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mirror of https://github.com/ppy/osu.git synced 2025-01-12 22:33:05 +08:00

Merge branch 'master' into freemod_mapinfo_fix

This commit is contained in:
Salman Ahmed 2024-02-23 18:34:41 +03:00
commit 618819ba9f
100 changed files with 1373 additions and 717 deletions

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@ -13,10 +13,10 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v3 uses: actions/checkout@v4
- name: Install .NET 8.0.x - name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3 uses: actions/setup-dotnet@v4
with: with:
dotnet-version: "8.0.x" dotnet-version: "8.0.x"
@ -27,7 +27,7 @@ jobs:
run: dotnet restore osu.Desktop.slnf run: dotnet restore osu.Desktop.slnf
- name: Restore inspectcode cache - name: Restore inspectcode cache
uses: actions/cache@v3 uses: actions/cache@v4
with: with:
path: ${{ github.workspace }}/inspectcode path: ${{ github.workspace }}/inspectcode
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', 'osu*.slnf', '.editorconfig', '.globalconfig', 'CodeAnalysis/*', '**/*.csproj', '**/*.props') }} key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', 'osu*.slnf', '.editorconfig', '.globalconfig', 'CodeAnalysis/*', '**/*.csproj', '**/*.props') }}
@ -70,10 +70,10 @@ jobs:
timeout-minutes: 60 timeout-minutes: 60
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v3 uses: actions/checkout@v4
- name: Install .NET 8.0.x - name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3 uses: actions/setup-dotnet@v4
with: with:
dotnet-version: "8.0.x" dotnet-version: "8.0.x"
@ -99,16 +99,16 @@ jobs:
timeout-minutes: 60 timeout-minutes: 60
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v3 uses: actions/checkout@v4
- name: Setup JDK 11 - name: Setup JDK 11
uses: actions/setup-java@v3 uses: actions/setup-java@v4
with: with:
distribution: microsoft distribution: microsoft
java-version: 11 java-version: 11
- name: Install .NET 8.0.x - name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3 uses: actions/setup-dotnet@v4
with: with:
dotnet-version: "8.0.x" dotnet-version: "8.0.x"
@ -126,10 +126,10 @@ jobs:
timeout-minutes: 60 timeout-minutes: 60
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v3 uses: actions/checkout@v4
- name: Install .NET 8.0.x - name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3 uses: actions/setup-dotnet@v4
with: with:
dotnet-version: "8.0.x" dotnet-version: "8.0.x"

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@ -140,7 +140,7 @@ jobs:
GOOGLE_CREDS_FILE: ${{ steps.set-outputs.outputs.GOOGLE_CREDS_FILE }} GOOGLE_CREDS_FILE: ${{ steps.set-outputs.outputs.GOOGLE_CREDS_FILE }}
steps: steps:
- name: Checkout diffcalc-sheet-generator - name: Checkout diffcalc-sheet-generator
uses: actions/checkout@v3 uses: actions/checkout@v4
with: with:
path: ${{ env.EXECUTION_ID }} path: ${{ env.EXECUTION_ID }}
repository: 'smoogipoo/diffcalc-sheet-generator' repository: 'smoogipoo/diffcalc-sheet-generator'

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@ -28,7 +28,7 @@ jobs:
timeout-minutes: 5 timeout-minutes: 5
steps: steps:
- name: Annotate CI run with test results - name: Annotate CI run with test results
uses: dorny/test-reporter@v1.6.0 uses: dorny/test-reporter@v1.8.0
with: with:
artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}} artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}}) name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}})

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@ -13,7 +13,7 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@v3 uses: actions/checkout@v4
with: with:
fetch-depth: 0 fetch-depth: 0

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@ -13,23 +13,23 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Install .NET 8.0.x - name: Install .NET 8.0.x
uses: actions/setup-dotnet@v3 uses: actions/setup-dotnet@v4
with: with:
dotnet-version: "8.0.x" dotnet-version: "8.0.x"
- name: Checkout ppy/osu - name: Checkout ppy/osu
uses: actions/checkout@v3 uses: actions/checkout@v4
with: with:
path: osu path: osu
- name: Checkout ppy/osu-tools - name: Checkout ppy/osu-tools
uses: actions/checkout@v3 uses: actions/checkout@v4
with: with:
repository: ppy/osu-tools repository: ppy/osu-tools
path: osu-tools path: osu-tools
- name: Checkout ppy/osu-web - name: Checkout ppy/osu-web
uses: actions/checkout@v3 uses: actions/checkout@v4
with: with:
repository: ppy/osu-web repository: ppy/osu-web
path: osu-web path: osu-web
@ -43,7 +43,7 @@ jobs:
working-directory: ./osu-tools working-directory: ./osu-tools
- name: Create pull request with changes - name: Create pull request with changes
uses: peter-evans/create-pull-request@v5 uses: peter-evans/create-pull-request@v6
with: with:
title: Update mod definitions title: Update mod definitions
body: "This PR has been auto-generated to update the mod definitions to match ppy/osu@${{ github.ref_name }}." body: "This PR has been auto-generated to update the mod definitions to match ppy/osu@${{ github.ref_name }}."

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk> <EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.215.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2024.221.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup> <PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged. <!-- Fody does not handle Android build well, and warns when unchanged.

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using BenchmarkDotNet.Attributes;
using osu.Game.Utils;
namespace osu.Game.Benchmarks
{
public class BenchmarkStringComparison
{
private string[] strings = null!;
[GlobalSetup]
public void GlobalSetUp()
{
strings = new string[10000];
for (int i = 0; i < strings.Length; ++i)
strings[i] = Guid.NewGuid().ToString();
for (int i = 0; i < strings.Length; ++i)
{
if (i % 2 == 0)
strings[i] = strings[i].ToUpperInvariant();
}
}
[Benchmark]
public void OrdinalIgnoreCase() => compare(StringComparer.OrdinalIgnoreCase);
[Benchmark]
public void OrdinalSortByCase() => compare(OrdinalSortByCaseStringComparer.DEFAULT);
[Benchmark]
public void InvariantCulture() => compare(StringComparer.InvariantCulture);
private void compare(IComparer<string> comparer)
{
for (int i = 0; i < strings.Length; ++i)
{
for (int j = i + 1; j < strings.Length; ++j)
_ = comparer.Compare(strings[i], strings[j]);
}
}
}
}

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@ -293,7 +293,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private JudgementResult createResult(CatchHitObject hitObject) private JudgementResult createResult(CatchHitObject hitObject)
{ {
return new CatchJudgementResult(hitObject, hitObject.CreateJudgement()) return new CatchJudgementResult(hitObject, hitObject.Judgement)
{ {
Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
}; };

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
@ -17,9 +18,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
[Resolved] [Resolved]
private Playfield playfield { get; set; } = null!; private Playfield playfield { get; set; } = null!;
[Resolved]
private IScrollingInfo scrollingInfo { get; set; } = null!;
protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfield).GetColumn(HitObject.Column).HitObjectContainer; protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfield).GetColumn(HitObject.Column).HitObjectContainer;
protected ManiaSelectionBlueprint(T hitObject) protected ManiaSelectionBlueprint(T hitObject)
@ -28,14 +26,31 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
RelativeSizeAxes = Axes.None; RelativeSizeAxes = Axes.None;
} }
protected override void Update() private readonly IBindable<ScrollingDirection> directionBindable = new Bindable<ScrollingDirection>();
{
base.Update();
var anchor = scrollingInfo.Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; [BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
directionBindable.BindTo(scrollingInfo.Direction);
}
protected override void LoadComplete()
{
base.LoadComplete();
directionBindable.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
var anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
Anchor = Origin = anchor; Anchor = Origin = anchor;
foreach (var child in InternalChildren) foreach (var child in InternalChildren)
child.Anchor = child.Origin = anchor; child.Anchor = child.Origin = anchor;
}
protected override void Update()
{
base.Update();
Position = Parent!.ToLocalSpace(HitObjectContainer.ScreenSpacePositionAtTime(HitObject.StartTime)) - AnchorPosition; Position = Parent!.ToLocalSpace(HitObjectContainer.ScreenSpacePositionAtTime(HitObject.StartTime)) - AnchorPosition;
Width = HitObjectContainer.DrawWidth; Width = HitObjectContainer.DrawWidth;

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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
@ -149,7 +148,18 @@ namespace osu.Game.Rulesets.Mania.UI
/// <summary> /// <summary>
/// Retrieves the total amount of columns across all stages in this playfield. /// Retrieves the total amount of columns across all stages in this playfield.
/// </summary> /// </summary>
public int TotalColumns => stages.Sum(s => s.Columns.Length); public int TotalColumns
{
get
{
int sum = 0;
foreach (var stage in stages)
sum += stage.Columns.Length;
return sum;
}
}
private Stage getStageByColumn(int column) private Stage getStageByColumn(int column)
{ {

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Diagnostics; using System.Diagnostics;
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;

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@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Tests
// multipled by 2 to nullify the score multiplier. (autoplay mod selected) // multipled by 2 to nullify the score multiplier. (autoplay mod selected)
long totalScore = scoreProcessor.TotalScore.Value * 2; long totalScore = scoreProcessor.TotalScore.Value * 2;
return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().CreateJudgement().MaxResult); return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().Judgement.MaxResult);
}); });
addSeekStep(0); addSeekStep(0);

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@ -232,7 +232,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
IList<HitObject> nestedObjects = slider.NestedHitObjects; IList<HitObject> nestedObjects = slider.NestedHitObjects;
SliderTick? lastRealTick = slider.NestedHitObjects.OfType<SliderTick>().LastOrDefault(); SliderTick? lastRealTick = null;
foreach (var hitobject in slider.NestedHitObjects)
{
if (hitobject is SliderTick tick)
lastRealTick = tick;
}
if (lastRealTick?.StartTime > trackingEndTime) if (lastRealTick?.StartTime > trackingEndTime)
{ {

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@ -78,9 +78,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
Scale = new Vector2(hitObject.Scale); Scale = new Vector2(hitObject.Scale);
if (hitObject is IHasComboInformation combo)
ring.BorderColour = combo.GetComboColour(skin);
double editorTime = editorClock.CurrentTime; double editorTime = editorClock.CurrentTime;
double hitObjectTime = hitObject.StartTime; double hitObjectTime = hitObject.StartTime;
bool hasReachedObject = editorTime >= hitObjectTime; bool hasReachedObject = editorTime >= hitObjectTime;
@ -92,6 +89,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
ring.Scale = new Vector2(1 + 0.1f * ringScale); ring.Scale = new Vector2(1 + 0.1f * ringScale);
content.Alpha = 0.9f * (1 - alpha); content.Alpha = 0.9f * (1 - alpha);
// TODO: should only update colour on skin/combo/object change.
if (hitObject is IHasComboInformation combo && content.Alpha > 0)
ring.BorderColour = combo.GetComboColour(skin);
} }
else else
content.Alpha = 0; content.Alpha = 0;

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@ -416,8 +416,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathEndOffset) ?? BodyPiece.ToScreenSpace(BodyPiece.PathEndLocation) DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathEndOffset) ?? BodyPiece.ToScreenSpace(BodyPiece.PathEndLocation)
}; };
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
BodyPiece.ReceivePositionalInputAt(screenSpacePos) || ControlPointVisualiser?.Pieces.Any(p => p.ReceivePositionalInputAt(screenSpacePos)) == true; {
if (BodyPiece.ReceivePositionalInputAt(screenSpacePos))
return true;
if (ControlPointVisualiser == null)
return false;
foreach (var p in ControlPointVisualiser.Pieces)
{
if (p.ReceivePositionalInputAt(screenSpacePos))
return true;
}
return false;
}
protected virtual SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new SliderCircleOverlay(slider, position); protected virtual SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new SliderCircleOverlay(slider, position);
} }

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
@ -149,8 +148,11 @@ namespace osu.Game.Rulesets.Osu.Objects
{ {
StackHeightBindable.BindValueChanged(height => StackHeightBindable.BindValueChanged(height =>
{ {
foreach (var nested in NestedHitObjects.OfType<OsuHitObject>()) foreach (var nested in NestedHitObjects)
nested.StackHeight = height.NewValue; {
if (nested is OsuHitObject osuHitObject)
osuHitObject.StackHeight = height.NewValue;
}
}); });
} }

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@ -252,18 +252,25 @@ namespace osu.Game.Rulesets.Osu.Objects
protected void UpdateNestedSamples() protected void UpdateNestedSamples()
{ {
var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) HitSampleInfo tickSample = (Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) ?? Samples.FirstOrDefault())?.With("slidertick");
var sampleList = new List<HitSampleInfo>();
if (firstSample != null) foreach (var nested in NestedHitObjects)
sampleList.Add(firstSample.With("slidertick")); {
switch (nested)
{
case SliderTick tick:
tick.SamplesBindable.Clear();
foreach (var tick in NestedHitObjects.OfType<SliderTick>()) if (tickSample != null)
tick.Samples = sampleList; tick.SamplesBindable.Add(tickSample);
break;
foreach (var repeat in NestedHitObjects.OfType<SliderRepeat>()) case SliderRepeat repeat:
repeat.Samples = this.GetNodeSamples(repeat.RepeatIndex + 1); repeat.Samples = this.GetNodeSamples(repeat.RepeatIndex + 1);
break;
}
}
if (HeadCircle != null) if (HeadCircle != null)
HeadCircle.Samples = this.GetNodeSamples(0); HeadCircle.Samples = this.GetNodeSamples(0);

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@ -1,13 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Lists;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu
{ {
public partial class OsuInputManager : RulesetInputManager<OsuAction> public partial class OsuInputManager : RulesetInputManager<OsuAction>
{ {
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions; public SlimReadOnlyListWrapper<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
/// <summary> /// <summary>
/// Whether gameplay input buttons should be allowed. /// Whether gameplay input buttons should be allowed.

