From 5e44329e0b0e7f5221c90e69baed3f73664084cc Mon Sep 17 00:00:00 2001 From: Craftplacer Date: Sat, 5 Jun 2021 14:42:16 +0200 Subject: [PATCH] Add DummyAPIAccess request handler Make CreateChannelRequest.channel public --- .../Visual/Online/TestSceneMessageNotifier.cs | 34 ++++++++++++++++--- .../API/Requests/CreateChannelRequest.cs | 6 ++-- 2 files changed, 33 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs b/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs index a1c68d34d1..fada645632 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -9,6 +10,8 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Chat; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; @@ -29,12 +32,9 @@ namespace osu.Game.Tests.Visual.Online [SetUp] public void Setup() { - // We blindly mark every request as success so that ChannelManager doesn't remove our channel again. if (API is DummyAPIAccess daa) { - daa.HandleRequest = (request) => { - return true; - }; + daa.HandleRequest = dummyAPIHandleRequest; } friend = new User { Id = 0, Username = "Friend" }; @@ -52,6 +52,32 @@ namespace osu.Game.Tests.Visual.Online }); } + private bool dummyAPIHandleRequest(APIRequest request) + { + switch (request) + { + case GetMessagesRequest messagesRequest: + messagesRequest.TriggerSuccess(new List(0)); + return true; + + case CreateChannelRequest createChannelRequest: + var apiChatChannel = new APIChatChannel + { + RecentMessages = new List(0), + ChannelID = (int)createChannelRequest.Channel.Id + }; + createChannelRequest.TriggerSuccess(apiChatChannel); + return true; + + case ListChannelsRequest listChannelsRequest: + listChannelsRequest.TriggerSuccess(new List(1) { publicChannel }); + return true; + + default: + return false; + } + } + [Test] public void TestPublicChannelMention() { diff --git a/osu.Game/Online/API/Requests/CreateChannelRequest.cs b/osu.Game/Online/API/Requests/CreateChannelRequest.cs index 42cb201969..041ad26267 100644 --- a/osu.Game/Online/API/Requests/CreateChannelRequest.cs +++ b/osu.Game/Online/API/Requests/CreateChannelRequest.cs @@ -11,11 +11,11 @@ namespace osu.Game.Online.API.Requests { public class CreateChannelRequest : APIRequest { - private readonly Channel channel; + public readonly Channel Channel; public CreateChannelRequest(Channel channel) { - this.channel = channel; + Channel = channel; } protected override WebRequest CreateWebRequest() @@ -24,7 +24,7 @@ namespace osu.Game.Online.API.Requests req.Method = HttpMethod.Post; req.AddParameter("type", $"{ChannelType.PM}"); - req.AddParameter("target_id", $"{channel.Users.First().Id}"); + req.AddParameter("target_id", $"{Channel.Users.First().Id}"); return req; }