mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:47:29 +08:00
Merge branch 'master' into Private_Messages
This commit is contained in:
commit
621f4218a3
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
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private DrawableFruit createDrawable(int index)
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||||
{
|
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Fruit fruit = index == 5
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? new BananaShower.Banana
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? new Banana
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{
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StartTime = 1000000000000,
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IndexInBeatmap = index,
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|
@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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switch (obj)
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{
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case BananaShower bananaShower:
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foreach (var nested in bananaShower.NestedHitObjects)
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foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
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{
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((BananaShower.Banana)nested).X = (float)rng.NextDouble();
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banana.X = (float)rng.NextDouble();
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rng.Next(); // osu!stable retrieved a random banana type
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rng.Next(); // osu!stable retrieved a random banana rotation
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rng.Next(); // osu!stable retrieved a random banana colour
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|
36
osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
Normal file
36
osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
Normal file
@ -0,0 +1,36 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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||||
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchBananaJudgement : CatchJudgement
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{
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public override bool AffectsCombo => false;
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public override bool ShouldExplode => true;
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
|
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 1100;
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}
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}
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|
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protected override float HealthIncreaseFor(HitResult result)
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{
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switch (result)
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{
|
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default:
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return 0;
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case HitResult.Perfect:
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return 8;
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}
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}
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}
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}
|
32
osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
Normal file
32
osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
Normal file
@ -0,0 +1,32 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
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using osu.Game.Rulesets.Scoring;
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||||
|
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchDropletJudgement : CatchJudgement
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{
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protected override int NumericResultFor(HitResult result)
|
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{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
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case HitResult.Perfect:
|
||||
return 30;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
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default:
|
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return 0;
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case HitResult.Perfect:
|
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return 7;
|
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}
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||||
}
|
||||
}
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||||
}
|
@ -2,11 +2,51 @@
|
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
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public class CatchJudgement : Judgement
|
||||
{
|
||||
// todo: wangs
|
||||
public override HitResult MaxResult => HitResult.Perfect;
|
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|
||||
protected override int NumericResultFor(HitResult result)
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||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
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||||
case HitResult.Perfect:
|
||||
return 300;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The base health increase for the result achieved.
|
||||
/// </summary>
|
||||
public float HealthIncrease => HealthIncreaseFor(Result);
|
||||
|
||||
/// <summary>
|
||||
/// Whether fruit on the platter should explode or drop.
|
||||
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
||||
/// </summary>
|
||||
public virtual bool ShouldExplode => IsHit;
|
||||
|
||||
/// <summary>
|
||||
/// Convert a <see cref="HitResult"/> to a base health increase.
|
||||
/// </summary>
|
||||
/// <param name="result">The value to convert.</param>
|
||||
/// <returns>The base health increase.</returns>
|
||||
protected virtual float HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 10.2f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public class CatchTinyDropletJudgement : CatchJudgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
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||||
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
|
||||
