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Merge branch 'master' into music-controller-always-present

This commit is contained in:
Dan Balasescu 2019-06-21 11:57:36 +09:00 committed by GitHub
commit 61d8cb628a
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6 changed files with 35 additions and 31 deletions

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -12,7 +13,6 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
@ -61,7 +61,7 @@ namespace osu.Desktop.Overlays
},
new OsuSpriteText
{
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
Text = game.Version
},
}

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@ -216,13 +216,13 @@ namespace osu.Game.Tests.Visual.UserInterface
private void testRankedText(Mod mod)
{
AddWaitStep("wait for fade", 1);
waitForLoad();
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
selectNext(mod);
AddWaitStep("wait for fade", 1);
waitForLoad();
AddAssert("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0);
selectPrevious(mod);
AddWaitStep("wait for fade", 1);
waitForLoad();
AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0);
}
@ -232,6 +232,7 @@ namespace osu.Game.Tests.Visual.UserInterface
private void checkSelected(Mod mod)
{
waitForLoad();
AddAssert($"check {mod.Name} is selected", () =>
{
var button = modSelect.GetModButton(mod);
@ -239,8 +240,14 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
private void waitForLoad()
{
AddUntilStep("wait for icons to load", () => modSelect.AllLoaded);
}
private void checkNotSelected(Mod mod)
{
waitForLoad();
AddAssert($"check {mod.Name} is not selected", () =>
{
var button = modSelect.GetModButton(mod);
@ -254,6 +261,8 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
public ModButton GetModButton(Mod mod)
{
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);

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@ -10,6 +10,7 @@ using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores;
@ -34,7 +35,6 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Skinning;
using osuTK.Input;
using DebugUtils = osu.Game.Utils.DebugUtils;
namespace osu.Game
{
@ -97,7 +97,7 @@ namespace osu.Game
get
{
if (!IsDeployedBuild)
return @"local " + (DebugUtils.IsDebug ? @"debug" : @"release");
return @"local " + (DebugUtils.IsDebugBuild ? @"debug" : @"release");
var version = AssemblyVersion;
return $@"{version.Major}.{version.Minor}.{version.Build}";

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@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mods;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Threading;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
@ -33,6 +34,13 @@ namespace osu.Game.Overlays.Mods
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
private CancellationTokenSource modsLoadCts;
/// <summary>
/// True when all mod icons have completed loading.
/// </summary>
public bool ModIconsLoaded { get; private set; } = true;
public IEnumerable<Mod> Mods
{
set
@ -48,7 +56,15 @@ namespace osu.Game.Overlays.Mods
};
}).ToArray();
ButtonsContainer.Children = modContainers;
modsLoadCts?.Cancel();
ModIconsLoaded = false;
LoadComponentsAsync(modContainers, c =>
{
ModIconsLoaded = true;
ButtonsContainer.ChildrenEnumerable = c;
}, (modsLoadCts = new CancellationTokenSource()).Token);
buttons = modContainers.OfType<ModButton>().ToArray();
if (value.Any())

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@ -3,6 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
@ -12,7 +13,6 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
using DebugUtils = osu.Game.Utils.DebugUtils;
namespace osu.Game.Overlays.Settings
{
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Settings
Text = game.Name,
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
},
new BuildDisplay(game.Version, DebugUtils.IsDebug)
new BuildDisplay(game.Version, DebugUtils.IsDebugBuild)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

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@ -1,21 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Utils
{
public static class DebugUtils
{
public static bool IsDebug
{
get
{
// ReSharper disable once RedundantAssignment
bool isDebug = false;
// Debug.Assert conditions are only evaluated in debug mode
System.Diagnostics.Debug.Assert(isDebug = true);
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
return isDebug;
}
}
}
}