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Add some xmldocs + comments

This commit is contained in:
smoogipoo 2021-05-18 17:39:45 +09:00
parent ed957df162
commit 61a41d97a4

View File

@ -68,6 +68,9 @@ namespace osu.Game.Screens.Edit.Compose
switch (existingEvent, newEvent)
{
// This mostly exists as a safeguard to ensure that the sequence: Began -> { Finished -> Began } -> Finished, where { ... } indicates a transferral within a single frame,
// correctly leads into a final "Finished" state. It's unlikely for this to happen normally as it requires the hitobject usage to finish (for the final time)
// immediately after the HitObjectContainer updates lifetime, but it's not inconceivable to occur with the Editor's scheduling and execution order.
case (EventType.Transferred, EventType.Finished):
pendingEvents[hitObject] = EventType.Finished;
break;
@ -117,8 +120,24 @@ namespace osu.Game.Screens.Edit.Compose
private enum EventType
{
/// <summary>
/// A <see cref="HitObject"/> has started being used by a <see cref="DrawableHitObject"/>.
/// </summary>
Began,
/// <summary>
/// A <see cref="HitObject"/> has finished being used by a <see cref="DrawableHitObject"/>.
/// </summary>
Finished,
/// <summary>
/// An internal intermediate state that occurs when a <see cref="HitObject"/> has finished being used by one <see cref="DrawableHitObject"/>
/// and started being used by another <see cref="DrawableHitObject"/> in the same frame. The <see cref="DrawableHitObject"/> may be the same instance in both cases.
/// </summary>
/// <remarks>
/// This usually occurs when a <see cref="HitObject"/> is transferred between <see cref="HitObjectContainer"/>s,
/// but also occurs if the <see cref="HitObject"/> dies and becomes alive again in the same frame within the same <see cref="HitObjectContainer"/>.
/// </remarks>
Transferred
}
}