mirror of
https://github.com/ppy/osu.git
synced 2025-01-06 04:53:12 +08:00
Merge branch 'master' into key-binding-fixes
This commit is contained in:
commit
5ed6c09aa9
@ -18,9 +18,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneNotificationOverlay : OsuTestScene
|
public class TestSceneNotificationOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly NotificationOverlay manager;
|
|
||||||
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(NotificationSection),
|
typeof(NotificationSection),
|
||||||
@ -31,25 +28,33 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
typeof(Notification)
|
typeof(Notification)
|
||||||
};
|
};
|
||||||
|
|
||||||
public TestSceneNotificationOverlay()
|
private NotificationOverlay notificationOverlay;
|
||||||
|
|
||||||
|
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||||
|
|
||||||
|
private SpriteText displayedCount;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
progressingNotifications.Clear();
|
progressingNotifications.Clear();
|
||||||
|
|
||||||
Content.Add(manager = new NotificationOverlay
|
Content.Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
notificationOverlay = new NotificationOverlay
|
||||||
Origin = Anchor.TopRight
|
{
|
||||||
});
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight
|
||||||
|
},
|
||||||
|
displayedCount = new OsuSpriteText()
|
||||||
|
};
|
||||||
|
|
||||||
SpriteText displayedCount = new OsuSpriteText();
|
notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
||||||
|
});
|
||||||
Content.Add(displayedCount);
|
|
||||||
|
|
||||||
void setState(Visibility state) => AddStep(state.ToString(), () => manager.State.Value = state);
|
|
||||||
void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
|
|
||||||
|
|
||||||
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBasicFlow()
|
||||||
|
{
|
||||||
setState(Visibility.Visible);
|
setState(Visibility.Visible);
|
||||||
AddStep(@"simple #1", sendHelloNotification);
|
AddStep(@"simple #1", sendHelloNotification);
|
||||||
AddStep(@"simple #2", sendAmazingNotification);
|
AddStep(@"simple #2", sendAmazingNotification);
|
||||||
@ -61,6 +66,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
setState(Visibility.Hidden);
|
setState(Visibility.Hidden);
|
||||||
|
|
||||||
AddRepeatStep(@"add many simple", sendManyNotifications, 3);
|
AddRepeatStep(@"add many simple", sendManyNotifications, 3);
|
||||||
|
|
||||||
AddWaitStep("wait some", 5);
|
AddWaitStep("wait some", 5);
|
||||||
|
|
||||||
checkProgressingCount(0);
|
checkProgressingCount(0);
|
||||||
@ -69,18 +75,122 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
checkProgressingCount(1);
|
checkProgressingCount(1);
|
||||||
|
|
||||||
AddAssert("Displayed count is 33", () => manager.UnreadCount.Value == 33);
|
checkDisplayedCount(33);
|
||||||
|
|
||||||
AddWaitStep("wait some", 10);
|
AddWaitStep("wait some", 10);
|
||||||
|
|
||||||
checkProgressingCount(0);
|
checkProgressingCount(0);
|
||||||
|
|
||||||
setState(Visibility.Visible);
|
|
||||||
|
|
||||||
//AddStep(@"barrage", () => sendBarrage());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sendBarrage(int remaining = 10)
|
[Test]
|
||||||
|
public void TestImportantWhileClosed()
|
||||||
|
{
|
||||||
|
AddStep(@"simple #1", sendHelloNotification);
|
||||||
|
|
||||||
|
AddAssert("Is visible", () => notificationOverlay.State.Value == Visibility.Visible);
|
||||||
|
|
||||||
|
checkDisplayedCount(1);
|
||||||
|
|
||||||
|
AddStep(@"progress #1", sendUploadProgress);
|
||||||
|
AddStep(@"progress #2", sendDownloadProgress);
|
||||||
|
|
||||||
|
checkProgressingCount(2);
|
||||||
|
checkDisplayedCount(3);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestUnimportantWhileClosed()
|
||||||
|
{
|
||||||
|
AddStep(@"background #1", sendBackgroundNotification);
|
||||||
|
|
||||||
|
AddAssert("Is not visible", () => notificationOverlay.State.Value == Visibility.Hidden);
|
||||||
|
|
||||||
|
checkDisplayedCount(1);
|
||||||
|
|
||||||
|
AddStep(@"background progress #1", sendBackgroundUploadProgress);
|
||||||
|
|
||||||
|
AddWaitStep("wait some", 5);
|
||||||
|
|
||||||
|
checkProgressingCount(0);
|
||||||
|
|
||||||
|
checkDisplayedCount(2);
|
||||||
|
|
||||||
|
AddStep(@"simple #1", sendHelloNotification);
|
||||||
|
|
||||||
|
checkDisplayedCount(3);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSpam()
|
||||||
|
{
|
||||||
|
setState(Visibility.Visible);
|
||||||
|
AddRepeatStep("send barrage", sendBarrage, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
|
||||||
|
|
||||||
|
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||||
|
{
|
||||||
|
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
|
||||||
|
|
||||||
|
if (p != null)
|
||||||
|
p.State = ProgressNotificationState.Active;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
||||||
|
{
|
||||||
|
if (n.Progress < 1)
|
||||||
|
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle();
|
||||||
|
else
|
||||||
|
n.State = ProgressNotificationState.Completed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkDisplayedCount(int expected) =>
|
||||||
|
AddAssert($"Displayed count is {expected}", () => notificationOverlay.UnreadCount.Value == expected);
|
||||||
|
|
||||||
|
private void sendDownloadProgress()
|
||||||
|
{
|
||||||
|
var n = new ProgressNotification
|
||||||
|
{
|
||||||
|
Text = @"Downloading Haitai...",
|
||||||
|
CompletionText = "Downloaded Haitai!",
|
||||||
|
};
|
||||||
|
notificationOverlay.Post(n);
|
||||||
|
progressingNotifications.Add(n);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void sendUploadProgress()
|
||||||
|
{
|
||||||
|
var n = new ProgressNotification
|
||||||
|
{
|
||||||
|
Text = @"Uploading to BSS...",
|
||||||
|
CompletionText = "Uploaded to BSS!",
|
||||||
|
};
|
||||||
|
notificationOverlay.Post(n);
|
||||||
|
progressingNotifications.Add(n);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void sendBackgroundUploadProgress()
|
||||||
|
{
|
||||||
|
