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Perform first inspector text update immediately
Provides better and more consistent initial state for the inspector.
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@ -46,6 +46,7 @@ namespace osu.Game.Rulesets.Edit
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EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, _) => updateInspectorText();
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EditorBeatmap.TransactionBegan += updateInspectorText;
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EditorBeatmap.TransactionEnded += updateInspectorText;
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updateInspectorText();
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}
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private ScheduledDelegate? rollingTextUpdate;
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