diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs index 5860480a91..b2b9fe2446 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs @@ -25,9 +25,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy PatternType lastStair, IBeatmap originalBeatmap) : base(random, hitObject, beatmap, previousPattern, originalBeatmap) { - if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime)); - if (density < 0) throw new ArgumentOutOfRangeException(nameof(density)); - StairType = lastStair; TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);