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remove unneeded extra Previous calls from RhythmEvaluator

This commit is contained in:
James Wilson 2024-05-19 13:28:46 +01:00
parent 5e1f6964d1
commit 609268786f

View File

@ -66,10 +66,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
} }
else else
{ {
if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window if (currObj.BaseObject is Slider) // bpm change is into slider, this is easy acc window
effectiveRatio *= 0.125; effectiveRatio *= 0.125;
if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle if (prevObj.BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
effectiveRatio *= 0.25; effectiveRatio *= 0.25;
if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet) if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet)