mirror of
https://github.com/ppy/osu.git
synced 2025-01-06 06:53:21 +08:00
Merge pull request #659 from peppy/general-fixes
Update UI controls to understand DisabledChanged
This commit is contained in:
commit
612c1b99de
@ -1 +1 @@
|
|||||||
Subproject commit e24091cf7f5bf25602306c11146326079f2a98b0
|
Subproject commit dc31d5bf4f10dd2a65a36a5461a0f422f41529d0
|
@ -3,14 +3,13 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics.Primitives;
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Game.Rulesets.Taiko.UI;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||||
{
|
{
|
||||||
public class ElongatedCirclePiece : CirclePiece
|
public class ElongatedCirclePiece : CirclePiece
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing <see cref="TaikoPlayfield"/>.
|
/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing playfield container.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Func<float> PlayfieldLengthReference;
|
public Func<float> PlayfieldLengthReference;
|
||||||
|
|
||||||
@ -38,4 +37,4 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
|||||||
Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight;
|
Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -25,8 +25,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
bindable = value;
|
bindable = value;
|
||||||
Current.BindTo(bindable);
|
Current.BindTo(bindable);
|
||||||
if (value?.Disabled ?? true)
|
|
||||||
Alpha = 0.3f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -84,6 +82,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
else
|
else
|
||||||
sampleUnchecked?.Play();
|
sampleUnchecked?.Play();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Current.DisabledChanged += disabled =>
|
||||||
|
{
|
||||||
|
Alpha = disabled ? 0.3f : 1;
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(InputState state)
|
protected override bool OnHover(InputState state)
|
||||||
|
@ -74,6 +74,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Expanded = true,
|
Expanded = true,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Current.DisabledChanged += disabled =>
|
||||||
|
{
|
||||||
|
Alpha = disabled ? 0.3f : 1;
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -33,6 +33,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Height = 40;
|
Height = 40;
|
||||||
TextContainer.Height = 0.5f;
|
TextContainer.Height = 0.5f;
|
||||||
CornerRadius = 5;
|
CornerRadius = 5;
|
||||||
|
|
||||||
|
Current.DisabledChanged += disabled =>
|
||||||
|
{
|
||||||
|
Alpha = disabled ? 0.3f : 1;
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -203,13 +203,7 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
Depth = -3,
|
Depth = -3,
|
||||||
OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
|
OnHome = delegate { intro?.ChildScreen?.MakeCurrent(); },
|
||||||
OnRulesetChange = r => Ruleset.Value = r,
|
}, overlayContent.Add);
|
||||||
}, t =>
|
|
||||||
{
|
|
||||||
Ruleset.ValueChanged += delegate { Toolbar.SetRuleset(Ruleset.Value); };
|
|
||||||
Ruleset.TriggerChange();
|
|
||||||
overlayContent.Add(Toolbar);
|
|
||||||
});
|
|
||||||
|
|
||||||
options.StateChanged += delegate
|
options.StateChanged += delegate
|
||||||
{
|
{
|
||||||
|
@ -147,8 +147,16 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Cursor = new MenuCursor { Depth = float.MinValue },
|
new Container
|
||||||
new TooltipContainer(Cursor) { Depth = float.MinValue }
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Depth = float.MinValue,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
Cursor = new MenuCursor(),
|
||||||
|
new TooltipContainer(Cursor) { Depth = -1 },
|
||||||
|
}
|
||||||
|
},
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -34,8 +34,6 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
bindable = value;
|
bindable = value;
|
||||||
dropdown.Current.BindTo(bindable);
|
dropdown.Current.BindTo(bindable);
|
||||||
if (value?.Disabled ?? true)
|
|
||||||
Alpha = 0.3f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -75,6 +73,11 @@ namespace osu.Game.Overlays.Options
|
|||||||
Items = Items,
|
Items = Items,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
dropdown.Current.DisabledChanged += disabled =>
|
||||||
|
{
|
||||||
|
Alpha = disabled ? 0.3f : 1;
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -35,8 +35,6 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
bindable = value;
|
bindable = value;
|
||||||
slider.Current.BindTo(bindable);
|
slider.Current.BindTo(bindable);
|
||||||
if (value?.Disabled ?? true)
|
|
||||||