var n = new BackgroundProgressNotification
|
||||||
|
{
|
||||||
|
Text = @"Uploading to BSS...",
|
||||||
|
CompletionText = "Uploaded to BSS!",
|
||||||
|
};
|
||||||
|
notificationOverlay.Post(n);
|
||||||
|
progressingNotifications.Add(n);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setState(Visibility state) => AddStep(state.ToString(), () => notificationOverlay.State.Value = state);
|
||||||
|
|
||||||
|
private void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
|
||||||
|
|
||||||
|
private void sendBarrage()
|
||||||
{
|
{
|
||||||
switch (RNG.Next(0, 4))
|
switch (RNG.Next(0, 4))
|
||||||
{
|
{
|
||||||
@ -100,69 +210,37 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
sendDownloadProgress();
|
sendDownloadProgress();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (remaining > 0)
|
|
||||||
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
|
||||||
{
|
|
||||||
base.Update();
|
|
||||||
|
|
||||||
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
|
|
||||||
|
|
||||||
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
|
||||||
{
|
|
||||||
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
|
|
||||||
if (p != null)
|
|
||||||
p.State = ProgressNotificationState.Active;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
|
||||||
{
|
|
||||||
if (n.Progress < 1)
|
|
||||||
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle();
|
|
||||||
else
|
|
||||||
n.State = ProgressNotificationState.Completed;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void sendDownloadProgress()
|
|
||||||
{
|
|
||||||
var n = new ProgressNotification
|
|
||||||
{
|
|
||||||
Text = @"Downloading Haitai...",
|
|
||||||
CompletionText = "Downloaded Haitai!",
|
|
||||||
};
|
|
||||||
manager.Post(n);
|
|
||||||
progressingNotifications.Add(n);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void sendUploadProgress()
|
|
||||||
{
|
|
||||||
var n = new ProgressNotification
|
|
||||||
{
|
|
||||||
Text = @"Uploading to BSS...",
|
|
||||||
CompletionText = "Uploaded to BSS!",
|
|
||||||
};
|
|
||||||
manager.Post(n);
|
|
||||||
progressingNotifications.Add(n);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sendAmazingNotification()
|
private void sendAmazingNotification()
|
||||||
{
|
{
|
||||||
manager.Post(new SimpleNotification { Text = @"You are amazing" });
|
notificationOverlay.Post(new SimpleNotification { Text = @"You are amazing" });
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sendHelloNotification()
|
private void sendHelloNotification()
|
||||||
{
|
{
|
||||||
manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
notificationOverlay.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||||
|
}
|
||||||
|
|
||||||
|
private void sendBackgroundNotification()
|
||||||
|
{
|
||||||
|
notificationOverlay.Post(new BackgroundNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sendManyNotifications()
|
private void sendManyNotifications()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < 10; i++)
|
for (int i = 0; i < 10; i++)
|
||||||
manager.Post(new SimpleNotification { Text = @"Spam incoming!!" });
|
notificationOverlay.Post(new SimpleNotification { Text = @"Spam incoming!!" });
|
||||||
|
}
|
||||||
|
|
||||||
|
private class BackgroundNotification : SimpleNotification
|
||||||
|
{
|
||||||
|
public override bool IsImportant => false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class BackgroundProgressNotification : ProgressNotification
|
||||||
|
{
|
||||||
|
public override bool IsImportant => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -130,6 +130,11 @@ namespace osu.Game.Online.Chat
|
|||||||
|
|
||||||
public StandAloneDrawableChannel(Channel channel)
|
public StandAloneDrawableChannel(Channel channel)
|
||||||
: base(channel)
|
: base(channel)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
{
|
{
|
||||||
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
|
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
|
||||||
}
|
}
|
||||||
|
@ -3,72 +3,44 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace osu.Game.Online.Leaderboards
|
namespace osu.Game.Online.Leaderboards
|
||||||
{
|
{
|
||||||
public class DrawableRank : Container
|
public class DrawableRank : Sprite
|
||||||
{
|
{
|
||||||
private readonly Sprite rankSprite;
|
private readonly ScoreRank rank;
|
||||||
private TextureStore textures;
|
|
||||||
|
|
||||||
public ScoreRank Rank { get; private set; }
|
|
||||||
|
|
||||||
public DrawableRank(ScoreRank rank)
|
public DrawableRank(ScoreRank rank)
|
||||||
{
|
{
|
||||||
Rank = rank;
|
this.rank = rank;
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
rankSprite = new Sprite
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
FillMode = FillMode.Fit
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore ts)
|
||||||
{
|
{
|
||||||
this.textures = textures;
|
if (ts == null)
|
||||||
updateTexture();
|
throw new ArgumentNullException(nameof(ts));
|
||||||
|
|
||||||
|
Texture = ts.Get($@"Grades/{getTextureName()}");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateTexture()
|
private string getTextureName()
|
||||||
{
|
{
|
||||||
string textureName;
|
switch (rank)
|
||||||
|
|
||||||
switch (Rank)
|
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
textureName = Rank.GetDescription();
|
return rank.GetDescription();
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreRank.SH:
|
case ScoreRank.SH:
|
||||||
textureName = "SPlus";
|
return "SPlus";
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreRank.XH:
|
case ScoreRank.XH:
|
||||||
textureName = "SSPlus";
|
return "SSPlus";
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
rankSprite.Texture = textures.Get($@"Grades/{textureName}");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateRank(ScoreRank newRank)
|
|
||||||
{
|
|
||||||
Rank = newRank;
|
|
||||||
|
|
||||||
if (LoadState >= LoadState.Ready)
|
|
||||||
updateTexture();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,7 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -65,7 +65,7 @@ namespace osu.Game.Online.Leaderboards