protected override float HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case HitResult.Perfect:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
10
osu.Game.Rulesets.Catch/Objects/Banana.cs
Normal file
10
osu.Game.Rulesets.Catch/Objects/Banana.cs
Normal file
@ -0,0 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Banana : Fruit
|
||||
{
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
}
|
||||
}
|
@ -37,10 +37,5 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
||||
public double Duration { get; set; }
|
||||
|
||||
public class Banana : Fruit
|
||||
{
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
17
osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs
Normal file
17
osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableBanana : DrawableFruit
|
||||
{
|
||||
public DrawableBanana(Banana h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchBananaJudgement();
|
||||
}
|
||||
}
|
@ -5,9 +5,7 @@ using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@ -24,15 +22,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
foreach (var b in s.NestedHitObjects.Cast<BananaShower.Banana>())
|
||||
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
||||
AddNested(getVisualRepresentation?.Invoke(b));
|
||||
}
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (timeOffset >= 0)
|
||||
AddJudgement(new Judgement { Result = NestedHitObjects.Cast<DrawableCatchHitObject>().Any(n => n.Judgements.Any(j => j.IsHit)) ? HitResult.Perfect : HitResult.Miss });
|
||||
}
|
||||
protected override bool ProvidesJudgement => false;
|
||||
|
||||
protected override void AddNested(DrawableHitObject h)
|
||||
{
|
||||
|
@ -2,14 +2,14 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@ -58,8 +58,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
if (CheckPosition == null) return;
|
||||
|
||||
if (timeOffset >= 0)
|
||||
AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
|
||||
{
|
||||
var judgement = CreateJudgement();
|
||||
judgement.Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss;
|
||||
AddJudgement(judgement);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual CatchJudgement CreateJudgement() => new CatchJudgement();
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
@ -23,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
Masking = false;
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchDropletJudgement();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableTinyDroplet : DrawableDroplet
|
||||
{
|
||||
public DrawableTinyDroplet(Droplet h)
|
||||
: base(h)
|
||||
{
|
||||
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchTinyDropletJudgement();
|
||||
}
|
||||
}
|
@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
return;
|
||||
}
|
||||
|
||||
if (h is BananaShower.Banana)
|
||||
if (h is Banana)
|
||||
{
|
||||
// auto bananas unrealistically warp to catch 100% combo.
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
||||
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
switch (nestedObj)
|
||||
{
|
||||
case BananaShower.Banana _:
|
||||
case Banana _:
|
||||
case TinyDroplet _:
|
||||
case Droplet _:
|
||||
case Fruit _:
|
||||
|
@ -1,10 +1,12 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
@ -17,28 +19,57 @@ namespace osu.Game.Rulesets.Catch.Scoring
|
||||
{
|
||||
}
|
||||
|
||||
private float hpDrainRate;
|
||||
|
||||
protected override void SimulateAutoplay(Beatmap<CatchHitObject> beatmap)
|
||||
{
|
||||
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
||||
|
||||
foreach (var obj in beatmap.HitObjects)
|
||||
{
|
||||
switch (obj)
|
||||
{
|
||||
case JuiceStream stream:
|
||||
foreach (var _ in stream.NestedHitObjects.Cast<CatchHitObject>())
|
||||
foreach (var nestedObject in stream.NestedHitObjects)
|
||||
switch (nestedObject)
|
||||
{
|
||||
case TinyDroplet _:
|
||||
AddJudgement(new CatchTinyDropletJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
case Droplet _:
|
||||
AddJudgement(new CatchDropletJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
case Fruit _:
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case BananaShower shower:
|
||||
foreach (var _ in shower.NestedHitObjects.Cast<CatchHitObject>())
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
AddJudgement(new CatchBananaJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
case Fruit _:
|
||||
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
base.SimulateAutoplay(beatmap);
|
||||
private const double harshness = 0.01;
|
||||
|
||||
protected override void OnNewJudgement(Judgement judgement)
|
||||
{
|
||||
base.OnNewJudgement(judgement);
|
||||
|
||||
if (judgement.Result == HitResult.Miss)
|
||||
{
|
||||
if (!judgement.IsBonus)
|
||||
Health.Value -= hpDrainRate * (harshness * 2);
|
||||
return;
|
||||
}
|
||||
|
||||
if (judgement is CatchJudgement catchJudgement)
|
||||
Health.Value += Math.Max(catchJudgement.HealthIncrease - hpDrainRate, 0) * harshness;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,14 +38,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
switch (h)
|
||||
{
|
||||
case Banana banana:
|
||||
return new DrawableBanana(banana);
|
||||
case Fruit fruit:
|
||||
return new DrawableFruit(fruit);
|
||||
case JuiceStream stream:
|
||||
return new DrawableJuiceStream(stream, GetVisualRepresentation);
|
||||
case BananaShower banana:
|
||||
return new DrawableBananaShower(banana, GetVisualRepresentation);
|
||||
case BananaShower shower:
|
||||
return new DrawableBananaShower(shower, GetVisualRepresentation);
|
||||
case TinyDroplet tiny:
|
||||
return new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) };
|
||||
return new DrawableTinyDroplet(tiny);
|
||||
case Droplet droplet:
|
||||
return new DrawableDroplet(droplet);
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
@ -78,12 +79,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
if (!fruit.StaysOnPlate)
|
||||
runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
|
||||
|
||||
}
|
||||
|
||||
if (fruit.HitObject.LastInCombo)
|
||||
{
|
||||
if (judgement.IsHit)
|
||||
if (((CatchJudgement)judgement).ShouldExplode)
|
||||
runAfterLoaded(() => MovableCatcher.Explode());
|
||||
else
|
||||
MovableCatcher.Drop();
|
||||
|
@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
||||
public class HoldNoteJudgement : ManiaJudgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => 0;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -12,11 +11,6 @@ namespace osu.Game.Rulesets.Osu.Judgements
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.Great;
|
||||
|
||||
/// <summary>
|
||||
/// The positional hit offset.
