mirror of
https://github.com/ppy/osu.git
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Merge remote-tracking branch 'refs/remotes/ppy/master' into multi-room-update
This commit is contained in:
commit
6095480a54
@ -62,7 +62,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.809.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep the same as last row.
|
/// Keep the same as last row.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
ForceStack = 1 << 0,
|
ForceStack = 1,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep different from last row.
|
/// Keep different from last row.
|
||||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached subtractionCache = new Cached();
|
private readonly Cached subtractionCache = new Cached();
|
||||||
|
|
||||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -2,13 +2,19 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.StateChanges;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
public class OsuModAutopilot : Mod
|
public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
|
||||||
{
|
{
|
||||||
public override string Name => "Autopilot";
|
public override string Name => "Autopilot";
|
||||||
public override string Acronym => "AP";
|
public override string Acronym => "AP";
|
||||||
@ -17,5 +23,40 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
||||||
|
|
||||||
|
public bool AllowFail => false;
|
||||||
|
|
||||||
|
private OsuInputManager inputManager;
|
||||||
|
|
||||||
|
private List<OsuReplayFrame> replayFrames;
|
||||||
|
|
||||||
|
private int currentFrame;
|
||||||
|
|
||||||
|
public void Update(Playfield playfield)
|
||||||
|
{
|
||||||
|
if (currentFrame == replayFrames.Count - 1) return;
|
||||||
|
|
||||||
|
double time = playfield.Time.Current;
|
||||||
|
|
||||||
|
// Very naive implementation of autopilot based on proximity to replay frames.
|
||||||
|
// TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
|
||||||
|
if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time))
|
||||||
|
{
|
||||||
|
currentFrame++;
|
||||||
|
new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Implement the functionality to automatically spin spinners
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||||
|
{
|
||||||
|
// Grab the input manager to disable the user's cursor, and for future use
|
||||||
|
inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
|
||||||
|
inputManager.AllowUserCursorMovement = false;
|
||||||
|
|
||||||
|
// Generate the replay frames the cursor should follow
|
||||||
|
replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast<OsuReplayFrame>().ToList();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
var spanProgress = slider.ProgressAt(completionProgress);
|
var spanProgress = slider.ProgressAt(completionProgress);
|
||||||
|
|
||||||
double start = 0;
|
double start = 0;
|
||||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1;
|
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||||
|
|
||||||
if (span >= slider.SpanCount() - 1)
|
if (span >= slider.SpanCount() - 1)
|
||||||
{
|
{
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||||
|
|
||||||
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
||||||
TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
|
TimeFadeIn = 400; // as per osu-stable
|
||||||
|
|
||||||
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
|
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||||
public double Duration => EndTime - StartTime;
|
public double Duration => EndTime - StartTime;
|
||||||
|
|
||||||
private Cached<Vector2> endPositionCache;
|
private readonly Cached<Vector2> endPositionCache = new Cached<Vector2>();
|
||||||
|
|
||||||
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
|
public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1);
|
||||||
|
|
||||||
|
@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
|
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the user's cursor movement events should be accepted.
|
||||||
|
/// Can be used to block only movement while still accepting button input.
|
||||||
|
/// </summary>
|
||||||
|
public bool AllowUserCursorMovement { get; set; } = true;
|
||||||
|
|
||||||
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||||
=> new OsuKeyBindingContainer(ruleset, variant, unique);
|
=> new OsuKeyBindingContainer(ruleset, variant, unique);
|
||||||
|
|
||||||
@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool Handle(UIEvent e)
|
||||||
|
{
|
||||||
|
if (e is MouseMoveEvent && !AllowUserCursorMovement) return false;
|
||||||
|
|
||||||
|
return base.Handle(e);
|
||||||
|
}
|
||||||
|
|
||||||
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
|
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
|
||||||
{
|
{
|
||||||
public bool AllowUserPresses = true;
|
public bool AllowUserPresses = true;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestInvalidEventStillPasses()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||||
|
|
||||||
|
using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
|
||||||
|
using (var badStream = new StreamReader(badResStream))
|
||||||
|
{
|
||||||
|
Assert.DoesNotThrow(() => decoder.Decode(badStream));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[Events]
|
||||||
|
bad,event,this,should,fail
|
||||||
|
//Background and Video events
|
||||||
|
0,0,"machinetop_background.jpg",0,0
|
||||||
|
//Break Periods
|
||||||
|
2,122474,140135
|
||||||
|
//Storyboard Layer 0 (Background)
|
||||||
|
this,is,also,bad
|
||||||
|
//Storyboard Layer 1 (Fail)
|
||||||
|
//Storyboard Layer 2 (Pass)
|
||||||
|
//Storyboard Layer 3 (Foreground)
|
||||||
|
//Storyboard Sound Samples
|
@ -119,14 +119,14 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
{
|
{
|
||||||
performFullSetup();
|
performFullSetup();
|
||||||
createFakeStoryboard();
|
createFakeStoryboard();
|
||||||
AddStep("Storyboard Enabled", () =>
|
AddStep("Enable Storyboard", () =>
|
||||||
{
|
{
|
||||||
player.ReplacesBackground.Value = true;
|
player.ReplacesBackground.Value = true;
|
||||||
player.StoryboardEnabled.Value = true;
|
player.StoryboardEnabled.Value = true;
|
||||||
});
|
});
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
|
AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible);
|
||||||
AddStep("Storyboard Disabled", () =>
|
AddStep("Disable Storyboard", () =>
|
||||||
{
|
{
|
||||||
player.ReplacesBackground.Value = false;
|
player.ReplacesBackground.Value = false;
|
||||||
player.StoryboardEnabled.Value = false;
|
player.StoryboardEnabled.Value = false;
|
||||||
@ -149,22 +149,44 @@ namespace osu.Game.Tests.Visual.Background
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check if the <see cref="UserDimContainer"/> is properly accepting user-defined visual changes at all.
