From 600da89f72bcca5668b548896d5a3c9880deb1fd Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 2 Jun 2022 14:22:12 +0900 Subject: [PATCH] Fix disposing previous leaderboard too late --- .../Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs index e94e198a4a..b115fa4ff2 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorLeaderboard.cs @@ -4,6 +4,7 @@ using System.Collections.Generic; using System.Linq; using NUnit.Framework; +using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Framework.Timing; using osu.Game.Online.API.Requests.Responses; @@ -23,7 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("reset", () => { - Clear(); + leaderboard?.RemoveAndDisposeImmediately(); clocks = new Dictionary {