|
||||
/// </summary>
|
||||
public Vector2 PositionOffset;
|
||||
|
||||
protected override int NumericResultFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
|
@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Osu.Judgements
|
||||
public class OsuSliderTailJudgement : OsuJudgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => 0;
|
||||
}
|
||||
}
|
||||
|
@ -93,7 +93,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
AddJudgement(new OsuJudgement
|
||||
{
|
||||
Result = result,
|
||||
PositionOffset = Vector2.Zero //todo: set to correct value
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -54,9 +54,9 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
public int IndexInCurrentCombo { get; set; }
|
||||
public virtual int IndexInCurrentCombo { get; set; }
|
||||
|
||||
public int ComboIndex { get; set; }
|
||||
public virtual int ComboIndex { get; set; }
|
||||
|
||||
public bool LastInCombo { get; set; }
|
||||
|
||||
|
@ -26,6 +26,28 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
|
||||
public override Vector2 EndPosition => Position + this.CurvePositionAt(1);
|
||||
|
||||
public override int ComboIndex
|
||||
{
|
||||
get => base.ComboIndex;
|
||||
set
|
||||
{
|
||||
base.ComboIndex = value;
|
||||
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
|
||||
n.ComboIndex = value;
|
||||
}
|
||||
}
|
||||
|
||||
public override int IndexInCurrentCombo
|
||||
{
|
||||
get => base.IndexInCurrentCombo;
|
||||
set
|
||||
{
|
||||
base.IndexInCurrentCombo = value;
|
||||
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
|
||||
n.IndexInCurrentCombo = value;
|
||||
}
|
||||
}
|
||||
|
||||
public SliderCurve Curve { get; } = new SliderCurve();
|
||||
|
||||
public List<Vector2> ControlPoints
|
||||
@ -147,7 +169,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
var distanceProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
|
||||
|
||||
var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL) ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
||||
var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL)
|
||||
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
||||
var sampleList = new List<SampleInfo>();
|
||||
|
||||
if (firstSample != null)
|
||||
|
@ -11,7 +11,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
@ -75,7 +74,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition + ((OsuJudgement)judgement).PositionOffset
|
||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
|
||||
};
|
||||
|
||||
judgementLayer.Add(explosion);
|
||||
|
@ -66,8 +66,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
// General
|
||||
public int AudioLeadIn { get; set; }
|
||||
public bool Countdown { get; set; }
|
||||
public float StackLeniency { get; set; }
|
||||
public bool Countdown { get; set; } = true;
|
||||
public float StackLeniency { get; set; } = 0.7f;
|
||||
public bool SpecialStyle { get; set; }
|
||||
|
||||
public int RulesetID { get; set; }
|
||||
|
@ -13,7 +13,13 @@ namespace osu.Game.Beatmaps
|
||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
private int? onlineBeatmapSetID;
|
||||
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
}
|
||||
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
|
||||
|
@ -18,6 +18,8 @@ namespace osu.Game.Graphics.Containers
|
||||
private SampleChannel samplePopIn;
|
||||
private SampleChannel samplePopOut;
|
||||
|
||||
protected virtual bool PlaySamplesOnStateChange => true;
|
||||
|
||||
private PreviewTrackManager previewTrackManager;
|
||||
|
||||
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
|
||||
@ -69,12 +71,14 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
case Visibility.Visible:
|
||||
if (OverlayActivationMode != OverlayActivation.Disabled)
|
||||
samplePopIn?.Play();
|
||||
{
|
||||
