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Merge pull request #9175 from smoogipoo/multiplayer-beatmap-checksum
Add timeshift beatmap checksum validation
This commit is contained in:
commit
5fdeeec8df
@ -1,11 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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@ -15,7 +14,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.IO;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Resources;
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@ -730,23 +728,17 @@ namespace osu.Game.Tests.Beatmaps.IO
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await osu.Dependencies.Get<BeatmapManager>().Import(temp);
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BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
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var beatmapInfo = setToUpdate.Beatmaps.First(b => b.RulesetID == 0);
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Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
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BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
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using (var stream = new MemoryStream())
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{
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using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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{
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beatmapToUpdate.HitObjects.Clear();
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beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
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string oldMd5Hash = beatmapToUpdate.BeatmapInfo.MD5Hash;
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new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
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}
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beatmapToUpdate.HitObjects.Clear();
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beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
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stream.Seek(0, SeekOrigin.Begin);
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manager.UpdateFile(setToUpdate, fileToUpdate, stream);
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}
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manager.Save(beatmapInfo, beatmapToUpdate);
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// Check that the old file reference has been removed
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Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
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@ -755,6 +747,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
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Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
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Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
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Assert.That(updatedBeatmap.BeatmapInfo.MD5Hash, Is.Not.EqualTo(oldMd5Hash));
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}
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finally
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{
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@ -4,12 +4,18 @@
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Multi;
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@ -23,6 +29,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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private TestPlaylist playlist;
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private BeatmapManager manager;
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private RulesetStore rulesets;
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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{
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
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manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
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}
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[Test]
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public void TestNonEditableNonSelectable()
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{
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@ -182,6 +200,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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}
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[Test]
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public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
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{
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createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
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AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
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}
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[Test]
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public void TestDownloadButtonVisibleInitiallyWhenBeatmapDoesNotExist()
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{
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var byOnlineId = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
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byOnlineId.BeatmapSet.OnlineBeatmapSetID = 1337; // Some random ID that does not exist locally.
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var byChecksum = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
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byChecksum.MD5Hash = "1337"; // Some random checksum that does not exist locally.
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createPlaylist(byOnlineId, byChecksum);
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AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
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}
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private void moveToItem(int index, Vector2? offset = null)
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=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
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@ -235,6 +275,39 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
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}
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private void createPlaylist(params BeatmapInfo[] beatmaps)
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{
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AddStep("create playlist", () =>
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{
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Child = playlist = new TestPlaylist(false, false)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500, 300)
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};
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int index = 0;
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foreach (var b in beatmaps)
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{
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playlist.Items.Add(new PlaylistItem
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{
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ID = index++,
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Beatmap = { Value = b },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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RequiredMods =
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{
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new OsuModHardRock(),
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new OsuModDoubleTime(),
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new OsuModAutoplay()
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}
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});
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}
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});
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AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
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}
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private class TestPlaylist : DrawableRoomPlaylist
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{
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public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
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@ -5,7 +5,9 @@ using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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@ -29,14 +31,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Cached(typeof(IRoomManager))]
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private readonly TestRoomManager roomManager = new TestRoomManager();
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private BeatmapManager manager;
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private RulesetStore rulesets;
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private TestMatchSubScreen match;
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[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
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{
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
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manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
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}
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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@ -75,10 +83,49 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
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}
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[Test]
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public void TestBeatmapUpdatedOnReImport()
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{
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BeatmapSetInfo importedSet = null;
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AddStep("import altered beatmap", () =>
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{
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var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo);
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beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
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importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result;
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});
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AddStep("load room", () =>
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{
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Room.Name.Value = "my awesome room";
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Room.Host.Value = new User { Id = 2, Username = "peppy" };
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Room.Playlist.Add(new PlaylistItem
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{
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Beatmap = { Value = importedSet.Beatmaps[0] },
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Ruleset = { Value = new OsuRuleset().RulesetInfo }
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});
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});
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AddStep("create room", () =>
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{
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InputManager.MoveMouseTo(match.ChildrenOfType<MatchSettingsOverlay.CreateRoomButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize == 1);
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AddStep("re-import original beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
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AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize != 1);
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}
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private class TestMatchSubScreen : MatchSubScreen
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{
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public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
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public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
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public TestMatchSubScreen(Room room)
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: base(room)
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{
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@ -203,7 +203,14 @@ namespace osu.Game.Beatmaps
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stream.Seek(0, SeekOrigin.Begin);
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UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
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using (ContextFactory.GetForWrite())
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{
