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Don't convert pixel data to array

This commit is contained in:
Andrei Zavatski 2024-02-11 17:44:54 +03:00
parent 33d4e8f821
commit 5e692345de

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@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
private TextureUpload limitTextureUploadSize(TextureUpload textureUpload)
{
var image = Image.LoadPixelData(textureUpload.Data.ToArray(), textureUpload.Width, textureUpload.Height);
var image = Image.LoadPixelData(textureUpload.Data, textureUpload.Width, textureUpload.Height);
// The original texture upload will no longer be returned or used.
textureUpload.Dispose();