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Remove unused locals
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@ -39,11 +39,9 @@ namespace osu.Game.Rulesets.Osu.Mods
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protected void ApplyTraceableState(DrawableHitObject drawable, ArmedState state)
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protected void ApplyTraceableState(DrawableHitObject drawable, ArmedState state)
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{
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{
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if (!(drawable is DrawableOsuHitObject drawableOsu))
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if (!(drawable is DrawableOsuHitObject))
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return;
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return;
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var h = drawableOsu.HitObject;
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//todo: expose and hide spinner background somehow
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//todo: expose and hide spinner background somehow
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switch (drawable)
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switch (drawable)
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