|
|||||||
|
|
||||||
statisticsLabels = GetStatistics(score).Select(s => new ScoreComponentLabel(s)).ToList();
|
statisticsLabels = GetStatistics(score).Select(s => new ScoreComponentLabel(s)).ToList();
|
||||||
|
|
||||||
Avatar innerAvatar;
|
DrawableAvatar innerAvatar;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -112,7 +112,7 @@ namespace osu.Game.Online.Leaderboards
|
|||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
avatar = new DelayedLoadWrapper(
|
avatar = new DelayedLoadWrapper(
|
||||||
innerAvatar = new Avatar(user)
|
innerAvatar = new DrawableAvatar(user)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
CornerRadius = corner_radius,
|
CornerRadius = corner_radius,
|
||||||
@ -157,7 +157,7 @@ namespace osu.Game.Online.Leaderboards
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableFlag(user.Country)
|
new UpdateableFlag(user.Country)
|
||||||
{
|
{
|
||||||
Width = 30,
|
Width = 30,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
@ -193,7 +193,7 @@ namespace osu.Game.Online.Leaderboards
|
|||||||
Size = new Vector2(40f, 20f),
|
Size = new Vector2(40f, 20f),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
scoreRank = new DrawableRank(score.Rank)
|
scoreRank = new UpdateableRank(score.Rank)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
31
osu.Game/Online/Leaderboards/UpdateableRank.cs
Normal file
31
osu.Game/Online/Leaderboards/UpdateableRank.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.Leaderboards
|
||||||
|
{
|
||||||
|
public class UpdateableRank : ModelBackedDrawable<ScoreRank>
|
||||||
|
{
|
||||||
|
public ScoreRank Rank
|
||||||
|
{
|
||||||
|
get => Model;
|
||||||
|
set => Model = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public UpdateableRank(ScoreRank rank)
|
||||||
|
{
|
||||||
|
Rank = rank;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateDrawable(ScoreRank rank) => new DrawableRank(rank)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -6,7 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
|
@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Online.Leaderboards;
|
using osu.Game.Online.Leaderboards;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -103,7 +103,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
Text = $"#{index + 1}",
|
Text = $"#{index + 1}",
|
||||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
|
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
|
||||||
},
|
},
|
||||||
new DrawableRank(score.Rank)
|
new UpdateableRank(score.Rank)
|
||||||
{
|
{
|
||||||
Size = new Vector2(30, 20)
|
Size = new Vector2(30, 20)
|
||||||
},
|
},
|
||||||
@ -135,7 +135,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
Spacing = new Vector2(5, 0),
|
Spacing = new Vector2(5, 0),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableFlag(score.User.Country) { Size = new Vector2(20, 13) },
|
new UpdateableFlag(score.User.Country)
|
||||||
|
{
|
||||||
|
Size = new Vector2(20, 13),
|
||||||
|
ShowPlaceholderOnNull = false,
|
||||||
|
},
|
||||||
username
|
username
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -13,7 +13,7 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.Leaderboards;
|
using osu.Game.Online.Leaderboards;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -22,11 +22,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
public class TopScoreUserSection : CompositeDrawable
|
public class TopScoreUserSection : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly SpriteText rankText;
|
private readonly SpriteText rankText;
|
||||||
private readonly DrawableRank rank;
|
private readonly UpdateableRank rank;
|
||||||
private readonly UpdateableAvatar avatar;
|
private readonly UpdateableAvatar avatar;
|
||||||
private readonly LinkFlowContainer usernameText;
|
private readonly LinkFlowContainer usernameText;
|
||||||
private readonly SpriteText date;
|
private readonly SpriteText date;
|
||||||
private readonly DrawableFlag flag;
|
private readonly UpdateableFlag flag;
|
||||||
|
|
||||||
public TopScoreUserSection()
|
public TopScoreUserSection()
|
||||||
{
|
{
|
||||||
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
Text = "#1",
|
Text = "#1",
|
||||||
Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
|
Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
|
||||||
},
|
},
|
||||||
rank = new DrawableRank(ScoreRank.D)
|
rank = new UpdateableRank(ScoreRank.D)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -67,6 +67,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
Offset = new Vector2(0, 2),
|
Offset = new Vector2(0, 2),
|
||||||
Radius = 1,
|
Radius = 1,
|
||||||
},
|
},
|
||||||
|
ShowGuestOnNull = false,
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -89,11 +90,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
|
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
|
||||||
},
|
},
|
||||||
flag = new DrawableFlag
|
flag = new UpdateableFlag
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Size = new Vector2(20, 13),
|
Size = new Vector2(20, 13),
|
||||||
|
ShowPlaceholderOnNull = false,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -121,7 +123,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
usernameText.Clear();
|
usernameText.Clear();
|
||||||
usernameText.AddUserLink(value.User);
|
usernameText.AddUserLink(value.User);
|
||||||
|
|
||||||
rank.UpdateRank(value.Rank);
|
rank.Rank = value.Rank;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -74,17 +74,12 @@ namespace osu.Game.Overlays.Chat
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
customUsernameColour = colours.ChatBlue;
|
customUsernameColour = colours.ChatBlue;
|
||||||
}
|
|
||||||
|
|
||||||
private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour);
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
bool hasBackground = senderHasBackground;
|
bool hasBackground = senderHasBackground;
|
||||||
|
|
||||||
@ -179,6 +174,11 @@ namespace osu.Game.Overlays.Chat
