void PopOut()
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{
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base.PopOut();
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pauseLoop.VolumeTo(0.0f);
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pauseLoop?.VolumeTo(0.0f);
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}
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}
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}
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@ -5,13 +5,11 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Humanizer;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Audio;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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@ -412,10 +410,8 @@ namespace osu.Game.Screens.Play
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if (canPause)
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Pause();
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else
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{
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this.Exit();
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}
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}
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/// <summary>
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/// Restart gameplay via a parent <see cref="PlayerLoader"/>.
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@ -567,17 +563,16 @@ namespace osu.Game.Screens.Play
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DrawableRuleset.CancelResume();
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IsResuming = false;
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}
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GameplayClockContainer.Stop();
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PauseOverlay.Show();
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lastPauseActionTime = GameplayClockContainer.GameplayClock.CurrentTime;
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}
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public void Resume()
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{
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if (!canResume) return;
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IsResuming = true;
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PauseOverlay.Hide();
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@ -671,9 +666,7 @@ namespace osu.Game.Screens.Play
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// as we are no longer the current screen, we cannot guarantee the track is still usable.
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GameplayClockContainer?.StopUsingBeatmapClock();
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fadeOut();
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return base.OnExiting(next);
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}
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@ -719,11 +712,6 @@ namespace osu.Game.Screens.Play
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storyboardReplacesBackground.Value = false;
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}
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#endregion
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}
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}
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