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@ -25,8 +25,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2); Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable, // In triangles and argon skins, we expanded hitcircles to take up the full 128 px which are clickable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite. // but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides
// with the hitcircle, *not when it overlaps the border*) we need to expand it slightly.
Scale = new Vector2(128 / 118f); Scale = new Vector2(128 / 118f);
} }

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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -26,10 +25,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
var texture = skin.GetTexture(@"approachcircle"); var texture = skin.GetTexture(@"approachcircle");
Debug.Assert(texture != null); Debug.Assert(texture != null);
Texture = texture.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2); Texture = texture.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
Scale = new Vector2(128 / 118f);
} }
protected override void LoadComplete() protected override void LoadComplete()

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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour. // Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour.
// This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this). // This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this).
this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out) this.ScaleTo(1f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
.FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime)); .FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime));
} }

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@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt)) using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt))
this.FadeOut(); this.FadeOut();
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2)) using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn))
this.FadeInFromZero(spinner.TimeFadeIn / 2); this.FadeInFromZero(spinner.TimeFadeIn);
} }
protected override void Update() protected override void Update()

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@ -126,11 +126,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
foreach (var nested in beatmap.HitObjects[0].NestedHitObjects) foreach (var nested in beatmap.HitObjects[0].NestedHitObjects)
{ {
var nestedJudgement = nested.CreateJudgement(); var nestedJudgement = nested.Judgement;
healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult }); healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult });
} }
var judgement = beatmap.HitObjects[0].CreateJudgement(); var judgement = beatmap.HitObjects[0].Judgement;
healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult }); healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult });
Assert.Multiple(() => Assert.Multiple(() =>
@ -159,11 +159,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
foreach (var nested in beatmap.HitObjects[0].NestedHitObjects) foreach (var nested in beatmap.HitObjects[0].NestedHitObjects)
{ {
var nestedJudgement = nested.CreateJudgement(); var nestedJudgement = nested.Judgement;
healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult }); healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult });
} }
var judgement = beatmap.HitObjects[0].CreateJudgement(); var judgement = beatmap.HitObjects[0].Judgement;
healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult }); healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult });
Assert.Multiple(() => Assert.Multiple(() =>

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@ -175,7 +175,7 @@ namespace osu.Game.Tests.Gameplay
var hitObject = new HitObject { StartTime = Time.Current }; var hitObject = new HitObject { StartTime = Time.Current };
lifetimeEntry = new HitObjectLifetimeEntry(hitObject) lifetimeEntry = new HitObjectLifetimeEntry(hitObject)
{ {
Result = new JudgementResult(hitObject, hitObject.CreateJudgement()) Result = new JudgementResult(hitObject, hitObject.Judgement)
{ {
Type = HitResult.Great Type = HitResult.Great
} }

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@ -129,10 +129,10 @@ namespace osu.Game.Tests.Gameplay
var scoreProcessor = new ScoreProcessor(new OsuRuleset()); var scoreProcessor = new ScoreProcessor(new OsuRuleset());
scoreProcessor.ApplyBeatmap(beatmap); scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.LargeTickHit }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.LargeTickHit });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].CreateJudgement()) { Type = HitResult.SmallTickMiss }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].Judgement) { Type = HitResult.SmallTickMiss });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].CreateJudgement()) { Type = HitResult.SmallBonus }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].Judgement) { Type = HitResult.SmallBonus });
var score = new ScoreInfo { Ruleset = new OsuRuleset().RulesetInfo }; var score = new ScoreInfo { Ruleset = new OsuRuleset().RulesetInfo };
scoreProcessor.FailScore(score); scoreProcessor.FailScore(score);
@ -169,8 +169,8 @@ namespace osu.Game.Tests.Gameplay
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo(0)); Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo(0));
Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo(1)); Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo(1));
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.Great }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.Great });
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo((double)(100 + 300) / (2 * 300)).Within(Precision.DOUBLE_EPSILON)); Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo((double)(100 + 300) / (2 * 300)).Within(Precision.DOUBLE_EPSILON));
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo((double)(100 + 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON)); Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo((double)(100 + 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON));

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@ -112,7 +112,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].CreateJudgement()) var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].Judgement)
{ {
Type = i == 2 ? minResult : hitResult Type = i == 2 ? minResult : hitResult
}; };
@ -141,7 +141,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < object_count; ++i) for (int i = 0; i < object_count; ++i)
{ {
var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].CreateJudgement()) var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].Judgement)
{ {
Type = HitResult.Great Type = HitResult.Great
}; };
@ -325,11 +325,11 @@ namespace osu.Game.Tests.Rulesets.Scoring
scoreProcessor = new TestScoreProcessor(); scoreProcessor = new TestScoreProcessor();
scoreProcessor.ApplyBeatmap(beatmap); scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Great }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Great });
Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(1)); Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(1));
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1)); Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.ComboBreak }); scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.ComboBreak });
Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(0)); Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(0));
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1)); Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
} }
@ -350,7 +350,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < beatmap.HitObjects.Count; i++) for (int i = 0; i < beatmap.HitObjects.Count; i++)
{ {
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].CreateJudgement()) scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].Judgement)
{ {
Type = i == 0 ? HitResult.Miss : HitResult.Great Type = i == 0 ? HitResult.Miss : HitResult.Great
}); });
@ -441,10 +441,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
private readonly HitResult maxResult; private readonly HitResult maxResult;
private readonly HitResult? minResult; private readonly HitResult? minResult;
public override Judgement CreateJudgement() public override Judgement CreateJudgement() => new TestJudgement(maxResult, minResult);
{
return new TestJudgement(maxResult, minResult);
}
public TestHitObject(HitResult maxResult, HitResult? minResult = null) public TestHitObject(HitResult maxResult, HitResult? minResult = null)
{ {

View File

@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Beatmaps
{
public partial class TestSceneDifficultyIcon : OsuTestScene
{
private FillFlowContainer<DifficultyIcon> fill = null!;
protected override void LoadComplete()
{
base.LoadComplete();
Child = fill = new FillFlowContainer<DifficultyIcon>
{
AutoSizeAxes = Axes.Y,
Width = 300,
Direction = FillDirection.Full,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[Test]
public void CreateDifficultyIcon()
{
AddRepeatStep("create difficulty icon", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = new TestBeatmap(rulesetInfo).BeatmapInfo;
beatmapInfo.Difficulty.ApproachRate = RNG.Next(0, 10);
beatmapInfo.Difficulty.CircleSize = RNG.Next(0, 10);
beatmapInfo.Difficulty.OverallDifficulty = RNG.Next(0, 10);
beatmapInfo.Difficulty.DrainRate = RNG.Next(0, 10);
beatmapInfo.StarRating = RNG.NextSingle(0, 10);
beatmapInfo.BPM = RNG.Next(60, 300);
fill.Add(new DifficultyIcon(beatmapInfo, rulesetInfo)
{
Scale = new Vector2(2),
});
}, 10);
AddStep("no tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.None));
AddStep("basic tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.StarRating));
AddStep("extended tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.Extended));
}
}
}

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@ -8,11 +8,13 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Login; using osu.Game.Overlays.Login;
using osu.Game.Overlays.Settings;
using osu.Game.Users.Drawables; using osu.Game.Users.Drawables;
using osuTK.Input; using osuTK.Input;
@ -25,6 +27,9 @@ namespace osu.Game.Tests.Visual.Menus
private LoginOverlay loginOverlay = null!; private LoginOverlay loginOverlay = null!;
[Resolved]
private OsuConfigManager configManager { get; set; } = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
@ -156,5 +161,36 @@ namespace osu.Game.Tests.Visual.Menus
}); });
AddAssert("login overlay is hidden", () => loginOverlay.State.Value == Visibility.Hidden); AddAssert("login overlay is hidden", () => loginOverlay.State.Value == Visibility.Hidden);
} }
[Test]
public void TestUncheckingRememberUsernameClearsIt()
{
AddStep("logout", () => API.Logout());
AddStep("set username", () => configManager.SetValue(OsuSetting.Username, "test_user"));
AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true));
AddStep("uncheck remember username", () =>
{
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<SettingsCheckbox>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("remember username off", () => configManager.Get<bool>(OsuSetting.SaveUsername), () => Is.False);
AddAssert("remember password off", () => configManager.Get<bool>(OsuSetting.SavePassword), () => Is.False);
AddAssert("username cleared", () => configManager.Get<string>(OsuSetting.Username), () => Is.Empty);
}
[Test]
public void TestUncheckingRememberPasswordClearsToken()
{
AddStep("logout", () => API.Logout());
AddStep("set token", () => configManager.SetValue(OsuSetting.Token, "test_token"));
AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true));
AddStep("uncheck remember token", () =>
{
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<SettingsCheckbox>().Last());
InputManager.Click(MouseButton.Left);
});
AddAssert("remember password off", () => configManager.Get<bool>(OsuSetting.SavePassword), () => Is.False);
AddAssert("token cleared", () => configManager.Get<string>(OsuSetting.Token), () => Is.Empty);
}
} }
} }

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@ -4,6 +4,7 @@
#nullable disable #nullable disable
using System; using System;
using System.IO;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -18,6 +19,7 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Collections; using osu.Game.Collections;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
@ -221,6 +223,67 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible); AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
} }
[Test]
public void TestAttemptPlayBeatmapWrongHashFails()
{
Screens.Select.SongSelect songSelect = null;
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely());
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("change beatmap files", () =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
{
using (var stream = Game.Storage.GetStream(Path.Combine("files", file.File.GetStoragePath()), FileAccess.ReadWrite))
stream.WriteByte(0);
}
});
AddStep("invalidate cache", () =>
{
((IWorkingBeatmapCache)Game.BeatmapManager).Invalidate(Game.Beatmap.Value.BeatmapSetInfo);
});
AddStep("select next difficulty", () => InputManager.Key(Key.Down));
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is PlayerLoader);
AddUntilStep("wait for song select", () => songSelect.IsCurrentScreen());
}
[Test]
public void TestAttemptPlayBeatmapMissingFails()
{
Screens.Select.SongSelect songSelect = null;
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely());
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("delete beatmap files", () =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
Game.Storage.Delete(Path.Combine("files", file.File.GetStoragePath()));
});
AddStep("invalidate cache", () =>
{
((IWorkingBeatmapCache)Game.BeatmapManager).Invalidate(Game.Beatmap.Value.BeatmapSetInfo);
});
AddStep("select next difficulty", () => InputManager.Key(Key.Down));
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is PlayerLoader);
AddUntilStep("wait for song select", () => songSelect.IsCurrentScreen());
}
[Test] [Test]
public void TestRetryCountIncrements() public void TestRetryCountIncrements()
{ {

View File

@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Threading; using osu.Framework.Threading;
@ -301,6 +302,25 @@ namespace osu.Game.Tests.Visual.Navigation
switchToGameplayScene(); switchToGameplayScene();
} }
[Test]
public void TestRulesetInputDisabledWhenSkinEditorOpen()
{
advanceToSongSelect();
openSkinEditor();
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
switchToGameplayScene();
AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().All(manager => !manager.UseParentInput));
toggleSkinEditor();
AddUntilStep("nested input enabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().Any(manager => manager.UseParentInput));
toggleSkinEditor();
AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().All(manager => !manager.UseParentInput));
}
private void advanceToSongSelect() private void advanceToSongSelect()
{ {
PushAndConfirm(() => songSelect = new TestPlaySongSelect()); PushAndConfirm(() => songSelect = new TestPlaySongSelect());

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@ -81,16 +81,17 @@ namespace osu.Game.Tests.Visual.Online
}, },
// Taken from https://github.com/ppy/osu/issues/13993#issuecomment-885994077 // Taken from https://github.com/ppy/osu/issues/13993#issuecomment-885994077
new[] { "Problematic", @"My tablet doesn't work :( It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings. Checking the logs, it looks for other Huion tablets before sending the notification (e.g. ""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2' 20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. I have honestly 0 idea of whats going on at this point.", },
new[] new[]
{ {
"Problematic", @"My tablet doesn't work :( "Code Block", @"User not found! ;_;
It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings.
Checking the logs, it looks for other Huion tablets before sending the notification (e.g. There are a few possible reasons for this:
""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2'
20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") They may have changed their username.
I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. The account may be temporarily unavailable due to security or abuse issues.
I have honestly 0 idea of whats going on at this point." You may have made a typo!"
} },
}; };
} }
} }

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@ -137,6 +137,11 @@ namespace osu.Game.Tests.Visual.Online
@"top_ranks", @"top_ranks",
@"medals" @"medals"
}, },
RankHighest = new APIUser.UserRankHighest
{
Rank = 1,
UpdatedAt = DateTimeOffset.Now,
},
Statistics = new UserStatistics Statistics = new UserStatistics
{ {
IsRanked = true, IsRanked = true,

View File

@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneGradedCircles : OsuTestScene
{
private readonly GradedCircles ring;
public TestSceneGradedCircles()
{
ScoreProcessor scoreProcessor = new OsuRuleset().CreateScoreProcessor();
double accuracyX = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.X);
double accuracyS = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.S);
double accuracyA = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.A);
double accuracyB = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.B);
double accuracyC = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.C);
Add(ring = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(400)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
AddSliderStep("Progress", 0.0, 1.0, 1.0, p => ring.Progress = p);
}
}
}

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@ -629,7 +629,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
var sets = new List<BeatmapSetInfo>(); var sets = new List<BeatmapSetInfo>();
const string zzz_string = "zzzzz"; const string zzz_lowercase = "zzzzz";
const string zzz_uppercase = "ZZZZZ";
AddStep("Populuate beatmap sets", () => AddStep("Populuate beatmap sets", () =>
{ {
@ -640,10 +641,16 @@ namespace osu.Game.Tests.Visual.SongSelect
var set = TestResources.CreateTestBeatmapSetInfo(); var set = TestResources.CreateTestBeatmapSetInfo();
if (i == 4) if (i == 4)
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_string); set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_uppercase);
if (i == 8)
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_lowercase);
if (i == 12)
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_uppercase);
if (i == 16) if (i == 16)
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_string); set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_lowercase);
sets.Add(set); sets.Add(set);
} }
@ -652,9 +659,11 @@ namespace osu.Game.Tests.Visual.SongSelect
loadBeatmaps(sets); loadBeatmaps(sets);
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false)); AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_string); AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_uppercase);
AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Author.Username == zzz_lowercase);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false)); AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_string); AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_uppercase);
AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Artist == zzz_lowercase);
} }
/// <summary> /// <summary>