|
|||||||
};
|
};
|
||||||
|
|
||||||
updateMessageContent();
|
updateMessageContent();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -17,15 +18,18 @@ namespace osu.Game.Overlays.Chat
|
|||||||
public class DrawableChannel : Container
|
public class DrawableChannel : Container
|
||||||
{
|
{
|
||||||
public readonly Channel Channel;
|
public readonly Channel Channel;
|
||||||
protected readonly ChatLineContainer ChatLineFlow;
|
protected ChatLineContainer ChatLineFlow;
|
||||||
private readonly OsuScrollContainer scroll;
|
private OsuScrollContainer scroll;
|
||||||
|
|
||||||
public DrawableChannel(Channel channel)
|
public DrawableChannel(Channel channel)
|
||||||
{
|
{
|
||||||
Channel = channel;
|
Channel = channel;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
scroll = new OsuScrollContainer
|
scroll = new OsuScrollContainer
|
||||||
@ -48,18 +52,17 @@ namespace osu.Game.Overlays.Chat
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
newMessagesArrived(Channel.Messages);
|
newMessagesArrived(Channel.Messages);
|
||||||
|
|
||||||
Channel.NewMessagesArrived += newMessagesArrived;
|
Channel.NewMessagesArrived += newMessagesArrived;
|
||||||
Channel.MessageRemoved += messageRemoved;
|
Channel.MessageRemoved += messageRemoved;
|
||||||
Channel.PendingMessageResolved += pendingMessageResolved;
|
Channel.PendingMessageResolved += pendingMessageResolved;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
scrollToEnd();
|
scrollToEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Tabs
|
namespace osu.Game.Overlays.Chat.Tabs
|
||||||
@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
if (value.Type != ChannelType.PM)
|
if (value.Type != ChannelType.PM)
|
||||||
throw new ArgumentException("Argument value needs to have the targettype user!");
|
throw new ArgumentException("Argument value needs to have the targettype user!");
|
||||||
|
|
||||||
Avatar avatar;
|
DrawableAvatar avatar;
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
Child = new DelayedLoadWrapper(avatar = new Avatar(value.Users.First())
|
Child = new DelayedLoadWrapper(avatar = new DrawableAvatar(value.Users.First())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
OpenOnClick = { Value = false },
|
OpenOnClick = { Value = false },
|
||||||
|
@ -31,12 +31,13 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private ChannelManager channelManager;
|
private ChannelManager channelManager;
|
||||||
|
|
||||||
private readonly Container<DrawableChannel> currentChannelContainer;
|
private Container<DrawableChannel> currentChannelContainer;
|
||||||
|
|
||||||
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
|
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
|
||||||
|
|
||||||
private readonly LoadingAnimation loading;
|
private LoadingAnimation loading;
|
||||||
|
|
||||||
private readonly FocusedTextBox textbox;
|
private FocusedTextBox textbox;
|
||||||
|
|
||||||
private const int transition_length = 500;
|
private const int transition_length = 500;
|
||||||
|
|
||||||
@ -44,17 +45,17 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
public const float TAB_AREA_HEIGHT = 50;
|
public const float TAB_AREA_HEIGHT = 50;
|
||||||
|
|
||||||
private readonly ChannelTabControl channelTabControl;
|
private ChannelTabControl channelTabControl;
|
||||||
|
|
||||||
private readonly Container chatContainer;
|
private Container chatContainer;
|
||||||
private readonly TabsArea tabsArea;
|
private TabsArea tabsArea;
|
||||||
private readonly Box chatBackground;
|
private Box chatBackground;
|
||||||
private readonly Box tabBackground;
|
private Box tabBackground;
|
||||||
|
|
||||||
public Bindable<double> ChatHeight { get; set; }
|
public Bindable<double> ChatHeight { get; set; }
|
||||||
|
|
||||||
private readonly Container channelSelectionContainer;
|
private Container channelSelectionContainer;
|
||||||
private readonly ChannelSelectionOverlay channelSelectionOverlay;
|
private ChannelSelectionOverlay channelSelectionOverlay;
|
||||||
|
|
||||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || (channelSelectionOverlay.State.Value == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos));
|
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || (channelSelectionOverlay.State.Value == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos));
|
||||||
|
|
||||||
@ -64,7 +65,11 @@ namespace osu.Game.Overlays
|
|||||||
RelativePositionAxes = Axes.Both;
|
RelativePositionAxes = Axes.Both;
|
||||||
Anchor = Anchor.BottomLeft;
|
Anchor = Anchor.BottomLeft;
|
||||||
Origin = Anchor.BottomLeft;
|
Origin = Anchor.BottomLeft;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager)
|
||||||
|
{
|
||||||
const float padding = 5;
|
const float padding = 5;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -154,7 +159,7 @@ namespace osu.Game.Overlays
|
|||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
OnRequestLeave = channel => channelManager.LeaveChannel(channel)
|
OnRequestLeave = channelManager.LeaveChannel
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -186,9 +191,45 @@ namespace osu.Game.Overlays
|
|||||||
};
|
};
|
||||||
|
|
||||||
channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
||||||
channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
|
channelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel;
|
||||||
|
|
||||||
|
ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
|
||||||
|
ChatHeight.ValueChanged += height =>
|
||||||
|
{
|
||||||
|
chatContainer.Height = (float)height.NewValue;
|
||||||
|
channelSelectionContainer.Height = 1f - (float)height.NewValue;
|
||||||
|
tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200);
|
||||||
|
};
|
||||||
|
ChatHeight.TriggerChange();
|
||||||
|
|
||||||
|
chatBackground.Colour = colours.ChatBlue;
|
||||||
|
|
||||||
|
this.channelManager = channelManager;
|
||||||
|
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
|
// This is a relatively expensive (and blocking) operation.