if (PlaySamplesOnStateChange) samplePopIn?.Play();
|
||||
}
|
||||
else
|
||||
State = Visibility.Hidden;
|
||||
break;
|
||||
case Visibility.Hidden:
|
||||
samplePopOut?.Play();
|
||||
if (PlaySamplesOnStateChange) samplePopOut?.Play();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
376
osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs
generated
Normal file
376
osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.Designer.cs
generated
Normal file
@ -0,0 +1,376 @@
|
||||
// <auto-generated />
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20180628011956_RemoveNegativeSetIDs")]
|
||||
partial class RemoveNegativeSetIDs
|
||||
{
|
||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<float>("ApproachRate");
|
||||
|
||||
b.Property<float>("CircleSize");
|
||||
|
||||
b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapDifficulty");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("AudioLeadIn");
|
||||
|
||||
b.Property<int>("BaseDifficultyID");
|
||||
|
||||
b.Property<int>("BeatDivisor");
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<bool>("Countdown");
|
||||
|
||||
b.Property<double>("DistanceSpacing");
|
||||
|
||||
b.Property<int>("GridSize");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<bool>("Hidden");
|
||||
|
||||
b.Property<bool>("LetterboxInBreaks");
|
||||
|
||||
b.Property<string>("MD5Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapID");
|
||||
|
||||
b.Property<string>("Path");
|
||||
|
||||
b.Property<int>("RulesetID");
|
||||
|
||||
b.Property<bool>("SpecialStyle");
|
||||
|
||||
b.Property<float>("StackLeniency");
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BaseDifficultyID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapID")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("RulesetID");
|
||||
|
||||
b.ToTable("BeatmapInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Artist");
|
||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("BeatmapMetadata");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
19
osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs
Normal file
19
osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class RemoveNegativeSetIDs : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
// There was a change that baetmaps were being loaded with "-1" online IDs, which is completely incorrect.
|
||||
// This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps.
|
||||
migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID <= 0");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -85,7 +85,7 @@ namespace osu.Game
|
||||
private OnScreenDisplay onscreenDisplay;
|
||||
|
||||
private Bindable<int> configRuleset;
|
||||
public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private Bindable<int> configSkin;
|
||||
|
||||
@ -147,10 +147,13 @@ namespace osu.Game
|
||||
|
||||
dependencies.CacheAs(this);
|
||||
|
||||
dependencies.CacheAs(ruleset);
|
||||
dependencies.CacheAs<IBindable<RulesetInfo>>(ruleset);
|
||||
|
||||
// bind config int to database RulesetInfo
|
||||
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
|
||||
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
|
||||
Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
|
||||
ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
|
||||
ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
|
||||
|
||||
// bind config int to database SkinInfo
|
||||
configSkin = LocalConfig.GetBindable<int>(OsuSetting.Skin);
|
||||
@ -210,7 +213,7 @@ namespace osu.Game
|
||||
return;
|
||||
}
|
||||
|
||||
Ruleset.Value = s.Ruleset;
|
||||
ruleset.Value = s.Ruleset;
|
||||
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
|
||||
Beatmap.Value.Mods.Value = s.Mods;
|
||||
@ -544,7 +547,7 @@ namespace osu.Game
|
||||
// the use case for not applying is in visual/unit tests.
