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Remove cached frame buffer
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parent
3e8711ed96
commit
6180d0d620
@ -51,7 +51,8 @@ namespace osu.Game.Screens.Play
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if (value == values) return;
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values = value;
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graphNeedsUpdate = true;
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scheduledCreate?.Cancel();
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scheduledCreate = Scheduler.AddDelayed(RecreateGraph, 500);
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}
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}
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@ -70,27 +71,6 @@ namespace osu.Game.Screens.Play
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}
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private ScheduledDelegate scheduledCreate;
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private bool graphNeedsUpdate;
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private Vector2 previousDrawSize;
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protected override void Update()
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{
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base.Update();
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if (graphNeedsUpdate || (values != null && DrawSize != previousDrawSize))
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{
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columns?.FadeOut(500, Easing.OutQuint).Expire();
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scheduledCreate?.Cancel();
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scheduledCreate = Scheduler.AddDelayed(RecreateGraph, 500);
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previousDrawSize = DrawSize;
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graphNeedsUpdate = false;
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}
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}
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private CancellationTokenSource cts;
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/// <summary>
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@ -98,7 +78,7 @@ namespace osu.Game.Screens.Play
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/// </summary>
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protected virtual void RecreateGraph()
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{
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var newColumns = new BufferedContainer<Column>(cachedFrameBuffer: true)
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var newColumns = new BufferedContainer<Column>
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{
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RedrawOnScale = false,
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RelativeSizeAxes = Axes.Both,
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