mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 21:43:04 +08:00
Also add team score display to multiplayer spectator screen
This commit is contained in:
parent
121648b593
commit
5f3d087101
@ -9,6 +9,7 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -31,7 +32,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
};
|
||||
|
||||
foreach (var (userId, _) in clocks)
|
||||
{
|
||||
SpectatorClient.StartPlay(userId, 0);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = userId });
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
|
@ -8,10 +8,12 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -49,6 +51,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
|
||||
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID });
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID });
|
||||
|
||||
playingUserIds.Add(PLAYER_1_ID);
|
||||
playingUserIds.Add(PLAYER_2_ID);
|
||||
});
|
||||
@ -76,6 +82,41 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddWaitStep("wait a bit", 20);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTeamDisplay()
|
||||
{
|
||||
AddStep("start players", () =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
|
||||
|
||||
var player1 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID });
|
||||
player1.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = 0,
|
||||
};
|
||||
|
||||
var player2 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID });
|
||||
player2.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = 1,
|
||||
};
|
||||
|
||||
SpectatorClient.StartPlay(PLAYER_1_ID, importedBeatmapId);
|
||||
SpectatorClient.StartPlay(PLAYER_2_ID, importedBeatmapId);
|
||||
|
||||
playingUserIds.Add(PLAYER_1_ID);
|
||||
playingUserIds.Add(PLAYER_2_ID);
|
||||
});
|
||||
|
||||
loadSpectateScreen();
|
||||
|
||||
sendFrames(PLAYER_1_ID, 1000);
|
||||
sendFrames(PLAYER_2_ID, 1000);
|
||||
|
||||
AddWaitStep("wait a bit", 20);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTimeDoesNotProgressWhileAllPlayersPaused()
|
||||
{
|
||||
@ -265,6 +306,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = id });
|
||||
|
||||
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Spectate;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
@ -59,6 +60,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
private void load()
|
||||
{
|
||||
Container leaderboardContainer;
|
||||
Container scoreDisplayContainer;
|
||||
|
||||
masterClockContainer = new MasterGameplayClockContainer(Beatmap.Value, 0);
|
||||
|
||||
InternalChildren = new[]
|
||||
@ -67,20 +70,36 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
masterClockContainer.WithChild(new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
leaderboardContainer = new Container
|
||||
scoreDisplayContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
},
|
||||
grid = new PlayerGrid { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
leaderboardContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X
|
||||
},
|
||||
grid = new PlayerGrid { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
@ -108,6 +127,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
|
||||
leaderboard.AddClock(instance.UserId, instance.GameplayClock);
|
||||
|
||||
leaderboardContainer.Add(leaderboard);
|
||||
|
||||
if (leaderboard.TeamScores.Count >= 2)
|
||||
{
|
||||
LoadComponentAsync(new MatchScoreDisplay
|
||||
{
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores.First().Value },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores.Last().Value },
|
||||
}, scoreDisplayContainer.Add);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user