|
||||
bool applyRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
|
||||
|
||||
Ruleset.Disabled = applyRestrictions;
|
||||
ruleset.Disabled = applyRestrictions;
|
||||
Beatmap.Disabled = applyRestrictions;
|
||||
|
||||
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
@ -30,6 +30,8 @@ namespace osu.Game.Overlays
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override bool PlaySamplesOnStateChange => false;
|
||||
|
||||
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
|
||||
{
|
||||
if (v != Visibility.Hidden) return;
|
||||
|
@ -35,16 +35,14 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame game, RulesetStore rulesets, OsuColour colours)
|
||||
private void load(RulesetStore rulesets, OsuColour colours, Bindable<RulesetInfo> ruleset)
|
||||
{
|
||||
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
|
||||
|
||||
Ruleset.Value = game?.Ruleset.Value ?? rulesets.GetRuleset(0);
|
||||
Ruleset.Value = ruleset ?? rulesets.GetRuleset(0);
|
||||
foreach (var r in rulesets.AvailableRulesets)
|
||||
{
|
||||
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
|
||||
}
|
||||
}
|
||||
|
||||
private class RulesetToggleButton : OsuClickableContainer
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Mods
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets, AudioManager audio)
|
||||
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset, RulesetStore rulesets, AudioManager audio)
|
||||
{
|
||||
SelectedMods.ValueChanged += selectedModsChanged;
|
||||
|
||||
@ -60,8 +60,8 @@ namespace osu.Game.Overlays.Mods
|
||||
HighMultiplierColour = colours.Green;
|
||||
UnrankedLabel.Colour = colours.Blue;
|
||||
|
||||
if (osu != null)
|
||||
Ruleset.BindTo(osu.Ruleset);
|
||||
if (ruleset != null)
|
||||
Ruleset.BindTo(ruleset);
|
||||
else
|
||||
Ruleset.Value = rulesets.AvailableRulesets.First();
|
||||
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(RulesetStore rulesets, OsuGame game)
|
||||
private void load(RulesetStore rulesets, Bindable<RulesetInfo> parentRuleset)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
foreach (var r in rulesets.AvailableRulesets)
|
||||
@ -83,8 +83,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
ruleset.ValueChanged += rulesetChanged;
|
||||
ruleset.DisabledChanged += disabledChanged;
|
||||
|
||||
if (game != null)
|
||||
ruleset.BindTo(game.Ruleset);
|
||||
if (parentRuleset != null)
|
||||
ruleset.BindTo(parentRuleset);
|
||||
else
|
||||
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
|
||||
}
|
||||
|
@ -45,11 +45,15 @@ namespace osu.Game.Rulesets.Judgements
|
||||
public double TimeOffset { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Result"/> should affect the combo portion of the score.
|
||||
/// If false, the <see cref="Result"/> will be considered for the bonus portion of the score.
|
||||
/// Whether the <see cref="Result"/> should affect the current combo.
|
||||
/// </summary>
|
||||
public virtual bool AffectsCombo => true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Result"/> should be counted as base (combo) or bonus score.
|
||||
/// </summary>
|
||||
public virtual bool IsBonus => !AffectsCombo;
|
||||
|
||||
/// <summary>
|
||||
/// The numeric representation for the result achieved.
|
||||
/// </summary>
|
||||
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Types
|
||||
{
|
||||
/// <summary>
|
||||
/// A HitObject that is part of a combo and has extended information about its position relative to other combo objects.
|
||||
/// </summary>
|
||||
public interface IHasComboIndex : IHasCombo
|
||||
{
|
||||
/// <summary>
|
||||
/// The offset of this hitobject in the current combo.
|
||||
/// </summary>
|
||||
int IndexInCurrentCombo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The offset of this hitobject in the current combo.
|
||||
/// </summary>
|
||||
int ComboIndex { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether this is the last object in the current combo.