|
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a background.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Test]
|
[Test]
|
||||||
public void DisableUserDimTest()
|
public void DisableUserDimBackgroundTest()
|
||||||
{
|
{
|
||||||
performFullSetup();
|
performFullSetup();
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||||
AddStep("EnableUserDim disabled", () => songSelect.DimEnabled.Value = false);
|
AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false);
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
|
AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled());
|
||||||
AddStep("EnableUserDim enabled", () => songSelect.DimEnabled.Value = true);
|
AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true);
|
||||||
waitForDim();
|
waitForDim();
|
||||||
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensure <see cref="UserDimContainer"/> is properly accepting user-defined visual changes for a storyboard.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void DisableUserDimStoryboardTest()
|
||||||
|
{
|
||||||
|
performFullSetup();
|
||||||
|
createFakeStoryboard();
|
||||||
|
AddStep("Enable Storyboard", () =>
|
||||||
|
{
|
||||||
|
player.ReplacesBackground.Value = true;
|
||||||
|
player.StoryboardEnabled.Value = true;
|
||||||
|
});
|
||||||
|
AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true);
|
||||||
|
AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f);
|
||||||
|
waitForDim();
|
||||||
|
AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible);
|
||||||
|
AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false);
|
||||||
|
waitForDim();
|
||||||
|
AddAssert("Storyboard is visible", () => player.IsStoryboardVisible);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Check if the visual settings container retains dim and blur when pausing
|
/// Check if the visual settings container retains dim and blur when pausing
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -82,14 +82,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
||||||
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
||||||
var assistMods = instance.GetModsFor(ModType.Automation);
|
|
||||||
|
|
||||||
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||||
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||||
|
|
||||||
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
||||||
|
|
||||||
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
|
var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
|
||||||
|
|
||||||
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
||||||
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
||||||
@ -101,7 +100,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
||||||
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
||||||
|
|
||||||
testUnimplementedMod(autoPilotMod);
|
testUnimplementedMod(spunOutMod);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached layout = new Cached();
|
private readonly Cached layout = new Cached();
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
|
@ -60,5 +60,7 @@ namespace osu.Game.Beatmaps
|
|||||||
public class Beatmap : Beatmap<HitObject>
|
public class Beatmap : Beatmap<HitObject>
|
||||||
{
|
{
|
||||||
public new Beatmap Clone() => (Beatmap)base.Clone();
|
public new Beatmap Clone() => (Beatmap)base.Clone();
|
||||||
|
|
||||||
|
public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.IO.File;
|
using osu.Framework.IO.File;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Rulesets.Objects.Legacy;
|
using osu.Game.Rulesets.Objects.Legacy;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
@ -319,90 +319,79 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleTimingPoint(string line)
|
private void handleTimingPoint(string line)
|
||||||
{
|
{
|
||||||
try
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
|
||||||
|
double beatLength = Parsing.ParseDouble(split[1].Trim());
|
||||||
|
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
||||||
|
|
||||||
|
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
|
||||||
|
if (split.Length >= 3)
|
||||||
|
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
|
||||||
|
|
||||||
|
LegacySampleBank sampleSet = defaultSampleBank;
|
||||||
|
if (split.Length >= 4)
|
||||||
|
sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
|
||||||
|
|
||||||
|
int customSampleBank = 0;
|
||||||
|
if (split.Length >= 5)
|
||||||
|
customSampleBank = Parsing.ParseInt(split[4]);
|
||||||
|
|
||||||
|
int sampleVolume = defaultSampleVolume;
|
||||||
|
if (split.Length >= 6)
|
||||||
|
sampleVolume = Parsing.ParseInt(split[5]);
|
||||||
|
|
||||||
|
bool timingChange = true;
|
||||||
|
if (split.Length >= 7)
|
||||||
|
timingChange = split[6][0] == '1';
|
||||||
|
|
||||||
|
bool kiaiMode = false;
|
||||||
|
bool omitFirstBarSignature = false;
|
||||||
|
|
||||||
|
if (split.Length >= 8)
|
||||||
{
|
{
|
||||||
string[] split = line.Split(',');
|
EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
|
||||||
|
kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
|
||||||
double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
|
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
|
||||||
