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Fix step namings
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parent
a4208f35c4
commit
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@ -43,11 +43,11 @@ namespace osu.Game.Tests.Skins
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{
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AddStep("Add config values", () =>
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{
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userSource.Configuration.ConfigDictionary["Lookup"] = "source1";
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beatmapSource.Configuration.ConfigDictionary["Lookup"] = "source2";
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userSource.Configuration.ConfigDictionary["Lookup"] = "user skin";
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beatmapSource.Configuration.ConfigDictionary["Lookup"] = "beatmap skin";
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});
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AddAssert("Check lookup finds source2", () => requester.GetConfig<string, string>("Lookup")?.Value == "source2");
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AddAssert("Check lookup finds beatmap skin", () => requester.GetConfig<string, string>("Lookup")?.Value == "beatmap skin");
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}
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[Test]
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@ -131,39 +131,39 @@ namespace osu.Game.Tests.Skins
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[Test]
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public void TestEmptyComboColoursNoFallback()
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{
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AddStep("Add custom combo colours to source1", () => userSource.Configuration.AddComboColours(
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AddStep("Add custom combo colours to user skin", () => userSource.Configuration.AddComboColours(
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new Color4(100, 150, 200, 255),
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new Color4(55, 110, 166, 255),
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new Color4(75, 125, 175, 255)
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));
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AddStep("Disallow default colours fallback in source2", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false);
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AddStep("Disallow default colours fallback in beatmap skin", () => beatmapSource.Configuration.AllowDefaultComboColoursFallback = false);
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AddAssert("Check retrieved combo colours from source1", () =>
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AddAssert("Check retrieved combo colours from user skin", () =>
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requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(userSource.Configuration.ComboColours) ?? false);
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}
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[Test]
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public void TestNullBeatmapVersionFallsBackToUserSkin()
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{
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AddStep("Set source1 version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m);
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AddStep("Set source2 version null", () => beatmapSource.Configuration.LegacyVersion = null);
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AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m);
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AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null);
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AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 2.3m);
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}
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[Test]
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public void TestSetBeatmapVersionNoFallback()
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{
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AddStep("Set source1 version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m);
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AddStep("Set source2 version null", () => beatmapSource.Configuration.LegacyVersion = 1.7m);
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AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m);
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AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = 1.7m);
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AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 1.7m);
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}
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[Test]
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public void TestNullBeatmapAndUserVersionFallsBackToLatest()
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{
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AddStep("Set source1 version 2.3", () => userSource.Configuration.LegacyVersion = null);
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AddStep("Set source2 version null", () => beatmapSource.Configuration.LegacyVersion = null);
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AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = null);
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AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null);
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AddAssert("Check legacy version lookup",
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() => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == LegacySkinConfiguration.LATEST_VERSION);
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}
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@ -172,7 +172,7 @@ namespace osu.Game.Tests.Skins
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public void TestIniWithNoVersionFallsBackTo1()
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{
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AddStep("Parse skin with no version", () => userSource.Configuration = new LegacySkinDecoder().Decode(new LineBufferedReader(new MemoryStream())));
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AddStep("Set source2 version null", () => beatmapSource.Configuration.LegacyVersion = null);
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AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null);
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AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 1.0m);
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}
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