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@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual.UserInterface
/// <summary> /// <summary>
/// Check that the logo is tracking the position of the facade, with an acceptable precision lenience. /// Check that the logo is tracking the position of the facade, with an acceptable precision lenience.
/// </summary> /// </summary>
public bool IsLogoTracking => Precision.AlmostEquals(Logo.Position, ComputeLogoTrackingPosition()); public bool IsLogoTracking => Precision.AlmostEquals(Logo!.Position, ComputeLogoTrackingPosition());
} }
} }
} }

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@ -788,7 +788,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent)); AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "HD"); AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1); AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches"); AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent)); AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
@ -812,7 +812,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent)); AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "fail"); AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2); AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
AddStep("hide", () => modSelectOverlay.Hide()); AddStep("hide", () => modSelectOverlay.Hide());
AddStep("show", () => modSelectOverlay.Show()); AddStep("show", () => modSelectOverlay.Show());

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@ -4,6 +4,7 @@
using System.Diagnostics; using System.Diagnostics;
using ManagedBass.Fx; using ManagedBass.Fx;
using osu.Framework.Audio.Mixing; using osu.Framework.Audio.Mixing;
using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
namespace osu.Game.Audio.Effects namespace osu.Game.Audio.Effects
@ -22,6 +23,8 @@ namespace osu.Game.Audio.Effects
private bool isAttached; private bool isAttached;
private readonly Cached filterApplication = new Cached();
private int cutoff; private int cutoff;
/// <summary> /// <summary>
@ -36,7 +39,7 @@ namespace osu.Game.Audio.Effects
return; return;
cutoff = value; cutoff = value;
updateFilter(cutoff); filterApplication.Invalidate();
} }
} }
@ -61,6 +64,17 @@ namespace osu.Game.Audio.Effects
Cutoff = getInitialCutoff(type); Cutoff = getInitialCutoff(type);
} }
protected override void Update()
{
base.Update();
if (!filterApplication.IsValid)
{
updateFilter(cutoff);
filterApplication.Validate();
}
}
private int getInitialCutoff(BQFType type) private int getInitialCutoff(BQFType type)
{ {
switch (type) switch (type)

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -31,14 +32,16 @@ namespace osu.Game.Beatmaps.Drawables
} }
/// <summary> /// <summary>
/// Whether to display a tooltip on hover. Only works if a beatmap was provided at construction time. /// Which type of tooltip to show. Only works if a beatmap was provided at construction time.
/// </summary> /// </summary>
public bool ShowTooltip { get; set; } = true; public DifficultyIconTooltipType TooltipType { get; set; } = DifficultyIconTooltipType.StarRating;
private readonly IBeatmapInfo? beatmap; private readonly IBeatmapInfo? beatmap;
private readonly IRulesetInfo ruleset; private readonly IRulesetInfo ruleset;
private readonly Mod[]? mods;
private Drawable background = null!; private Drawable background = null!;
private readonly Container iconContainer; private readonly Container iconContainer;
@ -58,11 +61,14 @@ namespace osu.Game.Beatmaps.Drawables
/// Creates a new <see cref="DifficultyIcon"/>. Will use provided beatmap's <see cref="BeatmapInfo.StarRating"/> for initial value. /// Creates a new <see cref="DifficultyIcon"/>. Will use provided beatmap's <see cref="BeatmapInfo.StarRating"/> for initial value.
/// </summary> /// </summary>
/// <param name="beatmap">The beatmap to be displayed in the tooltip, and to be used for the initial star rating value.</param> /// <param name="beatmap">The beatmap to be displayed in the tooltip, and to be used for the initial star rating value.</param>
/// <param name="mods">An array of mods to account for in the calculations</param>
/// <param name="ruleset">An optional ruleset to be used for the icon display, in place of the beatmap's ruleset.</param> /// <param name="ruleset">An optional ruleset to be used for the icon display, in place of the beatmap's ruleset.</param>
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null) public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null)
: this(ruleset ?? beatmap.Ruleset) : this(ruleset ?? beatmap.Ruleset)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
this.mods = mods;
Current.Value = new StarDifficulty(beatmap.StarRating, 0); Current.Value = new StarDifficulty(beatmap.StarRating, 0);
} }
@ -127,6 +133,24 @@ namespace osu.Game.Beatmaps.Drawables
GetCustomTooltip() => new DifficultyIconTooltip(); GetCustomTooltip() => new DifficultyIconTooltip();
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>. DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.
TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!; TooltipContent => (TooltipType != DifficultyIconTooltipType.None && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, TooltipType) : null)!;
}
public enum DifficultyIconTooltipType
{
/// <summary>
/// No tooltip.
/// </summary>
None,
/// <summary>
/// Star rating only.
/// </summary>
StarRating,
/// <summary>
/// Star rating, OD, HP, CS, AR, length, BPM, and max combo.
/// </summary>
Extended,
} }
} }

View File

@ -1,8 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable using System;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -11,14 +11,25 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK; using osuTK;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
internal partial class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent> internal partial class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
{ {
private OsuSpriteText difficultyName; private OsuSpriteText difficultyName = null!;
private StarRatingDisplay starRating; private StarRatingDisplay starRating = null!;
private OsuSpriteText overallDifficulty = null!;
private OsuSpriteText drainRate = null!;
private OsuSpriteText circleSize = null!;
private OsuSpriteText approachRate = null!;
private OsuSpriteText bpm = null!;
private OsuSpriteText length = null!;
private FillFlowContainer difficultyFillFlowContainer = null!;
private FillFlowContainer miscFillFlowContainer = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
@ -31,7 +42,6 @@ namespace osu.Game.Beatmaps.Drawables
{ {
new Box new Box
{ {
Alpha = 0.9f,
Colour = colours.Gray3, Colour = colours.Gray3,
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
}, },
@ -49,19 +59,49 @@ namespace osu.Game.Beatmaps.Drawables
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold), Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold)
}, },
starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small) starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
difficultyFillFlowContainer = new FillFlowContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Alpha = 0,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
circleSize = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
drainRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
overallDifficulty = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
approachRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
},
miscFillFlowContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
length = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
bpm = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
} }
} }
} }
}; };
} }
private DifficultyIconTooltipContent displayedContent; private DifficultyIconTooltipContent? displayedContent;
public void SetContent(DifficultyIconTooltipContent content) public void SetContent(DifficultyIconTooltipContent content)
{ {
@ -72,6 +112,45 @@ namespace osu.Game.Beatmaps.Drawables
starRating.Current.BindTarget = displayedContent.Difficulty; starRating.Current.BindTarget = displayedContent.Difficulty;
difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
if (displayedContent.TooltipType == DifficultyIconTooltipType.StarRating)
{
difficultyFillFlowContainer.Hide();
miscFillFlowContainer.Hide();
return;
}
difficultyFillFlowContainer.Show();
miscFillFlowContainer.Show();
double rate = 1;
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
}
double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(displayedContent.BeatmapInfo.Difficulty);
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(originalDifficulty);
}
Ruleset ruleset = displayedContent.Ruleset.CreateInstance();
BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
circleSize.Text = @"CS: " + adjustedDifficulty.CircleSize.ToString(@"0.##");
drainRate.Text = @" HP: " + adjustedDifficulty.DrainRate.ToString(@"0.##");
approachRate.Text = @" AR: " + adjustedDifficulty.ApproachRate.ToString(@"0.##");
overallDifficulty.Text = @" OD: " + adjustedDifficulty.OverallDifficulty.ToString(@"0.##");
length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString(@"mm\:ss");
bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0);
} }
public void Move(Vector2 pos) => Position = pos; public void Move(Vector2 pos) => Position = pos;
@ -85,11 +164,20 @@ namespace osu.Game.Beatmaps.Drawables
{ {
public readonly IBeatmapInfo BeatmapInfo; public readonly IBeatmapInfo BeatmapInfo;
public readonly IBindable<StarDifficulty> Difficulty; public readonly IBindable<StarDifficulty> Difficulty;
public readonly IRulesetInfo Ruleset;
public readonly Mod[]? Mods;
public readonly DifficultyIconTooltipType TooltipType;
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty) public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty, IRulesetInfo rulesetInfo, Mod[]? mods, DifficultyIconTooltipType tooltipType)
{ {
if (tooltipType == DifficultyIconTooltipType.None)
throw new ArgumentOutOfRangeException(nameof(tooltipType), tooltipType, "Cannot instantiate a tooltip without a type");
BeatmapInfo = beatmapInfo; BeatmapInfo = beatmapInfo;
Difficulty = difficulty; Difficulty = difficulty;
Ruleset = rulesetInfo;
Mods = mods;
TooltipType = tooltipType;
} }
} }
} }

View File

@ -29,7 +29,7 @@ namespace osu.Game.Beatmaps
private readonly OffsetCorrectionClock? userGlobalOffsetClock; private readonly OffsetCorrectionClock? userGlobalOffsetClock;
private readonly OffsetCorrectionClock? platformOffsetClock; private readonly OffsetCorrectionClock? platformOffsetClock;
private readonly OffsetCorrectionClock? userBeatmapOffsetClock; private readonly FramedOffsetClock? userBeatmapOffsetClock;
private readonly IFrameBasedClock finalClockSource; private readonly IFrameBasedClock finalClockSource;
@ -70,7 +70,7 @@ namespace osu.Game.Beatmaps
userGlobalOffsetClock = new OffsetCorrectionClock(platformOffsetClock); userGlobalOffsetClock = new OffsetCorrectionClock(platformOffsetClock);
// User per-beatmap offset will be applied to this final clock. // User per-beatmap offset will be applied to this final clock.
finalClockSource = userBeatmapOffsetClock = new OffsetCorrectionClock(userGlobalOffsetClock); finalClockSource = userBeatmapOffsetClock = new FramedOffsetClock(userGlobalOffsetClock);
} }
else else
{ {
@ -122,7 +122,7 @@ namespace osu.Game.Beatmaps
Debug.Assert(userBeatmapOffsetClock != null); Debug.Assert(userBeatmapOffsetClock != null);
Debug.Assert(platformOffsetClock != null); Debug.Assert(platformOffsetClock != null);
return userGlobalOffsetClock.RateAdjustedOffset + userBeatmapOffsetClock.RateAdjustedOffset + platformOffsetClock.RateAdjustedOffset; return userGlobalOffsetClock.RateAdjustedOffset + userBeatmapOffsetClock.Offset + platformOffsetClock.RateAdjustedOffset;
} }
} }

View File

@ -94,7 +94,7 @@ namespace osu.Game.Beatmaps
static void addCombo(HitObject hitObject, ref int combo) static void addCombo(HitObject hitObject, ref int combo)
{ {
if (hitObject.CreateJudgement().MaxResult.AffectsCombo()) if (hitObject.Judgement.MaxResult.AffectsCombo())
combo++; combo++;
foreach (var nested in hitObject.NestedHitObjects) foreach (var nested in hitObject.NestedHitObjects)

View File

@ -9,6 +9,7 @@ using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Rendering; using osu.Framework.Graphics.Rendering;
using osu.Framework.Graphics.Rendering.Dummy; using osu.Framework.Graphics.Rendering.Dummy;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
@ -143,8 +144,6 @@ namespace osu.Game.Beatmaps
{ {
string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path); string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path);
// TODO: check validity of file
var stream = GetStream(fileStorePath); var stream = GetStream(fileStorePath);
if (stream == null) if (stream == null)
@ -153,6 +152,12 @@ namespace osu.Game.Beatmaps
return null; return null;
} }
if (stream.ComputeMD5Hash() != BeatmapInfo.MD5Hash)
{
Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} does not have the expected hash).", level: LogLevel.Error);
return null;
}
using (var reader = new LineBufferedReader(stream)) using (var reader = new LineBufferedReader(stream))
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader); return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
} }

View File

@ -77,12 +77,19 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.SavePassword, false).ValueChanged += enabled => SetDefault(OsuSetting.SavePassword, false).ValueChanged += enabled =>
{ {
if (enabled.NewValue) SetValue(OsuSetting.SaveUsername, true); if (enabled.NewValue)
SetValue(OsuSetting.SaveUsername, true);
else
GetBindable<string>(OsuSetting.Token).SetDefault();
}; };
SetDefault(OsuSetting.SaveUsername, true).ValueChanged += enabled => SetDefault(OsuSetting.SaveUsername, true).ValueChanged += enabled =>
{ {
if (!enabled.NewValue) SetValue(OsuSetting.SavePassword, false); if (!enabled.NewValue)
{
GetBindable<string>(OsuSetting.Username).SetDefault();
SetValue(OsuSetting.SavePassword, false);
}
}; };
SetDefault(OsuSetting.ExternalLinkWarning, true); SetDefault(OsuSetting.ExternalLinkWarning, true);