double beatLength = Parsing.ParseDouble(split[1].Trim());
|
|
||||||
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
|
||||||
|
|
||||||
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
|
|
||||||
if (split.Length >= 3)
|
|
||||||
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
|
|
||||||
|
|
||||||
LegacySampleBank sampleSet = defaultSampleBank;
|
|
||||||
if (split.Length >= 4)
|
|
||||||
sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
|
|
||||||
|
|
||||||
int customSampleBank = 0;
|
|
||||||
if (split.Length >= 5)
|
|
||||||
customSampleBank = Parsing.ParseInt(split[4]);
|
|
||||||
|
|
||||||
int sampleVolume = defaultSampleVolume;
|
|
||||||
if (split.Length >= 6)
|
|
||||||
sampleVolume = Parsing.ParseInt(split[5]);
|
|
||||||
|
|
||||||
bool timingChange = true;
|
|
||||||
if (split.Length >= 7)
|
|
||||||
timingChange = split[6][0] == '1';
|
|
||||||
|
|
||||||
bool kiaiMode = false;
|
|
||||||
bool omitFirstBarSignature = false;
|
|
||||||
|
|
||||||
if (split.Length >= 8)
|
|
||||||
{
|
|
||||||
EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
|
|
||||||
kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
|
|
||||||
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
|
|
||||||
}
|
|
||||||
|
|
||||||
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
|
||||||
if (stringSampleSet == @"none")
|
|
||||||
stringSampleSet = @"normal";
|
|
||||||
|
|
||||||
if (timingChange)
|
|
||||||
{
|
|
||||||
var controlPoint = CreateTimingControlPoint();
|
|
||||||
controlPoint.Time = time;
|
|
||||||
controlPoint.BeatLength = beatLength;
|
|
||||||
controlPoint.TimeSignature = timeSignature;
|
|
||||||
|
|
||||||
handleTimingControlPoint(controlPoint);
|
|
||||||
}
|
|
||||||
|
|
||||||
handleDifficultyControlPoint(new DifficultyControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
SpeedMultiplier = speedMultiplier,
|
|
||||||
AutoGenerated = timingChange
|
|
||||||
});
|
|
||||||
|
|
||||||
handleEffectControlPoint(new EffectControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
KiaiMode = kiaiMode,
|
|
||||||
OmitFirstBarLine = omitFirstBarSignature,
|
|
||||||
AutoGenerated = timingChange
|
|
||||||
});
|
|
||||||
|
|
||||||
handleSampleControlPoint(new LegacySampleControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
SampleBank = stringSampleSet,
|
|
||||||
SampleVolume = sampleVolume,
|
|
||||||
CustomSampleBank = customSampleBank,
|
|
||||||
AutoGenerated = timingChange
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
|
||||||
|
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
||||||
|
if (stringSampleSet == @"none")
|
||||||
|
stringSampleSet = @"normal";
|
||||||
|
|
||||||
|
if (timingChange)
|
||||||
{
|
{
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
var controlPoint = CreateTimingControlPoint();
|
||||||
|
controlPoint.Time = time;
|
||||||
|
controlPoint.BeatLength = beatLength;
|
||||||
|
controlPoint.TimeSignature = timeSignature;
|
||||||
|
|
||||||
|
handleTimingControlPoint(controlPoint);
|
||||||
}
|
}
|
||||||
catch (OverflowException)
|
|
||||||
|
handleDifficultyControlPoint(new DifficultyControlPoint
|
||||||
{
|
{
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
Time = time,
|
||||||
}
|
SpeedMultiplier = speedMultiplier,
|
||||||
|
AutoGenerated = timingChange
|
||||||
|
});
|
||||||
|
|
||||||
|
handleEffectControlPoint(new EffectControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
KiaiMode = kiaiMode,
|
||||||
|
OmitFirstBarLine = omitFirstBarSignature,
|
||||||
|
AutoGenerated = timingChange
|
||||||
|
});
|
||||||
|
|
||||||
|
handleSampleControlPoint(new LegacySampleControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
SampleBank = stringSampleSet,
|
||||||
|
SampleVolume = sampleVolume,
|
||||||
|
CustomSampleBank = customSampleBank,
|
||||||
|
AutoGenerated = timingChange
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||||
{
|
{
|
||||||
Logger.Log($"Unknown section \"{line}\" in {output}");
|
Logger.Log($"Unknown section \"{line}\" in \"{output}\"");
|
||||||
section = Section.None;
|
section = Section.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
|
Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
storyboardSprite = null;
|
storyboardSprite = null;
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
|
|||||||
public enum LegacyMods
|
public enum LegacyMods
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
NoFail = 1 << 0,
|
NoFail = 1,
|
||||||
Easy = 1 << 1,
|
Easy = 1 << 1,
|
||||||
TouchDevice = 1 << 2,
|
TouchDevice = 1 << 2,
|
||||||
Hidden = 1 << 3,
|
Hidden = 1 << 3,
|
||||||
|
@ -31,10 +31,21 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="TModel">The model type.</typeparam>
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles, IModelManager<TModel>
|
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>
|
||||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||||
where TFileModel : INamedFileInfo, new()
|
where TFileModel : INamedFileInfo, new()
|
||||||
{
|
{
|
||||||
|
private const int import_queue_request_concurrency = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
||||||
|
/// It is mainly being used as a queue mechanism for large imports.