|
||||
/// </summary>
|
||||
bool LastInCombo { get; set; }
|
||||
}
|
||||
}
|
@ -261,14 +261,20 @@ namespace osu.Game.Rulesets.Scoring
|
||||
break;
|
||||
}
|
||||
|
||||
baseScore += judgement.NumericResult;
|
||||
rollingMaxBaseScore += judgement.MaxNumericResult;
|
||||
|
||||
JudgedHits++;
|
||||
}
|
||||
else if (judgement.IsHit)
|
||||
|
||||
if (judgement.IsBonus)
|
||||
{
|
||||
if (judgement.IsHit)
|
||||
bonusScore += judgement.NumericResult;
|
||||
}
|
||||
else
|
||||
{
|
||||
baseScore += judgement.NumericResult;
|
||||
rollingMaxBaseScore += judgement.MaxNumericResult;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a judgement. This should reverse everything in <see cref="OnNewJudgement(Judgement)"/>.
|
||||
@ -280,14 +286,18 @@ namespace osu.Game.Rulesets.Scoring
|
||||
HighestCombo.Value = judgement.HighestComboAtJudgement;
|
||||
|
||||
if (judgement.AffectsCombo)
|
||||
JudgedHits--;
|
||||
|
||||
if (judgement.IsBonus)
|
||||
{
|
||||
if (judgement.IsHit)
|
||||
bonusScore -= judgement.NumericResult;
|
||||
}
|
||||
else
|
||||
{
|
||||
baseScore -= judgement.NumericResult;
|
||||
rollingMaxBaseScore -= judgement.MaxNumericResult;
|
||||
|
||||
JudgedHits--;
|
||||
}
|
||||
else if (judgement.IsHit)
|
||||
bonusScore -= judgement.NumericResult;
|
||||
}
|
||||
|
||||
private void updateScore()
|
||||
|
@ -82,22 +82,24 @@ namespace osu.Game.Screens
|
||||
private SampleChannel sampleExit;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BindableBeatmap beatmap, OsuGame osuGame, AudioManager audio)
|
||||
private void load(BindableBeatmap beatmap, OsuGame osu, AudioManager audio, Bindable<RulesetInfo> ruleset)
|
||||
{
|
||||
if (beatmap != null)
|
||||
Beatmap.BindTo(beatmap);
|
||||
|
||||
if (osuGame != null)
|
||||
if (ruleset != null)
|
||||
Ruleset.BindTo(ruleset);
|
||||
|
||||
if (osu != null)
|
||||
{
|
||||
Ruleset.BindTo(osuGame.Ruleset);
|
||||
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
|
||||
OverlayActivationMode.BindTo(osu.OverlayActivationMode);
|
||||
|
||||
updateOverlayStates = () =>
|
||||
{
|
||||
if (HideOverlaysOnEnter)
|
||||
osuGame.CloseAllOverlays();
|
||||
osu.CloseAllOverlays();
|
||||
else
|
||||
osuGame.Toolbar.State = Visibility.Visible;
|
||||
osu.Toolbar.State = Visibility.Visible;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -158,6 +158,7 @@ namespace osu.Game.Screens.Play
|
||||
userAudioOffset.TriggerChange();
|
||||
|
||||
ScoreProcessor = RulesetContainer.CreateScoreProcessor();
|
||||
if (!ScoreProcessor.Mode.Disabled)
|
||||
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
|
||||
|
||||
Children = new Drawable[]
|
||||
|
@ -53,10 +53,10 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] OsuGame osuGame)
|
||||
private void load([CanBeNull] Bindable<RulesetInfo> parentRuleset)
|
||||
{
|
||||
if (osuGame != null)
|
||||
ruleset.BindTo(osuGame.Ruleset);
|
||||
if (parentRuleset != null)
|
||||
ruleset.BindTo(parentRuleset);
|
||||
ruleset.ValueChanged += _ => updateDisplay();
|
||||
}
|
||||
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
|
||||
Sort = sort,
|
||||
SearchText = searchTextBox.Text,
|
||||
AllowConvertedBeatmaps = showConverted,
|
||||
Ruleset = ruleset
|
||||
Ruleset = ruleset.Value
|
||||
};
|
||||
|
||||
public Action Exit;
|
||||
@ -163,24 +163,23 @@ namespace osu.Game.Screens.Select
|
||||
searchTextBox.HoldFocus = true;
|
||||
}
|
||||
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private Bindable<bool> showConverted;
