mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 15:33:05 +08:00
Rewrite BeatmapDetails to be more modular for future code sharing.
This commit is contained in:
parent
c2b16dae10
commit
5e685ff5b1
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -10,6 +11,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class BeatmapDetailArea : Container
|
||||
{
|
||||
private const float details_padding = 10;
|
||||
|
||||
private readonly Container content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
@ -66,9 +69,8 @@ namespace osu.Game.Screens.Select
|
||||
Details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
Height = 352,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Top = details_padding },
|
||||
},
|
||||
Leaderboard = new Leaderboard
|
||||
{
|
||||
@ -76,5 +78,12 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
Details.Height = Math.Min(DrawHeight - (details_padding * 3) - BeatmapDetailAreaTabControl.HEIGHT, 450);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,71 +9,188 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class BeatmapDetails : Container
|
||||
{
|
||||
private readonly MetadataSegment description;
|
||||
private readonly MetadataSegment source;
|
||||
private readonly MetadataSegment tags;
|
||||
private const float spacing = 10;
|
||||
private const float transition_duration = 250;
|
||||
|
||||
private readonly DifficultyRow circleSize;
|
||||
private readonly DifficultyRow drainRate;
|
||||
private readonly DifficultyRow overallDifficulty;
|
||||
private readonly DifficultyRow approachRate;
|
||||
private readonly DifficultyRow stars;
|
||||
private readonly FillFlowContainer top, statsFlow;
|
||||
private readonly AdvancedStats advanced;
|
||||
private readonly DetailBox ratingsContainer;
|
||||
private readonly UserRatings ratings;
|
||||
private readonly ScrollContainer metadataScroll;
|
||||
private readonly MetadataSection description, source, tags;
|
||||
private readonly Container failRetryContainer;
|
||||
private readonly FailRetryGraph failRetryGraph;
|
||||
private readonly DimmedLoadingAnimation loading;
|
||||
|
||||
private readonly Container ratingsContainer;
|
||||
private readonly Bar ratingsBar;
|
||||
private readonly OsuSpriteText negativeRatings;
|
||||
private readonly OsuSpriteText positiveRatings;
|
||||
private readonly BarGraph ratingsGraph;
|
||||
|
||||
private readonly FillFlowContainer retryFailContainer;
|
||||
private readonly BarGraph retryGraph;
|
||||
private readonly BarGraph failGraph;
|
||||
private APIAccess api;
|
||||
|
||||
private ScheduledDelegate pendingBeatmapSwitch;
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
public BeatmapInfo Beatmap
|
||||
{
|
||||
get { return beatmap; }
|
||||
|
||||
set
|
||||
{
|
||||
if (beatmap == value) return;
|
||||
|
||||
if (value == beatmap) return;
|
||||
beatmap = value;
|
||||
|
||||
pendingBeatmapSwitch?.Cancel();
|
||||
pendingBeatmapSwitch = Schedule(updateStats);
|
||||
pendingBeatmapSwitch = Schedule(updateStatistics);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateStats()
|
||||
public BeatmapDetails()
|
||||
{
|
||||
if (beatmap == null) return;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = spacing },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
top = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
statsFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.5f,
|
||||
Spacing = new Vector2(spacing),
|
||||
Padding = new MarginPadding { Right = spacing / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new DetailBox
|
||||
{
|
||||
Child = advanced = new AdvancedStats
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = spacing, Top = spacing * 2, Bottom = spacing },
|
||||
},
|
||||
},
|
||||
ratingsContainer = new DetailBox
|
||||
{
|
||||
Child = ratings = new UserRatings
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 134,
|
||||
Padding = new MarginPadding { Horizontal = spacing, Top = spacing },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
metadataScroll = new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
ScrollbarVisible = false,
|
||||
Padding = new MarginPadding { Left = spacing / 2 },
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = transition_duration,
|
||||
Spacing = new Vector2(spacing * 2),
|
||||
Margin = new MarginPadding { Top = spacing * 2 },
|
||||
Children = new[]
|
||||
{
|
||||
description = new MetadataSection("Description")
|
||||
{
|
||||
TextColour = Color4.White.Opacity(0.75f),
|
||||
},
|
||||
source = new MetadataSection("Source")
|
||||
{
|
||||
TextColour = Color4.White.Opacity(0.75f),
|
||||
},
|
||||
tags = new MetadataSection("Tags"),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
failRetryContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Points of Failure",
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 14,
|
||||
},
|
||||
failRetryGraph = new FailRetryGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 14 + spacing / 2 },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
loading = new DimmedLoadingAnimation
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
description.Text = beatmap.Version;
|
||||
source.Text = beatmap.Metadata.Source;
|
||||
tags.Text = beatmap.Metadata.Tags;
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
tags.TextColour = colours.Yellow;
|
||||
}
|
||||
|
||||
circleSize.Value = beatmap.Difficulty.CircleSize;
|
||||
drainRate.Value = beatmap.Difficulty.DrainRate;
|
||||
overallDifficulty.Value = beatmap.Difficulty.OverallDifficulty;
|
||||
approachRate.Value = beatmap.Difficulty.ApproachRate;
|
||||
stars.Value = (float)beatmap.StarDifficulty;
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
var requestedBeatmap = beatmap;
|
||||
metadataScroll.Height = statsFlow.DrawHeight;
|
||||
failRetryContainer.Height = DrawHeight - Padding.TotalVertical - (top.DrawHeight + spacing / 2);
|
||||
}
|
||||
|
||||
private void updateStatistics()
|
||||
{
|
||||
if (Beatmap == null)
|
||||
{
|
||||
clearStats();
|
||||
return;
|
||||
}
|
||||
|
||||
ratingsContainer.FadeIn(transition_duration);
|
||||
advanced.Beatmap = Beatmap;
|
||||
description.Text = Beatmap.Version;
|
||||
source.Text = Beatmap.Metadata.Source;
|
||||
tags.Text = Beatmap.Metadata.Tags;
|
||||
|
||||
var requestedBeatmap = Beatmap;
|
||||
if (requestedBeatmap.Metrics == null)
|
||||
{
|
||||
var lookup = new GetBeatmapDetailsRequest(requestedBeatmap);
|
||||
@ -84,413 +201,190 @@ namespace osu.Game.Screens.Select
|
||||
return;
|
||||
|
||||
requestedBeatmap.Metrics = res;
|
||||
Schedule(() => updateMetrics(res));
|
||||
Schedule(() => displayMetrics(res));
|
||||
};
|
||||
lookup.Failure += e => Schedule(() => updateMetrics(null));
|
||||
lookup.Failure += e => Schedule(() => displayMetrics(null));
|
||||
|
||||
api.Queue(lookup);
|
||||
loading.Show();
|
||||
}
|
||||
|
||||
updateMetrics(requestedBeatmap.Metrics, false);
|
||||
displayMetrics(requestedBeatmap.Metrics, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update displayed metrics.
|
||||
/// </summary>
|
||||
/// <param name="metrics">New metrics to overwrite the existing display. Can be null.</param>
|
||||
/// <param name="failOnMissing">Whether to hide the display on null or empty metrics. If false, we will dim as if waiting for further updates.</param>
|
||||
private void updateMetrics(BeatmapMetrics metrics, bool failOnMissing = true)
|
||||
private void displayMetrics(BeatmapMetrics metrics, bool failOnMissing = true)
|
||||
{
|
||||
var hasRatings = metrics?.Ratings.Any() ?? false;
|
||||
var hasRetriesFails = (metrics?.Retries.Any() ?? false) && metrics.Fails.Any();
|
||||
|
||||
if (failOnMissing)
|
||||
loading.Hide();
|
||||
if (failOnMissing) loading.Hide();
|
||||
|
||||
if (hasRatings)
|
||||
{
|
||||
var ratings = metrics.Ratings.ToList();
|
||||
ratingsContainer.Show();
|
||||
|
||||
negativeRatings.Text = ratings.GetRange(0, ratings.Count / 2).Sum().ToString();
|
||||
positiveRatings.Text = ratings.GetRange(ratings.Count / 2, ratings.Count / 2).Sum().ToString();
|
||||
ratingsBar.Length = (float)ratings.GetRange(0, ratings.Count / 2).Sum() / ratings.Sum();
|
||||
|
||||
ratingsGraph.Values = ratings.Select(rating => (float)rating);
|
||||
|
||||
ratingsContainer.FadeColour(Color4.White, 500, Easing.Out);
|
||||
ratings.Metrics = metrics;
|
||||
ratings.FadeIn(transition_duration);
|
||||
}
|
||||
else if (failOnMissing)
|
||||
ratingsGraph.Values = new float[10];
|
||||
else
|
||||
