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Move some non-default skin files to correct namespace

This commit is contained in:
Dean Herbert 2022-11-09 13:23:53 +09:00
parent 710c224de4
commit 5e7dc34d05
2 changed files with 3 additions and 2 deletions

View File

@ -8,10 +8,11 @@ using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Lines;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Default namespace osu.Game.Rulesets.Osu.Skinning
{ {
public abstract class SliderBody : CompositeDrawable public abstract class SliderBody : CompositeDrawable
{ {

View File

@ -14,7 +14,7 @@ using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning.Default namespace osu.Game.Rulesets.Osu.Skinning
{ {
/// <summary> /// <summary>
/// A <see cref="SliderBody"/> which changes its curve depending on the snaking progress. /// A <see cref="SliderBody"/> which changes its curve depending on the snaking progress.