|
||||||
|
// Scheduling it ensures that it won't be performed unless the user decides to open chat.
|
||||||
|
// TODO: Refactor OsuFocusedOverlayContainer / OverlayContainer to support delayed content loading.
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
|
||||||
|
channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels;
|
||||||
|
channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels;
|
||||||
|
foreach (Channel channel in channelManager.JoinedChannels)
|
||||||
|
channelTabControl.AddChannel(channel);
|
||||||
|
|
||||||
|
channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged;
|
||||||
|
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
|
||||||
|
channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||||
|
|
||||||
|
currentChannel = channelManager.CurrentChannel.GetBoundCopy();
|
||||||
|
currentChannel.BindValueChanged(currentChannelChanged, true);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Bindable<Channel> currentChannel;
|
||||||
|
|
||||||
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
||||||
{
|
{
|
||||||
if (e.NewValue == null)
|
if (e.NewValue == null)
|
||||||
@ -331,35 +372,6 @@ namespace osu.Game.Overlays
|
|||||||
base.PopOut();
|
base.PopOut();
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager)
|
|
||||||
{
|
|
||||||
ChatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
|
|
||||||
ChatHeight.ValueChanged += height =>
|
|
||||||
{
|
|
||||||
chatContainer.Height = (float)height.NewValue;
|
|
||||||
channelSelectionContainer.Height = 1f - (float)height.NewValue;
|
|
||||||
tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200);
|
|
||||||
};
|
|
||||||
ChatHeight.TriggerChange();
|
|
||||||
|
|
||||||
chatBackground.Colour = colours.ChatBlue;
|
|
||||||
|
|
||||||
loading.Show();
|
|
||||||
|
|
||||||
this.channelManager = channelManager;
|
|
||||||
channelManager.CurrentChannel.ValueChanged += currentChannelChanged;
|
|
||||||
channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels;
|
|
||||||
channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels;
|
|
||||||
channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged;
|
|
||||||
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
|
|
||||||
|
|
||||||
//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
|
|
||||||
channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
|
||||||
foreach (Channel channel in channelManager.JoinedChannels)
|
|
||||||
channelTabControl.AddChannel(channel);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onChannelAddedToJoinedChannels(IEnumerable<Channel> channels)
|
private void onChannelAddedToJoinedChannels(IEnumerable<Channel> channels)
|
||||||
{
|
{
|
||||||
foreach (Channel channel in channels)
|
foreach (Channel channel in channels)
|
||||||
|
@ -35,8 +35,6 @@ namespace osu.Game.Overlays
|
|||||||
Width = width;
|
Width = width;
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
|
||||||
AlwaysPresent = true;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
@ -100,9 +98,6 @@ namespace osu.Game.Overlays
|
|||||||
OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
|
OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private int totalCount => sections.Select(c => c.DisplayedCount).Sum();
|
|
||||||
private int unreadCount => sections.Select(c => c.UnreadCount).Sum();
|
|
||||||
|
|
||||||
public readonly BindableInt UnreadCount = new BindableInt();
|
public readonly BindableInt UnreadCount = new BindableInt();
|
||||||
|
|
||||||
private int runningDepth;
|
private int runningDepth;
|
||||||
@ -111,6 +106,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private readonly Scheduler postScheduler = new Scheduler();
|
private readonly Scheduler postScheduler = new Scheduler();
|
||||||
|
|
||||||
|
public override bool IsPresent => base.IsPresent || postScheduler.HasPendingTasks;
|
||||||
|
|
||||||
private bool processingPosts = true;
|
private bool processingPosts = true;
|
||||||
|
|
||||||
public void Post(Notification notification) => postScheduler.Add(() =>
|
public void Post(Notification notification) => postScheduler.Add(() =>
|
||||||
@ -160,7 +157,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private void updateCounts()
|
private void updateCounts()
|
||||||
{
|
{
|
||||||
UnreadCount.Value = unreadCount;
|
UnreadCount.Value = sections.Select(c => c.UnreadCount).Sum();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void markAllRead()
|
private void markAllRead()
|
||||||
|
@ -23,10 +23,16 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
|
|
||||||
public string CompletionText { get; set; } = "Task has completed!";
|
public string CompletionText { get; set; } = "Task has completed!";
|
||||||
|
|
||||||
|
private float progress;
|
||||||
|
|
||||||
public float Progress
|
public float Progress
|
||||||
{
|
{
|
||||||
get => progressBar.Progress;
|
get => progress;
|
||||||
set => Schedule(() => progressBar.Progress = value);
|
set
|
||||||
|
{
|
||||||
|
progress = value;
|
||||||
|
Scheduler.AddOnce(() => progressBar.Progress = progress);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -34,59 +40,56 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
//we may have received changes before we were displayed.