|
||||
|
||||
public readonly Box Background;
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuColour colours, OsuGame osu, OsuConfigManager config)
|
||||
private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
|
||||
{
|
||||
sortTabs.AccentColour = colours.GreenLight;
|
||||
|
||||
showConverted = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps);
|
||||
showConverted.ValueChanged += val => updateCriteria();
|
||||
|
||||
if (osu != null)
|
||||
ruleset.BindTo(osu.Ruleset);
|
||||
ruleset.ValueChanged += val => updateCriteria();
|
||||
ruleset.TriggerChange();
|
||||
if (parentRuleset != null)
|
||||
ruleset.BindTo(parentRuleset);
|
||||
ruleset.BindValueChanged(val => updateCriteria(), true);
|
||||
}
|
||||
|
||||
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
|
||||
|
@ -19,7 +19,6 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
@ -33,7 +32,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
private FillFlowContainer<LeaderboardScore> scrollFlow;
|
||||
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public Action<Score> ScoreSelected;
|
||||
|
||||
@ -174,9 +173,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
private APIAccess api;
|
||||
private BeatmapInfo beatmap;
|
||||
private OsuGame osuGame;
|
||||
|
||||
private ScheduledDelegate pendingBeatmapSwitch;
|
||||
private ScheduledDelegate pendingUpdateScores;
|
||||
|
||||
public BeatmapInfo Beatmap
|
||||
{
|
||||
@ -189,21 +187,19 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
beatmap = value;
|
||||
Scores = null;
|
||||
|
||||
pendingBeatmapSwitch?.Cancel();
|
||||
pendingBeatmapSwitch = Schedule(updateScores);
|
||||
updateScores();
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(APIAccess api, OsuGame osuGame)
|
||||
private void load(APIAccess api, IBindable<RulesetInfo> parentRuleset)
|
||||
{
|
||||
this.api = api;
|
||||
this.osuGame = osuGame;
|
||||
|
||||
if (osuGame != null)
|
||||
ruleset.BindTo(osuGame.Ruleset);
|
||||
if (parentRuleset != null)
|
||||
ruleset.BindTo(parentRuleset);
|
||||
|
||||
ruleset.ValueChanged += r => updateScores();
|
||||
ruleset.ValueChanged += _ => updateScores();
|
||||
|
||||
if (api != null)
|
||||
api.OnStateChange += handleApiStateChange;
|
||||
@ -230,6 +226,12 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
|
||||
private void updateScores()
|
||||
{
|
||||
getScoresRequest?.Cancel();
|
||||
getScoresRequest = null;
|
||||
|
||||
pendingUpdateScores?.Cancel();
|
||||
pendingUpdateScores = Schedule(() =>
|
||||
{
|
||||
if (Scope == LeaderboardScope.Local)
|
||||
{
|
||||
@ -259,7 +261,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
PlaceholderState = PlaceholderState.Retrieving;
|
||||
loading.Show();
|
||||
|
||||
getScoresRequest = new GetScoresRequest(Beatmap, osuGame?.Ruleset.Value ?? Beatmap.Ruleset, Scope);
|
||||
getScoresRequest = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
|
||||
getScoresRequest.Success += r => Schedule(() =>
|
||||
{
|
||||
Scores = r.Scores;
|
||||
@ -272,10 +274,10 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
return;
|
||||
|
||||
PlaceholderState = PlaceholderState.NetworkFailure;
|
||||
Logger.Error(e, @"Couldn't fetch beatmap scores!");
|
||||
});
|
||||
|
||||
api.Queue(getScoresRequest);
|
||||
});
|
||||
}
|
||||
|
||||
private Placeholder currentPlaceholder;
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
@ -17,6 +18,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Menu;
|
||||