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -19,7 +17,7 @@ namespace osu.Game.Graphics.Containers
{ {
public Facade LogoFacade => facade; public Facade LogoFacade => facade;
protected OsuLogo Logo { get; private set; } protected OsuLogo? Logo { get; private set; }
private readonly InternalFacade facade = new InternalFacade(); private readonly InternalFacade facade = new InternalFacade();
@ -76,15 +74,15 @@ namespace osu.Game.Graphics.Containers
/// <remarks>Will only be correct if the logo's <see cref="Drawable.RelativePositionAxes"/> are set to Axes.Both</remarks> /// <remarks>Will only be correct if the logo's <see cref="Drawable.RelativePositionAxes"/> are set to Axes.Both</remarks>
protected Vector2 ComputeLogoTrackingPosition() protected Vector2 ComputeLogoTrackingPosition()
{ {
var absolutePos = Logo.Parent!.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre); var absolutePos = Logo!.Parent!.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre);
return new Vector2(absolutePos.X / Logo.Parent!.RelativeToAbsoluteFactor.X, return new Vector2(absolutePos.X / Logo.Parent!.RelativeToAbsoluteFactor.X,
absolutePos.Y / Logo.Parent!.RelativeToAbsoluteFactor.Y); absolutePos.Y / Logo.Parent!.RelativeToAbsoluteFactor.Y);
} }
protected override void Update() protected override void UpdateAfterChildren()
{ {
base.Update(); base.UpdateAfterChildren();
if (Logo == null) if (Logo == null)
return; return;

View File

@ -10,11 +10,11 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers.Markdown namespace osu.Game.Graphics.Containers.Markdown
{ {
public partial class OsuMarkdownFencedCodeBlock : MarkdownFencedCodeBlock public partial class OsuMarkdownCodeBlock : MarkdownCodeBlock
{ {
// TODO : change to monospace font for this component // TODO : change to monospace font for this component
public OsuMarkdownFencedCodeBlock(FencedCodeBlock fencedCodeBlock) public OsuMarkdownCodeBlock(CodeBlock codeBlock)
: base(fencedCodeBlock) : base(codeBlock)
{ {
} }

View File

@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers.Markdown
protected override MarkdownHeading CreateHeading(HeadingBlock headingBlock) => new OsuMarkdownHeading(headingBlock); protected override MarkdownHeading CreateHeading(HeadingBlock headingBlock) => new OsuMarkdownHeading(headingBlock);
protected override MarkdownFencedCodeBlock CreateFencedCodeBlock(FencedCodeBlock fencedCodeBlock) => new OsuMarkdownFencedCodeBlock(fencedCodeBlock); protected override MarkdownCodeBlock CreateCodeBlock(CodeBlock codeBlock) => new OsuMarkdownCodeBlock(codeBlock);
protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator(); protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator();

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class StorageErrorDialogStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.StorageErrorDialog";
/// <summary>
/// "osu! storage error"
/// </summary>
public static LocalisableString StorageError => new TranslatableString(getKey(@"storage_error"), @"osu! storage error");
/// <summary>
/// "The specified osu! data location (&quot;{0}&quot;) is not accessible. If it is on external storage, please reconnect the device and try again."
/// </summary>
public static LocalisableString LocationIsNotAccessible(string? loc) => new TranslatableString(getKey(@"location_is_not_accessible"), @"The specified osu! data location (""{0}"") is not accessible. If it is on external storage, please reconnect the device and try again.", loc);
/// <summary>
/// "The specified osu! data location (&quot;{0}&quot;) is empty. If you have moved the files, please close osu! and move them back."
/// </summary>
public static LocalisableString LocationIsEmpty(string? loc2) => new TranslatableString(getKey(@"location_is_empty"), @"The specified osu! data location (""{0}"") is empty. If you have moved the files, please close osu! and move them back.", loc2);
/// <summary>
/// "Try again"
/// </summary>
public static LocalisableString TryAgain => new TranslatableString(getKey(@"try_again"), @"Try again");
/// <summary>
/// "Use default location until restart"
/// </summary>
public static LocalisableString UseDefaultLocation => new TranslatableString(getKey(@"use_default_location"), @"Use default location until restart");
/// <summary>
/// "Reset to default location"
/// </summary>
public static LocalisableString ResetToDefaultLocation => new TranslatableString(getKey(@"reset_to_default_location"), @"Reset to default location");
/// <summary>
/// "Start fresh at specified location"
/// </summary>
public static LocalisableString StartFresh => new TranslatableString(getKey(@"start_fresh"), @"Start fresh at specified location");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -34,6 +34,19 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"previous_usernames")] [JsonProperty(@"previous_usernames")]
public string[] PreviousUsernames; public string[] PreviousUsernames;
[JsonProperty(@"rank_highest")]
[CanBeNull]
public UserRankHighest RankHighest;
public class UserRankHighest
{
[JsonProperty(@"rank")]
public int Rank;
[JsonProperty(@"updated_at")]
public DateTimeOffset UpdatedAt;
}
[JsonProperty(@"country_code")] [JsonProperty(@"country_code")]
private string countryCodeString; private string countryCodeString;

View File

@ -4,9 +4,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.ListExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Lists;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -23,12 +25,21 @@ namespace osu.Game.Online.Chat
/// <summary> /// <summary>
/// Each word part of a chat link (split for word-wrap support). /// Each word part of a chat link (split for word-wrap support).
/// </summary> /// </summary>
public readonly List<Drawable> Parts; public readonly SlimReadOnlyListWrapper<Drawable> Parts;
[Resolved] [Resolved]
private OverlayColourProvider? overlayColourProvider { get; set; } private OverlayColourProvider? overlayColourProvider { get; set; }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
{
foreach (var part in Parts)
{
if (part.ReceivePositionalInputAt(screenSpacePos))
return true;
}
return false;
}
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts); protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
@ -39,7 +50,7 @@ namespace osu.Game.Online.Chat
public DrawableLinkCompiler(IEnumerable<Drawable> parts) public DrawableLinkCompiler(IEnumerable<Drawable> parts)
{ {
Parts = parts.ToList(); Parts = parts.ToList().AsSlimReadOnly();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -52,15 +63,24 @@ namespace osu.Game.Online.Chat
private partial class LinkHoverSounds : HoverClickSounds private partial class LinkHoverSounds : HoverClickSounds
{ {
private readonly List<Drawable> parts; private readonly SlimReadOnlyListWrapper<Drawable> parts;
public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts) public LinkHoverSounds(HoverSampleSet sampleSet, SlimReadOnlyListWrapper<Drawable> parts)
: base(sampleSet) : base(sampleSet)
{ {
this.parts = parts; this.parts = parts;
} }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
{
foreach (var part in parts)
{
if (part.ReceivePositionalInputAt(screenSpacePos))
return true;
}
return false;
}
} }
} }
} }

View File

@ -13,6 +13,18 @@ namespace osu.Game.Online
/// </summary> /// </summary>
public interface IStatefulUserHubClient public interface IStatefulUserHubClient
{ {
/// <summary>
/// Invoked when the server requests a client to disconnect.
/// </summary>
/// <remarks>
/// When this request is received, the client must presume any and all further requests to the server
/// will either fail or be ignored.
/// This method is ONLY to be used for the purposes of:
/// <list type="bullet">
/// <item>actually physically disconnecting from the server,</item>
/// <item>cleaning up / setting up any and all required local client state.</item>
/// </list>
/// </remarks>
Task DisconnectRequested(); Task DisconnectRequested();
} }
} }

View File

@ -58,6 +58,7 @@ namespace osu.Game.Online.Metadata
// https://github.com/dotnet/aspnetcore/issues/15198 // https://github.com/dotnet/aspnetcore/issues/15198
connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated); connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
connection.On<int, UserPresence?>(nameof(IMetadataClient.UserPresenceUpdated), ((IMetadataClient)this).UserPresenceUpdated); connection.On<int, UserPresence?>(nameof(IMetadataClient.UserPresenceUpdated), ((IMetadataClient)this).UserPresenceUpdated);
connection.On(nameof(IStatefulUserHubClient.DisconnectRequested), ((IMetadataClient)this).DisconnectRequested);
}; };
IsConnected.BindTo(connector.IsConnected); IsConnected.BindTo(connector.IsConnected);
@ -231,7 +232,8 @@ namespace osu.Game.Online.Metadata
public override async Task DisconnectRequested() public override async Task DisconnectRequested()
{ {
await base.DisconnectRequested().ConfigureAwait(false); await base.DisconnectRequested().ConfigureAwait(false);
await EndWatchingUserPresence().ConfigureAwait(false); if (connector != null)
await connector.Disconnect().ConfigureAwait(false);
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)

View File

@ -297,7 +297,7 @@ namespace osu.Game.Overlays.BeatmapSet
}, },
icon = new DifficultyIcon(beatmapInfo, ruleset) icon = new DifficultyIcon(beatmapInfo, ruleset)
{ {
ShowTooltip = false, TooltipType = DifficultyIconTooltipType.None,
Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) }, Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) },
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,

View File

@ -66,41 +66,37 @@ namespace osu.Game.Overlays.Chat.ChannelList
Colour = colourProvider.Background4, Colour = colourProvider.Background4,
Alpha = 0f, Alpha = 0f,
}, },
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 18, Right = 10 }, Padding = new MarginPadding { Left = 18, Right = 10 },
Child = new GridContainer ColumnDimensions = new[]
{ {
RelativeSizeAxes = Axes.Both, new Dimension(GridSizeMode.AutoSize),
ColumnDimensions = new[] new Dimension(),
{ new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize), new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable?[]
{
createIcon(),
text = new TruncatingSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = Channel.Name,
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
Colour = colourProvider.Light3,
Margin = new MarginPadding { Bottom = 2 },
RelativeSizeAxes = Axes.X,
},
createMentionPill(),
close = createCloseButton(),
}
},
}, },
}, Content = new[]
{
new Drawable?[]
{
createIcon(),
text = new TruncatingSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = Channel.Name,
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
Colour = colourProvider.Light3,
Margin = new MarginPadding { Bottom = 2 },
RelativeSizeAxes = Axes.X,
},
createMentionPill(),
close = createCloseButton(),
}
}
}
}; };
Action = () => OnRequestSelect?.Invoke(Channel); Action = () => OnRequestSelect?.Invoke(Channel);

View File

@ -18,6 +18,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
@ -158,7 +159,7 @@ namespace osu.Game.Overlays.Mods
foreach (var mod in Mods.Value.OfType<IApplicableToRate>()) foreach (var mod in Mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate); rate = mod.ApplyToRate(0, rate);
bpmDisplay.Current.Value = BeatmapInfo.Value.BPM * rate; bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate);
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(BeatmapInfo.Value.Difficulty); BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(BeatmapInfo.Value.Difficulty);
@ -188,7 +189,7 @@ namespace osu.Game.Overlays.Mods
{ {
protected override double RollingDuration => 250; protected override double RollingDuration => 250;
protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0 BPM"); protected override LocalisableString FormatCount(int count) => count.ToLocalisableString("0 BPM");
protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
{ {

View File

@ -77,11 +77,11 @@ namespace osu.Game.Overlays.Mods
/// <seealso cref="ModState.Visible"/> /// <seealso cref="ModState.Visible"/>
public bool Visible => modState.Visible; public bool Visible => modState.Visible;
public override IEnumerable<LocalisableString> FilterTerms => new[] public override IEnumerable<LocalisableString> FilterTerms => new LocalisableString[]
{ {
Mod.Name, Mod.Name,
Mod.Name.Replace(" ", string.Empty),
Mod.Acronym, Mod.Acronym,
Mod.Description
}; };
public override bool MatchingFilter public override bool MatchingFilter

View File

@ -143,6 +143,13 @@ namespace osu.Game.Overlays.Profile.Header.Components
scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0; scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0;
detailGlobalRank.Content = user?.Statistics?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; detailGlobalRank.Content = user?.Statistics?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
var rankHighest = user?.RankHighest;
detailGlobalRank.ContentTooltipText = rankHighest != null
? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy"))
: string.Empty;
detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
rankGraph.Statistics.Value = user?.Statistics; rankGraph.Statistics.Value = user?.Statistics;

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -13,7 +14,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
public partial class ProfileValueDisplay : CompositeDrawable public partial class ProfileValueDisplay : CompositeDrawable
{ {
private readonly OsuSpriteText title; private readonly OsuSpriteText title;
private readonly OsuSpriteText content; private readonly ContentText content;
public LocalisableString Title public LocalisableString Title
{ {
@ -25,6 +26,11 @@ namespace osu.Game.Overlays.Profile.Header.Components
set => content.Text = value; set => content.Text = value;
} }
public LocalisableString ContentTooltipText
{
set => content.TooltipText = value;
}
public ProfileValueDisplay(bool big = false, int minimumWidth = 60) public ProfileValueDisplay(bool big = false, int minimumWidth = 60)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
@ -38,9 +44,9 @@ namespace osu.Game.Overlays.Profile.Header.Components
{ {
Font = OsuFont.GetFont(size: 12) Font = OsuFont.GetFont(size: 12)
}, },
content = new OsuSpriteText content = new ContentText
{ {
Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light) Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light),
}, },
new Container // Add a minimum size to the FillFlowContainer new Container // Add a minimum size to the FillFlowContainer
{ {
@ -56,5 +62,10 @@ namespace osu.Game.Overlays.Profile.Header.Components
title.Colour = colourProvider.Content1; title.Colour = colourProvider.Content1;
content.Colour = colourProvider.Content2; content.Colour = colourProvider.Content2;
} }
private partial class ContentText : OsuSpriteText, IHasTooltip
{
public LocalisableString TooltipText { get; set; }
}
} }
} }

View File

@ -5,25 +5,19 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web; using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Profile.Header.Components namespace osu.Game.Overlays.Profile.Header.Components
{ {
public partial class TotalPlayTime : CompositeDrawable, IHasTooltip public partial class TotalPlayTime : CompositeDrawable
{ {
public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>(); public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
public LocalisableString TooltipText { get; set; }
private ProfileValueDisplay info = null!; private ProfileValueDisplay info = null!;
public TotalPlayTime() public TotalPlayTime()
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
TooltipText = "0 hours";
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -32,6 +26,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
InternalChild = info = new ProfileValueDisplay(minimumWidth: 140) InternalChild = info = new ProfileValueDisplay(minimumWidth: 140)
{ {
Title = UsersStrings.ShowStatsPlayTime, Title = UsersStrings.ShowStatsPlayTime,
ContentTooltipText = "0 hours",
}; };
User.BindValueChanged(updateTime, true); User.BindValueChanged(updateTime, true);
@ -40,7 +35,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void updateTime(ValueChangedEvent<UserProfileData?> user) private void updateTime(ValueChangedEvent<UserProfileData?> user)
{ {
int? playTime = user.NewValue?.User.Statistics?.PlayTime; int? playTime = user.NewValue?.User.Statistics?.PlayTime;
TooltipText = (playTime ?? 0) / 3600 + " hours"; info.ContentTooltipText = (playTime ?? 0) / 3600 + " hours";
info.Content = formatTime(playTime); info.Content = formatTime(playTime);
} }