|
||||||
|
/// </remarks>
|
||||||
|
private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager<TModel, TFileModel>));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set an endpoint for notifications to be posted to.
|
/// Set an endpoint for notifications to be posted to.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -336,7 +347,7 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
flushEvents(true);
|
flushEvents(true);
|
||||||
return item;
|
return item;
|
||||||
}, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
|
}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform an update of the specified item.
|
/// Perform an update of the specified item.
|
||||||
@ -646,18 +657,4 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class ArchiveModelManager
|
|
||||||
{
|
|
||||||
private const int import_queue_request_concurrency = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
|
||||||
/// It is mainly being used as a queue mechanism for large imports.
|
|
||||||
/// </remarks>
|
|
||||||
protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -191,7 +191,7 @@ namespace osu.Game.Graphics.Backgrounds
|
|||||||
private readonly List<TriangleParticle> parts = new List<TriangleParticle>();
|
private readonly List<TriangleParticle> parts = new List<TriangleParticle>();
|
||||||
private Vector2 size;
|
private Vector2 size;
|
||||||
|
|
||||||
private TriangleBatch<TexturedVertex2D> vertexBatch;
|
private QuadBatch<TexturedVertex2D> vertexBatch;
|
||||||
|
|
||||||
public TrianglesDrawNode(Triangles source)
|
public TrianglesDrawNode(Triangles source)
|
||||||
: base(source)
|
: base(source)
|
||||||
@ -217,7 +217,7 @@ namespace osu.Game.Graphics.Backgrounds
|
|||||||
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
|
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
|
||||||
{
|
{
|
||||||
vertexBatch?.Dispose();
|
vertexBatch?.Dispose();
|
||||||
vertexBatch = new TriangleBatch<TexturedVertex2D>(Source.AimCount, 1);
|
vertexBatch = new QuadBatch<TexturedVertex2D>(Source.AimCount, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
shader.Bind();
|
shader.Bind();
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.Containers
|
namespace osu.Game.Graphics.Containers
|
||||||
{
|
{
|
||||||
@ -36,6 +35,8 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
protected Bindable<bool> ShowStoryboard { get; private set; }
|
protected Bindable<bool> ShowStoryboard { get; private set; }
|
||||||
|
|
||||||
|
protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => dimContent;
|
protected override Container<Drawable> Content => dimContent;
|
||||||
|
|
||||||
private Container dimContent { get; }
|
private Container dimContent { get; }
|
||||||
@ -78,8 +79,8 @@ namespace osu.Game.Graphics.Containers
|
|||||||
{
|
{
|
||||||
ContentDisplayed = ShowDimContent;
|
ContentDisplayed = ShowDimContent;
|
||||||
|
|
||||||
dimContent.FadeTo((ContentDisplayed) ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
dimContent.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)UserDimLevel.Value) : Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
[Flags]
|
[Flags]
|
||||||
public enum BarDirection
|
public enum BarDirection
|
||||||
{
|
{
|
||||||
LeftToRight = 1 << 0,
|
LeftToRight = 1,
|
||||||
RightToLeft = 1 << 1,
|
RightToLeft = 1 << 1,
|
||||||
TopToBottom = 1 << 2,
|
TopToBottom = 1 << 2,
|
||||||
BottomToTop = 1 << 3,
|
BottomToTop = 1 << 3,
|
||||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
return base.Invalidate(invalidation, source, shallPropagate);
|
return base.Invalidate(invalidation, source, shallPropagate);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached pathCached = new Cached();
|
private readonly Cached pathCached = new Cached();
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
|
public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
|
||||||
|
|
||||||
protected const float ICON_SIZE = 25;
|
public const float ICON_SIZE = 25;
|
||||||
|
|
||||||
private SpriteIcon iconSprite;
|
private SpriteIcon iconSprite;
|
||||||
private readonly OsuSpriteText titleText, pageText;
|
private readonly OsuSpriteText titleText, pageText;
|
||||||
|
64
osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
Normal file
64
osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.UserInterface
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A custom icon class for use with <see cref="ScreenTitle.CreateIcon()"/> based off a texture resource.