ratingsContainer.FadeColour(Color4.Gray, 500, Easing.Out);
|
||||
{
|
||||
ratings.FadeTo(0.25f, transition_duration);
|
||||
ratings.Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = new int[10],
|
||||
};
|
||||
}
|
||||
|
||||
if (hasRetriesFails)
|
||||
{
|
||||
var retries = metrics.Retries;
|
||||
var fails = metrics.Fails;
|
||||
retryFailContainer.Show();
|
||||
|
||||
float maxValue = fails.Zip(retries, (fail, retry) => fail + retry).Max();
|
||||
failGraph.MaxValue = maxValue;
|
||||
retryGraph.MaxValue = maxValue;
|
||||
|
||||
failGraph.Values = fails.Select(fail => (float)fail);
|
||||
retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue));
|
||||
|
||||
retryFailContainer.FadeColour(Color4.White, 500, Easing.Out);
|
||||
failRetryGraph.Metrics = metrics;
|
||||
failRetryContainer.FadeIn(transition_duration);
|
||||
}
|
||||
else if (failOnMissing)
|
||||
{
|
||||
failGraph.Values = new float[100];
|
||||
retryGraph.Values = new float[100];
|
||||
}
|
||||
else
|
||||
retryFailContainer.FadeColour(Color4.Gray, 500, Easing.Out);
|
||||
}
|
||||
|
||||
public BeatmapDetails()
|
||||
failRetryContainer.FadeTo(0.25f, transition_duration);
|
||||
failRetryGraph.Metrics = new BeatmapMetrics
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer<MetadataSegment>
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.4f,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Children = new[]
|
||||
{
|
||||
description = new MetadataSegment("Description"),
|
||||
source = new MetadataSegment("Source"),
|
||||
tags = new MetadataSegment("Tags")
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.6f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 15),
|
||||
Padding = new MarginPadding(10) { Top = 0 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new[]
|
||||
{
|
||||
circleSize = new DifficultyRow("Circle Size", 7),
|
||||
drainRate = new DifficultyRow("HP Drain"),
|
||||
overallDifficulty = new DifficultyRow("Accuracy"),
|
||||
approachRate = new DifficultyRow("Approach Rate"),
|
||||
stars = new DifficultyRow("Star Difficulty"),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
ratingsContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 25,
|
||||
Left = 15,
|
||||
Right = 15,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "User Rating",
|
||||
Font = @"Exo2.0-Medium",
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
ratingsBar = new Bar
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new[]
|
||||
{
|
||||
negativeRatings = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Regular",
|
||||
Text = "0",
|
||||
},
|
||||
positiveRatings = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Regular",
|
||||
Text = "0",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Rating Spread",
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Regular",
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
ratingsGraph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 50,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
retryFailContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Points of Failure",
|
||||
Font = @"Exo2.0-Regular",
|
||||
},
|
||||
new Container<BarGraph>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(1 / 0.6f, 50),
|
||||
Children = new[]
|
||||
{
|
||||
retryGraph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
failGraph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
loading = new LoadingAnimation()
|
||||
Fails = new int[100],
|
||||
Retries = new int[100],
|
||||
};
|
||||
}
|
||||
|
||||
private APIAccess api;
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour, APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
description.AccentColour = colour.GrayB;
|
||||
source.AccentColour = colour.GrayB;
|
||||
tags.AccentColour = colour.YellowLight;
|
||||
|
||||
stars.AccentColour = colour.Yellow;
|
||||
|
||||
ratingsBar.BackgroundColour = colour.Green;
|
||||
ratingsBar.AccentColour = colour.YellowDark;
|
||||
ratingsGraph.Colour = colour.BlueDark;
|
||||
|
||||
failGraph.Colour = colour.YellowDarker;
|
||||
retryGraph.Colour = colour.Yellow;
|
||||
}
|
||||
|
||||
private class DifficultyRow : Container, IHasAccentColour
|
||||
private void clearStats()
|
||||
{
|
||||