View File

@ -26,47 +26,42 @@ namespace osu.Game.Overlays.Profile.Header
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5, Colour = colourProvider.Background5,
}, },
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 }, Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 },
Child = new GridContainer RowDimensions = new[]
{ {
RelativeSizeAxes = Axes.X, new Dimension(GridSizeMode.AutoSize),
AutoSizeAxes = Axes.Y, },
RowDimensions = new[] ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{ {
new Dimension(GridSizeMode.AutoSize), new MainDetails
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{ {
new MainDetails RelativeSizeAxes = Axes.X,
{ User = { BindTarget = User }
RelativeSizeAxes = Axes.X, },
User = { BindTarget = User } new Box
}, {
new Box RelativeSizeAxes = Axes.Y,
{ Width = 2,
RelativeSizeAxes = Axes.Y, Colour = colourProvider.Background6,
Width = 2, Margin = new MarginPadding { Horizontal = 15 }
Colour = colourProvider.Background6, },
Margin = new MarginPadding { Horizontal = 15 } new ExtendedDetails
}, {
new ExtendedDetails Anchor = Anchor.CentreLeft,
{ Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft, User = { BindTarget = User }
Origin = Anchor.CentreLeft,
User = { BindTarget = User }
}
} }
} }
} }

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq; using System.Linq;
using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions; using osu.Framework.Extensions;
@ -28,15 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
var renderer = config.GetBindable<RendererType>(FrameworkSetting.Renderer); var renderer = config.GetBindable<RendererType>(FrameworkSetting.Renderer);
automaticRendererInUse = renderer.Value == RendererType.Automatic; automaticRendererInUse = renderer.Value == RendererType.Automatic;
SettingsEnumDropdown<RendererType> rendererDropdown;
Children = new Drawable[] Children = new Drawable[]
{ {
rendererDropdown = new RendererSettingsDropdown new RendererSettingsDropdown
{ {
LabelText = GraphicsSettingsStrings.Renderer, LabelText = GraphicsSettingsStrings.Renderer,
Current = renderer, Current = renderer,
Items = host.GetPreferredRenderersForCurrentPlatform().Order().Where(t => t != RendererType.Vulkan), Items = host.GetPreferredRenderersForCurrentPlatform().Order()
#pragma warning disable CS0612 // Type or member is obsolete
.Where(t => t != RendererType.Vulkan && t != RendererType.OpenGLLegacy),
#pragma warning restore CS0612 // Type or member is obsolete
Keywords = new[] { @"compatibility", @"directx" }, Keywords = new[] { @"compatibility", @"directx" },
}, },
// TODO: this needs to be a custom dropdown at some point // TODO: this needs to be a custom dropdown at some point
@ -79,13 +79,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
})); }));
} }
}); });
// TODO: remove this once we support SDL+android.
if (RuntimeInfo.OS == RuntimeInfo.Platform.Android)
{
rendererDropdown.Items = new[] { RendererType.Automatic, RendererType.OpenGLLegacy };
rendererDropdown.SetNoticeText("New renderer support for android is coming soon!", true);
}
} }
private partial class RendererSettingsDropdown : SettingsEnumDropdown<RendererType> private partial class RendererSettingsDropdown : SettingsEnumDropdown<RendererType>

View File

@ -10,9 +10,11 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
@ -66,6 +68,7 @@ namespace osu.Game.Overlays.SkinEditor
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!; private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
private OsuScreen? lastTargetScreen; private OsuScreen? lastTargetScreen;
private InvokeOnDisposal? nestedInputManagerDisable;
private Vector2 lastDrawSize; private Vector2 lastDrawSize;
@ -100,12 +103,14 @@ namespace osu.Game.Overlays.SkinEditor
{ {
globallyDisableBeatmapSkinSetting(); globallyDisableBeatmapSkinSetting();
if (lastTargetScreen is MainMenu)
PresentGameplay();
if (skinEditor != null) if (skinEditor != null)
{ {
disableNestedInputManagers();
skinEditor.Show(); skinEditor.Show();
if (lastTargetScreen is MainMenu)
PresentGameplay();
return; return;
} }
@ -122,6 +127,9 @@ namespace osu.Game.Overlays.SkinEditor
AddInternal(editor); AddInternal(editor);
if (lastTargetScreen is MainMenu)
PresentGameplay();
Debug.Assert(lastTargetScreen != null); Debug.Assert(lastTargetScreen != null);
SetTarget(lastTargetScreen); SetTarget(lastTargetScreen);
@ -132,6 +140,8 @@ namespace osu.Game.Overlays.SkinEditor
{ {
skinEditor?.Save(false); skinEditor?.Save(false);
skinEditor?.Hide(); skinEditor?.Hide();
nestedInputManagerDisable?.Dispose();
nestedInputManagerDisable = null;
globallyReenableBeatmapSkinSetting(); globallyReenableBeatmapSkinSetting();
} }
@ -243,6 +253,9 @@ namespace osu.Game.Overlays.SkinEditor
/// </summary> /// </summary>
public void SetTarget(OsuScreen screen) public void SetTarget(OsuScreen screen)
{ {
nestedInputManagerDisable?.Dispose();
nestedInputManagerDisable = null;
lastTargetScreen = screen; lastTargetScreen = screen;
if (skinEditor == null) return; if (skinEditor == null) return;
@ -261,7 +274,7 @@ namespace osu.Game.Overlays.SkinEditor
Debug.Assert(skinEditor != null); Debug.Assert(skinEditor != null);
if (!target.IsLoaded) if (!target.IsLoaded || !skinEditor.IsLoaded)
{ {
Scheduler.AddOnce(setTarget, target); Scheduler.AddOnce(setTarget, target);
return; return;
@ -271,6 +284,7 @@ namespace osu.Game.Overlays.SkinEditor
{ {
skinEditor.Save(false); skinEditor.Save(false);
skinEditor.UpdateTargetScreen(target); skinEditor.UpdateTargetScreen(target);
disableNestedInputManagers();
} }
else else
{ {
@ -280,6 +294,21 @@ namespace osu.Game.Overlays.SkinEditor
} }
} }
private void disableNestedInputManagers()
{
if (lastTargetScreen == null)
return;
var nestedInputManagers = lastTargetScreen.ChildrenOfType<PassThroughInputManager>().Where(manager => manager.UseParentInput).ToArray();
foreach (var inputManager in nestedInputManagers)
inputManager.UseParentInput = false;
nestedInputManagerDisable = new InvokeOnDisposal(() =>
{
foreach (var inputManager in nestedInputManagers)
inputManager.UseParentInput = true;
});
}
private readonly Bindable<bool> beatmapSkins = new Bindable<bool>(); private readonly Bindable<bool> beatmapSkins = new Bindable<bool>();
private LeasedBindable<bool>? leasedBeatmapSkins; private LeasedBindable<bool>? leasedBeatmapSkins;
@ -325,7 +354,7 @@ namespace osu.Game.Overlays.SkinEditor
base.LoadComplete(); base.LoadComplete();
if (!LoadedBeatmapSuccessfully) if (!LoadedBeatmapSuccessfully)
Scheduler.AddDelayed(this.Exit, 3000); Scheduler.AddDelayed(this.Exit, 1000);
} }
protected override void Update() protected override void Update()

View File

@ -113,9 +113,9 @@ namespace osu.Game.Rulesets.Difficulty
private IEnumerable<HitResult> getPerfectHitResults(HitObject hitObject) private IEnumerable<HitResult> getPerfectHitResults(HitObject hitObject)
{ {
foreach (HitObject nested in hitObject.NestedHitObjects) foreach (HitObject nested in hitObject.NestedHitObjects)
yield return nested.CreateJudgement().MaxResult; yield return nested.Judgement.MaxResult;
yield return hitObject.CreateJudgement().MaxResult; yield return hitObject.Judgement.MaxResult;
} }
} }
} }

View File

@ -4,7 +4,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
@ -124,12 +123,34 @@ namespace osu.Game.Rulesets.Edit
private (HitObject before, HitObject after)? getObjectsOnEitherSideOfCurrentTime() private (HitObject before, HitObject after)? getObjectsOnEitherSideOfCurrentTime()
{ {
HitObject? lastBefore = playfield.HitObjectContainer.AliveObjects.LastOrDefault(h => h.HitObject.StartTime < editorClock.CurrentTime)?.HitObject; HitObject? lastBefore = null;
foreach (var entry in playfield.HitObjectContainer.AliveEntries)
{
double objTime = entry.Value.HitObject.StartTime;
if (objTime >= editorClock.CurrentTime)
continue;
if (objTime > lastBefore?.StartTime)
lastBefore = entry.Value.HitObject;
}
if (lastBefore == null) if (lastBefore == null)
return null; return null;
HitObject? firstAfter = playfield.HitObjectContainer.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime >= editorClock.CurrentTime)?.HitObject; HitObject? firstAfter = null;
foreach (var entry in playfield.HitObjectContainer.AliveEntries)
{
double objTime = entry.Value.HitObject.StartTime;
if (objTime < editorClock.CurrentTime)
continue;
if (objTime < firstAfter?.StartTime)
firstAfter = entry.Value.HitObject;
}
if (firstAfter == null) if (firstAfter == null)
return null; return null;

View File

@ -770,7 +770,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
private void ensureEntryHasResult() private void ensureEntryHasResult()
{ {
Debug.Assert(Entry != null); Debug.Assert(Entry != null);
Entry.Result ??= CreateResult(HitObject.CreateJudgement()) Entry.Result ??= CreateResult(HitObject.Judgement)
?? throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}."); ?? throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}.");
} }

View File

@ -163,8 +163,19 @@ namespace osu.Game.Rulesets.Objects
protected void AddNested(HitObject hitObject) => nestedHitObjects.Add(hitObject); protected void AddNested(HitObject hitObject) => nestedHitObjects.Add(hitObject);
/// <summary> /// <summary>
/// Creates the <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>. /// The <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>.
/// </summary> /// </summary>
[JsonIgnore]
public Judgement Judgement => judgement ??= CreateJudgement();
private Judgement judgement;
/// <summary>
/// Should be overridden to create a <see cref="Judgement"/> that represents the scoring information for this <see cref="HitObject"/>.
/// </summary>
/// <remarks>
/// For read access, use <see cref="Judgement"/> to avoid unnecessary allocations.
/// </remarks>
[NotNull] [NotNull]
public virtual Judgement CreateJudgement() => new Judgement(); public virtual Judgement CreateJudgement() => new Judgement();

View File

@ -61,16 +61,17 @@ namespace osu.Game.Rulesets.Objects
case NotifyCollectionChangedAction.Add: case NotifyCollectionChangedAction.Add:
Debug.Assert(args.NewItems != null); Debug.Assert(args.NewItems != null);
foreach (var c in args.NewItems.Cast<PathControlPoint>()) foreach (object? newItem in args.NewItems)
c.Changed += invalidate; ((PathControlPoint)newItem).Changed += invalidate;
break; break;
case NotifyCollectionChangedAction.Reset: case NotifyCollectionChangedAction.Reset:
case NotifyCollectionChangedAction.Remove: case NotifyCollectionChangedAction.Remove:
Debug.Assert(args.OldItems != null); Debug.Assert(args.OldItems != null);
foreach (var c in args.OldItems.Cast<PathControlPoint>()) foreach (object? oldItem in args.OldItems)
c.Changed -= invalidate; ((PathControlPoint)oldItem).Changed -= invalidate;
break; break;
} }
@ -269,10 +270,10 @@ namespace osu.Game.Rulesets.Objects
{ {
List<Vector2> subPath = calculateSubPath(segmentVertices, segmentType); List<Vector2> subPath = calculateSubPath(segmentVertices, segmentType);
// Skip the first vertex if it is the same as the last vertex from the previous segment // Skip the first vertex if it is the same as the last vertex from the previous segment
int skipFirst = calculatedPath.Count > 0 && subPath.Count > 0 && calculatedPath.Last() == subPath[0] ? 1 : 0; bool skipFirst = calculatedPath.Count > 0 && subPath.Count > 0 && calculatedPath.Last() == subPath[0];
foreach (Vector2 t in subPath.Skip(skipFirst)) for (int j = skipFirst ? 1 : 0; j < subPath.Count; j++)
calculatedPath.Add(t); calculatedPath.Add(subPath[j]);
} }
if (i > 0) if (i > 0)

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@ -149,7 +149,7 @@ namespace osu.Game.Rulesets.Scoring
foreach (var obj in EnumerateHitObjects(beatmap)) foreach (var obj in EnumerateHitObjects(beatmap))
{ {
var judgement = obj.CreateJudgement(); var judgement = obj.Judgement;
var result = CreateResult(obj, judgement); var result = CreateResult(obj, judgement);
if (result == null) if (result == null)

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@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Scoring
void increaseHp(HitObject hitObject) void increaseHp(HitObject hitObject)
{ {
double amount = GetHealthIncreaseFor(hitObject, hitObject.CreateJudgement().MaxResult); double amount = GetHealthIncreaseFor(hitObject, hitObject.Judgement.MaxResult);
currentHpUncapped += amount; currentHpUncapped += amount;
currentHp = Math.Max(0, Math.Min(1, currentHp + amount)); currentHp = Math.Max(0, Math.Min(1, currentHp + amount));
} }