|
||||||
|
/// </summary>
|
||||||
|
public class ScreenTitleTextureIcon : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const float circle_allowance = 0.8f;
|
||||||
|
|
||||||
|
private readonly string textureName;
|
||||||
|
|
||||||
|
public ScreenTitleTextureIcon(string textureName)
|
||||||
|
{
|
||||||
|
this.textureName = textureName;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures, OsuColour colours)
|
||||||
|
{
|
||||||
|
Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
BorderColour = colours.Violet,
|
||||||
|
BorderThickness = 3,
|
||||||
|
MaskingSmoothness = 1,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Sprite
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(textureName),
|
||||||
|
Size = new Vector2(circle_allowance),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.Violet,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
|
|||||||
public ErrorMessage(string message)
|
public ErrorMessage(string message)
|
||||||
: base(message)
|
: base(message)
|
||||||
{
|
{
|
||||||
Sender.Colour = @"ff0000";
|
// todo: this should likely be styled differently in the future.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,13 +7,11 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Changelog
|
namespace osu.Game.Overlays.Changelog
|
||||||
{
|
{
|
||||||
@ -123,48 +121,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
AccentColour = colours.Violet;
|
AccentColour = colours.Violet;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateIcon() => new ChangelogIcon();
|
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||||
|
|
||||||
internal class ChangelogIcon : CompositeDrawable
|
|
||||||
{
|
|
||||||
private const float circle_allowance = 0.8f;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures, OsuColour colours)
|
|
||||||
{
|
|
||||||
Size = new Vector2(ICON_SIZE / circle_allowance);
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new CircularContainer
|
|
||||||
{
|
|
||||||
Masking = true,
|
|
||||||
BorderColour = colours.Violet,
|
|
||||||
BorderThickness = 3,
|
|
||||||
MaskingSmoothness = 1,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Sprite
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Texture = textures.Get(@"Icons/changelog"),
|
|
||||||
Size = new Vector2(circle_allowance),
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
},
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = colours.Violet,
|
|
||||||
Alpha = 0,
|
|
||||||
AlwaysPresent = true,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Formats;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Legacy
|
namespace osu.Game.Rulesets.Objects.Legacy
|
||||||
@ -41,208 +40,192 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
public override HitObject Parse(string text)
|
public override HitObject Parse(string text)
|
||||||
{
|
{
|
||||||
try
|
string[] split = text.Split(',');
|
||||||
|
|
||||||
|
Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
|
||||||
|
|
||||||
|
double startTime = Parsing.ParseDouble(split[2]) + Offset;
|
||||||
|
|
||||||
|
ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
|
||||||
|
|
||||||
|
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
|
||||||
|
type &= ~ConvertHitObjectType.ComboOffset;
|
||||||
|
|
||||||
|
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
|
||||||
|
type &= ~ConvertHitObjectType.NewCombo;
|
||||||
|
|
||||||
|
var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
|
||||||
|
var bankInfo = new SampleBankInfo();
|
||||||
|
|
||||||
|
HitObject result = null;
|
||||||
|
|
||||||
|
if (type.HasFlag(ConvertHitObjectType.Circle))
|
||||||
{
|
{
|
||||||
string[] split = text.Split(',');
|
result = CreateHit(pos, combo, comboOffset);
|
||||||
|
|
||||||
Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
|
if (split.Length > 5)
|
||||||
|
readCustomSampleBanks(split[5], bankInfo);
|
||||||
|
}
|
||||||
|
else if (type.HasFlag(ConvertHitObjectType.Slider))
|
||||||
|
{
|
||||||
|
PathType pathType = PathType.Catmull;
|
||||||
|
double? length = null;
|
||||||
|
|
||||||
double startTime = Parsing.ParseDouble(split[2]) + Offset;
|
string[] pointSplit = split[5].Split('|');
|
||||||
|
|
||||||
ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
|
int pointCount = 1;
|
||||||
|
foreach (var t in pointSplit)
|
||||||
|
if (t.Length > 1)
|
||||||
|
pointCount++;
|
||||||
|
|
||||||
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
|
var points = new Vector2[pointCount];
|
||||||
type &= ~ConvertHitObjectType.ComboOffset;
|
|
||||||
|
|
||||||
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
|
int pointIndex = 1;
|
||||||
type &= ~ConvertHitObjectType.NewCombo;
|
|
||||||
|
|
||||||
var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
|
foreach (string t in pointSplit)
|
||||||
var bankInfo = new SampleBankInfo();
|
|
||||||
|
|
||||||
HitObject result = null;
|
|
||||||
|
|
||||||
if (type.HasFlag(ConvertHitObjectType.Circle))
|
|
||||||
{
|
{
|
||||||
result = CreateHit(pos, combo, comboOffset);
|
if (t.Length == 1)
|
||||||
|
|
||||||
if (split.Length > 5)