|
//we may have received changes before we were displayed.
|
||||||
State = state;
|
updateState();
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||||
|
|
||||||
public CancellationToken CancellationToken => cancellationTokenSource.Token;
|
public CancellationToken CancellationToken => cancellationTokenSource.Token;
|
||||||
|
|
||||||
public virtual ProgressNotificationState State
|
public ProgressNotificationState State
|
||||||
{
|
{
|
||||||
get => state;
|
get => state;
|
||||||
set =>
|
set
|
||||||
Schedule(() =>
|
{
|
||||||
{
|
if (state == value) return;
|
||||||
bool stateChanged = state != value;
|
|
||||||
state = value;
|
|
||||||
|
|
||||||
if (IsLoaded)
|
state = value;
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case ProgressNotificationState.Queued:
|
|
||||||
Light.Colour = colourQueued;
|
|
||||||
Light.Pulsate = false;
|
|
||||||
progressBar.Active = false;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ProgressNotificationState.Active:
|
if (IsLoaded)
|
||||||
Light.Colour = colourActive;
|
Schedule(updateState);
|
||||||
Light.Pulsate = true;
|
}
|
||||||
progressBar.Active = true;
|
}
|
||||||
break;
|
|
||||||
|
|
||||||
case ProgressNotificationState.Cancelled:
|
private void updateState()
|
||||||
cancellationTokenSource.Cancel();
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ProgressNotificationState.Queued:
|
||||||
|
Light.Colour = colourQueued;
|
||||||
|
Light.Pulsate = false;
|
||||||
|
progressBar.Active = false;
|
||||||
|
break;
|
||||||
|
|
||||||
Light.Colour = colourCancelled;
|
case ProgressNotificationState.Active:
|
||||||
Light.Pulsate = false;
|
Light.Colour = colourActive;
|
||||||
progressBar.Active = false;
|
Light.Pulsate = true;
|
||||||
break;
|
progressBar.Active = true;
|
||||||
}
|
break;
|
||||||
}
|
|
||||||
|
|
||||||
if (stateChanged)
|
case ProgressNotificationState.Cancelled:
|
||||||
{
|
cancellationTokenSource.Cancel();
|
||||||
switch (state)
|
|
||||||
{
|
Light.Colour = colourCancelled;
|
||||||
case ProgressNotificationState.Completed:
|
Light.Pulsate = false;
|
||||||
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
|
progressBar.Active = false;
|
||||||
this.FadeOut(200).Finally(d => Completed());
|
break;
|
||||||
break;
|
|
||||||
}
|
case ProgressNotificationState.Completed:
|
||||||
}
|
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
|
||||||
});
|
this.FadeOut(200).Finally(d => Completed());
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private ProgressNotificationState state;
|
private ProgressNotificationState state;
|
||||||
|
@ -200,7 +200,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableRank(rank)
|
new UpdateableRank(rank)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 30,
|
Height = 30,
|
||||||
|
@ -12,6 +12,7 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays.Profile.Header.Components;
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Header
|
namespace osu.Game.Overlays.Profile.Header
|
||||||
@ -27,7 +28,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
private OsuSpriteText usernameText;
|
private OsuSpriteText usernameText;
|
||||||
private ExternalLinkButton openUserExternally;
|
private ExternalLinkButton openUserExternally;
|
||||||
private OsuSpriteText titleText;
|
private OsuSpriteText titleText;
|
||||||
private DrawableFlag userFlag;
|
private UpdateableFlag userFlag;
|
||||||
private OsuSpriteText userCountryText;
|
private OsuSpriteText userCountryText;
|
||||||
private FillFlowContainer userStats;
|
private FillFlowContainer userStats;
|
||||||
|
|
||||||
@ -51,7 +52,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Children = new[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
avatar = new UpdateableAvatar
|
avatar = new UpdateableAvatar
|
||||||
{
|
{
|
||||||
@ -59,6 +60,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
CornerRadius = avatar_size * 0.25f,
|
CornerRadius = avatar_size * 0.25f,
|
||||||
OpenOnClick = { Value = false },
|
OpenOnClick = { Value = false },
|
||||||
|
ShowGuestOnNull = false,
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
@ -115,9 +117,10 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
Margin = new MarginPadding { Top = 5 },
|
Margin = new MarginPadding { Top = 5 },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
userFlag = new DrawableFlag
|
userFlag = new UpdateableFlag
|
||||||
{
|
{
|
||||||
Size = new Vector2(30, 20)
|
Size = new Vector2(30, 20),
|
||||||
|
ShowPlaceholderOnNull = false,
|
||||||
},
|
},
|
||||||
userCountryText = new OsuSpriteText
|
userCountryText = new OsuSpriteText
|
||||||
{
|
{
|
||||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateLeftVisual() => new DrawableRank(Score.Rank)
|
protected override Drawable CreateLeftVisual() => new UpdateableRank(Score.Rank)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = 60,
|
Width = 60,
|
||||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
|||||||
switch (activity.Type)
|
switch (activity.Type)
|
||||||
{
|
{
|