View File

@ -47,35 +47,31 @@ namespace osu.Game.Screens.Edit
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4, Colour = colourProvider.Background4,
}, },
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = new GridContainer ColumnDimensions = new[]
{ {
RelativeSizeAxes = Axes.Both, new Dimension(GridSizeMode.Absolute, 170),
ColumnDimensions = new[] new Dimension(),
{ new Dimension(GridSizeMode.Absolute, 220),
new Dimension(GridSizeMode.Absolute, 170), new Dimension(GridSizeMode.Absolute, HitObjectComposer.TOOLBOX_CONTRACTED_SIZE_RIGHT),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 220),
new Dimension(GridSizeMode.Absolute, HitObjectComposer.TOOLBOX_CONTRACTED_SIZE_RIGHT),
},
Content = new[]
{
new Drawable[]
{
new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
new SummaryTimeline { RelativeSizeAxes = Axes.Both },
new PlaybackControl { RelativeSizeAxes = Axes.Both },
TestGameplayButton = new TestGameplayButton
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1),
Action = editor.TestGameplay,
}
},
}
}, },
Content = new[]
{
new Drawable[]
{
new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
new SummaryTimeline { RelativeSizeAxes = Axes.Both },
new PlaybackControl { RelativeSizeAxes = Axes.Both },
TestGameplayButton = new TestGameplayButton
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1),
Action = editor.TestGameplay,
}
},
}
} }
}; };
} }

View File

@ -97,11 +97,14 @@ namespace osu.Game.Screens.Edit.Components
editorClock.Start(); editorClock.Start();
} }
private static readonly IconUsage play_icon = FontAwesome.Regular.PlayCircle;
private static readonly IconUsage pause_icon = FontAwesome.Regular.PauseCircle;
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
playButton.Icon = editorClock.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle; playButton.Icon = editorClock.IsRunning ? pause_icon : play_icon;
} }
private partial class PlaybackTabControl : OsuTabControl<double> private partial class PlaybackTabControl : OsuTabControl<double>

View File

@ -47,11 +47,26 @@ namespace osu.Game.Screens.Edit.Components
}; };
} }
private double? lastTime;
private double? lastBPM;
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM"; if (lastTime != editorClock.CurrentTime)
{
lastTime = editorClock.CurrentTime;
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
}
double newBPM = editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM;
if (lastBPM != newBPM)
{
lastBPM = newBPM;
bpm.Text = @$"{newBPM:0} BPM";
}
} }
} }
} }

View File

@ -86,35 +86,31 @@ namespace osu.Game.Screens.Edit.Compose.Components
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3 Colour = colourProvider.Background3
}, },
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = new GridContainer Content = new[]
{ {
RelativeSizeAxes = Axes.Both, new Drawable[]
Content = new[]
{ {
new Drawable[] new ChevronButton
{ {
new ChevronButton Icon = FontAwesome.Solid.ChevronLeft,
{ Action = beatDivisor.SelectPrevious
Icon = FontAwesome.Solid.ChevronLeft,
Action = beatDivisor.SelectPrevious
},
new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = beatDivisor.SelectNext
}
}, },
new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = beatDivisor.SelectNext
}
}, },
ColumnDimensions = new[] },
{ ColumnDimensions = new[]
new Dimension(GridSizeMode.Absolute, 20), {
new Dimension(), new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 20) new Dimension(),
} new Dimension(GridSizeMode.Absolute, 20)
} }
} }
} }
@ -122,42 +118,31 @@ namespace osu.Game.Screens.Edit.Compose.Components
}, },
new Drawable[] new Drawable[]
{ {
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Content = new[]
{ {
new Container new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new ChevronButton
Child = new GridContainer
{ {
RelativeSizeAxes = Axes.Both, Icon = FontAwesome.Solid.ChevronLeft,
Content = new[] Action = () => cycleDivisorType(-1)
{ },
new Drawable[] new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } },
{ new ChevronButton
new ChevronButton {
{ Icon = FontAwesome.Solid.ChevronRight,
Icon = FontAwesome.Solid.ChevronLeft, Action = () => cycleDivisorType(1)
Action = () => cycleDivisorType(-1)
},
new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } },
new ChevronButton
{
Icon = FontAwesome.Solid.ChevronRight,
Action = () => cycleDivisorType(1)
}
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
}
} }
} },
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 20)
} }
} }
}, },

View File

@ -116,6 +116,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
updateStacking(); updateStacking();
} }
private readonly Stack<HitObject> currentConcurrentObjects = new Stack<HitObject>();
private void updateStacking() private void updateStacking()
{ {
// because only blueprints of objects which are alive (via pooling) are displayed in the timeline, it's feasible to do this every-update. // because only blueprints of objects which are alive (via pooling) are displayed in the timeline, it's feasible to do this every-update.
@ -125,10 +127,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
// after the stack gets this tall, we can presume there is space underneath to draw subsequent blueprints. // after the stack gets this tall, we can presume there is space underneath to draw subsequent blueprints.
const int stack_reset_count = 3; const int stack_reset_count = 3;
Stack<HitObject> currentConcurrentObjects = new Stack<HitObject>(); currentConcurrentObjects.Clear();
foreach (var b in SelectionBlueprints.Reverse()) for (int i = SelectionBlueprints.Count - 1; i >= 0; i--)
{ {
var b = SelectionBlueprints[i];
// remove objects from the stack as long as their end time is in the past. // remove objects from the stack as long as their end time is in the past.
while (currentConcurrentObjects.TryPeek(out HitObject hitObject)) while (currentConcurrentObjects.TryPeek(out HitObject hitObject))
{ {

View File

@ -57,37 +57,32 @@ namespace osu.Game.Screens.Edit
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4 Colour = colourProvider.Background4
}, },
new Container new GridContainer
{ {
Name = "Timeline content", Name = "Timeline content",
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = PADDING, Top = PADDING }, Padding = new MarginPadding { Horizontal = PADDING, Top = PADDING },
Child = new GridContainer Content = new[]
{ {
RelativeSizeAxes = Axes.X, new Drawable[]
AutoSizeAxes = Axes.Y,
Content = new[]
{ {
new Drawable[] TimelineContent = new Container
{ {
TimelineContent = new Container RelativeSizeAxes = Axes.X,
{ AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
}, },
}, },
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 90),
}
}, },
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 90),
}
} }
} }
}, },

View File

@ -65,35 +65,28 @@ namespace osu.Game.Screens.Edit.Timing
{ {
new Drawable[] new Drawable[]
{ {
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(padding), Padding = new MarginPadding(padding),
Children = new Drawable[] ColumnDimensions = new[]
{ {
new GridContainer new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, metronome = new MetronomeDisplay
ColumnDimensions = new[]
{ {
new Dimension(GridSizeMode.AutoSize), Anchor = Anchor.CentreLeft,
new Dimension() Origin = Anchor.CentreLeft,
},
Content = new[]
{
new Drawable[]
{
metronome = new MetronomeDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new WaveformComparisonDisplay()
}
}, },
new WaveformComparisonDisplay()
} }
} },
}, }
}, },
new Drawable[] new Drawable[]
{ {

View File

@ -34,25 +34,21 @@ namespace osu.Game.Screens.Edit.Verify
InterpretedDifficulty.Default = StarDifficulty.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating); InterpretedDifficulty.Default = StarDifficulty.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
InterpretedDifficulty.SetDefault(); InterpretedDifficulty.SetDefault();
Child = new Container Child = new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = new GridContainer ColumnDimensions = new[]
{ {
RelativeSizeAxes = Axes.Both, new Dimension(),
ColumnDimensions = new[] new Dimension(GridSizeMode.Absolute, 250),
},
Content = new[]
{
new Drawable[]
{ {
new Dimension(), IssueList = new IssueList(),
new Dimension(GridSizeMode.Absolute, 250), new IssueSettings(),
}, },
Content = new[]
{
new Drawable[]
{
IssueList = new IssueList(),
new IssueSettings(),
},
}
} }
}; };
} }

View File

@ -5,6 +5,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.IO; using osu.Game.IO;
using osu.Game.Localisation;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Dialog; using osu.Game.Overlays.Dialog;
@ -17,7 +18,7 @@ namespace osu.Game.Screens.Menu
public StorageErrorDialog(OsuStorage storage, OsuStorageError error) public StorageErrorDialog(OsuStorage storage, OsuStorageError error)
{ {
HeaderText = "osu! storage error"; HeaderText = StorageErrorDialogStrings.StorageError;
Icon = FontAwesome.Solid.ExclamationTriangle; Icon = FontAwesome.Solid.ExclamationTriangle;
var buttons = new List<PopupDialogButton>(); var buttons = new List<PopupDialogButton>();
@ -25,13 +26,13 @@ namespace osu.Game.Screens.Menu
switch (error) switch (error)
{ {
case OsuStorageError.NotAccessible: case OsuStorageError.NotAccessible:
BodyText = $"The specified osu! data location (\"{storage.CustomStoragePath}\") is not accessible. If it is on external storage, please reconnect the device and try again."; BodyText = StorageErrorDialogStrings.LocationIsNotAccessible(storage.CustomStoragePath);
buttons.AddRange(new PopupDialogButton[] buttons.AddRange(new PopupDialogButton[]
{ {
new PopupDialogCancelButton new PopupDialogCancelButton
{ {
Text = "Try again", Text = StorageErrorDialogStrings.TryAgain,
Action = () => Action = () =>
{ {
if (!storage.TryChangeToCustomStorage(out var nextError)) if (!storage.TryChangeToCustomStorage(out var nextError))
@ -40,29 +41,29 @@ namespace osu.Game.Screens.Menu
}, },
new PopupDialogCancelButton new PopupDialogCancelButton
{ {
Text = "Use default location until restart", Text = StorageErrorDialogStrings.UseDefaultLocation,
}, },
new PopupDialogOkButton new PopupDialogOkButton
{ {
Text = "Reset to default location", Text = StorageErrorDialogStrings.ResetToDefaultLocation,
Action = storage.ResetCustomStoragePath Action = storage.ResetCustomStoragePath
}, },
}); });
break; break;
case OsuStorageError.AccessibleButEmpty: case OsuStorageError.AccessibleButEmpty:
BodyText = $"The specified osu! data location (\"{storage.CustomStoragePath}\") is empty. If you have moved the files, please close osu! and move them back."; BodyText = StorageErrorDialogStrings.LocationIsEmpty(storage.CustomStoragePath);
// Todo: Provide the option to search for the files similar to migration. // Todo: Provide the option to search for the files similar to migration.
buttons.AddRange(new PopupDialogButton[] buttons.AddRange(new PopupDialogButton[]
{ {
new PopupDialogCancelButton new PopupDialogCancelButton
{ {
Text = "Start fresh at specified location" Text = StorageErrorDialogStrings.StartFresh
}, },
new PopupDialogOkButton new PopupDialogOkButton
{ {
Text = "Reset to default location", Text = StorageErrorDialogStrings.ResetToDefaultLocation,
Action = storage.ResetCustomStoragePath Action = storage.ResetCustomStoragePath
}, },
}); });

View File

@ -26,48 +26,44 @@ namespace osu.Game.Screens.OnlinePlay.Components
[Resolved(typeof(Room))] [Resolved(typeof(Room))]
protected BindableList<PlaylistItem> Playlist { get; private set; } protected BindableList<PlaylistItem> Playlist { get; private set; }
private readonly Drawable playlistArea; private readonly GridContainer playlistArea;
private readonly DrawableRoomPlaylist playlist; private readonly DrawableRoomPlaylist playlist;
public MatchBeatmapDetailArea() public MatchBeatmapDetailArea()
{ {
Add(playlistArea = new Container Add(playlistArea = new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 10 }, Padding = new MarginPadding { Vertical = 10 },
Child = new GridContainer Content = new[]
{ {
RelativeSizeAxes = Axes.Both, new Drawable[]
Content = new[]
{ {
new Drawable[] new Container
{ {
new Container RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Bottom = 10 },
Child = playlist = new PlaylistsRoomSettingsPlaylist
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both
Padding = new MarginPadding { Bottom = 10 },
Child = playlist = new PlaylistsRoomSettingsPlaylist
{
RelativeSizeAxes = Axes.Both
}
} }
}, }
new Drawable[]
{
new RoundedButton
{
Text = "Add new playlist entry",
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
Action = () => CreateNewItem?.Invoke()
}
},
}, },
RowDimensions = new[] new Drawable[]
{ {
new Dimension(), new RoundedButton
new Dimension(GridSizeMode.Absolute, 50), {
} Text = "Add new playlist entry",
RelativeSizeAxes = Axes.Both,
Size = Vector2.One,
Action = () => CreateNewItem?.Invoke()
}
},
},
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 50),
} }
}); });
} }

View File

@ -281,7 +281,13 @@ namespace osu.Game.Screens.OnlinePlay
} }
if (beatmap != null) if (beatmap != null)
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset) { Size = new Vector2(icon_height) }; {
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods)
{
Size = new Vector2(icon_height),
TooltipType = DifficultyIconTooltipType.Extended,
};
}
else else
difficultyIconContainer.Clear(); difficultyIconContainer.Clear();

View File

@ -40,35 +40,31 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.5f Alpha = 0.5f
}, },
new Container new GridContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = padding }, Padding = new MarginPadding { Horizontal = padding },
Child = new GridContainer ColumnDimensions = new[]
{ {
AutoSizeAxes = Axes.Both, new Dimension(GridSizeMode.AutoSize, minSize: 80 - 2 * padding)
ColumnDimensions = new[] },
Content = new[]
{
new[]
{ {
new Dimension(GridSizeMode.AutoSize, minSize: 80 - 2 * padding) new Container
},
Content = new[]
{
new[]
{ {
new Container AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Padding = new MarginPadding { Bottom = 2 },
Child = content = new Container
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Padding = new MarginPadding { Bottom = 2 },
Child = content = new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
} }
} }
} }