|
|
||||||
readCustomSampleBanks(split[5], bankInfo);
|
|
||||||
}
|
|
||||||
else if (type.HasFlag(ConvertHitObjectType.Slider))
|
|
||||||
{
|
|
||||||
PathType pathType = PathType.Catmull;
|
|
||||||
double? length = null;
|
|
||||||
|
|
||||||
string[] pointSplit = split[5].Split('|');
|
|
||||||
|
|
||||||
int pointCount = 1;
|
|
||||||
foreach (var t in pointSplit)
|
|
||||||
if (t.Length > 1)
|
|
||||||
pointCount++;
|
|
||||||
|
|
||||||
var points = new Vector2[pointCount];
|
|
||||||
|
|
||||||
int pointIndex = 1;
|
|
||||||
|
|
||||||
foreach (string t in pointSplit)
|
|
||||||
{
|
{
|
||||||
if (t.Length == 1)
|
switch (t)
|
||||||
{
|
{
|
||||||
switch (t)
|
case @"C":
|
||||||
{
|
pathType = PathType.Catmull;
|
||||||
case @"C":
|
|
||||||
pathType = PathType.Catmull;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case @"B":
|
|
||||||
pathType = PathType.Bezier;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case @"L":
|
|
||||||
pathType = PathType.Linear;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case @"P":
|
|
||||||
pathType = PathType.PerfectCurve;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] temp = t.Split(':');
|
|
||||||
points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
|
|
||||||
}
|
|
||||||
|
|
||||||
// osu-stable special-cased colinear perfect curves to a CurveType.Linear
|
|
||||||
bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
|
|
||||||
|
|
||||||
if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
|
|
||||||
pathType = PathType.Linear;
|
|
||||||
|
|
||||||
int repeatCount = Parsing.ParseInt(split[6]);
|
|
||||||
|
|
||||||
if (repeatCount > 9000)
|
|
||||||
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
|
|
||||||
|
|
||||||
// osu-stable treated the first span of the slider as a repeat, but no repeats are happening
|
|
||||||
repeatCount = Math.Max(0, repeatCount - 1);
|
|
||||||
|
|
||||||
if (split.Length > 7)
|
|
||||||
{
|
|
||||||
length = Math.Max(0, Parsing.ParseDouble(split[7]));
|
|
||||||
if (length == 0)
|
|
||||||
length = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (split.Length > 10)
|
|
||||||
readCustomSampleBanks(split[10], bankInfo);
|
|
||||||
|
|
||||||
// One node for each repeat + the start and end nodes
|
|
||||||
int nodes = repeatCount + 2;
|
|
||||||
|
|
||||||
// Populate node sample bank infos with the default hit object sample bank
|
|
||||||
var nodeBankInfos = new List<SampleBankInfo>();
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
nodeBankInfos.Add(bankInfo.Clone());
|
|
||||||
|
|
||||||
// Read any per-node sample banks
|
|
||||||
if (split.Length > 9 && split[9].Length > 0)
|
|
||||||
{
|
|
||||||
string[] sets = split[9].Split('|');
|
|
||||||
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
{
|
|
||||||
if (i >= sets.Length)
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
SampleBankInfo info = nodeBankInfos[i];
|
case @"B":
|
||||||
readCustomSampleBanks(sets[i], info);
|
pathType = PathType.Bezier;
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Populate node sound types with the default hit object sound type
|
|
||||||
var nodeSoundTypes = new List<LegacySoundType>();
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
nodeSoundTypes.Add(soundType);
|
|
||||||
|
|
||||||
// Read any per-node sound types
|
|
||||||
if (split.Length > 8 && split[8].Length > 0)
|
|
||||||
{
|
|
||||||
string[] adds = split[8].Split('|');
|
|
||||||
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
{
|
|
||||||
if (i >= adds.Length)
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
int sound;
|
case @"L":
|
||||||
int.TryParse(adds[i], out sound);
|
pathType = PathType.Linear;
|
||||||
nodeSoundTypes[i] = (LegacySoundType)sound;
|
break;
|
||||||
|
|
||||||
|
case @"P":
|
||||||
|
pathType = PathType.PerfectCurve;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Generate the final per-node samples
|
string[] temp = t.Split(':');
|
||||||
var nodeSamples = new List<List<HitSampleInfo>>(nodes);
|
points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
// osu-stable special-cased colinear perfect curves to a CurveType.Linear
|
||||||
|
bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
|
||||||
|
|
||||||
|
if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
|
||||||
|
pathType = PathType.Linear;
|
||||||
|
|
||||||
|
int repeatCount = Parsing.ParseInt(split[6]);
|
||||||
|
|
||||||
|
if (repeatCount > 9000)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
|
||||||
|
|
||||||
|
// osu-stable treated the first span of the slider as a repeat, but no repeats are happening
|
||||||
|
repeatCount = Math.Max(0, repeatCount - 1);
|
||||||
|
|
||||||
|
if (split.Length > 7)
|
||||||
|
{
|
||||||
|
length = Math.Max(0, Parsing.ParseDouble(split[7]));
|
||||||
|
if (length == 0)
|
||||||
|
length = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (split.Length > 10)
|
||||||
|
readCustomSampleBanks(split[10], bankInfo);
|
||||||
|
|
||||||
|
// One node for each repeat + the start and end nodes
|
||||||
|
int nodes = repeatCount + 2;
|
||||||