Alpha = 0.3f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,9 +16,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
bindable = value;
|
bindable = value;
|
||||||
Current.BindTo(bindable);
|
Current.BindTo(bindable);
|
||||||
if (value?.Disabled ?? true)
|
|
||||||
Alpha = 0.3f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Colour;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Database;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
|
||||||
@ -20,9 +19,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
public const float TOOLTIP_HEIGHT = 30;
|
public const float TOOLTIP_HEIGHT = 30;
|
||||||
|
|
||||||
public Action OnHome;
|
public Action OnHome;
|
||||||
public Action<RulesetInfo> OnRulesetChange;
|
|
||||||
|
|
||||||
private readonly ToolbarModeSelector modeSelector;
|
|
||||||
private readonly ToolbarUserArea userArea;
|
private readonly ToolbarUserArea userArea;
|
||||||
|
|
||||||
protected override bool HideOnEscape => false;
|
protected override bool HideOnEscape => false;
|
||||||
@ -53,13 +50,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
Action = () => OnHome?.Invoke()
|
Action = () => OnHome?.Invoke()
|
||||||
},
|
},
|
||||||
modeSelector = new ToolbarModeSelector
|
new ToolbarModeSelector()
|
||||||
{
|
|
||||||
OnRulesetChange = mode =>
|
|
||||||
{
|
|
||||||
OnRulesetChange?.Invoke(mode);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
@ -130,8 +121,6 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetRuleset(RulesetInfo ruleset) => modeSelector.SetRuleset(ruleset);
|
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
MoveToY(0, transition_time, EasingTypes.OutQuint);
|
MoveToY(0, transition_time, EasingTypes.OutQuint);
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Caching;
|
using osu.Framework.Caching;
|
||||||
@ -12,6 +11,7 @@ using osu.Framework.Graphics.Sprites;
|
|||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
private readonly Drawable modeButtonLine;
|
private readonly Drawable modeButtonLine;
|
||||||
private ToolbarModeButton activeButton;
|
private ToolbarModeButton activeButton;
|
||||||
|
|
||||||
public Action<RulesetInfo> OnRulesetChange;
|
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
public ToolbarModeSelector()
|
public ToolbarModeSelector()
|
||||||
{
|
{
|
||||||
@ -66,30 +66,36 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetDatabase rulesets)
|
private void load(RulesetDatabase rulesets, OsuGame game)
|
||||||
{
|
{
|
||||||
foreach (var ruleset in rulesets.AllRulesets)
|
foreach (var r in rulesets.AllRulesets)
|
||||||
{
|
{
|
||||||
modeButtons.Add(new ToolbarModeButton
|
modeButtons.Add(new ToolbarModeButton
|
||||||
{
|
{
|
||||||
Ruleset = ruleset,
|
Ruleset = r,
|
||||||
Action = delegate
|
Action = delegate
|
||||||
{
|
{
|
||||||
SetRuleset(ruleset);
|
ruleset.Value = r;
|
||||||
OnRulesetChange?.Invoke(ruleset);
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ruleset.ValueChanged += rulesetChanged;
|
||||||
|
ruleset.DisabledChanged += disabledChanged;
|
||||||
|
ruleset.BindTo(game.Ruleset);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool HandleInput => !ruleset.Disabled;
|
||||||
|
|
||||||
|
private void disabledChanged(bool isDisabled) => FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
Size = new Vector2(modeButtons.DrawSize.X, 1);
|
Size = new Vector2(modeButtons.DrawSize.X, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetRuleset(RulesetInfo ruleset)
|
private void rulesetChanged(RulesetInfo ruleset)
|
||||||
{
|
{
|
||||||
foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
|
foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
|
||||||
{
|
{
|
||||||
|
@ -1,22 +1,15 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Judgements
|
namespace osu.Game.Rulesets.Judgements
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change.
|
/// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change.
|
||||||
/// <para>
|
|
||||||
/// This judgement will be continually processed by <see cref="DrawableHitObject{TObject, TJudgement}.CheckJudgement(bool)"/>
|
|
||||||
/// unless the result is a miss and will trigger a full re-process of the <see cref="ScoreProcessor"/> when changed.
|
|
||||||
/// </para>
|
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public interface IPartialJudgement
|
public interface IPartialJudgement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Indicates that this partial judgement has changed and requires a full re-process of the <see cref="ScoreProcessor"/>.