View File

@ -95,38 +95,34 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
new Drawable[] new Drawable[]
{ {
// Playlist items column // Playlist items column
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = 5 }, Padding = new MarginPadding { Right = 5 },
Child = new GridContainer Content = new[]
{ {
RelativeSizeAxes = Axes.Both, new Drawable[] { new OverlinedPlaylistHeader(), },
Content = new[] new Drawable[]
{ {
new Drawable[] { new OverlinedPlaylistHeader(), }, new DrawableRoomPlaylist
new Drawable[]
{ {
new DrawableRoomPlaylist RelativeSizeAxes = Axes.Both,
Items = { BindTarget = Room.Playlist },
SelectedItem = { BindTarget = SelectedItem },
AllowSelection = true,
AllowShowingResults = true,
RequestResults = item =>
{ {
RelativeSizeAxes = Axes.Both, Debug.Assert(RoomId.Value != null);
Items = { BindTarget = Room.Playlist }, ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
SelectedItem = { BindTarget = SelectedItem },
AllowSelection = true,
AllowShowingResults = true,
RequestResults = item =>
{
Debug.Assert(RoomId.Value != null);
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
}
} }
}, }
}, },
RowDimensions = new[] },
{ RowDimensions = new[]
new Dimension(GridSizeMode.AutoSize), {
new Dimension(), new Dimension(GridSizeMode.AutoSize),
} new Dimension(),
} }
}, },
// Spacer // Spacer

View File

@ -545,7 +545,7 @@ namespace osu.Game.Screens.Play
if (playable.HitObjects.Count == 0) if (playable.HitObjects.Count == 0)
{ {
Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Error); Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Important);
return null; return null;
} }
} }

View File

@ -52,7 +52,7 @@ namespace osu.Game.Screens.Play
Scores = { BindTarget = LeaderboardScores } Scores = { BindTarget = LeaderboardScores }
}; };
protected override bool HandleTokenRetrievalFailure(Exception exception) => false; protected override bool ShouldExitOnTokenRetrievalFailure(Exception exception) => false;
protected override Task ImportScore(Score score) protected override Task ImportScore(Score score)
{ {

View File

@ -118,7 +118,7 @@ namespace osu.Game.Screens.Play
token = r.ID; token = r.ID;
tcs.SetResult(true); tcs.SetResult(true);
}; };
req.Failure += handleTokenFailure; req.Failure += ex => handleTokenFailure(ex, displayNotification: true);
api.Queue(req); api.Queue(req);
@ -128,40 +128,49 @@ namespace osu.Game.Screens.Play
return true; return true;
void handleTokenFailure(Exception exception) void handleTokenFailure(Exception exception, bool displayNotification = false)
{ {
tcs.SetResult(false); tcs.SetResult(false);
if (HandleTokenRetrievalFailure(exception)) bool shouldExit = ShouldExitOnTokenRetrievalFailure(exception);
if (displayNotification || shouldExit)
{ {
string whatWillHappen = shouldExit
? "Play in this state is not permitted."
: "Your score will not be submitted.";
if (string.IsNullOrEmpty(exception.Message)) if (string.IsNullOrEmpty(exception.Message))
Logger.Error(exception, "Failed to retrieve a score submission token."); Logger.Error(exception, $"Failed to retrieve a score submission token.\n\n{whatWillHappen}");
else else
{ {
switch (exception.Message) switch (exception.Message)
{ {
case "expired token": case @"missing token header":
Logger.Log("Score submission failed because your system clock is set incorrectly. Please check your system time, date and timezone.", level: LogLevel.Important); case @"invalid client hash":
case @"invalid verification hash":
Logger.Log($"Please ensure that you are using the latest version of the official game releases.\n\n{whatWillHappen}", level: LogLevel.Important);
break;
case @"expired token":
Logger.Log($"Your system clock is set incorrectly. Please check your system time, date and timezone.\n\n{whatWillHappen}", level: LogLevel.Important);
break; break;
default: default:
Logger.Log($"You are not able to submit a score: {exception.Message}", level: LogLevel.Important); Logger.Log($"{whatWillHappen} {exception.Message}", level: LogLevel.Important);
break; break;
} }
} }
}
if (shouldExit)
{
Schedule(() => Schedule(() =>
{ {
ValidForResume = false; ValidForResume = false;
this.Exit(); this.Exit();
}); });
} }
else
{
// Gameplay is allowed to continue, but we still should keep track of the error.
// In the future, this should be visible to the user in some way.
Logger.Log($"Score submission token retrieval failed ({exception.Message})");
}
} }
} }
@ -170,7 +179,7 @@ namespace osu.Game.Screens.Play
/// </summary> /// </summary>
/// <param name="exception">The error causing the failure.</param> /// <param name="exception">The error causing the failure.</param>
/// <returns>Whether gameplay should be immediately exited as a result. Returning false allows the gameplay session to continue. Defaults to true.</returns> /// <returns>Whether gameplay should be immediately exited as a result. Returning false allows the gameplay session to continue. Defaults to true.</returns>
protected virtual bool HandleTokenRetrievalFailure(Exception exception) => true; protected virtual bool ShouldExitOnTokenRetrievalFailure(Exception exception) => true;
protected override async Task PrepareScoreForResultsAsync(Score score) protected override async Task PrepareScoreForResultsAsync(Score score)
{ {
@ -231,7 +240,7 @@ namespace osu.Game.Screens.Play
/// <summary> /// <summary>
/// Construct a request to be used for retrieval of the score token. /// Construct a request to be used for retrieval of the score token.
/// Can return null, at which point <see cref="HandleTokenRetrievalFailure"/> will be fired. /// Can return null, at which point <see cref="ShouldExitOnTokenRetrievalFailure"/> will be fired.
/// </summary> /// </summary>
[CanBeNull] [CanBeNull]
protected abstract APIRequest<APIScoreToken> CreateTokenRequest(); protected abstract APIRequest<APIScoreToken> CreateTokenRequest();

View File

@ -150,44 +150,40 @@ namespace osu.Game.Screens.Ranking.Contracted
}, },
new Drawable[] new Drawable[]
{ {
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Vertical = 5 }, Padding = new MarginPadding { Vertical = 5 },
Child = new GridContainer Content = new[]
{ {
RelativeSizeAxes = Axes.Both, new Drawable[]
Content = new[]
{ {
new Drawable[] new OsuSpriteText
{ {
new OsuSpriteText Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Current = scoreManager.GetBindableTotalScoreString(score),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true),
Spacing = new Vector2(-1, 0)
},
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 2 },
Child = new DrawableRank(score.Rank)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Current = scoreManager.GetBindableTotalScoreString(score),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true),
Spacing = new Vector2(-1, 0)
},
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 2 },
Child = new DrawableRank(score.Rank)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
} }
}, }
}, },
RowDimensions = new[] },
{ RowDimensions = new[]
new Dimension(GridSizeMode.AutoSize), {
} new Dimension(GridSizeMode.AutoSize),
} }
} }
}, },

View File

@ -64,7 +64,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
/// <summary> /// <summary>
/// Relative width of the rank circles. /// Relative width of the rank circles.
/// </summary> /// </summary>
public const float RANK_CIRCLE_RADIUS = 0.06f; public const float RANK_CIRCLE_RADIUS = 0.05f;
/// <summary> /// <summary>
/// Relative width of the circle showing the accuracy. /// Relative width of the circle showing the accuracy.
@ -74,12 +74,12 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
/// <summary> /// <summary>
/// SS is displayed as a 1% region, otherwise it would be invisible. /// SS is displayed as a 1% region, otherwise it would be invisible.
/// </summary> /// </summary>
private const double virtual_ss_percentage = 0.01; public const double VIRTUAL_SS_PERCENTAGE = 0.01;
/// <summary> /// <summary>
/// The width of a <see cref="RankNotch"/> in terms of accuracy. /// The width of spacing in terms of accuracy between the grade circles.
/// </summary> /// </summary>
public const double NOTCH_WIDTH_PERCENTAGE = 1.0 / 360; public const double GRADE_SPACING_PERCENTAGE = 2.0 / 360;
/// <summary> /// <summary>
/// The easing for the circle filling transforms. /// The easing for the circle filling transforms.
@ -89,7 +89,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
private readonly ScoreInfo score; private readonly ScoreInfo score;
private CircularProgress accuracyCircle; private CircularProgress accuracyCircle;
private CircularProgress innerMask; private GradedCircles gradedCircles;
private Container<RankBadge> badges; private Container<RankBadge> badges;
private RankText rankText; private RankText rankText;
@ -158,82 +158,16 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#7CF6FF"), Color4Extensions.FromHex("#BAFFA9")), Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#7CF6FF"), Color4Extensions.FromHex("#BAFFA9")),
InnerRadius = accuracy_circle_radius, InnerRadius = accuracy_circle_radius,
}, },
new BufferedContainer new Container
{ {
Name = "Graded circles",
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.8f), Size = new Vector2(0.8f),
Padding = new MarginPadding(2), Padding = new MarginPadding(2.5f),
Children = new Drawable[] Child = gradedCircles = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX)
{ {
new CircularProgress RelativeSizeAxes = Axes.Both
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.X),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyX }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.S),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyX - virtual_ss_percentage }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.A),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyS }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.B),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyA }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.C),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyB }
},
new CircularProgress
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.ForRank(ScoreRank.D),
InnerRadius = RANK_CIRCLE_RADIUS,
Current = { Value = accuracyC }
},
new RankNotch((float)accuracyX),
new RankNotch((float)(accuracyX - virtual_ss_percentage)),
new RankNotch((float)accuracyS),
new RankNotch((float)accuracyA),
new RankNotch((float)accuracyB),
new RankNotch((float)accuracyC),
new BufferedContainer
{
Name = "Graded circle mask",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(1),
Blending = new BlendingParameters
{
Source = BlendingType.DstColor,
Destination = BlendingType.OneMinusSrcColor,
SourceAlpha = BlendingType.One,
DestinationAlpha = BlendingType.SrcAlpha
},
Child = innerMask = new CircularProgress
{
RelativeSizeAxes = Axes.Both,
InnerRadius = RANK_CIRCLE_RADIUS - 0.02f,
}
}
} }
}, },
badges = new Container<RankBadge> badges = new Container<RankBadge>
@ -248,7 +182,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
new RankBadge(accuracyB, Interpolation.Lerp(accuracyB, accuracyA, 0.5), getRank(ScoreRank.B)), new RankBadge(accuracyB, Interpolation.Lerp(accuracyB, accuracyA, 0.5), getRank(ScoreRank.B)),
// The S and A badges are moved down slightly to prevent collision with the SS badge. // The S and A badges are moved down slightly to prevent collision with the SS badge.
new RankBadge(accuracyA, Interpolation.Lerp(accuracyA, accuracyS, 0.25), getRank(ScoreRank.A)), new RankBadge(accuracyA, Interpolation.Lerp(accuracyA, accuracyS, 0.25), getRank(ScoreRank.A)),
new RankBadge(accuracyS, Interpolation.Lerp(accuracyS, (accuracyX - virtual_ss_percentage), 0.25), getRank(ScoreRank.S)), new RankBadge(accuracyS, Interpolation.Lerp(accuracyS, (accuracyX - VIRTUAL_SS_PERCENTAGE), 0.25), getRank(ScoreRank.S)),
new RankBadge(accuracyX, accuracyX, getRank(ScoreRank.X)), new RankBadge(accuracyX, accuracyX, getRank(ScoreRank.X)),
} }
}, },
@ -296,7 +230,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
} }
using (BeginDelayedSequence(RANK_CIRCLE_TRANSFORM_DELAY)) using (BeginDelayedSequence(RANK_CIRCLE_TRANSFORM_DELAY))
innerMask.FillTo(1f, RANK_CIRCLE_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING); gradedCircles.TransformTo(nameof(GradedCircles.Progress), 1.0, RANK_CIRCLE_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING);
using (BeginDelayedSequence(ACCURACY_TRANSFORM_DELAY)) using (BeginDelayedSequence(ACCURACY_TRANSFORM_DELAY))
{ {
@ -313,10 +247,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
// to prevent ambiguity on what grade it's pointing at. // to prevent ambiguity on what grade it's pointing at.
foreach (double p in notchPercentages) foreach (double p in notchPercentages)
{ {
if (Precision.AlmostEquals(p, targetAccuracy, NOTCH_WIDTH_PERCENTAGE / 2)) if (Precision.AlmostEquals(p, targetAccuracy, GRADE_SPACING_PERCENTAGE / 2))
{ {
int tippingDirection = targetAccuracy - p >= 0 ? 1 : -1; // We "round up" here to match rank criteria int tippingDirection = targetAccuracy - p >= 0 ? 1 : -1; // We "round up" here to match rank criteria
targetAccuracy = p + tippingDirection * (NOTCH_WIDTH_PERCENTAGE / 2); targetAccuracy = p + tippingDirection * (GRADE_SPACING_PERCENTAGE / 2);
break; break;
} }
} }
@ -325,7 +259,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
if (score.Rank == ScoreRank.X || score.Rank == ScoreRank.XH) if (score.Rank == ScoreRank.X || score.Rank == ScoreRank.XH)
targetAccuracy = 1; targetAccuracy = 1;
else else
targetAccuracy = Math.Min(accuracyX - virtual_ss_percentage - NOTCH_WIDTH_PERCENTAGE / 2, targetAccuracy); targetAccuracy = Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE - GRADE_SPACING_PERCENTAGE / 2, targetAccuracy);
// The accuracy circle gauge visually fills up a bit too much. // The accuracy circle gauge visually fills up a bit too much.
// This wouldn't normally matter but we want it to align properly with the inner graded circle in the above cases. // This wouldn't normally matter but we want it to align properly with the inner graded circle in the above cases.
@ -365,7 +299,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
continue; continue;
using (BeginDelayedSequence( using (BeginDelayedSequence(
inverseEasing(ACCURACY_TRANSFORM_EASING, Math.Min(accuracyX - virtual_ss_percentage, badge.Accuracy) / targetAccuracy) * ACCURACY_TRANSFORM_DURATION)) inverseEasing(ACCURACY_TRANSFORM_EASING, Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE, badge.Accuracy) / targetAccuracy) * ACCURACY_TRANSFORM_DURATION))
{ {
badge.Appear(); badge.Appear();
@ -425,7 +359,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
.FadeOut(800, Easing.Out); .FadeOut(800, Easing.Out);
accuracyCircle accuracyCircle
.FillTo(accuracyS - NOTCH_WIDTH_PERCENTAGE / 2 - visual_alignment_offset, 70, Easing.OutQuint); .FillTo(accuracyS - GRADE_SPACING_PERCENTAGE / 2 - visual_alignment_offset, 70, Easing.OutQuint);
badges.Single(b => b.Rank == getRank(ScoreRank.S)) badges.Single(b => b.Rank == getRank(ScoreRank.S))
.FadeOut(70, Easing.OutQuint); .FadeOut(70, Easing.OutQuint);

