From 5fcdee6fd8e2fe9631b0564878aa2b63179dc6c8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 11 Oct 2020 21:46:55 +0900 Subject: [PATCH] Remove cast and expose as IBindable --- osu.Game/Screens/Play/Player.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 4f13843503..4dfa609a2e 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play /// /// Whether the gameplay is currently in a break. /// - public readonly BindableBool IsBreakTime = new BindableBool(); + public readonly IBindable IsBreakTime = new BindableBool(); private BreakTracker breakTracker; @@ -261,8 +261,8 @@ namespace osu.Game.Screens.Play foreach (var mod in Mods.Value.OfType()) mod.ApplyToHealthProcessor(HealthProcessor); + IsBreakTime.BindTo(breakTracker.IsBreakTime); breakTracker.IsBreakTime.BindValueChanged(onBreakTimeChanged, true); - IsBreakTime.BindTo((BindableBool)breakTracker.IsBreakTime); } private Drawable createUnderlayComponents() =>