|
/// Indicates that this partial judgement has changed and requires reprocessing.
|
||||||
/// <para>
|
/// <para>
|
||||||
/// This is set to false once the judgement has been re-processed.
|
/// This is set to false once the judgement has been re-processed.
|
||||||
/// </para>
|
/// </para>
|
||||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
|
||||||
namespace osu.Game.Screens
|
namespace osu.Game.Screens
|
||||||
@ -25,8 +26,12 @@ namespace osu.Game.Screens
|
|||||||
|
|
||||||
internal virtual bool HasLocalCursorDisplayed => false;
|
internal virtual bool HasLocalCursorDisplayed => false;
|
||||||
|
|
||||||
|
internal virtual bool AllowRulesetChange => true;
|
||||||
|
|
||||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
|
||||||
|
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
public WorkingBeatmap Beatmap
|
public WorkingBeatmap Beatmap
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
@ -40,7 +45,7 @@ namespace osu.Game.Screens
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
private void load(OsuGameBase game)
|
private void load(OsuGameBase game, OsuGame osuGame)
|
||||||
{
|
{
|
||||||
if (game != null)
|
if (game != null)
|
||||||
{
|
{
|
||||||
@ -52,11 +57,23 @@ namespace osu.Game.Screens
|
|||||||
}
|
}
|
||||||
|
|
||||||
beatmap.ValueChanged += OnBeatmapChanged;
|
beatmap.ValueChanged += OnBeatmapChanged;
|
||||||
|
|
||||||
|
if (osuGame != null)
|
||||||
|
ruleset.BindTo(osuGame.Ruleset);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The global Beatmap was changed.
|
||||||
|
/// </summary>
|
||||||
protected virtual void OnBeatmapChanged(WorkingBeatmap beatmap)
|
protected virtual void OnBeatmapChanged(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
if (!IsCurrentScreen) return;
|
||||||
|
|
||||||
|
ruleset.Disabled = !AllowRulesetChange;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnEntering(Screen last)
|
protected override void OnEntering(Screen last)
|
||||||
|
@ -39,6 +39,8 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
public bool IsPaused => !interpolatedSourceClock.IsRunning;
|
public bool IsPaused => !interpolatedSourceClock.IsRunning;
|
||||||
|
|
||||||
|
internal override bool AllowRulesetChange => false;
|
||||||
|
|
||||||
public bool HasFailed { get; private set; }
|
public bool HasFailed { get; private set; }
|
||||||
|
|
||||||
public int RestartCount;
|
public int RestartCount;
|
||||||
|
@ -27,6 +27,8 @@ namespace osu.Game.Screens.Play
|
|||||||
private bool showOverlays = true;
|
private bool showOverlays = true;
|
||||||
internal override bool ShowOverlays => showOverlays;
|
internal override bool ShowOverlays => showOverlays;
|
||||||
|
|
||||||
|
internal override bool AllowRulesetChange => false;
|
||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||||
|
|
||||||
public PlayerLoader(Player player)
|
public PlayerLoader(Player player)
|
||||||
|
@ -31,6 +31,8 @@ namespace osu.Game.Screens.Ranking
|
|||||||
|
|
||||||
private ResultModeTabControl modeChangeButtons;
|
private ResultModeTabControl modeChangeButtons;
|
||||||
|
|
||||||
|
internal override bool AllowRulesetChange => false;
|
||||||
|
|
||||||
private Container currentPage;
|
private Container currentPage;
|
||||||
|
|
||||||
private static readonly Vector2 background_blur = new Vector2(20);
|
private static readonly Vector2 background_blur = new Vector2(20);
|
||||||
|
@ -7,12 +7,15 @@ using osu.Framework.Screens;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
|
||||||
namespace osu.Game.Screens
|
namespace osu.Game.Screens
|
||||||
{
|
{
|
||||||
@ -24,8 +27,8 @@ namespace osu.Game.Screens
|
|||||||
|
|
||||||
protected virtual IEnumerable<Type> PossibleChildren => null;
|
protected virtual IEnumerable<Type> PossibleChildren => null;
|
||||||
|
|
||||||
private readonly Container textContainer;
|
private readonly FillFlowContainer textContainer;
|
||||||
private readonly Box box;
|
private readonly Container boxContainer;
|
||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
|
||||||
|
|
||||||
@ -40,13 +43,13 @@ namespace osu.Game.Screens
|
|||||||
Content.Alpha = 0;
|
Content.Alpha = 0;
|
||||||
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
|
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
|
||||||
|
|
||||||
box.ScaleTo(0.2f);
|
boxContainer.ScaleTo(0.2f);
|
||||||
box.RotateTo(-20);
|
boxContainer.RotateTo(-20);
|
||||||
|
|
||||||
Content.Delay(300, true);
|
Content.Delay(300, true);
|
||||||
|
|
||||||
box.ScaleTo(1, transition_time, EasingTypes.OutElastic);
|
boxContainer.ScaleTo(1, transition_time, EasingTypes.OutElastic);
|
||||||
box.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
|
boxContainer.RotateTo(0, transition_time / 2, EasingTypes.OutQuint);
|
||||||
|
|
||||||
textContainer.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutExpo);
|
textContainer.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutExpo);
|
||||||
Content.FadeIn(transition_time, EasingTypes.OutExpo);
|
Content.FadeIn(transition_time, EasingTypes.OutExpo);
|
||||||
@ -82,36 +85,62 @@ namespace osu.Game.Screens
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
box = new Box
|
boxContainer = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Size = new Vector2(0.3f),
|
Size = new Vector2(0.3f),
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
CornerRadius = 20,
|
||||||
|
Masking = true,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Colour = getColourFor(GetType()),
|
Children = new Drawable[]
|
||||||
Alpha = 1,
|
|
||||||
BlendingMode = BlendingMode.Additive,
|
|
||||||
},
|
|
||||||
textContainer = new Container
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Children = new[]
|
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new Box
|
||||||
{
|
{
|
||||||
Text = GetType().Name,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
Colour = getColourFor(GetType()),
|
||||||
TextSize = 50,
|
Alpha = 0.2f,
|
||||||
|
BlendingMode = BlendingMode.Additive,
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
textContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Text = GetType().Namespace,
|
AutoSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = new Vector2(0, 30)
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new TextAwesome
|
||||||
|
{
|
||||||
|
Icon = FontAwesome.fa_universal_access,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
TextSize = 50,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = GetType().Name,
|
||||||
|
Colour = getColourFor(GetType()).Lighten(0.8f),
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
TextSize = 50,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "is not yet ready for use!",
|
||||||
|
TextSize = 20,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = "please check back a bit later.",
|
||||||
|
TextSize = 14,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -120,17 +149,15 @@ namespace osu.Game.Screens
|
|||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Action = delegate {
|
Action = Exit
|
||||||
Exit();
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
childModeButtons = new FillFlowContainer
|
childModeButtons = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Size = new Vector2(0.1f, 1)
|
Size = new Vector2(TwoLayerButton.SIZE_RETRACTED.X, 1)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -138,14 +165,11 @@ namespace osu.Game.Screens
|
|||||||
{
|
{
|
||||||
foreach (Type t in PossibleChildren)
|
foreach (Type t in PossibleChildren)
|
||||||
{
|
{
|
||||||
childModeButtons.Add(new Button
|
childModeButtons.Add(new ChildModeButton
|
||||||
{
|
{
|
||||||
Text = $@"{t.Name}",
|
Text = $@"{t.Name}",
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Size = new Vector2(1, 40),
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
BackgroundColour = getColourFor(t),
|
BackgroundColour = getColourFor(t),
|
||||||
|
HoverColour = getColourFor(t).Lighten(0.2f),
|
||||||
Action = delegate
|
Action = delegate
|
||||||
{
|
{
|
||||||
Push(Activator.CreateInstance(t) as Screen);
|
Push(Activator.CreateInstance(t) as Screen);
|
||||||
@ -163,5 +187,21 @@ namespace osu.Game.Screens
|
|||||||
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||||
return new Color4(r, g, b, 255);
|
return new Color4(r, g, b, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class ChildModeButton : TwoLayerButton
|
||||||
|
{
|
||||||
|
public ChildModeButton()
|
||||||
|
{
|
||||||
|
Icon = FontAwesome.fa_osu_right_o;
|
||||||
|
Anchor = Anchor.BottomRight;
|
||||||
|
Origin = Anchor.BottomRight;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user