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Fix unlit initial state of the OnScreenDisplay

This commit is contained in:
MrTheMake 2017-08-17 18:46:16 +02:00
parent 4ad99a2464
commit 6118209200

View File

@ -258,7 +258,10 @@ namespace osu.Game.Overlays
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Radius = 8, Radius = 8,
}; };
}
protected override void LoadComplete()
{
updateGlow(); updateGlow();
FinishTransforms(true); FinishTransforms(true);
} }