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Adjust title / artist font weight
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Linq;
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@ -134,7 +134,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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{
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title = new OsuSpriteText
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title = new OsuSpriteText
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{
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{
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Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
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Font = OsuFont.GetFont(size: 37, weight: FontWeight.SemiBold, italics: true)
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},
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},
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externalLink = new ExternalLinkButton
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externalLink = new ExternalLinkButton
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{
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{
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@ -144,7 +144,7 @@ namespace osu.Game.Overlays.BeatmapSet
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},
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},
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}
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}
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},
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},
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artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
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artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.Medium, italics: true) },
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new Container
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new Container
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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