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Use ChatOverlayV2
in screen navigation tests
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@ -86,9 +86,9 @@ namespace osu.Game.Tests.Visual.Navigation
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[Test]
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[Test]
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public void TestOverlaysAlwaysClosed()
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public void TestOverlaysAlwaysClosed()
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{
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{
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ChatOverlay chat = null;
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ChatOverlayV2 chat = null;
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AddUntilStep("is at menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
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AddUntilStep("is at menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
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AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlay>().SingleOrDefault()) != null);
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AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlayV2>().SingleOrDefault()) != null);
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AddStep("show chat", () => InputManager.Key(Key.F8));
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AddStep("show chat", () => InputManager.Key(Key.F8));
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