||||||
case RecentActivityType.Rank:
|
case RecentActivityType.Rank:
|
||||||
return new DrawableRank(activity.ScoreRank)
|
return new UpdateableRank(activity.ScoreRank)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = 60,
|
Width = 60,
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Effects;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Multi.Lounge.Components
|
namespace osu.Game.Screens.Multi.Lounge.Components
|
||||||
@ -79,7 +79,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
hostText.AddText("hosted by ");
|
hostText.AddText("hosted by ");
|
||||||
hostText.AddUserLink(host.NewValue, s => s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true));
|
hostText.AddUserLink(host.NewValue, s => s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true));
|
||||||
|
|
||||||
flagContainer.Child = new DrawableFlag(host.NewValue.Country) { RelativeSizeAxes = Axes.Both };
|
flagContainer.Child = new UpdateableFlag(host.NewValue.Country) { RelativeSizeAxes = Axes.Both };
|
||||||
}
|
}
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
|
@ -19,6 +19,7 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Users.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Multi.Match.Components
|
namespace osu.Game.Screens.Multi.Match.Components
|
||||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Screens.Ranking.Pages
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = user_header_height,
|
Height = user_header_height,
|
||||||
},
|
},
|
||||||
new DrawableRank(Score.Rank)
|
new UpdateableRank(Score.Rank)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
|
@ -143,10 +143,10 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
FillMode = FillMode.Fill,
|
FillMode = FillMode.Fill,
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
// Todo: This should be a fill flow, but has invalidation issues (see https://github.com/ppy/osu-framework/issues/223)
|
||||||
|
new Container
|
||||||
{
|
{
|
||||||
Depth = -1,
|
Depth = -1,
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
||||||
Shear = new Vector2(0.8f, 0),
|
Shear = new Vector2(0.8f, 0),
|
||||||
@ -157,6 +157,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
Colour = Color4.Black,
|
Colour = Color4.Black,
|
||||||
Width = 0.4f,
|
Width = 0.4f,
|
||||||
},
|
},
|
||||||
@ -164,20 +165,26 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
|
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
|
||||||
Width = 0.05f,
|
Width = 0.05f,
|
||||||
|
X = 0.4f,
|
||||||
},
|
},
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
|
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
|
||||||
Width = 0.2f,
|
Width = 0.2f,
|
||||||
|
X = 0.45f,
|
||||||
},
|
},
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
|
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
|
||||||
Width = 0.05f,
|
Width = 0.05f,
|
||||||
|
X = 0.65f,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -1,14 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
|
|
||||||
namespace osu.Game.Users
|
namespace osu.Game.Users
|
||||||
{
|
{
|
||||||
@ -26,54 +19,4 @@ namespace osu.Game.Users
|
|||||||
[JsonProperty(@"code")]
|
[JsonProperty(@"code")]
|
||||||
public string FlagName;
|
public string FlagName;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class DrawableFlag : Container, IHasTooltip
|
|
||||||
{
|
|
||||||
private readonly Sprite sprite;
|
|
||||||
private TextureStore textures;
|
|
||||||
|
|
||||||
private Country country;
|
|
||||||
|
|
||||||
public Country Country
|
|
||||||
{
|
|
||||||
get => country;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value == country)
|
|
||||||
return;
|
|
||||||
|
|
||||||
country = value;
|
|
||||||
|
|
||||||
if (LoadState >= LoadState.Ready)
|
|
||||||
sprite.Texture = getFlagTexture();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public string TooltipText => country?.FullName;
|
|
||||||
|
|
||||||
public DrawableFlag(Country country = null)
|
|
||||||
{
|
|
||||||
this.country = country;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
sprite = new Sprite
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore ts)
|
|
||||||
{
|
|
||||||
if (ts == null)
|
|
||||||
throw new ArgumentNullException(nameof(ts));
|
|
||||||
|
|
||||||
textures = ts;
|
|
||||||
sprite.Texture = getFlagTexture();
|
|
||||||
}
|
|
||||||
|
|
||||||
private Texture getFlagTexture() => textures.Get($@"Flags/{country?.FlagName ?? @"__"}");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -11,9 +11,9 @@ using osu.Framework.Graphics.Textures;
|
|||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
|
||||||
namespace osu.Game.Users
|
namespace osu.Game.Users.Drawables
|
||||||
{
|
{
|
||||||
public class Avatar : Container
|
public class DrawableAvatar : Container
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether to open the user's profile when clicked.
|
/// Whether to open the user's profile when clicked.
|
||||||
@ -29,7 +29,7 @@ namespace osu.Game.Users
|
|||||||
/// An avatar for specified user.
