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Revert unnecessary change
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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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assertHeadJudgement(HitResult.Miss);
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assertTickJudgement(HitResult.LargeTickMiss);
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assertTailJudgement(HitResult.Miss);
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assertNoteJudgement(HitResult.IgnoreMiss);
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assertNoteJudgement(HitResult.IgnoreHit);
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}
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/// <summary>
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@ -74,8 +74,8 @@ namespace osu.Game.Rulesets.Mania.Tests
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performTest(objects, new List<ReplayFrame>());
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addJudgementAssert(objects[0], HitResult.IgnoreMiss);
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addJudgementAssert(objects[1], HitResult.IgnoreMiss);
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addJudgementAssert(objects[0], HitResult.IgnoreHit);
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addJudgementAssert(objects[1], HitResult.IgnoreHit);
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}
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[Test]
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@ -233,7 +233,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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if (Tail.AllJudged)
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{
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ApplyResult(r => r.Type = Tail.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
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ApplyResult(r => r.Type = r.Judgement.MaxResult);
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endHold();
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}
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