private readonly OsuSpriteText name;
|
||||
private readonly Bar bar;
|
||||
private readonly OsuSpriteText valueText;
|
||||
description.Text = null;
|
||||
source.Text = null;
|
||||
tags.Text = null;
|
||||
advanced.Beatmap = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 0,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 0,
|
||||
DrainRate = 0,
|
||||
OverallDifficulty = 0,
|
||||
ApproachRate = 0,
|
||||
},
|
||||
};
|
||||
|
||||
private readonly float maxValue;
|
||||
|
||||
private float difficultyValue;
|
||||
public float Value
|
||||
{
|
||||
get
|
||||
{
|
||||
return difficultyValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
difficultyValue = value;
|
||||
bar.Length = value / maxValue;
|
||||
valueText.Text = value.ToString("N1", CultureInfo.CurrentCulture);
|
||||
}
|
||||
loading.Hide();
|
||||
ratingsContainer.FadeOut(transition_duration);
|
||||
failRetryContainer.FadeOut(transition_duration);
|
||||
}
|
||||
|
||||
public Color4 AccentColour
|
||||
private class DetailBox : Container
|
||||
{
|
||||
get
|
||||
{
|
||||
return bar.AccentColour;
|
||||
}
|
||||
set
|
||||
{
|
||||
bar.AccentColour = value;
|
||||
}
|
||||
}
|
||||
private readonly Container content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public DifficultyRow(string difficultyName, float maxValue = 10)
|
||||
public DetailBox()
|
||||
{
|
||||
this.maxValue = maxValue;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
name = new OsuSpriteText
|
||||
new Box
|
||||
{
|
||||
Font = @"Exo2.0-Regular",
|
||||
Text = difficultyName,
|
||||
},
|
||||
bar = new Bar
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(1, 0.35f),
|
||||
Padding = new MarginPadding { Left = 100, Right = 25 },
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
valueText = new OsuSpriteText
|
||||
content = new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Font = @"Exo2.0-Regular",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
name.Colour = colour.GrayB;
|
||||
bar.BackgroundColour = colour.Gray7;
|
||||
valueText.Colour = colour.GrayB;
|
||||
}
|
||||
}
|
||||
|
||||
private class MetadataSegment : Container, IHasAccentColour
|
||||
private class MetadataSection : Container
|
||||
{
|
||||
private readonly OsuSpriteText header;
|
||||
private readonly FillFlowContainer<OsuSpriteText> content;
|
||||
private readonly OsuSpriteText title;
|
||||
private readonly TextFlowContainer textFlow;
|
||||
|
||||
public string Text
|
||||
{
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
Hide();
|
||||
else
|
||||
{
|
||||
Show();
|
||||
if (header.Text == "Tags")
|
||||
content.ChildrenEnumerable = value.Split(' ').Select(text => new OsuSpriteText
|
||||
{
|
||||
Text = text,
|
||||
Font = "Exo2.0-Regular",
|
||||
});
|
||||
else
|
||||
content.Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = value,
|
||||
Font = "Exo2.0-Regular",
|
||||
}
|
||||
};
|
||||
this.FadeOut(transition_duration);
|
||||
return;
|
||||
}
|
||||
|
||||
this.FadeIn(transition_duration);
|
||||
textFlow.Clear();
|
||||
textFlow.AddText(value, s => s.TextSize = 14);
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 AccentColour
|
||||
public Color4 TextColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return content.Colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
content.Colour = value;
|
||||
}
|
||||
get { return textFlow.Colour; }
|
||||
set { textFlow.Colour = value; }
|
||||
}
|
||||
|
||||
public MetadataSegment(string headerText)
|
||||
public MetadataSection(string title)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Margin = new MarginPadding { Top = 10 };
|
||||
Children = new Drawable[]
|
||||
{
|
||||
header = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = headerText,
|
||||
},
|
||||
content = new FillFlowContainer<OsuSpriteText>
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Margin = new MarginPadding { Top = header.TextSize }
|
||||
}
|
||||
Spacing = new Vector2(spacing / 2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = this.title = new OsuSpriteText
|
||||
{
|
||||
Text = title,
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 14,
|
||||
},
|
||||
},
|
||||
textFlow = new TextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class DimmedLoadingAnimation : VisibilityContainer