|
/// An avatar for specified user.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="user">The user. A null value will get a placeholder avatar.</param>
|
/// <param name="user">The user. A null value will get a placeholder avatar.</param>
|
||||||
public Avatar(User user = null)
|
public DrawableAvatar(User user = null)
|
||||||
{
|
{
|
||||||
this.user = user;
|
this.user = user;
|
||||||
}
|
}
|
32
osu.Game/Users/Drawables/DrawableFlag.cs
Normal file
32
osu.Game/Users/Drawables/DrawableFlag.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Users.Drawables
|
||||||
|
{
|
||||||
|
public class DrawableFlag : Sprite, IHasTooltip
|
||||||
|
{
|
||||||
|
private readonly Country country;
|
||||||
|
|
||||||
|
public string TooltipText => country?.FullName;
|
||||||
|
|
||||||
|
public DrawableFlag(Country country)
|
||||||
|
{
|
||||||
|
this.country = country;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore ts)
|
||||||
|
{
|
||||||
|
if (ts == null)
|
||||||
|
throw new ArgumentNullException(nameof(ts));
|
||||||
|
|
||||||
|
Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
71
osu.Game/Users/Drawables/UpdateableAvatar.cs
Normal file
71
osu.Game/Users/Drawables/UpdateableAvatar.cs
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
|
||||||
|
namespace osu.Game.Users.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// An avatar which can update to a new user when needed.
|
||||||
|
/// </summary>
|
||||||
|
public class UpdateableAvatar : ModelBackedDrawable<User>
|
||||||
|
{
|
||||||
|
public User User
|
||||||
|
{
|
||||||
|
get => Model;
|
||||||
|
set => Model = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public new bool Masking
|
||||||
|
{
|
||||||
|
get => base.Masking;
|
||||||
|
set => base.Masking = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public new float CornerRadius
|
||||||
|
{
|
||||||
|
get => base.CornerRadius;
|
||||||
|
set => base.CornerRadius = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public new EdgeEffectParameters EdgeEffect
|
||||||
|
{
|
||||||
|
get => base.EdgeEffect;
|
||||||
|
set => base.EdgeEffect = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to show a default guest representation on null user (as opposed to nothing).
|
||||||
|
/// </summary>
|
||||||
|
public bool ShowGuestOnNull = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to open the user's profile when clicked.
|
||||||
|
/// </summary>
|
||||||
|
public readonly BindableBool OpenOnClick = new BindableBool(true);
|
||||||
|
|
||||||
|
public UpdateableAvatar(User user = null)
|
||||||
|
{
|
||||||
|
User = user;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateDrawable(User user)
|
||||||
|
{
|
||||||
|
if (user == null && !ShowGuestOnNull)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
var avatar = new DrawableAvatar(user)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
};
|
||||||
|
|
||||||
|
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
|
||||||
|
avatar.OpenOnClick.BindTo(OpenOnClick);
|
||||||
|
|
||||||
|
return avatar;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
38
osu.Game/Users/Drawables/UpdateableFlag.cs
Normal file
38
osu.Game/Users/Drawables/UpdateableFlag.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
|
namespace osu.Game.Users.Drawables
|
||||||
|
{
|
||||||
|
public class UpdateableFlag : ModelBackedDrawable<Country>
|
||||||
|
{
|
||||||
|
public Country Country
|
||||||
|
{
|
||||||
|
get => Model;
|
||||||
|
set => Model = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to show a place holder on null country.
|
||||||
|
/// </summary>
|
||||||
|
public bool ShowPlaceholderOnNull = true;
|
||||||
|
|
||||||
|
public UpdateableFlag(Country country = null)
|
||||||
|
{
|
||||||
|
Country = country;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateDrawable(Country country)
|
||||||
|
{
|
||||||
|
if (country == null && !ShowPlaceholderOnNull)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return new DrawableFlag(country)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,69 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Users
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// An avatar which can update to a new user when needed.
|
|
||||||
/// </summary>
|
|
||||||
public class UpdateableAvatar : Container
|
|
||||||
{
|
|
||||||
private Drawable displayedAvatar;
|
|
||||||
|
|
||||||
private User user;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether to show a default guest representation on null user (as opposed to nothing).
|
|
||||||
/// </summary>
|
|
||||||
public bool ShowGuestOnNull = true;
|
|
||||||
|
|
||||||
public User User
|
|
||||||
{
|
|
||||||
get => user;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (user?.Id == value?.Id)
|
|
||||||
return;
|
|
||||||
|
|
||||||
user = value;
|
|
||||||
|
|
||||||
if (IsLoaded)
|
|
||||||
updateAvatar();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether to open the user's profile when clicked.
|
|
||||||
/// </summary>
|
|
||||||
public readonly BindableBool OpenOnClick = new BindableBool(true);
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
updateAvatar();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateAvatar()
|
|
||||||
{
|
|
||||||
displayedAvatar?.FadeOut(300);
|
|
||||||
displayedAvatar?.Expire();
|
|
||||||
|
|
||||||
if (user != null || ShowGuestOnNull)
|
|
||||||
{
|
|
||||||
var avatar = new Avatar(user)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
};
|
|
||||||
|
|
||||||
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
|
|
||||||
avatar.OpenOnClick.BindTo(OpenOnClick);
|
|
||||||
|
|
||||||
Add(displayedAvatar = new DelayedLoadWrapper(avatar));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -20,6 +20,7 @@ using osu.Framework.Graphics.Effects;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Overlays.Profile.Header.Components;
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
|
using osu.Game.Users.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Users
|
namespace osu.Game.Users
|
||||||
{
|
{
|
||||||
@ -137,7 +138,7 @@ namespace osu.Game.Users
|
|||||||
Spacing = new Vector2(5f, 0f),
|
Spacing = new Vector2(5f, 0f),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableFlag(user.Country)
|
new UpdateableFlag(user.Country)
|
||||||
{
|
{
|
||||||
Width = 30f,
|
Width = 30f,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Loading…
Reference in New Issue
Block a user