View File

@ -0,0 +1,89 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Scoring;
namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
public partial class GradedCircles : CompositeDrawable
{
private double progress;
public double Progress
{
get => progress;
set
{
progress = value;
foreach (var circle in circles)
circle.RevealProgress = value;
}
}
private readonly Container<GradedCircle> circles;
public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX)
{
InternalChild = circles = new Container<GradedCircle>
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new GradedCircle(0.0, accuracyC)
{
Colour = OsuColour.ForRank(ScoreRank.D),
},
new GradedCircle(accuracyC, accuracyB)
{
Colour = OsuColour.ForRank(ScoreRank.C),
},
new GradedCircle(accuracyB, accuracyA)
{
Colour = OsuColour.ForRank(ScoreRank.B),
},
new GradedCircle(accuracyA, accuracyS)
{
Colour = OsuColour.ForRank(ScoreRank.A),
},
new GradedCircle(accuracyS, accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE)
{
Colour = OsuColour.ForRank(ScoreRank.S),
},
new GradedCircle(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE, 1.0)
{
Colour = OsuColour.ForRank(ScoreRank.X)
}
}
};
}
private partial class GradedCircle : CircularProgress
{
public double RevealProgress
{
set => Current.Value = Math.Clamp(value, startProgress, endProgress) - startProgress;
}
private readonly double startProgress;
private readonly double endProgress;
public GradedCircle(double startProgress, double endProgress)
{
this.startProgress = startProgress + AccuracyCircle.GRADE_SPACING_PERCENTAGE * 0.5;
this.endProgress = endProgress - AccuracyCircle.GRADE_SPACING_PERCENTAGE * 0.5;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS;
Rotation = (float)this.startProgress * 360;
}
}
}
}

View File

@ -1,49 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Screens.Ranking.Expanded.Accuracy
{
/// <summary>
/// A solid "notch" of the <see cref="AccuracyCircle"/> that appears at the ends of the rank circles to add separation.
/// </summary>
public partial class RankNotch : CompositeDrawable
{
private readonly float position;
public RankNotch(float position)
{
this.position = position;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Rotation = position * 360f,
Child = new Box
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Y,
Height = AccuracyCircle.RANK_CIRCLE_RADIUS,
Width = (float)AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 360f,
Colour = OsuColour.Gray(0.3f),
EdgeSmoothness = new Vector2(1f)
}
};
}
}
}

View File

@ -75,99 +75,92 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Colour4.Black.Opacity(0.3f), Colour = Colour4.Black.Opacity(0.3f),
}, },
new Container new GridContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = spacing }, Padding = new MarginPadding { Horizontal = spacing },
Children = new Drawable[] RowDimensions = new[]
{ {
new GridContainer new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new FillFlowContainer
RowDimensions = new[]
{ {
new Dimension(GridSizeMode.AutoSize), RelativeSizeAxes = Axes.X,
new Dimension() AutoSizeAxes = Axes.Y,
}, Direction = FillDirection.Horizontal,
Content = new[] Children = new Drawable[]
{
new Drawable[]
{ {
new FillFlowContainer new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal, Width = 0.5f,
Children = new Drawable[] Spacing = new Vector2(spacing),
Padding = new MarginPadding { Right = spacing / 2 },
Children = new[]
{ {
new FillFlowContainer new DetailBox().WithChild(new OnlineViewContainer(string.Empty)
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, Height = 134,
Width = 0.5f, Padding = new MarginPadding { Horizontal = spacing, Top = spacing },
Spacing = new Vector2(spacing), Child = ratingsDisplay = new UserRatings
Padding = new MarginPadding { Right = spacing / 2 },
Children = new[]
{ {
new DetailBox().WithChild(new OnlineViewContainer(string.Empty) RelativeSizeAxes = Axes.Both,
{
RelativeSizeAxes = Axes.X,
Height = 134,
Padding = new MarginPadding { Horizontal = spacing, Top = spacing },
Child = ratingsDisplay = new UserRatings
{
RelativeSizeAxes = Axes.Both,
},
}),
}, },
}, }),
new OsuScrollContainer },
},
new OsuScrollContainer
{
RelativeSizeAxes = Axes.X,
Height = 250,
Width = 0.5f,
ScrollbarVisible = false,
Padding = new MarginPadding { Left = spacing / 2 },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
LayoutEasing = Easing.OutQuad,
Children = new[]
{ {
RelativeSizeAxes = Axes.X, description = new MetadataSectionDescription(query => songSelect?.Search(query)),
Height = 250, source = new MetadataSectionSource(query => songSelect?.Search(query)),
Width = 0.5f, tags = new MetadataSectionTags(query => songSelect?.Search(query)),
ScrollbarVisible = false,
Padding = new MarginPadding { Left = spacing / 2 },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
LayoutEasing = Easing.OutQuad,
Children = new[]
{
description = new MetadataSectionDescription(query => songSelect?.Search(query)),
source = new MetadataSectionSource(query => songSelect?.Search(query)),
tags = new MetadataSectionTags(query => songSelect?.Search(query)),
},
},
}, },
}, },
}, },
}, },
new Drawable[] },
},
new Drawable[]
{
failRetryContainer = new OnlineViewContainer("Sign in to view more details")
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{ {
failRetryContainer = new OnlineViewContainer("Sign in to view more details") new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowInfoPointsOfFailure,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
},
failRetryGraph = new FailRetryGraph
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Padding = new MarginPadding { Top = 14 + spacing / 2 },
{
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowInfoPointsOfFailure,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
},
failRetryGraph = new FailRetryGraph
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 14 + spacing / 2 },
},
},
}, },
} },
} },
}, }
}, }
}, },
loading = new LoadingLayer(true) loading = new LoadingLayer(true)
}; };

View File

@ -31,6 +31,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Resources.Localisation.Web; using osu.Game.Resources.Localisation.Web;
using osu.Game.Utils;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
@ -405,9 +406,9 @@ namespace osu.Game.Screens.Select
foreach (var mod in mods.Value.OfType<IApplicableToRate>()) foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate); rate = mod.ApplyToRate(0, rate);
int bpmMax = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMaximum) * rate); int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
int bpmMin = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMinimum) * rate); int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);
int mostCommonBPM = (int)Math.Round(Math.Round(60000 / beatmap.GetMostCommonBeatLength()) * rate); int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.GetMostCommonBeatLength(), rate);
string labelText = bpmMin == bpmMax string labelText = bpmMin == bpmMax
? $"{bpmMin}" ? $"{bpmMin}"

View File

@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Filter; using osu.Game.Screens.Select.Filter;
using osu.Game.Utils;
namespace osu.Game.Screens.Select.Carousel namespace osu.Game.Screens.Select.Carousel
{ {
@ -67,19 +68,19 @@ namespace osu.Game.Screens.Select.Carousel
{ {
default: default:
case SortMode.Artist: case SortMode.Artist:
comparison = string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.OrdinalIgnoreCase); comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist);
break; break;
case SortMode.Title: case SortMode.Title:
comparison = string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.OrdinalIgnoreCase); comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title);
break; break;
case SortMode.Author: case SortMode.Author:
comparison = string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.OrdinalIgnoreCase); comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username);
break; break;
case SortMode.Source: case SortMode.Source:
comparison = string.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source, StringComparison.OrdinalIgnoreCase); comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source);
break; break;
case SortMode.DateAdded: case SortMode.DateAdded:

View File

@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Carousel
{ {
difficultyIcon = new DifficultyIcon(beatmapInfo) difficultyIcon = new DifficultyIcon(beatmapInfo)
{ {
ShowTooltip = false, TooltipType = DifficultyIconTooltipType.None,
Scale = new Vector2(1.8f), Scale = new Vector2(1.8f),
}, },
new FillFlowContainer new FillFlowContainer

View File

@ -153,6 +153,8 @@ namespace osu.Game.Tests.Visual
public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods; public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
public new Storage Storage => base.Storage;
public new SpectatorClient SpectatorClient => base.SpectatorClient; public new SpectatorClient SpectatorClient => base.SpectatorClient;
// if we don't apply these changes, when running under nUnit the version that gets populated is that of nUnit. // if we don't apply these changes, when running under nUnit the version that gets populated is that of nUnit.
@ -166,7 +168,7 @@ namespace osu.Game.Tests.Visual
public TestOsuGame(Storage storage, IAPIProvider api, string[] args = null) public TestOsuGame(Storage storage, IAPIProvider api, string[] args = null)
: base(args) : base(args)
{ {
Storage = storage; base.Storage = storage;
API = api; API = api;
} }

View File

@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual
PauseOnFocusLost = pauseOnFocusLost; PauseOnFocusLost = pauseOnFocusLost;
} }
protected override bool HandleTokenRetrievalFailure(Exception exception) => false; protected override bool ShouldExitOnTokenRetrievalFailure(Exception exception) => false;
protected override APIRequest<APIScoreToken> CreateTokenRequest() protected override APIRequest<APIScoreToken> CreateTokenRequest()
{ {

View File

@ -166,6 +166,9 @@ namespace osu.Game.Users
globalRankDisplay = new ProfileValueDisplay(true) globalRankDisplay = new ProfileValueDisplay(true)
{ {
Title = UsersStrings.ShowRankGlobalSimple, Title = UsersStrings.ShowRankGlobalSimple,
// TODO: implement highest rank tooltip
// `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update
// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
}, },
countryRankDisplay = new ProfileValueDisplay(true) countryRankDisplay = new ProfileValueDisplay(true)
{ {

View File

@ -49,5 +49,15 @@ namespace osu.Game.Utils
return precision; return precision;
} }
/// <summary>
/// Applies rounding to the given BPM value.
/// </summary>
/// <remarks>
/// Double-rounding is applied intentionally (see https://github.com/ppy/osu/pull/18345#issue-1243311382 for rationale).
/// </remarks>
/// <param name="baseBpm">The base BPM to round.</param>
/// <param name="rate">Rate adjustment, if applicable.</param>
public static int RoundBPM(double baseBpm, double rate = 1) => (int)Math.Round(Math.Round(baseBpm) * rate);
} }
} }

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
namespace osu.Game.Utils
{
/// <summary>
/// This string comparer is something of a cross-over between <see cref="StringComparer.Ordinal"/> and <see cref="StringComparer.OrdinalIgnoreCase"/>.
/// <see cref="StringComparer.OrdinalIgnoreCase"/> is used first, but <see cref="StringComparer.Ordinal"/> is used as a tie-breaker.
/// </summary>
/// <remarks>
/// This comparer's behaviour somewhat emulates <see cref="StringComparer.InvariantCulture"/>,
/// but non-ordinal comparers - both culture-aware and culture-invariant - have huge performance overheads due to i18n factors (up to 5x slower).
/// </remarks>
/// <example>
/// Given the following strings to sort: <c>[A, B, C, D, a, b, c, d, A]</c> and a stable sorting algorithm:
/// <list type="bullet">
/// <item>
/// <see cref="StringComparer.Ordinal"/> would return <c>[A, A, B, C, D, a, b, c, d]</c>.
/// This is undesirable as letters are interleaved.
/// </item>
/// <item>
/// <see cref="StringComparer.OrdinalIgnoreCase"/> would return <c>[A, a, A, B, b, C, c, D, d]</c>.
/// Different letters are not interleaved, but because case is ignored, the As are left in arbitrary order.
/// </item>
/// </list>
/// <item>
/// <see cref="OrdinalSortByCaseStringComparer"/> would return <c>[a, A, A, b, B, c, C, d, D]</c>, which is the expected behaviour.
/// </item>
/// </example>
public class OrdinalSortByCaseStringComparer : IComparer<string>
{
public static readonly OrdinalSortByCaseStringComparer DEFAULT = new OrdinalSortByCaseStringComparer();
private OrdinalSortByCaseStringComparer()
{
}
public int Compare(string? a, string? b)
{
int result = StringComparer.OrdinalIgnoreCase.Compare(a, b);
if (result == 0)
result = -StringComparer.Ordinal.Compare(a, b); // negative to place lowercase letters before uppercase.
return result;
}
}
}

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="11.5.0" /> <PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.215.0" /> <PackageReference Include="ppy.osu.Framework" Version="2024.221.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.207.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2024.207.0" />
<PackageReference Include="Sentry" Version="3.41.3" /> <PackageReference Include="Sentry" Version="3.41.3" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. --> <!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->

View File

@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier> <RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.215.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2024.221.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -102,6 +102,19 @@
<string>osz</string> <string>osz</string>
</dict> </dict>
</dict> </dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>sh.ppy.osu.items</string>
</array>
<key>UTTypeIdentifier</key>
<string>sh.ppy.osu.olz</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<string>olz</string>
</dict>
</dict>
</array> </array>
<key>CFBundleDocumentTypes</key> <key>CFBundleDocumentTypes</key>
<array> <array>