|
|
||||||
|
// Populate node sample bank infos with the default hit object sample bank
|
||||||
|
var nodeBankInfos = new List<SampleBankInfo>();
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
nodeBankInfos.Add(bankInfo.Clone());
|
||||||
|
|
||||||
|
// Read any per-node sample banks
|
||||||
|
if (split.Length > 9 && split[9].Length > 0)
|
||||||
|
{
|
||||||
|
string[] sets = split[9].Split('|');
|
||||||
|
|
||||||
for (int i = 0; i < nodes; i++)
|
for (int i = 0; i < nodes; i++)
|
||||||
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
|
|
||||||
|
|
||||||
result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
|
|
||||||
|
|
||||||
// The samples are played when the slider ends, which is the last node
|
|
||||||
result.Samples = nodeSamples[nodeSamples.Count - 1];
|
|
||||||
}
|
|
||||||
else if (type.HasFlag(ConvertHitObjectType.Spinner))
|
|
||||||
{
|
|
||||||
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
|
|
||||||
|
|
||||||
result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
|
|
||||||
|
|
||||||
if (split.Length > 6)
|
|
||||||
readCustomSampleBanks(split[6], bankInfo);
|
|
||||||
}
|
|
||||||
else if (type.HasFlag(ConvertHitObjectType.Hold))
|
|
||||||
{
|
|
||||||
// Note: Hold is generated by BMS converts
|
|
||||||
|
|
||||||
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
|
|
||||||
|
|
||||||
if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
|
|
||||||
{
|
{
|
||||||
string[] ss = split[5].Split(':');
|
if (i >= sets.Length)
|
||||||
endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
|
break;
|
||||||
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
|
|
||||||
|
SampleBankInfo info = nodeBankInfos[i];
|
||||||
|
readCustomSampleBanks(sets[i], info);
|
||||||
}
|
}
|
||||||
|
|
||||||
result = CreateHold(pos, combo, comboOffset, endTime + Offset);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result == null)
|
// Populate node sound types with the default hit object sound type
|
||||||
|
var nodeSoundTypes = new List<LegacySoundType>();
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
nodeSoundTypes.Add(soundType);
|
||||||
|
|
||||||
|
// Read any per-node sound types
|
||||||
|
if (split.Length > 8 && split[8].Length > 0)
|
||||||
{
|
{
|
||||||
Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
|
string[] adds = split[8].Split('|');
|
||||||
return null;
|
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
{
|
||||||
|
if (i >= adds.Length)
|
||||||
|
break;
|
||||||
|
|
||||||
|
int sound;
|
||||||
|
int.TryParse(adds[i], out sound);
|
||||||
|
nodeSoundTypes[i] = (LegacySoundType)sound;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
result.StartTime = startTime;
|
// Generate the final per-node samples
|
||||||
|
var nodeSamples = new List<List<HitSampleInfo>>(nodes);
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
|
||||||
|
|
||||||
if (result.Samples.Count == 0)
|
result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
|
||||||
result.Samples = convertSoundType(soundType, bankInfo);
|
|
||||||
|
|
||||||
FirstObject = false;
|
// The samples are played when the slider ends, which is the last node
|
||||||
|
result.Samples = nodeSamples[nodeSamples.Count - 1];
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
else if (type.HasFlag(ConvertHitObjectType.Spinner))
|
||||||
{
|
{
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
|
||||||
|
|
||||||
|
result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
|
||||||
|
|
||||||
|
if (split.Length > 6)
|
||||||
|
readCustomSampleBanks(split[6], bankInfo);
|
||||||
}
|
}
|
||||||
catch (OverflowException)
|
else if (type.HasFlag(ConvertHitObjectType.Hold))
|
||||||
{
|
{
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
// Note: Hold is generated by BMS converts
|
||||||
|
|
||||||
|
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
|
||||||
|
|
||||||
|
if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
|
||||||
|
{
|
||||||
|
string[] ss = split[5].Split(':');
|
||||||
|
endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
|
||||||
|
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = CreateHold(pos, combo, comboOffset, endTime + Offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
if (result == null)
|
||||||
|
throw new InvalidDataException($"Unknown hit object type: {split[3]}");
|
||||||
|
|
||||||
|
result.StartTime = startTime;
|
||||||
|
|
||||||
|
if (result.Samples.Count == 0)
|
||||||
|
result.Samples = convertSoundType(soundType, bankInfo);
|
||||||
|
|
||||||
|
FirstObject = false;
|
||||||
|
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
[Flags]
|
[Flags]
|
||||||
internal enum ConvertHitObjectType
|
internal enum ConvertHitObjectType
|
||||||
{
|
{
|
||||||
Circle = 1 << 0,
|
Circle = 1,
|
||||||
Slider = 1 << 1,
|
Slider = 1 << 1,
|
||||||
NewCombo = 1 << 2,
|
NewCombo = 1 << 2,
|
||||||
Spinner = 1 << 3,
|
Spinner = 1 << 3,
|
||||||
|
@ -313,6 +313,9 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Any changes applied via this method can be reverted via <see cref="RevertResult"/>.