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var beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == info.ID);
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beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
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stream.Seek(0, SeekOrigin.Begin);
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UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
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}
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}
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var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == info.ID);
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@ -42,7 +42,7 @@ namespace osu.Game.Beatmaps
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}
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}
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private string getPathForFile(string filename) => BeatmapSetInfo.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
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private string getPathForFile(string filename) => BeatmapSetInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.StoragePath;
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private TextureStore textureStore;
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@ -429,7 +429,6 @@ namespace osu.Game.Database
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using (ContextFactory.GetForWrite())
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{
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item.Hash = computeHash(item);
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ModelStore.Update(item);
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}
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}
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23
osu.Game/Online/API/APIPlaylistBeatmap.cs
Normal file
23
osu.Game/Online/API/APIPlaylistBeatmap.cs
Normal file
@ -0,0 +1,23 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API
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{
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public class APIPlaylistBeatmap : APIBeatmap
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{
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[JsonProperty("checksum")]
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public string Checksum { get; set; }
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public override BeatmapInfo ToBeatmap(RulesetStore rulesets)
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{
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var b = base.ToBeatmap(rulesets);
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b.MD5Hash = Checksum;
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return b;
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}
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}
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}
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@ -64,7 +64,7 @@ namespace osu.Game.Online.API.Requests.Responses
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[JsonProperty(@"max_combo")]
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private int? maxCombo { get; set; }
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public BeatmapInfo ToBeatmap(RulesetStore rulesets)
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public virtual BeatmapInfo ToBeatmap(RulesetStore rulesets)
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{
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var set = BeatmapSet?.ToBeatmapSet(rulesets);
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|
@ -7,7 +7,6 @@ using Newtonsoft.Json;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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@ -37,7 +36,7 @@ namespace osu.Game.Online.Multiplayer
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public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
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[JsonProperty("beatmap")]
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private APIBeatmap apiBeatmap { get; set; }
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private APIPlaylistBeatmap apiBeatmap { get; set; }
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private APIMod[] allowedModsBacking;
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|
@ -188,7 +188,7 @@ namespace osu.Game.Screens.Multi
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X = -18,
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Children = new Drawable[]
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{
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new PlaylistDownloadButton(item.Beatmap.Value.BeatmapSet)
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new PlaylistDownloadButton(item)
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{
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Size = new Vector2(50, 30)
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},
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@ -212,9 +212,15 @@ namespace osu.Game.Screens.Multi
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private class PlaylistDownloadButton : BeatmapPanelDownloadButton
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{
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public PlaylistDownloadButton(BeatmapSetInfo beatmapSet)
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: base(beatmapSet)
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private readonly PlaylistItem playlistItem;
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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public PlaylistDownloadButton(PlaylistItem playlistItem)
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: base(playlistItem.Beatmap.Value.BeatmapSet)
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{
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this.playlistItem = playlistItem;
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Alpha = 0;
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}
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@ -223,11 +229,26 @@ namespace osu.Game.Screens.Multi
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base.LoadComplete();
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State.BindValueChanged(stateChanged, true);
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FinishTransforms(true);
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}
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private void stateChanged(ValueChangedEvent<DownloadState> state)
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{
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this.FadeTo(state.NewValue == DownloadState.LocallyAvailable ? 0 : 1, 500);
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switch (state.NewValue)
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{
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case DownloadState.LocallyAvailable:
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// Perform a local query of the beatmap by beatmap checksum, and reset the state if not matching.
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if (beatmapManager.QueryBeatmap(b => b.MD5Hash == playlistItem.Beatmap.Value.MD5Hash) == null)
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State.Value = DownloadState.NotDownloaded;
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else
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this.FadeTo(0, 500);
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break;
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default:
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this.FadeTo(1, 500);
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break;
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||||
}
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}
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}
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||||
|
@ -433,7 +433,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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}
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}
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private class CreateRoomButton : TriangleButton
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public class CreateRoomButton : TriangleButton
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{
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public CreateRoomButton()
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{
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|
@ -3,6 +3,7 @@
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using System;
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using System.Linq;
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using System.Linq.Expressions;
|
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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@ -52,24 +53,14 @@ namespace osu.Game.Screens.Multi.Match.Components
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private void updateSelectedItem(PlaylistItem item)
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{
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hasBeatmap = false;
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int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
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if (beatmapId == null)
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return;
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hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId) != null;
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hasBeatmap = findBeatmap(expr => beatmaps.QueryBeatmap(expr));
|
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}
|
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|
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private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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{
|
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if (weakSet.NewValue.TryGetTarget(out var set))
|
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{
|
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int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
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if (beatmapId == null)
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return;
|
||||
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||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
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if (findBeatmap(expr => set.Beatmaps.AsQueryable().FirstOrDefault(expr)))
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Schedule(() => hasBeatmap = true);
|
||||
}
|
||||
}
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@ -78,15 +69,22 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
if (findBeatmap(expr => set.Beatmaps.AsQueryable().FirstOrDefault(expr)))
|
||||
Schedule(() => hasBeatmap = false);
|
||||
}
|
||||
}
|
||||
|
||||
private bool findBeatmap(Func<Expression<Func<BeatmapInfo, bool>>, BeatmapInfo> expression)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value?.Beatmap.Value?.MD5Hash;
|
||||
|
||||
if (beatmapId == null || checksum == null)
|
||||
return false;
|
||||
|
||||
return expression(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum) != null;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -207,6 +207,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Ruleset.Value = item.Ruleset.Value;
|
||||
}
|
||||
|
||||
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet) => Schedule(updateWorkingBeatmap);
|
||||
|
||||
private void updateWorkingBeatmap()
|
||||
{
|
||||
var beatmap = SelectedItem.Value?.Beatmap.Value;
|
||||
@ -217,17 +219,6 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
}
|
||||
|
||||
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
|
||||
updateWorkingBeatmap();
|
||||
});
|
||||
}
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
switch (type.Value)
|
||||
|
@ -1,9 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets;
|
||||
@ -43,10 +45,25 @@ namespace osu.Game.Tests.Beatmaps
|
||||
private static Beatmap createTestBeatmap()
|
||||
{
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
{
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
{
|
||||
var b = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
|
||||
b.BeatmapInfo.MD5Hash = test_beatmap_hash.Value.md5;
|
||||
b.BeatmapInfo.Hash = test_beatmap_hash.Value.sha2;
|
||||
|
||||
return b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Lazy<(string md5, string sha2)> test_beatmap_hash = new Lazy<(string md5, string sha2)>(() =>
|
||||
{
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
|
||||
return (stream.ComputeMD5Hash(), stream.ComputeSHA2Hash());
|
||||
});
|
||||
|
||||
private const string test_beatmap_data = @"osu file format v14
|
||||
|
||||
[General]
|
||||
|
Loading…
Reference in New Issue
Block a user