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Fix tests failing if playlist was empty
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@ -75,6 +75,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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if (room.Playlist.Count > 0)
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beatmapSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapInfo>().Filter(formatFilterQuery(room.Playlist)), (sender, _) => downloadedBeatmapsCount.Value = sender.Count);
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beatmapSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapInfo>().Filter(formatFilterQuery(room.Playlist)), (sender, _) => downloadedBeatmapsCount.Value = sender.Count);
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collectionSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapCollection>().Where(c => c.Name == room.Name), (sender, _) => collectionExists.Value = sender.Count > 0);
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collectionSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapCollection>().Where(c => c.Name == room.Name), (sender, _) => collectionExists.Value = sender.Count > 0);
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