|
||||
{
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
public DimmedLoadingAnimation()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
loading = new LoadingAnimation(),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
||||
loading.State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(transition_duration, Easing.OutQuint);
|
||||
loading.State = Visibility.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
152
osu.Game/Screens/Select/Details/AdvancedStats.cs
Normal file
152
osu.Game/Screens/Select/Details/AdvancedStats.cs
Normal file
@ -0,0 +1,152 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Screens.Select.Details
|
||||
{
|
||||
public class AdvancedStats : Container
|
||||
{
|
||||
private readonly StatRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
|
||||
|
||||
private BeatmapInfo beatmap;
|
||||
public BeatmapInfo Beatmap
|
||||
{
|
||||
get { return beatmap; }
|
||||
set
|
||||
{
|
||||
if (value == beatmap) return;
|
||||
beatmap = value;
|
||||
|
||||
//mania specific
|
||||
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
|
||||
{
|
||||
firstValue.Title = "Key Amount";
|
||||
firstValue.Value = (int)Math.Round(Beatmap.Difficulty.CircleSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
firstValue.Title = "Circle Size";
|
||||
firstValue.Value = Beatmap.Difficulty.CircleSize;
|
||||
}
|
||||
|
||||
hpDrain.Value = beatmap.Difficulty.DrainRate;
|
||||
accuracy.Value = beatmap.Difficulty.OverallDifficulty;
|
||||
approachRate.Value = beatmap.Difficulty.ApproachRate;
|
||||
starDifficulty.Value = (float)beatmap.StarDifficulty;
|
||||
}
|
||||
}
|
||||
|
||||
public AdvancedStats()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(4f),
|
||||
Children = new[]
|
||||
{
|
||||
firstValue = new StatRow(), //circle size/key amount
|
||||
hpDrain = new StatRow { Title = "HP Drain" },
|
||||
accuracy = new StatRow { Title = "Accuracy" },
|
||||
approachRate = new StatRow { Title = "Approach Rate" },
|
||||
starDifficulty = new StatRow(10, true) { Title = "Star Difficulty" },
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
starDifficulty.AccentColour = colours.Yellow;
|
||||
}
|
||||
|
||||
private class StatRow : Container, IHasAccentColour
|
||||
{
|
||||
private const float value_width = 25;
|
||||
private const float name_width = 70;
|
||||
|
||||
private readonly float maxValue;
|
||||
private readonly bool forceDecimalPlaces;
|
||||
private readonly OsuSpriteText name, value;
|
||||
private readonly Bar bar;
|
||||
|
||||
public string Title
|
||||
{
|
||||
get { return name.Text; }
|
||||
set { name.Text = value; }
|
||||
}
|
||||
|
||||
private float difficultyValue;
|
||||
public float Value
|
||||
{
|
||||
get { return difficultyValue; }
|
||||
set
|
||||
{
|
||||
difficultyValue = value;
|
||||
bar.Length = value / maxValue;
|
||||
this.value.Text = value.ToString(forceDecimalPlaces ? "#.00" : "0.##");
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return bar.AccentColour; }
|
||||
set { bar.AccentColour = value; }
|
||||
}
|
||||
|
||||
public StatRow(float maxValue = 10, bool forceDecimalPlaces = false)
|
||||
{
|
||||
this.maxValue = maxValue;
|
||||
this.forceDecimalPlaces = forceDecimalPlaces;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Width = name_width,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = this.name = new OsuSpriteText
|
||||
{
|
||||
TextSize = 13,
|
||||
},
|
||||
},
|
||||
bar = new Bar
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
BackgroundColour = Color4.White.Opacity(0.5f),
|
||||
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Width = value_width,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Child = value = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 13,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
osu.Game/Screens/Select/Details/BasicStats.cs
Normal file
120
osu.Game/Screens/Select/Details/BasicStats.cs
Normal file
@ -0,0 +1,120 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Select.Details
|
||||
{
|
||||
public class BasicStats : Container
|
||||
{
|
||||
private const float stat_count = 4;
|
||||
|
||||
private readonly Statistic length, bpm, circleCount, sliderCount;
|
||||
|
||||
private BeatmapInfo beatmap;
|
||||
public BeatmapInfo Beatmap
|
||||
{
|
||||
get { return beatmap; }
|
||||
set
|
||||
{
|
||||
if (value == beatmap) return;
|
||||
beatmap = value;
|
||||
|
||||
//length.Value = TimeSpan.FromMilliseconds(Beatmap.OnlineInfo.Length).ToString(@"m\:ss");
|
||||
//bpm.Value = Beatmap.BeatmapSet.OnlineInfo.BPM.ToString(@"0.##");
|
||||
//circleCount.Value = string.Format(@"{0:n0}", beatmap.OnlineInfo.CircleCount);
|
||||
//sliderCount.Value = string.Format(@"{0:n0}", beatmap.OnlineInfo.SliderCount);
|
||||
}
|
||||
}
|
||||
|
||||
public BasicStats()
|
||||
{
|
||||
var statWidth = 1 / stat_count;
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
length = new Statistic(FontAwesome.fa_clock_o, "Length") { Width = statWidth },
|
||||
bpm = new Statistic(FontAwesome.fa_circle, "BPM") { Width = statWidth },
|
||||
circleCount = new Statistic(FontAwesome.fa_circle_o, "Circle Count") { Width = statWidth },
|
||||
sliderCount = new Statistic(FontAwesome.fa_circle, "Slider Count") { Width = statWidth },
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class Statistic : Container, IHasTooltip
|
||||
{
|
||||
private readonly string name;
|
||||
private readonly OsuSpriteText value;
|
||||
|
||||
public string TooltipText => name;
|
||||
public string Value
|
||||
{
|
||||
get { return value.Text; }
|
||||
set { this.value.Text = value; }
|
||||
}
|
||||
|
||||
public Statistic(FontAwesome icon, string name)
|
||||
{
|
||||
this.name = name;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_square,
|
||||
Size = new Vector2(13),
|
||||
Rotation = 45,
|
||||
Colour = OsuColour.FromHex(@"441288"),
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
Size = new Vector2(13),
|
||||
Colour = OsuColour.FromHex(@"f7dd55"),
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
value = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = 13,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Margin = new MarginPadding { Left = 10 },
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
value.Colour = colour.Yellow;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
62
osu.Game/Screens/Select/Details/FailRetryGraph.cs
Normal file
62
osu.Game/Screens/Select/Details/FailRetryGraph.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Screens.Select.Details
|
||||
{
|
||||
public class FailRetryGraph : Container
|
||||
{
|
||||
private readonly BarGraph retryGraph, failGraph;
|
||||
|
||||
private BeatmapMetrics metrics;
|
||||
public BeatmapMetrics Metrics
|
||||
{
|
||||
get { return metrics; }
|
||||
set
|
||||
{
|
||||
if (value == metrics) return;
|
||||
metrics = value;
|
||||
|
||||
var retries = Metrics.Retries;
|
||||
var fails = Metrics.Fails;
|
||||
|
||||
float maxValue = fails.Zip(retries, (fail, retry) => fail + retry).Max();
|
||||
failGraph.MaxValue = maxValue;
|
||||
retryGraph.MaxValue = maxValue;
|
||||
|
||||
failGraph.Values = fails.Select(f => (float)f);
|
||||
retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue));
|
||||
}
|
||||
}
|
||||
|
||||
public FailRetryGraph()
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
retryGraph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
failGraph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
retryGraph.Colour = colours.Yellow;
|
||||
failGraph.Colour = colours.YellowDarker;
|
||||
}
|
||||
}
|
||||
}
|
114
osu.Game/Screens/Select/Details/SuccessRate.cs
Normal file
114
osu.Game/Screens/Select/Details/SuccessRate.cs
Normal file
@ -0,0 +1,114 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Screens.Select.Details
|
||||
{
|
||||
public class SuccessRate : Container
|
||||
{
|
||||
private readonly FillFlowContainer header;
|
||||
private readonly OsuSpriteText successRateLabel, successPercent, graphLabel;
|
||||
private readonly Bar successRate;
|
||||
private readonly Container percentContainer;
|
||||
private readonly FailRetryGraph graph;
|
||||
|
||||
private BeatmapInfo beatmap;
|
||||
public BeatmapInfo Beatmap
|
||||
{
|
||||
get { return beatmap; }
|
||||
set
|
||||
{
|
||||
if (value == beatmap) return;
|
||||
beatmap = value;
|
||||
|
||||
//successPercent.Text = $"{beatmap.OnlineInfo.SuccessRate}%";
|
||||