@ -62,6 +64,8 @@ namespace osu.Game.Screens.Select
|
||||
private SampleChannel sampleChangeDifficulty;
|
||||
private SampleChannel sampleChangeBeatmap;
|
||||
|
||||
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
|
||||
@ -123,7 +127,7 @@ namespace osu.Game.Screens.Select
|
||||
Size = new Vector2(carousel_width, 1),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
SelectionChanged = carouselSelectionChanged,
|
||||
SelectionChanged = updateSelectedBeatmap,
|
||||
BeatmapSetsChanged = carouselBeatmapsLoaded,
|
||||
},
|
||||
FilterControl = new FilterControl
|
||||
@ -177,9 +181,13 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours)
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
||||
{
|
||||
dependencies.CacheAs(this);
|
||||
dependencies.CacheAs(Ruleset);
|
||||
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
||||
|
||||
base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
|
||||
|
||||
if (Footer != null)
|
||||
{
|
||||
@ -192,9 +200,6 @@ namespace osu.Game.Screens.Select
|
||||
if (this.beatmaps == null)
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
if (osu != null)
|
||||
Ruleset.BindTo(osu.Ruleset);
|
||||
|
||||
this.beatmaps.ItemAdded += onBeatmapSetAdded;
|
||||
this.beatmaps.ItemRemoved += onBeatmapSetRemoved;
|
||||
this.beatmaps.BeatmapHidden += onBeatmapHidden;
|
||||
@ -250,9 +255,6 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private ScheduledDelegate selectionChangedDebounce;
|
||||
|
||||
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
|
||||
private BeatmapInfo beatmapNoDebounce;
|
||||
|
||||
private void workingBeatmapChanged(WorkingBeatmap beatmap)
|
||||
{
|
||||
if (beatmap is DummyWorkingBeatmap) return;
|
||||
@ -266,11 +268,17 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
|
||||
private BeatmapInfo beatmapNoDebounce;
|
||||
private RulesetInfo rulesetNoDebounce;
|
||||
|
||||
/// <summary>
|
||||
/// selection has been changed as the result of interaction with the carousel.
|
||||
/// selection has been changed as the result of a user interaction.
|
||||
/// </summary>
|
||||
private void carouselSelectionChanged(BeatmapInfo beatmap)
|
||||
private void updateSelectedBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
var ruleset = base.Ruleset.Value;
|
||||
|
||||
void performLoad()
|
||||
{
|
||||
// We may be arriving here due to another component changing the bindable Beatmap.
|
||||
@ -283,15 +291,18 @@ namespace osu.Game.Screens.Select
|
||||
ensurePlayingSelected(preview);
|
||||
}
|
||||
|
||||
Ruleset.Value = ruleset;
|
||||
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
}
|
||||
|
||||
if (beatmap?.Equals(beatmapNoDebounce) == true)
|
||||
if (beatmap?.Equals(beatmapNoDebounce) == true && ruleset?.Equals(rulesetNoDebounce) == true)
|
||||
return;
|
||||
|
||||
selectionChangedDebounce?.Cancel();
|
||||
|
||||
beatmapNoDebounce = beatmap;
|
||||
rulesetNoDebounce = ruleset;
|
||||
|
||||
if (beatmap == null)
|
||||
performLoad();
|
||||
@ -460,7 +471,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// in the case random selection failed, we want to trigger selectionChanged
|
||||
// to show the dummy beatmap (we have nothing else to display).
|
||||
carouselSelectionChanged(null);
|
||||
updateSelectedBeatmap(null);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.626.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.21.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.17.1" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user