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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:33:30 +08:00

Add proper keyboard sound effects back.

This commit is contained in:
Dean Herbert 2016-09-01 16:20:40 +09:00
parent 923fc228e9
commit 600223a65c

View File

@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using osu.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using OpenTK.Graphics;
@ -58,7 +59,6 @@ namespace osu.Game.Graphics.UserInterface
textFlow = new FlowContainer()
{
Direction = FlowDirection.HorizontalOnly,
//Padding = new Vector2(-SpaceWidth / 3, 0)
};
cursor = new Box()
@ -223,7 +223,7 @@ namespace osu.Game.Graphics.UserInterface
if (oldStart != selectionStart || oldEnd != selectionEnd)
{
Game.Audio.Sample.GetSample(@"key-movement");
Game.Audio.Sample.Get(@"Keyboard/key-movement")?.Play();
cursorAndLayout.Invalidate();
}
}
@ -239,7 +239,7 @@ namespace osu.Game.Graphics.UserInterface
if (count == 0) return false;
if (sound)
Game.Audio.Sample.GetSample(@"key-delete");
Game.Audio.Sample.Get(@"Keyboard/key-delete")?.Play();
for (int i = 0; i < count; i++)
{
@ -504,9 +504,9 @@ namespace osu.Game.Graphics.UserInterface
if (!string.IsNullOrEmpty(str))
{
if (state.Keyboard.ShiftPressed)
Game.Audio.Sample.GetSample(@"key-caps");
Game.Audio.Sample.Get(@"Keyboard/key-caps")?.Play();
else
Game.Audio.Sample.GetSample($@"key-press-{RNG.Next(1, 5)}");
Game.Audio.Sample.Get($@"Keyboard/key-press-{RNG.Next(1, 5)}")?.Play();
insertString(str);
return true;
@ -576,7 +576,7 @@ namespace osu.Game.Graphics.UserInterface
background.ClearTransformations();
background.FlashColour(BackgroundCommit, 400);
Game.Audio.Sample.GetSample(@"key-confirm");
Game.Audio.Sample.Get(@"Keyboard/key-confirm")?.Play();
OnCommit?.Invoke(this, true);
}
else
@ -628,7 +628,7 @@ namespace osu.Game.Graphics.UserInterface
// //we only succeeded if there is pending data in the textbox
// if (imeDrawables.Count > 0)
// {
// Game.Audio.Sample.GetSample($@"key-confirm");
// Game.Audio.Sample.Get($@"Keyboard/key-confirm")?.Play();
// foreach (Drawable d in imeDrawables)
// {
@ -677,7 +677,7 @@ namespace osu.Game.Graphics.UserInterface
{
//in the case of backspacing (or a NOP), we can exit early here.
if (didDelete)
Game.Audio.Sample.GetSample($@"key-delete").Play();
Game.Audio.Sample.Get($@"Keyboard/key-delete")?.Play();
return;
}
@ -693,7 +693,7 @@ namespace osu.Game.Graphics.UserInterface
}
}
Game.Audio.Sample.GetSample($@"key-press-{RNG.Next(1, 5)}");
Game.Audio.Sample.Get($@"Keyboard/key-press-{RNG.Next(1, 5)}")?.Play();
}
#endregion
}