|
||||||
|
/// </remarks>
|
||||||
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
||||||
protected virtual void ApplyResult(JudgementResult result)
|
protected virtual void ApplyResult(JudgementResult result)
|
||||||
{
|
{
|
||||||
@ -357,7 +360,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/>.
|
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/> via <see cref="ApplyResult"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="result">The judgement scoring result.</param>
|
/// <param name="result">The judgement scoring result.</param>
|
||||||
protected virtual void RevertResult(JudgementResult result)
|
protected virtual void RevertResult(JudgementResult result)
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IScrollingInfo scrollingInfo { get; set; }
|
private IScrollingInfo scrollingInfo { get; set; }
|
||||||
|
|
||||||
private Cached initialStateCache = new Cached();
|
private readonly Cached initialStateCache = new Cached();
|
||||||
|
|
||||||
public ScrollingHitObjectContainer()
|
public ScrollingHitObjectContainer()
|
||||||
{
|
{
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool ShowDimContent => ShowStoryboard.Value && UserDimLevel.Value < 1;
|
protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1;
|
||||||
|
|
||||||
private void initializeStoryboard(bool async)
|
private void initializeStoryboard(bool async)
|
||||||
{
|
{
|
||||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play
|
|||||||
return base.Invalidate(invalidation, source, shallPropagate);
|
return base.Invalidate(invalidation, source, shallPropagate);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Cached layout = new Cached();
|
private readonly Cached layout = new Cached();
|
||||||
private ScheduledDelegate scheduledCreate;
|
private ScheduledDelegate scheduledCreate;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -93,8 +93,8 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
private readonly List<float> yPositions = new List<float>();
|
private readonly List<float> yPositions = new List<float>();
|
||||||
private Cached itemsCache = new Cached();
|
private readonly Cached itemsCache = new Cached();
|
||||||
private Cached scrollPositionCache = new Cached();
|
private readonly Cached scrollPositionCache = new Cached();
|
||||||
|
|
||||||
private readonly Container<DrawableCarouselItem> scrollableContent;
|
private readonly Container<DrawableCarouselItem> scrollableContent;
|
||||||
|
|
||||||
|
@ -15,10 +15,10 @@ namespace osu.Game.Storyboards
|
|||||||
public IEnumerable<TypedCommand> Commands => commands.OrderBy(c => c.StartTime);
|
public IEnumerable<TypedCommand> Commands => commands.OrderBy(c => c.StartTime);
|
||||||
public bool HasCommands => commands.Count > 0;
|
public bool HasCommands => commands.Count > 0;
|
||||||
|
|
||||||
private Cached<double> startTimeBacking;
|
private readonly Cached<double> startTimeBacking = new Cached<double>();
|
||||||
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
|
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
|
||||||
|
|
||||||
private Cached<double> endTimeBacking;
|
private readonly Cached<double> endTimeBacking = new Cached<double>();
|
||||||
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
|
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
|
||||||
|
|
||||||
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
|
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
|
||||||
|
@ -187,6 +187,7 @@ namespace osu.Game.Users
|
|||||||
public static readonly User SYSTEM_USER = new User
|
public static readonly User SYSTEM_USER = new User
|
||||||
{
|
{
|
||||||
Username = "system",
|
Username = "system",
|
||||||
|
Colour = @"9c0101",
|
||||||
Id = 0
|
Id = 0
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -14,8 +14,8 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
@ -104,9 +104,9 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.809.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.809.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user