//successRate.Length = (float)beatmap.OnlineInfo.SuccessRate / 100f;
|
||||
|
||||
graph.Metrics = Beatmap.Metrics;
|
||||
}
|
||||
}
|
||||
|
||||
public SuccessRate()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
header = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
successRateLabel = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Success Rate",
|
||||
TextSize = 13,
|
||||
},
|
||||
successRate = new Bar
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
},
|
||||
percentContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = successPercent = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 13,
|
||||
},
|
||||
},
|
||||
graphLabel = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Points of Failure",
|
||||
TextSize = 13,
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
},
|
||||
},
|
||||
},
|
||||
graph = new FailRetryGraph
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
successRateLabel.Colour = successPercent.Colour = graphLabel.Colour = colours.Gray5;
|
||||
successRate.AccentColour = colours.Green;
|
||||
successRate.BackgroundColour = colours.GrayD;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
graph.Padding = new MarginPadding { Top = header.DrawHeight };
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
percentContainer.Width = successRate.Length;
|
||||
}
|
||||
}
|
||||
}
|
122
osu.Game/Screens/Select/Details/UserRatings.cs
Normal file
122
osu.Game/Screens/Select/Details/UserRatings.cs
Normal file
@ -0,0 +1,122 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Screens.Select.Details
|
||||
{
|
||||
public class UserRatings : Container
|
||||
{
|
||||
private readonly FillFlowContainer header;
|
||||
private readonly Bar ratingsBar;
|
||||
private readonly OsuSpriteText negativeRatings, positiveRatings;
|
||||
private readonly Container graphContainer;
|
||||
private readonly BarGraph graph;
|
||||
|
||||
private BeatmapMetrics metrics;
|
||||
public BeatmapMetrics Metrics
|
||||
{
|
||||
get { return metrics; }
|
||||
set
|
||||
{
|
||||
if (value == metrics) return;
|
||||
metrics = value;
|
||||
|
||||
var ratings = Metrics.Ratings.ToList();
|
||||
negativeRatings.Text = ratings.GetRange(0, ratings.Count / 2).Sum().ToString();
|
||||
positiveRatings.Text = ratings.GetRange(ratings.Count / 2, ratings.Count / 2).Sum().ToString();
|
||||
ratingsBar.Length = (float)ratings.GetRange(0, ratings.Count / 2).Sum() / ratings.Sum();
|
||||
graph.Values = Metrics.Ratings.Select(r => (float)r);
|
||||
}
|
||||
}
|
||||
|
||||
public UserRatings()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
header = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "User Rating",
|
||||
TextSize = 13,
|
||||
},
|
||||
ratingsBar = new Bar
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new[]
|
||||
{
|
||||
negativeRatings = new OsuSpriteText
|
||||
{
|
||||
Text = "0",
|
||||
TextSize = 13,
|
||||
},
|
||||
positiveRatings = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Text = @"0",
|
||||
TextSize = 13,
|
||||
},
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Rating Spread",
|
||||
TextSize = 13,
|
||||
Margin = new MarginPadding { Top = 10, Bottom = 5 },
|
||||
},
|
||||
},
|
||||
},
|
||||
graphContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = graph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
ratingsBar.BackgroundColour = colours.Green;
|
||||
ratingsBar.AccentColour = colours.Yellow;
|
||||
graph.Colour = colours.BlueDark;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
graphContainer.Padding = new MarginPadding { Top = header.DrawHeight };
|
||||
}
|
||||
}
|
||||
}
|
@ -538,6 +538,11 @@
|
||||
<Compile Include="Screens\Multiplayer\ParticipantInfo.cs" />
|
||||
<Compile Include="Screens\Multiplayer\ModeTypeInfo.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapSetCover.cs" />
|
||||
<Compile Include="Screens\Select\Details\AdvancedStats.cs" />
|
||||
<Compile Include="Screens\Select\Details\BasicStats.cs" />
|
||||
<Compile Include="Screens\Select\Details\FailRetryGraph.cs" />
|
||||
<Compile Include="Screens\Select\Details\SuccessRate.cs" />
|
||||
<Compile Include="Screens\Select\Details\UserRatings.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
Loading…
Reference in New Issue
Block a user