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Modified test case

I believe the tests are failing because the shortcut only works
when you select a channel on the channel dropdown. So I updated the testcases to do this.
This commit is contained in:
Joseph-Ramos-CMU 2020-12-14 22:30:16 -05:00
parent 9af448d559
commit 5dc917c108

View File

@ -233,6 +233,8 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
AddAssert("channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
pressControlShiftT();
// Channel 2 should now be open again