From 5e416bd18d5dc77b458cc1d1d59db2372d1b6ec8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 6 Nov 2019 14:47:31 +0900 Subject: [PATCH] Fix tournament client crashing if beatmap added with an ID of zero --- osu.Game.Tournament/TournamentGameBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index dbfa70704b..21552882ef 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -215,7 +215,7 @@ namespace osu.Game.Tournament foreach (var r in ladder.Rounds) foreach (var b in r.Beatmaps) - if (b.BeatmapInfo == null) + if (b.BeatmapInfo == null && b.ID > 0) { var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID }); req.Perform(API);